I hear your thoughts, but is this really necessary?
Please do NOT remove the normal items. Sometimes I need to craft a set and a standard weapon. Being able to do all that in one area is pretty convenient. I also double check what I'm crafting so I don't screw it up, so there's that
Please do NOT remove the normal items. Sometimes I need to craft a set and a standard weapon. Being able to do all that in one area is pretty convenient. I also double check what I'm crafting so I don't screw it up, so there's that
I personally don't see any reason to craft a standard piece at a set location that you went far out of the way to get to (for the sole purpose of crafting set pieces).
Exactly! I do get tired of spending time running between errand stops, so being able to craft everything at one spot is really nice. And it's nice to still be able to craft the other items you need even if you don't have enough traits researched on all of them yet to make them part of the set. Especially earlier on I appreciated this when I was only able to make a couple of set items at most of the stations but still needed the other armor pieces, just plain.I didn't have to go back past the forge in town to get those standard pieces because I could do it all from the one place.
I told you why. Because sometimes I just need to. As an example, I was grinding a new DK today - he was level 14. Because he's so low, I don't really care what he wears, but I wanted the Ashen Grip set for some extra health and damage. So, I went and crafted 5 pieces of Ashen Grip, then the 2 missing pieces of normal medium armour, a standard shield and a standard sword. Took them back to the bank with only making 1 stop (the ashen grip work station). I didn't have to go back past the forge in town to get those standard pieces because I could do it all from the one place.
I think the biggest mistake I've made was just crafting the wrong the level. Usually happens when I go from crafting an item like a hat, chest, legs to a waist, gloves, shoulders, boots because they require different amounts of mats.
Wouldn't hurt if there was an option similar to "Buy Back" from merchants where you could deconstruct the things you've just made and receive 100% of the mats involved, but gain no experience from it.
I told you why. Because sometimes I just need to. As an example, I was grinding a new DK today - he was level 14. Because he's so low, I don't really care what he wears, but I wanted the Ashen Grip set for some extra health and damage. So, I went and crafted 5 pieces of Ashen Grip, then the 2 missing pieces of normal medium armour, a standard shield and a standard sword. Took them back to the bank with only making 1 stop (the ashen grip work station). I didn't have to go back past the forge in town to get those standard pieces because I could do it all from the one place.
But even in this scenario, I think it makes WAY more sense to just craft all 9 pieces in Ashen Grip. That way, you can retain the 5-set bonus well after you start replacing individual pieces with random dropped upgrades. You get a whole lot more mileage out of your effort when doing this for leveling alts.
But even in this scenario, I think it makes WAY more sense to just craft all 9 pieces in Ashen Grip. That way, you can retain the 5-set bonus well after you start replacing individual pieces with random dropped upgrades. You get a whole lot more mileage out of your effort when doing this for leveling alts.
As mentioned previously in this thread, what if you don't know enough traits on some items to craft them in that set?
I think the biggest mistake I've made was just crafting the wrong the level. Usually happens when I go from crafting an item like a hat, chest, legs to a waist, gloves, shoulders, boots because they require different amounts of mats.
Wouldn't hurt if there was an option similar to "Buy Back" from merchants where you could deconstruct the things you've just made and receive 100% of the mats involved, but gain no experience from it.