wut?Personofsecrets wrote: »@Rosveen , for example, seems to have already tried to poison the debate by insinuating that not only is farming bad, but that farming is the main gist of your discussion.
There's something horribly wrong with this game if Molag Bal can be farmed.
wut?Personofsecrets wrote: »@Rosveen , for example, seems to have already tried to poison the debate by insinuating that not only is farming bad, but that farming is the main gist of your discussion.
I find it amusing that the Daedric Prince (or its manifestation) of Domination and King of Sexual Assault (thanks forum censor!) can be repeatedly demolished in five seconds by hundreds of adventurers every day. How the mighty have fallen.
I have nothing against farming. Farming is at the heart of this game. How else would anyone get all these shiny items tucked away behind the RNG wall?
mzapkeneb18_ESO wrote: »Tank here...
didn't even know that there is any loot at all.
Though it just archivement...
mzapkeneb18_ESO wrote: »Tank here...
didn't even know that there is any loot at all.
Though it just archivement...
Probably to make sure that not every player awake is lurking around in the centre. Still, I think 12 people is too little, given how many players there _are_.I wonder why they even put a loot limitation on it to begin with.
manavortex wrote: »Because some people do like playing tanks.
And good for you, I guess, but that's entirely not the point, so back to topic.
manavortex wrote: »I'm not a tank.
This is not about me, or anyone "not contributing". Every member of the group is contributing. That's because it's a group effort.
This is not about anyone under performing or whatever. It's about people being jerks and being rewarded for that, so I'd appreciate it if you would talk about that instead of minmaxing.
There is a counter to this.
Everyone bring mage guild skill radiant mage light and detection potions.
Then whole group sweeps all center area and surrounding areas before starting, during and towards the end of the molag bal event. Reveal any hidden players and kill them before starting.
It's not a perfect counter but there never is a "perfect" one, but it works most of the time.
I agree though the loot limitation is bull****.
manavortex wrote: »Because some people do like playing tanks.
And good for you, I guess, but that's entirely not the point, so back to topic.
You talk about taking effort to build your group, but can this be accurate for the content you are completing. You do not need a tank for, and in fact the boss mobs in the middle event can not be taunted. Sounds like you need a secondary set of gear to use for dps. You do not need to be an all star dps, but frankly you are not getting credit because you are not contributing.
manavortex wrote: »What I am complaining about is that those people obviously aren't capable of or willing to a) completing the event on their own or b) organising an own group, which takes effort and communication. Instead they abuse the effort of those who actually group up and coordinate themselves, thus rendering said effort useless for one of the twelve people. They are taking something away from others who have spent more time and effort.
And they are actually being rewarded for it, which encourages this sort of behaviour. I won't do it, and I can understand why people chose to do it, since it makes sense for them, but I don't like it.
That's my problem with it.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Im curious, Ive been hearing a lot about people fighting Molag Bal in Imperial city. Could someone explain the details behind the explanation for the encounter? Like is it a legit fully summoned, full size and power Molag Bal similar to how Mehrunes Dagon was at the end of Oblivion? (And like molag at the end of the mq of this game, in his own realm) Or is it just like, an aspect of Molag that was able to manifest itself in the imperial city?
manavortex wrote: »What I am complaining about is that those people obviously aren't capable of or willing to a) completing the event on their own or b) organising an own group, which takes effort and communication. Instead they abuse the effort of those who actually group up and coordinate themselves, thus rendering said effort useless for one of the twelve people. They are taking something away from others who have spent more time and effort.
And they are actually being rewarded for it, which encourages this sort of behaviour. I won't do it, and I can understand why people chose to do it, since it makes sense for them, but I don't like it.
That's my problem with it.
So if I have 3 people. You have a group of 12. You are inherently entitled to the event and I am not? It does not take much effort or communication to kill this boss. If you do not earn one of the 12 slots on the drop list you do not deserve the drop. Plain and simple don't come and look for a participation trophy.