Problems Since Imperial City's Realease

Justin.B
Justin.B
Since the release of imperial city, myself and others have been experiencing a significant amount of lag that was not present before Imperial City. This lag can be felt anywhere and everywhere. It seems that everyone has also been dealing with significant load times. I, for example, am feeling lucky to not get an "unusually long loading time" whenever I have a world loading screen.

Was ZOS not ready for such a load on there servers? And as a consequence every player is having to deal with connection issues? Or is this a bug hidden in the code that has been exacerbated by the huge influx of players going to the Imperial City?
  • Johngo0036
    Johngo0036
    ✭✭✭✭✭
    This is normal procedure for ZOS releases,

    1) Release new content,
    2) 3 months later expect a fix,
    3) Fix doesnt work,

    4) Investigation takes place till next BIG release and we start all over again,
    This time on an already laggy base.....

    Oh wait, i forgot, somewhere between point 3 and 4,
    BLAME the players for PVPing in large groups

    LMFAO!!
    PC EU Megaserver
    @Johngo0036
    CP900+
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  • Techlisp
    Techlisp
    ✭✭✭
    All my loading screens, since I just downloaded the patch [PS4 EU], have that message .

    "This is taking an unusually long time, go write a book, or save a kitten stuck up in a tree."
    This post will not take you an unusually long time to read.

    PS4. EU. EP.
  • Rikal
    Rikal
    ✭✭✭
    In software development there are several (similar) axioms like "Make it work, make it pretty, make it fast". I did embedded development, so there was also "make it small" in there somewhere. They all have one thing in common, "make it work" comes first, and "make it fast" comes later;)
    Edited by Rikal on September 17, 2015 2:06PM
    Rikal on NA-PC (aka Rhaulikko)
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