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Who else thinks its BS that the PC players got to transfer their characters?

  • Hiero_Glyph
    Hiero_Glyph
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    DezKoth87 wrote: »
    As the title states, its BS the PC players got to transfer characters. I mean, wtf? How is that fair in any way? They've been playing and leveling for an entire year, then come to console and smash everybody. Not cool guys....not cool. Can somebody please explain how they justified doing this? I know I sound like a low level b@#$% but these guys have so many cp its not funny. Why ESO God!?...WHY!?...WWWWHHHYYYYYYYYY!!!!!!??????

    Ur thoughts?=)

    It's not BS as anyone who chose to buy the game and pay a sub for a year has technically bought the game 3 times or more before ever playing on console. We invested in other platforms that allowed us to play prior for a much higher cost.

    Also it was due to a delay that was offered to all not special ppl. The PC requirements are pretty low

    How it was justified....some customers who owned a console also owned a PC. The company offered those customers an opportunity to play and move over later.

    It's a simple concept....and considering how terrible it was on Apache for months and how much was missing really the PC crowd did console a big favor in funding some parts and giving feedback to make your experiences better.

    1) It was advertised as an account transfer, not an account copy. I'm fine with giving PC players their due so long as they do not get rewarded twice for their singular efforts. I mean, they got duplicate sets of everything they owned (triplicate if they have both consoles). No one said they should have their PC account deleted, but their items should only be available on one version.

    2) The 'transfer' was announced prior to CP and ZOS did nothing to balance this addition to the game. Worse yet, PC players got free CP based on their level when the system was added so the gap is significant in the sense that they started at 70 CP and could earn them from day 1 whereas console players still need to reach v1 and start with 0 CP.

    3) Without a CP cap or proper catchup mechanic the CP gap will never be overcome unless the PC player literally stops earning CP. The more CP you have the easier content becomes and the faster you can earn additional CP. So in reality the gap will only widen if equal effort is used by all parties.

    4) If/when ZOS adds a CP cap, the console version's cap should be significantly lower since CP have been available for less time. Anything short of this provides a huge advantage to PC transfers as console players have had less time to acquire CP.

    5) Console players would have gladly help fund ESO if given the option to do so. As they were not, you cannot fault them for not doing so. You're right, it is a simple concept.
    Edited by Hiero_Glyph on September 16, 2015 8:33PM
  • TequilaFire
    TequilaFire
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    God like beings, I get my arse kicked just like everyone else. lol
    If you play in a group everyone benefits form each others abilities.
    If you want to play TU like a shooter well good luck.
  • dlepi24
    dlepi24
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    Every single person who was following the development of the game (console) should know/remember that everyone had the ability to purchase the PC edition and transfer their progress to the console. I'm not sure why this conversation is still going on? It's like beating a dead horse, honestly. If you're blaming the 1-3% of consoles population for why you aren't good, you're the problem.
  • Daveheart
    Daveheart
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    DezKoth87 wrote: »
    As the title states, its BS the PC players got to transfer characters. I mean, wtf? How is that fair in any way? They've been playing and leveling for an entire year, then come to console and smash everybody. Not cool guys....not cool. Can somebody please explain how they justified doing this? I know I sound like a low level b@#$% but these guys have so many cp its not funny. Why ESO God!?...WHY!?...WWWWHHHYYYYYYYYY!!!!!!??????

    Ur thoughts?=)

    It's not BS as anyone who chose to buy the game and pay a sub for a year has technically bought the game 3 times or more before ever playing on console. We invested in other platforms that allowed us to play prior for a much higher cost.

    Also it was due to a delay that was offered to all not special ppl. The PC requirements are pretty low

    How it was justified....some customers who owned a console also owned a PC. The company offered those customers an opportunity to play and move over later.

    It's a simple concept....and considering how terrible it was on Apache for months and how much was missing really the PC crowd did console a big favor in funding some parts and giving feedback to make your experiences better.

    1) It was advertised as an account transfer, not an account copy. I'm fine with giving PC players their due so long as they do not get rewarded twice for their singular efforts. I mean, they got duplicate sets of everything they owned (triplicate if they have both consoles). No one said they should have their PC account deleted, but their items should only be available on one version.

    I really do think a lot of your problems with CP and the economy would be fixed if you also had access to text chat on the consoles. It's a huge omission and would make grouping, selling/trading, and finding the right guild for you a much easier experience. Also, I think you'd find a lot of the transfers much more willing and capable of helping you get acclimated via text vs. voice.

    2) The 'transfer' was announced prior to CP and ZOS did nothing to balance this addition to the game. Worse yet, PC players got free CP based on their level when the system was added so the gap is significant in the sense that they started at 70 CP and could earn them from day 1 whereas console players still need to reach v1 and start with 0 CP.

    - Yes, and PC player who already had multiple maxed characters were announced and had been playing for a year also got the very same 70cp when ZOS had claimed to be tracking the XP they'd been earning.

    3) Without a CP cap or proper catchup mechanic the CP gap will never be overcome unless the PC player literally stops earning CP. The more CP you have the easier content becomes and the faster you can earn additional CP. So in reality the gap will only widen if equal effort is used by all parties.

    - They are actively working on a CP cap and catchup mechanic.

    4) If/when ZOS adds a CP cap, the console version's cap should be significantly lower since CP have been available for less time. Anything short of this provides a huge advantage to PC transfers as console players have had less time to acquire CP.

    - The cap will likely be lower on console and have some variability between the various EU/NA and PC/Console servers. If not the variability between EU/NA, it will at least be different between PC and console.

    5) Console players would have gladly help fund ESO if given the option to do so. As they were not, you cannot fault them for not doing so. You're right, it is a simple concept.

    - You mean the option you had to buy the game on PC and transfer like the transfer policy you're criticizing? That was your option to fund this game.
    Daggerfall Covenant (PC-NA)

    The Order of Mundus | Nightfighters
  • Hiero_Glyph
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    dlepi24 wrote: »
    Every single person who was following the development of the game (console) should know/remember that everyone had the ability to purchase the PC edition and transfer their progress to the console. I'm not sure why this conversation is still going on? It's like beating a dead horse, honestly. If you're blaming the 1-3% of consoles population for why you aren't good, you're the problem.

    Technically, only those with gaming PCs were given the opportunity to transfer their progress. I mean, my PS4 doesn't support the PC version of ESO. You can justify the bad decision however you want but the PC transfer was not an incentive to console players in any way, shape or form.
  • gard
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    DezKoth87 wrote: »
    If it was the other way around, and the console players got to transfer their 1 year old characters to PC and the PC players getting their ass kicked, it would be a very similar conversation. Just saying...

    I play on pc. I didn't start playing until last year. My highest level toon is only VR 6 or so.
    I don't care that other players have more cp or levels than me.

    I've seen other people complain about it though.


    Balthyzar wrote: »
    It is complete and utter BS. They said it was supposed to make it up to the fans for delaying the release on the console. this of course only screwed everyone that did get on the console version. I really have no idea why they thought that was making it up to anyone. all they did was give a bonus to PC players for no good reason.

    But once they transferred to console, aren't they console players?
    My wife complains that I never listen to her. (Or something like that.)
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  • DenMoria
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    dlepi24 wrote: »
    Every single person who was following the development of the game (console) should know/remember that everyone had the ability to purchase the PC edition and transfer their progress to the console. I'm not sure why this conversation is still going on? It's like beating a dead horse, honestly. If you're blaming the 1-3% of consoles population for why you aren't good, you're the problem.
    So we should have all gone out and purchased the game for PC (despite the fact that we didn't play games on PC's) just so that we could play this one game on PC in the hopes that ZOS would follow through with their promise and bring the game to consoles AND offer us the opportunity to transfer our PC save to the console that we wanted to play the game on in the first place?

    Okay - I get it now.

    Besides - I don't think we're really complaining about y'all who have shown dedication to the game over time for being able to transfer over to console, we're just jealous that y'all had the time and skill to build these god-like beings that can kick our ever lovin' butts form Elswyr to Skyrim while we wallow in our own inadequacies. :wink:
  • dlepi24
    dlepi24
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    dlepi24 wrote: »
    Every single person who was following the development of the game (console) should know/remember that everyone had the ability to purchase the PC edition and transfer their progress to the console. I'm not sure why this conversation is still going on? It's like beating a dead horse, honestly. If you're blaming the 1-3% of consoles population for why you aren't good, you're the problem.

    Technically, only those with gaming PCs were given the opportunity to transfer their progress. I mean, my PS4 doesn't support the PC version of ESO. You can justify the bad decision however you want but the PC transfer was not an incentive to console players in any way, shape or form.

    You could've played it on a crappy school laptop. It's one of the easiest games to run if you turn the things like grass, AA, etc. off. If it wasn't an incentive for console players then why did I purchase the game on PC with the intent to transfer over? Obviously, it was an incentive to many people who had access to a computer built sometime in the last decade.
  • Hiero_Glyph
    Hiero_Glyph
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    dlepi24 wrote: »
    dlepi24 wrote: »
    Every single person who was following the development of the game (console) should know/remember that everyone had the ability to purchase the PC edition and transfer their progress to the console. I'm not sure why this conversation is still going on? It's like beating a dead horse, honestly. If you're blaming the 1-3% of consoles population for why you aren't good, you're the problem.

    Technically, only those with gaming PCs were given the opportunity to transfer their progress. I mean, my PS4 doesn't support the PC version of ESO. You can justify the bad decision however you want but the PC transfer was not an incentive to console players in any way, shape or form.

    You could've played it on a crappy school laptop. It's one of the easiest games to run if you turn the things like grass, AA, etc. off. If it wasn't an incentive for console players then why did I purchase the game on PC with the intent to transfer over? Obviously, it was an incentive to many people who had access to a computer built sometime in the last decade.

    Again, not an incentive to console players. It was an incentive to PC players only by your own admission of requiring a computer (not a console).
  • Eejit1331
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    DenMoria wrote: »
    dlepi24 wrote: »
    Every single person who was following the development of the game (console) should know/remember that everyone had the ability to purchase the PC edition and transfer their progress to the console. I'm not sure why this conversation is still going on? It's like beating a dead horse, honestly. If you're blaming the 1-3% of consoles population for why you aren't good, you're the problem.
    So we should have all gone out and purchased the game for PC (despite the fact that we didn't play games on PC's) just so that we could play this one game on PC in the hopes that ZOS would follow through with their promise and bring the game to consoles AND offer us the opportunity to transfer our PC save to the console that we wanted to play the game on in the first place?

    Okay - I get it now.

    Besides - I don't think we're really complaining about y'all who have shown dedication to the game over time for being able to transfer over to console, we're just jealous that y'all had the time and skill to build these god-like beings that can kick our ever lovin' butts form Elswyr to Skyrim while we wallow in our own inadequacies. :wink:

    That is what I did. Prior to this, I never played a game on the PC. I bought the PC because of the transfer and not wanting to wait a year to play. So yeah, I invested a lot of time, money and faith that the transfer would come through. The only part I agree with is that it should have been a transfer and not a copy for obvious reasons.
  • Kaitona
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    I understand that people will disagree from time to time, but trolling, insulting, and using profanity are not acceptable forms of behavior on the ESOTU forums. I encourage everyone to take a few minutes and read the Code of Conduct. It outlines the guidelines and expected conduct on these forums.
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  • Xendyn
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    Not much different for a new PC player coming in to the PC platform, which they do every day.

    What I don't understand is what good all this stomping of feet and flailing about is going to do.
    They're not going to make all the transfers go back you know, or take all their stuff at this point.

    Yes, they made some big mistakes on the transfers with allowing all the "borrowed" gold and goods to go with but it is what it is. We tried to tell them, they didn't listen.

    Done is done
    No use crying over spilled milk
    Walk it off
    etc, etc
    Lag is ruinin' my 'mershun!
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    PC/NA
  • Gamertaglemieux
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    DezKoth87 wrote: »
    As the title states, its BS the PC players got to transfer characters. I mean, wtf? How is that fair in any way? They've been playing and leveling for an entire year, then come to console and smash everybody. Not cool guys....not cool. Can somebody please explain how they justified doing this? I know I sound like a low level b@#$% but these guys have so many cp its not funny. Why ESO God!?...WHY!?...WWWWHHHYYYYYYYYY!!!!!!??????

    Ur thoughts?=)

    My thoughts are since the PC was an Alpha test and consoles first several months been the Beta, I'm ok with it. They put their time in.

    Besides the PvP is broken. Riding on a horse for 15 mins to be one shotted and back on the horse for another 15 mins is the reason I have not even bothered with PvP or the Imperial City DLC. Only is it NOT fun, but waste of money to me. Others may love it.
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  • RatedChaotic
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    Every alliance has pc transfers. I see no issues with it.
    Edited by RatedChaotic on September 16, 2015 9:46PM
  • xxMcKev
    Love this question. PC transfers think the Champion points have nothing to do with why they can smash a player in a sec. It's funny. They are supposed to know more. Skill does have some to play in it, but come on. I can name a few players on Hadrus AD that can take out 20 players alone. There is no way that's should ever be possible.
  • Lnin0
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    True transfers would have been ok, but instead they were gave them legal power to dupe their entire guild's fortune. Most MMO developers actively try to combat duping because it destroys player economies, ESO handed PC players this power willingly..wth
  • TequilaFire
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    xxMcKev wrote: »
    Love this question. PC transfers think the Champion points have nothing to do with why they can smash a player in a sec. It's funny. They are supposed to know more. Skill does have some to play in it, but come on. I can name a few players on Hadrus AD that can take out 20 players alone. There is no way that's should ever be possible.

    And you sir need to read the posts pointing out that PC transfers only had 3 months of CP before transfer.
    Since PS4 release I have earned more than I transferred with as have my console only friends.
    Many of my console friends that started out on console are already V14 with over 200 CP.
    Play more complain less.

    I too play on Haderus against those AD you are talking about what they have been doing has nothing to do with CP, I will not elaborate but hopefully this patch will curtail some of their "powers".
    Edited by TequilaFire on September 16, 2015 11:51PM
  • Rumancek
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    People I know who were PC players and wound up on console, did so because their computers died (usually GPU) or something happened that led them to pay for the IP edition both on console and PS4, which was expensive. To let them transfer their characters over was a good thing - they weren't going to be able to go back to the PC version.

    I've not had any experience of anyone wrecking anyone else by being higher level, but I also haven't done things like PVP yet. I think it's worth it for those that had to go to console to keep playing, though I can see how it's not necessarily 'fair' to others.


    TL;DR: 12 of us all had computer issues (half were in an area prone to tornados and lost their equipment from water damage) so by the time we could re-settle and get back into any gaming, console was the better idea and to make them start over from scratch would've sucked. I missed the deadline by 2 weeks because I didn't get my PS4 until then so I'm releveling while they're all the way up at vet rank 12+. Sucks? Yes, but not necessarily game breaking.
    "I do know one thing. You need to have trust and honesty. Without trust and honesty it won't work." -Friday Night Lights
    CP: 873 | CURRENTLY: Slowly dipping my toes into PVP while helping my SO level her first few toons. (Edited 8/23/2023)
    PLAYED SINCE: PC/Mac beta, then February 7, 2014 (PC) before moving to PS4 NA from July 28, 2015 where I’ve remained.

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  • J2JMC
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    My console brethren. Please understand that the CP is not the problem. It's the way in which PC transfers were able to control the market which make it an issue.
    Lnin0 wrote: »
    True transfers would have been ok, but instead they were gave them legal power to dupe their entire guild's fortune. Most MMO developers actively try to combat duping because it destroys player economies, ESO handed PC players this power willingly..wth

    This man gets it^
    Edited by J2JMC on September 17, 2015 12:05AM
    Knee Jerk, L2P, Obtuse, Casual, Entitled, All The Best, unnecessary mention of CoD

    Battle leveling for pve content defeats the idea of progression. Remove CP

    "Apparently the players are more informed than we are"-Richard Lambert

  • TequilaFire
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    J2JMC wrote: »
    My console brethren. Please understand that the CP is not the problem. It's the way in which PC transfers were able to control the market which make it an issue.

    Here I tend to agree, guilds have a lot to do with this however.
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