NewBlacksmurf wrote: »As the title states, its BS the PC players got to transfer characters. I mean, wtf? How is that fair in any way? They've been playing and leveling for an entire year, then come to console and smash everybody. Not cool guys....not cool. Can somebody please explain how they justified doing this? I know I sound like a low level b@#$% but these guys have so many cp its not funny. Why ESO God!?...WHY!?...WWWWHHHYYYYYYYYY!!!!!!??????
Ur thoughts?=)
It's not BS as anyone who chose to buy the game and pay a sub for a year has technically bought the game 3 times or more before ever playing on console. We invested in other platforms that allowed us to play prior for a much higher cost.
Also it was due to a delay that was offered to all not special ppl. The PC requirements are pretty low
How it was justified....some customers who owned a console also owned a PC. The company offered those customers an opportunity to play and move over later.
It's a simple concept....and considering how terrible it was on Apache for months and how much was missing really the PC crowd did console a big favor in funding some parts and giving feedback to make your experiences better.
Hiero_Glyph wrote: »NewBlacksmurf wrote: »As the title states, its BS the PC players got to transfer characters. I mean, wtf? How is that fair in any way? They've been playing and leveling for an entire year, then come to console and smash everybody. Not cool guys....not cool. Can somebody please explain how they justified doing this? I know I sound like a low level b@#$% but these guys have so many cp its not funny. Why ESO God!?...WHY!?...WWWWHHHYYYYYYYYY!!!!!!??????
Ur thoughts?=)
It's not BS as anyone who chose to buy the game and pay a sub for a year has technically bought the game 3 times or more before ever playing on console. We invested in other platforms that allowed us to play prior for a much higher cost.
Also it was due to a delay that was offered to all not special ppl. The PC requirements are pretty low
How it was justified....some customers who owned a console also owned a PC. The company offered those customers an opportunity to play and move over later.
It's a simple concept....and considering how terrible it was on Apache for months and how much was missing really the PC crowd did console a big favor in funding some parts and giving feedback to make your experiences better.
1) It was advertised as an account transfer, not an account copy. I'm fine with giving PC players their due so long as they do not get rewarded twice for their singular efforts. I mean, they got duplicate sets of everything they owned (triplicate if they have both consoles). No one said they should have their PC account deleted, but their items should only be available on one version.
I really do think a lot of your problems with CP and the economy would be fixed if you also had access to text chat on the consoles. It's a huge omission and would make grouping, selling/trading, and finding the right guild for you a much easier experience. Also, I think you'd find a lot of the transfers much more willing and capable of helping you get acclimated via text vs. voice.
2) The 'transfer' was announced prior to CP and ZOS did nothing to balance this addition to the game. Worse yet, PC players got free CP based on their level when the system was added so the gap is significant in the sense that they started at 70 CP and could earn them from day 1 whereas console players still need to reach v1 and start with 0 CP.
- Yes, and PC player who already had multiple maxed characters were announced and had been playing for a year also got the very same 70cp when ZOS had claimed to be tracking the XP they'd been earning.
3) Without a CP cap or proper catchup mechanic the CP gap will never be overcome unless the PC player literally stops earning CP. The more CP you have the easier content becomes and the faster you can earn additional CP. So in reality the gap will only widen if equal effort is used by all parties.
- They are actively working on a CP cap and catchup mechanic.
4) If/when ZOS adds a CP cap, the console version's cap should be significantly lower since CP have been available for less time. Anything short of this provides a huge advantage to PC transfers as console players have had less time to acquire CP.
- The cap will likely be lower on console and have some variability between the various EU/NA and PC/Console servers. If not the variability between EU/NA, it will at least be different between PC and console.
5) Console players would have gladly help fund ESO if given the option to do so. As they were not, you cannot fault them for not doing so. You're right, it is a simple concept.
- You mean the option you had to buy the game on PC and transfer like the transfer policy you're criticizing? That was your option to fund this game.
Every single person who was following the development of the game (console) should know/remember that everyone had the ability to purchase the PC edition and transfer their progress to the console. I'm not sure why this conversation is still going on? It's like beating a dead horse, honestly. If you're blaming the 1-3% of consoles population for why you aren't good, you're the problem.
If it was the other way around, and the console players got to transfer their 1 year old characters to PC and the PC players getting their ass kicked, it would be a very similar conversation. Just saying...
It is complete and utter BS. They said it was supposed to make it up to the fans for delaying the release on the console. this of course only screwed everyone that did get on the console version. I really have no idea why they thought that was making it up to anyone. all they did was give a bonus to PC players for no good reason.
So we should have all gone out and purchased the game for PC (despite the fact that we didn't play games on PC's) just so that we could play this one game on PC in the hopes that ZOS would follow through with their promise and bring the game to consoles AND offer us the opportunity to transfer our PC save to the console that we wanted to play the game on in the first place?Every single person who was following the development of the game (console) should know/remember that everyone had the ability to purchase the PC edition and transfer their progress to the console. I'm not sure why this conversation is still going on? It's like beating a dead horse, honestly. If you're blaming the 1-3% of consoles population for why you aren't good, you're the problem.
Hiero_Glyph wrote: »Every single person who was following the development of the game (console) should know/remember that everyone had the ability to purchase the PC edition and transfer their progress to the console. I'm not sure why this conversation is still going on? It's like beating a dead horse, honestly. If you're blaming the 1-3% of consoles population for why you aren't good, you're the problem.
Technically, only those with gaming PCs were given the opportunity to transfer their progress. I mean, my PS4 doesn't support the PC version of ESO. You can justify the bad decision however you want but the PC transfer was not an incentive to console players in any way, shape or form.
Hiero_Glyph wrote: »Every single person who was following the development of the game (console) should know/remember that everyone had the ability to purchase the PC edition and transfer their progress to the console. I'm not sure why this conversation is still going on? It's like beating a dead horse, honestly. If you're blaming the 1-3% of consoles population for why you aren't good, you're the problem.
Technically, only those with gaming PCs were given the opportunity to transfer their progress. I mean, my PS4 doesn't support the PC version of ESO. You can justify the bad decision however you want but the PC transfer was not an incentive to console players in any way, shape or form.
You could've played it on a crappy school laptop. It's one of the easiest games to run if you turn the things like grass, AA, etc. off. If it wasn't an incentive for console players then why did I purchase the game on PC with the intent to transfer over? Obviously, it was an incentive to many people who had access to a computer built sometime in the last decade.
So we should have all gone out and purchased the game for PC (despite the fact that we didn't play games on PC's) just so that we could play this one game on PC in the hopes that ZOS would follow through with their promise and bring the game to consoles AND offer us the opportunity to transfer our PC save to the console that we wanted to play the game on in the first place?Every single person who was following the development of the game (console) should know/remember that everyone had the ability to purchase the PC edition and transfer their progress to the console. I'm not sure why this conversation is still going on? It's like beating a dead horse, honestly. If you're blaming the 1-3% of consoles population for why you aren't good, you're the problem.
Okay - I get it now.
Besides - I don't think we're really complaining about y'all who have shown dedication to the game over time for being able to transfer over to console, we're just jealous that y'all had the time and skill to build these god-like beings that can kick our ever lovin' butts form Elswyr to Skyrim while we wallow in our own inadequacies.
As the title states, its BS the PC players got to transfer characters. I mean, wtf? How is that fair in any way? They've been playing and leveling for an entire year, then come to console and smash everybody. Not cool guys....not cool. Can somebody please explain how they justified doing this? I know I sound like a low level b@#$% but these guys have so many cp its not funny. Why ESO God!?...WHY!?...WWWWHHHYYYYYYYYY!!!!!!??????
Ur thoughts?=)
Love this question. PC transfers think the Champion points have nothing to do with why they can smash a player in a sec. It's funny. They are supposed to know more. Skill does have some to play in it, but come on. I can name a few players on Hadrus AD that can take out 20 players alone. There is no way that's should ever be possible.
True transfers would have been ok, but instead they were gave them legal power to dupe their entire guild's fortune. Most MMO developers actively try to combat duping because it destroys player economies, ESO handed PC players this power willingly..wth