Tel Var Stone..... ESO re-think your game.

hummer250
hummer250
OK, first things first Tel Var Stone is a great idea on a new point system. I love the idea that you lose Tel Var Stone if you get killed by another player. It is a really fun idea, but you really need to adjust your Tel Var Stone percentage loss. At an 80% loss is outrageous, say you're out farming for a few hours and then a large gank squad comes through. There goes the last few hours of your life down the drain. That right there will cause many players to leave the game, and there goes your company. I can see a 30%-50% loss that is reasonable percentage.

So lets do the math right now, say it take you an hour to get 100 Tel Var Stone and if you get ganked you will only walk a way with a 20 Tel Var Stone.

Lets now do the math for a reasonable percentage, it takes you a hour to get 100 Tel Var Stone and if you get ganked you will walk away with a 50 Tel Var Stone.

Tell me what you think.
  • IXxIronWolfxXI
    IXxIronWolfxXI
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    Lets say if you didnt gamble and played smart and banked stones/stayed with groups.
    You'll be one of the only few to quit.
  • ontheleftcoast
    ontheleftcoast
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    Adjust your game play. Farming for hours is risk. Yes, you get the reward of higher TV rates because your carrying a lot, that's the reward. If you want the higher reward it comes with greater risks. That's a damn fine system if you ask me. You want less risk? Then head to the bank every 15-20 minutes and deposit all your stones. But your reward will be less as well.
  • leepalmer95
    leepalmer95
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    There is teleport stones right? , what else do ppl spend their Ap on now?
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • BuggeX
    BuggeX
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    100 Tvs / Hour? this are 3 Mobs,
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Harasdar
    Harasdar
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    If you fear loosing your stones...go out make 1 round...go home...deposite your stone...repeat, you will not make too many stones but you make them save...once I lost 1500 because I was greedy. Just one more round and oh one lonely yellow, I will help him out of our sewers...critical rush right in a full bunch of his hiding friends :D

    Would I just went home, at the moment I was right in front of the door all stones would have been saved. But hey it was my desicion and my fault...I can't blame Zeni for that.
    Edited by Harasdar on September 16, 2015 2:08PM
  • hummer250
    hummer250
    BuggeX wrote: »
    100 Tvs / Hour? this are 3 Mobs,

    I was using this as an example, not as an accurate number. Way to nitpick.
  • cjthibs
    cjthibs
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    hummer250 wrote: »
    BuggeX wrote: »
    100 Tvs / Hour? this are 3 Mobs,

    I was using this as an example, not as an accurate number. Way to nitpick.

    PSA: Get your facts right or at least a close approximation.

    Those who come in here with clearly wrong information come across as trolls. Which is why he reacted the way he did.
  • Wolfenbelle
    Wolfenbelle
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    Lets say if you didnt gamble and played smart and banked stones/stayed with groups.
    You'll be one of the only few to quit.

    Your type of response is so frustrating because it puts the responsibility for poor game design onto the player's shoulders.

    Maybe you haven't noticed that getting to the bank is no easy thing in IC unless you stay very close to your faction's safe area. Also, even if you stay in a big group there's no guarantee your character won't be killed by an enemy player. Those sewers are awfully tight quarters. Even when I've been carefully sneaking back to my safe area or following along in a group, enemy players running fast have come right on me from behind and there's no way to avoid them. Can't get separation or run away and can't even react fast enough to fight back.

    So yes, an 80% loss is seriously a bad decision on ZOS' part. I could understand 50%, but 80% given the difficulty of getting back to the bank is truly stupid.

  • andy_s
    andy_s
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    You don't lose gained XP and loot tho.
    World's First Cloudrest Hardmode + Speed Run + No Death w/ HODOR
    Tick-Tock Tormentor & All vHoF Achievements done w/ Chimaira
    World's First Sanctum Ophidia Difficult Mode (patch 1.5)
    World#2 vMoL All Achievements w/ Aquila Raiders
  • BuggeX
    BuggeX
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    in 1 Hour you can easly farm 10k Tvstons and 1KK Exp, by that your Armor broke down atleast 2 Times and you Inventory may be also full.

    At this Point, you HAVE to go back.

    if i clear my inventory 50/200 (or was it 210) i can farm ~40min until my Inv is full of Mats, and i dont loot Worms etc.
    in 40min i have to repair atleast once my whole Gear.

    i go back with 6-8k TVs

    but whoever do this like me, has allready enought Tvs and dont care to lose, or dont care to have them cause they are uselles
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • nk474
    nk474
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    If you are farming stones you run from fights. Especially if you have alot of stones. I use the immovable/major expedition potions to do this when I farm by myself.
  • cjthibs
    cjthibs
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    Lets say if you didnt gamble and played smart and banked stones/stayed with groups.
    You'll be one of the only few to quit.

    Your type of response is so frustrating because it puts the responsibility for poor game design onto the player's shoulders.

    The trick is to -NOT- be in a big group.

    Big groups inspire confidence, and will get you killed.

    Stick to a group of between 4 and 8 players, watch your surroundings and plan a circuit. Always know the way back!
    I've been in groups where they have an end goal in mind, but not a return planned. This will get you killed every time.

    If you want to keep your stones, you've got to play it smart.

    And yes, the responsibility -IS- on the players. I don't even know why some would think otherwise.
    It's no different than any other content. It's not the developers and the game itself's responsibility to ensure you win. That's on you.
  • nikolaj.lemcheb16_ESO
    nikolaj.lemcheb16_ESO
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    You know what's funny? The TV stones are almost worthless!

    You don't lose any of the important things from IC, the items you deconstruct for materials and your trophies. Those are the things worth something and they are safe no matter what happens.
  • hummer250
    hummer250
    Lets say if you didnt gamble and played smart and banked stones/stayed with groups.
    You'll be one of the only few to quit.

    I am not really talking about farming for hours. Last night I would be in a very large group, and I had about 300 Stones on me and there was that one nightblade that is stacked on CP came in and 1 shot a few of us. I play on Xbox so it was most likely a PC transfer so that is my fault I didn't get to the bank in time.


    So you guys think it is fun to run to the bank everytime you get about 100 stone? I think not!
  • Leandor
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    I really appreciate showing in numbers the difference between 80% loss and 50% loss, I wasn't able to grasp that before, so thank you for that.

    As an answer to your question: I am okay with the current loss rate, since it makes you weigh your decision. Always keep in mind that the ganker also runs the risk of losing his stones if he jumps someone that just happens to have 5 stealthed allies along.

    The most I have lost was ~800 stones (hah, just a couple short for providing that d*** b**** of a f****** l****** with the 900 stone achievement, man, that's a comfort) and of course I was mad as hell.

    Best I gained was maybe 200, since I'm a wussie and seldom run alone.

    The issue is not the amount of stones you lose. It is in not having adjusted to a level of loss you are willing to tolerate. Some of my compatriots also view the issue too emotional. One has the stance that he would rather destroy even a single stone before letting a player of the other factions have it. Totally over the top maybe, but it is what it is. He would not think differently if it was any lower percentage lost.

    Your proposed change would actually change nothing. The amount you are comfortable with losing is still to much for that other guy over there. Adjust to the new situation and reduce absolute numbers you carry instead of trying to change the percentage potentially lost.
    Edited by Leandor on September 16, 2015 2:22PM
  • hummer250
    hummer250
    You know what's funny? The TV stones are almost worthless!

    You don't lose any of the important things from IC, the items you deconstruct for materials and your trophies. Those are the things worth something and they are safe no matter what happens.

    I agree with you but, what if you want the gear that is be sold by the Merchants?
  • cjthibs
    cjthibs
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    hummer250 wrote: »
    Lets say if you didnt gamble and played smart and banked stones/stayed with groups.
    You'll be one of the only few to quit.

    I am not really talking about farming for hours. Last night I would be in a very large group, and I had about 300 Stones on me and there was that one nightblade that is stacked on CP came in and 1 shot a few of us.

    And you know he was 'stacked on CP' because...?

    Are you in possession of some form of ESP or you have some sort of magical addon?
  • cjthibs
    cjthibs
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    hummer250 wrote: »
    You know what's funny? The TV stones are almost worthless!

    You don't lose any of the important things from IC, the items you deconstruct for materials and your trophies. Those are the things worth something and they are safe no matter what happens.

    I agree with you but, what if you want the gear that is be sold by the Merchants?

    Then farm responsibly, bank the stones, and profit.

    There isn't some magic easy answer here, the correct answer has already been given.

    If we lower every standard to the lowest common denominator what fun will that be for the masses that already enjoy it how it is?
    This is the same thing that happened with keep control being a requirement for IC access. Now I see tons of people changing their mind.
    Edited by cjthibs on September 16, 2015 2:28PM
  • Sithisvoid
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    Don't you still get something that opens lockboxes? Even if you lose all your stones? Just asking not trying to debate one way or another
  • BuggeX
    BuggeX
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    hummer250 wrote: »
    You know what's funny? The TV stones are almost worthless!

    You don't lose any of the important things from IC, the items you deconstruct for materials and your trophies. Those are the things worth something and they are safe no matter what happens.

    I agree with you but, what if you want the gear that is be sold by the Merchants?

    you can buy a whol v16 gear with 400-500k
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • mateoz
    mateoz
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    They could kill the zerg by by lowering the loss more player kill you.

    Lets say 1 VS 1 80% loss
    2 VS 1 60% loss
    3 or 4 VS 1 50% loss
    5 to 10 VS 1 40% loss
    11+ VS 1 30% loss

    that way the zerg will vanish by themself nothing more to add and it will promote small scale PVP
  • Egonieser
    Egonieser
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    Pro tip everyone seems to forget to mention.
    Struggle to get back to town safely? Buy a sigil stone from the Tel Var general merchant (it's a home portal thing).
    Don't have any? Use /stuck command (on PC, dunno if consoles have a similar equivalent somewhere).

    Always carry as much of them as you can, as AP is useless for anything else anyway. If *** hits the fan, run and find a safe spot, stealth and port home, deposit your junk and come back out.
    Edited by Egonieser on September 16, 2015 2:40PM
    Sometimes, I dream about...cheese...

    Dermont - v16 Pompous Altmer Sorcerer (With a very arrogant face!)
    Egonieser - v16 Nord Stamina Dragonborn Wannabe
    Endoly - v16 Tiny Redguard Sharpened MaceBlade
    Egosalina - v16 Breton Cheesus Beam Specialist
    Egowen - v16 Dunmer Whipping Expert (Riding crops eluded her)
    (Yes, I had to grind all these to v16)
    Akamanakh - lvl 22 Khajiit GankBlade (Inspired by Top Cat)
    Targos Icewind - lvl 34 Imperial (Future) Jabplar
    (CP 830+)

    PC - EU
  • a.skelton92
    a.skelton92
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    People always complain about how monotonous PvP is and the when they finally bring something out that actually means you have to think, stay awake and be pro-active about you kick up a fuss.. This is how it SHOULD be! Risk, it gets your blood pumping and makes you sit on the edge of your seat when danger is around every corner!

    I watch my bro play on the PC version all the time, and I for one cannot wait. I will DEFINITELY lose a crap load of stones at some point, that I am sure of, but then again I will kill someone at some point that drops a crap load. Its all part of the fun.. And its no where near as bad as all you doom sayers make it out to be. Once again another case of a gamers tendency to over react and be melodramatic.

    I cant wait to be that rat in the maze! Going to be bloody brilliant.
    Edited by a.skelton92 on September 16, 2015 2:44PM
  • hummer250
    hummer250
    mateoz wrote: »
    They could kill the zerg by by lowering the loss more player kill you.

    Lets say 1 VS 1 80% loss
    2 VS 1 60% loss
    3 or 4 VS 1 50% loss
    5 to 10 VS 1 40% loss
    11+ VS 1 30% loss

    that way the zerg will vanish by themself nothing more to add and it will promote small scale PVP

    I agree with you I think this is great Idea! :)
  • cjthibs
    cjthibs
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    Rethink the 80% drop rate once you've killed one guy that drops 1500 stones.

    Or when they tear through a farming zerg and everyone in the group winds up with 400+ stones for a couple minutes of work.
  • TheShadowScout
    TheShadowScout
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    80% loss to players is no biggie - IF you play it smart. Got a good haul? Or got a medium sized haul? Heck, anytime you think "boy, it'd suck to loose those", really... Back to base, bank those stones.

    And remember, those times when you get a chance to gank someone else... might be they are loaded on stones and drop 80% in your pocket?

    And remember, getting offed by mobs is only 10% loss, so bloodport is a valid option...

    And then there's the stone packs you get from the questing, those are generally safe as can be in any case.

    So, even if your PvPness isn't all that impressive, you will still get to play with your stones, just a bit later then sooner.

    Just expect to loose everything from the start, then you won't care as much, and be extra satisfied with those stones you -do- manage to drag to safety ;)

    The only thing that vexes me is how often someone from stealth tries to sneak in a klilling blow while you are fighting some daedra, in hopes of getting those 80% of your stones the easy way... wish the percentage would be halved when players kill players with mob assist...

    Also, I recall the powers that be saying only the first 12 players have a chance at any stone drop, per damage done. So... huge zergs... are nice for confidence, but kinda screw themselves out of a lot of rewards...
  • Frawr
    Frawr
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    You win stones and you lose stones.

    Summary: Don't cry so much about something so insignificant.

    It's perfectly easy to farm them. The gain is only slow in a zerg. There are a couple of good sets that you can buy with them but, frankly, the difference between vr15 and vr16 gear is minimal and yet the cost difference is vast. Get 5k stones, buy the vr15 blue set and upgrade it. it will be perfectly sufficient.

    Add up the percentage difference yourself and you will see how tiny it is.

    As magicka build, I am not really a fan of any of the tel var stone sets. Not worth the investment in my opinion. I'll collect the mats and make vr 16 crafted gear. Note, you don't need the stones for this activity.

  • Gerardopg
    Gerardopg
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    I made over 7k telvar last night so I don't see any problem yeah you get ganked but you can gank and everytime you got something decent just go and deposit, I am not a pvp player I like much more pve but with so much people inside the city, and the low drop from mobs definitely players are the way to go to get a good amount, and just go solo or with a group of maximum 3, zerging is really bad for accumulate stones
  • Huggalump
    Huggalump
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    I'm not gonna argue with you because this is a subjective thing, but I just want you to know that there's a HUGE population that disagrees with you, myself included. Personally, I think 80% is a perfect number and I love the risk/reward aspect in the gameplay. I don't think I've ever seen such a bold move in an MMO
  • NGP
    NGP
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    I don't know. Maybe group a large group to rob other players' stones.
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