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Console- Why isn't there any damage number pop ups in battle?

  • Paradox
    Paradox
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    The boss doesn't have a microphone. Sorry.
    Ebonheart Pact
    @iHateReloads
    Tank And Spank - DragonKnight
    I've quit the game until ZoS stops acting like the community are children, and start actually listening to us.
  • Rev Rielle
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    Enough players already seem to have their characters die for reason that can only be described as watching the pretty numbers all over the screen from addons and not blocking/dodging/interrupting when needed. If it was there by default I could only imagine how much worse it would be.
    If you can be anything, be kind.
  • UltimaJoe777
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    bareheiny wrote: »
    DezKoth87 wrote: »
    There should at least be a DLC for this, I would literally pay money to have this!
    No...there shouldn't be a DLC for it.

    It should be part of the actual base game.

    But it isn't and hasn't been in any previous Elder Scrolls game so to do it now would disrupt said theme.

    This game has already disrupted the ESO theme. I mean its an MMO.

    Just because it's an MMORPG does not make it any less of an Elder Scrolls game. Honestly the main reason I even got this game was the fact I could play an Elder Scrolls game with others! Single player can only provide so much amusement before it grows dull... Also people get tired of the same old worn out stories that have been told while playing Skyrim. At least if their friend(s) is/are there they don't have to.
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  • DezKoth87
    DezKoth87
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    Most people agree there should be an option for the battle damage number and countdown for ESO. For those that don't agree, YOU CAN STILL TURN IT OFF. Thats why its called an option, ucan choose to have it on or off. Whatever Elder Scrolls was before this game is irrelevant now. This is an ESO MMORPG and there should be an option. If u don't like the way ESO has evolved, go play skyrim. Sure ull have a lot of fun by urself.
  • Callous2208
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    Eh, as long as you can disable it. I can't imagine too many came to eso to see floaty numbers above their characters head anyway. I say let the handful of people that want to look at numbers on their screen flashing by instead of concentrating on what's in front of them have it. Pro-tip though until they do implement something for the consolers. Check you character screen when putting on new gear. It will show your overall hp, mp, stam and damage so you know if you've improved. Also when your killing things pay attention. After respeccing or gearing if you kill those things faster, that means your "DPS" has improved. Same for tanking and healing. If you are doing better at it, or surviving longer, the new build has worked, good job.
  • Shunravi
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    Eh, as long as you can disable it. I can't imagine too many came to eso to see floaty numbers above their characters head anyway. I say let the handful of people that want to look at numbers on their screen flashing by instead of concentrating on what's in front of them have it. Pro-tip though until they do implement something for the consolers. Check you character screen when putting on new gear. It will show your overall hp, mp, stam and damage so you know if you've improved. Also when your killing things pay attention. After respeccing or gearing if you kill those things faster, that means your "DPS" has improved. Same for tanking and healing. If you are doing better at it, or surviving longer, the new build has worked, good job.

    Yay for guesswork!
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Carde
    Carde
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    This game has been completely *** from day one by its own franchise name. Epic single player trying to smash into large scale multiplayer.

    The only thing I never will understand is why so many people are resistant to both and prefer one so strongly to the other that they're willing to let the game teeter in the middle not really being a good TES game or a good MMO, but a mediocre both.
    Member of the Psijic Order PTS Group
  • BackFreckle
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    Carde wrote: »
    This game has been completely *** from day one by its own franchise name. Epic single player trying to smash into large scale multiplayer.

    The only thing I never will understand is why so many people are resistant to both and prefer one so strongly to the other that they're willing to let the game teeter in the middle not really being a good TES game or a good MMO, but a mediocre both.

    TRUTH
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  • Carde
    Carde
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    Eh, as long as you can disable it. I can't imagine too many came to eso to see floaty numbers above their characters head anyway. I say let the handful of people that want to look at numbers on their screen flashing by instead of concentrating on what's in front of them have it. Pro-tip though until they do implement something for the consolers. Check you character screen when putting on new gear. It will show your overall hp, mp, stam and damage so you know if you've improved. Also when your killing things pay attention. After respeccing or gearing if you kill those things faster, that means your "DPS" has improved. Same for tanking and healing. If you are doing better at it, or surviving longer, the new build has worked, good job.

    I bet you think flintlocks and *** are better than modern weaponry, also. Why the hell do I want to play a game where I step back 20 years into the industry's past?

    Also you're overlooking the very important fact that all of this would be probably just fine if it wasn't for the fact that this game barely functions half of the time and there's a ton that straight up doesn't work or display at all in the character sheet or in tool tips.

    This game would be incredibly more broken if it wasn't for all of the bugs that have been tracked down in beta and in the current game through addons showing more information to what is actually happening.
    Member of the Psijic Order PTS Group
  • Carde
    Carde
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    Carde wrote: »
    This game has been completely *** from day one by its own franchise name. Epic single player trying to smash into large scale multiplayer.

    The only thing I never will understand is why so many people are resistant to both and prefer one so strongly to the other that they're willing to let the game teeter in the middle not really being a good TES game or a good MMO, but a mediocre both.

    TRUTH

    I want to be clear that I'm not bashing any devs here. There are some really awesome people that work on this game and have great ideas, but so much of it gets stifled by the "creative" design or the negative outcries from one group of aforementioned gamers or the other. Its why we see so many ridiculous changes or hindrances put in play to begin with. The poor devs can't win either way because their playerbase is split straight down the middle.
    Member of the Psijic Order PTS Group
  • Gamertaglemieux
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    DezKoth87 wrote: »
    I don't know why there isn't an option to show how much damage your doing in battle? And why isn't there a countdown or a meter for your skills or buffs? I think this would and should be a very important option to have. I mean come on, this is mother f@#$+-# Elder Scrolls Online! There should at least be a DLC for this, I would literally pay money to have this!

    @DezKoth87

    Why?

    Because this is not Borderlands. And honestly it would look out of place and worthless in Elder Scrolls universe.

    Everything has a health bar. Not hard to see any damage that is being dealt.
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  • Noerknhar
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    Question: Why is it not in the game?

    Answer: Because ZOS gave a [snip] when porting the pc UI to consoles.

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_Brett on September 16, 2015 6:42AM
  • DezKoth87
    DezKoth87
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    DezKoth87 wrote: »
    I don't know why there isn't an option to show how much damage your doing in battle? And why isn't there a countdown or a meter for your skills or buffs? I think this would and should be a very important option to have. I mean come on, this is mother f@#$+-# Elder Scrolls Online! There should at least be a DLC for this, I would literally pay money to have this!

    @DezKoth87

    Why?

    Because this is not Borderlands. And honestly it would look out of place and worthless in Elder Scrolls universe.

    Everything has a health bar. Not hard to see any damage that is being dealt.

    If u don't like the damage numbers u don't have to have them on if there was an option in the game. All I'm saying is there should be an option for those that do want it on.
  • Groggpuffar
    There is talk about this on ESO Live. They most likely won't have scrolling combat text in the near future BUT they will add some way to show buffs/debuffs timers.
  • Callous2208
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    Shunravi wrote: »
    Eh, as long as you can disable it. I can't imagine too many came to eso to see floaty numbers above their characters head anyway. I say let the handful of people that want to look at numbers on their screen flashing by instead of concentrating on what's in front of them have it. Pro-tip though until they do implement something for the consolers. Check you character screen when putting on new gear. It will show your overall hp, mp, stam and damage so you know if you've improved. Also when your killing things pay attention. After respeccing or gearing if you kill those things faster, that means your "DPS" has improved. Same for tanking and healing. If you are doing better at it, or surviving longer, the new build has worked, good job.

    Yay for guesswork!

    Why guess? If you kill things faster you're doing more deeps. That's how it works. If you're losing hp slower you're tanking better. That's how that works.
    Carde wrote: »
    Eh, as long as you can disable it. I can't imagine too many came to eso to see floaty numbers above their characters head anyway. I say let the handful of people that want to look at numbers on their screen flashing by instead of concentrating on what's in front of them have it. Pro-tip though until they do implement something for the consolers. Check you character screen when putting on new gear. It will show your overall hp, mp, stam and damage so you know if you've improved. Also when your killing things pay attention. After respeccing or gearing if you kill those things faster, that means your "DPS" has improved. Same for tanking and healing. If you are doing better at it, or surviving longer, the new build has worked, good job.

    I bet you think flintlocks and *** are better than modern weaponry, also. Why the hell do I want to play a game where I step back 20 years into the industry's past?

    No, I realize the modern weaponry I own and use is better. I only get one shot off with my muzzle loader before I have to reload, whereas my modern rifle I can just fire away. I didn't even need an add-on to tell me it had a greater cyclic right of fire either, I realized it when it shot faster in my hands. No yellow crit number popped up across the sky when I downed that whitetail this weekend either, but I know I had hit one because she lost a lot of hp all at once and died shortly after.
  • Frawr
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    'Because it is a TES game' is a mindless and illogical answer to this question.

    This game is eso. It is a game where we play online in the world of Tamriel. The devs are supposed to give us the world and let us go explore it. The failure is to prescribe HOW we go about that.

    They should be providing all of these different ui elements and others as toggle options. There should be no debate as to the rights and wrongs of displaying them. They should be providing their customers with the option.

    This company is very good at forcing/sshoehorning players into their own way of doing things. They are very bad at giving us actual choice.

    Great art team. systems team could do with some improvement.


  • mrdankles
    mrdankles
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    We need numbers and buffs/debuffs!!
  • DezKoth87
    DezKoth87
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    Ok how about this...instead of the damage numbers popping up in the middle of the screen, we put them in the bottom left part of the screen where it shows u the items uve picked up? During battle, ur not looting dead bodies or opening chests, so that space is virtually empty. Maybe have the damage numbers print a bit bigger than the normal "items" print just so u can better identify the difference. And as for the buff/debuff/dot countdown, have the icons on the skill bar replicate the potions animation. Call it "The Awesome Magnificent Mind Blowing Kick Ass Battle Numbers Animation Option, that should have been here from the beginning, option!" and put it in the options menu! =D

    What do u think?
  • Carde
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    No, I realize the modern weaponry I own and use is better. I only get one shot off with my muzzle loader before I have to reload, whereas my modern rifle I can just fire away. I didn't even need an add-on to tell me it had a greater cyclic right of fire either, I realized it when it shot faster in my hands. No yellow crit number popped up across the sky when I downed that whitetail this weekend either, but I know I had hit one because she lost a lot of hp all at once and died shortly after.

    Good thing we get that level of information from TESO, then.
    Member of the Psijic Order PTS Group
  • FuriousFridge
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    bareheiny wrote: »
    DezKoth87 wrote: »
    There should at least be a DLC for this, I would literally pay money to have this!
    No...there shouldn't be a DLC for it.

    It should be part of the actual base game.

    But it isn't and hasn't been in any previous Elder Scrolls game so to do it now would disrupt said theme.

    Yeah well this is an MMO not Skyrim or previous titles. Elder Scrolls Online
  • dday3six
    dday3six
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    Because ZOS insists on burning to candle at both ends to court the largest demographic possible. So long as they are making money, they really don't care if the playerbase is split between those who want more MMO and those who want more Skyrim/Oblivion/Morrowind.
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