Poor Psijic Ambrosia, Perfect Roe, and Experience Scroll sales linked to long loading screen issues?

Eiagra
Eiagra
✭✭✭✭✭
So, I've noticed that I'm having more difficulty selling Perfect Roe in guild markets the past couple of weeks. I have a kind of theory, and I'm hoping some players who use or sell the items mentioned in the subject can confirm or deny it.

The theory goes: since load screen issues have hit so heavily after the Imperial City patch, a large sum of time spent with Psijic Ambrosia or Experience Scroll effects running is consumed by load screens, reducing their value proportionate to how long it takes to load in.

I'm wondering if there are players out there who have just plain stopped using experience boosters due to the load screen issues, or if there is some other unrelated reason (hitting VR16 and not needing them, finding more efficient uses of experience gain that don't require boosters to be on-par with an area, etc.).
      In verity.
  • Mitchblue
    Mitchblue
    ✭✭✭✭
    Or because it's rather easy to level.. Why spend high amounts of gold on something you don't need? That's my theory.
    Anyone else rooting for Molag Bal?
  • Leeric
    Leeric
    ✭✭✭✭
    I believe, and correct me if I am wrong. That it doesn't start counting until you are logged on. During a load screen it shows you as logged off on friends or groups tabs so it wouldn't count towards the time?
    If not though...
  • silky_soft
    silky_soft
    ✭✭✭✭✭
    They nerfed pve CP grinding, also reduced the amount of xp required for VR so less time can be spent farming between 6-14. No one is leveling alts because we all in IC farming each other.
    This recent update has made me sad. Sad for the game. Sad for the community. Sad to pay whatever it is now. I want the previous eso back.
  • Mettaricana
    Mettaricana
    ✭✭✭✭✭
    ✭✭✭
    I feel psijic should be an hour since you can't do much in 30 mins 1 delve and a world boss between running from point a to point b and the load screens given the effort to make them it should be an hour
  • phairdon
    phairdon
    ✭✭✭✭✭
    ✭✭
    I feel psijic should be an hour since you can't do much in 30 mins 1 delve and a world boss between running from point a to point b and the load screens given the effort to make them it should be an hour

    +1. Bought Psijic ambrosia from a trader, found it too be pointless for 30 minutes of extra gain.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • Mojmir
    Mojmir
    ✭✭✭✭✭
    ✭✭✭✭✭
    I read a post a few days ago that someone wasn't getting the bonus from the potions, could also be the culprit.
  • ontheleftcoast
    ontheleftcoast
    ✭✭✭✭✭
    I feel psijic should be an hour since you can't do much in 30 mins 1 delve and a world boss between running from point a to point b and the load screens given the effort to make them it should be an hour

    You can buff the time to 50 minutes with the provisioning skill line. There's a passive that adds 20 minutes to the duration of any drink consumed and it works for Psijic Ambrosia.
  • Tessie
    Tessie
    ✭✭✭
    I feel psijic should be an hour since you can't do much in 30 mins 1 delve and a world boss between running from point a to point b and the load screens given the effort to make them it should be an hour

    @Mettaricana @phairdon
    If you take the provisioning passives you can get 50 minutes each.
  • ontheleftcoast
    ontheleftcoast
    ✭✭✭✭✭
    silky_soft wrote: »
    They nerfed pve CP grinding, also reduced the amount of xp required for VR so less time can be spent farming between 6-14. No one is leveling alts because we all in IC farming each other.

    I think this is the big difference. But those hell bent on gaining CP at the fastest possible rate are still going to buy them but it's cut down the demand. I've also noticed the recipe fragment prices have dropped from about 35k to 25k. I saw the gold recipe for 160K in zone chat. It's definitely impacted the market.
  • Kammakazi
    Kammakazi
    ✭✭✭✭✭
    ✭✭
    Potions used to be 20k... now they're 4500-5000 o_o
  • phairdon
    phairdon
    ✭✭✭✭✭
    ✭✭
    Tessie wrote: »
    I feel psijic should be an hour since you can't do much in 30 mins 1 delve and a world boss between running from point a to point b and the load screens given the effort to make them it should be an hour

    @Mettaricana @phairdon
    If you take the provisioning passives you can get 50 minutes each.

    Nice to know. Unfortunately the character I used it on is not a my provisioner.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • Tessie
    Tessie
    ✭✭✭
    phairdon wrote: »
    Nice to know. Unfortunately the character I used it on is not a my provisioner.
    @phairdon
    You can level provisioning fairly quickly if you already have the recipes and ingredients. Once at a sufficient level, you can respec so you only have the 3 points invested that give you the benefit.

    http://forums.elderscrollsonline.com/en/discussion/203919/guide-provisioning-1-50-in-less-than-30-minutes
  • anitajoneb17_ESO
    anitajoneb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    Eiagra wrote: »
    I'm wondering if there are players out there who have just plain stopped using experience boosters due to the load screen issues.

    I'm one of those (event though I'm not one of your customer since I "fish" my roe myself and craft my ambrosia myself). No more XP boosts as long as the loading screens take up 50% of booster's time.
    I will happily use them again as soon as the loading screen issue is fixed.

    Edited by anitajoneb17_ESO on September 13, 2015 2:47PM
  • nimander99
    nimander99
    ✭✭✭✭✭
    ✭✭
    The only grind spots are in Cyrodiil or dungeon runs now so a large portion of your ambrosia consumers (for cexp) have curtailed drinking said pots because they don't play in pvp maps, at least as far as friends I have in game this is their reason.
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    ∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
    "Give us money" = Box sales & monthly sub fees,
    "moar!" = £10 palomino horse,
    "MOAR!" = Switch to B2P, launch cash shop,
    "MOAR!!" = Charge for DLC that subs had already paid for,
    "MOAR!!!" = Experience scrolls and riding lessons,
    "MOARR!!!" = Vampire/werewolf bites,
    "MOAARRR!!!" = CS exclusive motifs,
    "MOOAARRR!!!" = Crown crates,
    "MOOOAAARRR!!!" = 'Chapter's' bought separately from ESO+,
    "MOOOOAAAARRRR!!!!" = ???

    Male, Dunmer, VR16, Templar, Aldmeri Dominion, Master Crafter & all Traits, CP450
  • AlnilamE
    AlnilamE
    ✭✭✭✭✭
    ✭✭✭✭✭
    Kammakazi wrote: »
    Potions used to be 20k... now they're 4500-5000 o_o

    On PC NA potions have not been 20k since the first week they came out. They've been under 5k for a while now.

    I don't think the loading screens matter that much, but that's because I wouldn't use an XP pot if I was going to be porting around a lot. I'd use it if I stayed in the same area.

    Considering the XP in IC, even with the loading screens, it's worth using them if you are running around killing things. That said, I'm fine with the XP I get without them.
    The Moot Councillor
  • Kas
    Kas
    ✭✭✭✭✭
    people got new stuff to do. prior to the upgrade, grinding was the only way to progress further (aside from improving your pvp icon) for many players. when running wgt or prision, a potion is wasted. when in IC sitricts, it's wasted. only when farming sewers, one might want to run a potion but even then, it's not really crucial and meeting too many players (allied or not) will ruin your XP/min
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • Eiagra
    Eiagra
    ✭✭✭✭✭
    A lot of very interesting and valuable insights here. Thanks, everyone. :)

    Now, the related conundrum: What changes need to be implemented in order to make experience boosters more valuable?

    So far, I'm seeing:
    - Fix the issue with long load screens.
    - Increase the duration of the potion (at least a little)
    - Confirm experience boost is actually applying; fix this bug if it is not.
    - Accommodate players who prefer grind-style XP progression.
    - Rebalance base XP gains so that it's more challenging.

    Not all of those are GOOD solutions, or compatible with Zenimax/Bethesda's vision of the game. I can see a lot of casual players griping if XP gains become harder to make boosters worthwhile, and I doubt the devteam REALLY wants players grinding the same single area over and over when they put so much hard work into other areas.

    Thinking onto other games I've played, I know of at least one that adopted a different approach to XP boosting. Rather than a time-duration boost, it instead gave a percentage boost on the next so-many points gained. For example, the booster would give 150% XP for the next 400,000 points. You couldn't use another boost until the first one expired, and all it did was make that 400K come faster. The boost application would be permanent until you burned through said 400K experience, so the player could take advantage of it at their leisure once applied -- be it quickly in a dungeon grind, or more slowly through questing.

    The downside to that is that if you have a strategy for raking in a ton of XP within a short span of time, you could potentially gain more XP with a duration-based booster than a point-based booster.

    Still, I wonder if, given the state of affairs regarding load screens and such, a point-based boosting system would be more beneficial.

    So, for those still tuned in, let me ask you this question:
    - Would you rather see experience boosters provide experience faster (ex. +50% more XP) for a set number of points (ex. 400K before it expires)? Or do you prefer the current duration-based system (+50% more XP for 30/50 to 120 minutes)?


    The numbers above are just examples -- the final numbers to such a system would entirely depend on what the developers find works best to maintain a balanced system. It could be double XP for 300K, +50% for 850K, who knows. But the core system here, that's what I'm asking about.

    Which would you prefer?
          In verity.
  • P3ZZL3
    P3ZZL3
    ✭✭✭✭✭
    Alas there really is nothing they can do to make them more valuable.

    IT's ultimately about those that want to gain XP over those who are not overly concerned over those who are grinding CP's.

    The XP Grinders are pretty much done - getting their toons up to v16. I have 2 that are there and one at v15 - just can't be bothered to get him to v16. I will, but no hurry.

    Those who are not concerned, will just do their quests and carry on playing the game in their own way and again, are not hell bent on grinding their characters quickly.

    The third type are the only real market now. CP Grinders. And even then, there are very few of them, and the ones who play in that way have/or have friends, who have the recipe. They just need the Roe.

    The only reason that the pots are at 4500-5000 a piece is that Perfect Roe is still around 13-15k - and that only stays up their as the only way to get it is Fish. I've known people do 2/3 stacks of fish to get 2 pots. Not exactly time efficient in my eyes.

    The highest I've heard of, is someone that deconned over 3,000 fish and got 53 Roe.

    So I think the whole XP market is nigh on dead. And those that really want them can always just buy them from the Crown Store if it's easier for them...

    Glass Motifs seems to be holding well, as are Agility items and Glass Shards. Also, the new Mats for v16 will hold their price fora few more weeks.

    Edit: Sorry, that's from a PC EU Perspective.
    Edited by P3ZZL3 on September 14, 2015 12:32PM
    CP561 Redguard | Jabsy Templar | Stamina Build
    CP561 Breton | Jesus Beam Templar | Magicka Build Forever!
    CP561 Naked Nord | Tanky DK | Stamigicka Build

    ✭✭✭ Check ESO Server Status Live!: http://eso.webhub.eu/ ✭✭✭
  • NGP
    NGP
    ✭✭✭
    Tessie wrote: »
    I feel psijic should be an hour since you can't do much in 30 mins 1 delve and a world boss between running from point a to point b and the load screens given the effort to make them it should be an hour

    @Mettaricana @phairdon
    If you take the provisioning passives you can get 50 minutes each.

    o0O!! I thought that passive was applied to the drinks/foods! Is this the same for alchemist passive?
  • Zavus
    Zavus
    ✭✭✭✭
    Sometimes, I like to pop an xp pot and erp in Deshaan.

    -M
    Zavus - Worst NB NA / First NB RANK 50
    "Most carried General NA" - Cent Satori

    Haxus

  • myrrrorb14_ESO
    myrrrorb14_ESO
    ✭✭✭✭✭
    Looks like the market is dying off or perhaps stabilizing a bit. It may bounce back a bit after IC furor has died down.

    I like your idea of having it be for a certain amount of xp, but its probably more fitting to have it work by time like other food items.
  • Erraln
    Erraln
    ✭✭✭✭✭
    PC-NA Ambrosia crafter here; In my opinion, the reason the price didn't increase this patch was twofold. First, with many of the endgame players starting at VR15, the possible demand for leveling 2.0 maxed characters was effectively halved. Next, many people, including myself, saved ambrosia and roe to specifically sell after the patch went through. It seems to me that the community's ambrosia crafters managed to meet demand.

    My experience getting VR16 was a quick one; drank some ambrosia that I had made, ground with a partner in cyrodiil delves. It only took me a few hours to hit 16. Even if a person wanted to do that with eight characters, with my (non-ideal) experience return rate, it would only take 15-20 ambrosia potions to accomplish. That's not enough items to really make a ripple in the demand, I don't think.

    Overall, I'd say that the experience boosters are in about the same place they were before the patch. Those actively leveling characters or grinding for cp are buying them, at about 3k each it seems. Roe continues to float around 10-12k on the street. If y'all are paying more than that for your ambrosia, check the popular guild traders, you'll find it for 3500 each or less in most cities.
    Edited by Erraln on September 14, 2015 1:12PM
  • DurzoBlint13
    DurzoBlint13
    ✭✭✭✭
    the demand for Perfect Roe and Ambrosia are still strong for consule players. Im on PS4 and my guild and I have been selling Perfect Roe for 10,00-12,000 like hotcakes. And there are people fishing EVERYWHERE now.....especially Craglorn. Went to my favorite spot last night and there were 3-4 people at every fishing hole and the lake had 6 holes going when igot there. It was ridiculous. Never seen so many people fishing at the same time
  • willymchilybily
    willymchilybily
    ✭✭✭✭
    @Eiagra @Mojmir
    Mojmir wrote: »
    I read a post a few days ago that someone wasn't getting the bonus from the potions, could also be the culprit.
    indeed.

    http://forums.elderscrollsonline.com/en/discussion/213762/xp-pots-are-broken
    PSN - WarpPigeon - Guild: TheSyndicate - EU, Ebonheart Pact
    Dragon Knight [Magicka] - 720 - Stormproof
    Night Blade [Magicka] - 720 - Stormproof
    Sorcerer [Magicka] - 720 - Flawless Conqueror
    Templar [Magicka] - 720 - Stormproof
    Dragon Knight [Stamina] - 720 - Stormproof
    Night Blade [Stamina] - 720 - Stormproof
    Sorcerer [Stamina] - 720
  • Hope499
    Hope499
    ✭✭✭✭
    XP ANYTHING is a waste IMO.


    "here, let my BUY something that REDUCES my playing time for a game I bought!"

    Da faq?

    5931Hdm.gif
    Tripped over my friends bra.....
    ....
    ....
    ..she is always setting booby traps!
  • RatedChaotic
    RatedChaotic
    ✭✭✭✭
    ^^

    LoL love the video. There are alot of dumb asses out there.. Let's shoot explosives at each other. Brilliant just brilliant.
  • Eiagra
    Eiagra
    ✭✭✭✭✭
    Some people use XP potions to catch up to a group, so that they can play together. Others use it because they need to push their level a bit due to an area becoming too challenging (usually because they skipped content, but that's just their playstyle I guess). And of course there's the folk who are too impatient to actually do the content, so just want to boost and grind their way to endgame.

    I'm not questioning the core purpose or individual playstyles that create a need for XP boosters. I'm just trying to determine how their relevancy and popularity has changed between pre-IC and post-IC, whether a change to their function would make them more worthwhile, and whether certain in-game activities (fishing for perfect roe, working towards finding/buying the full Ambrosia recipe, actually using the XP boosters, etc) have become significantly less valuable for those who may have them as one of their in-game goals.

    For example, let's say one of my goals in the game is to save up the gold to buy the Ambrosia recipe components so I can learn it. I'm using Perfect Roe sales to fund this. Learning the recipe isn't for my own benefit so much as for other people's -- I am usually 1 or 2 levels ahead of a PvE area because I try to 100% clear it before moving on. But if there's no benefit to XP boosters anymore, then I would need to change my goals.

    Likewise for anyone with similar goals. This is a place to discuss and assess such a thing.
          In verity.
  • Elektrakosh
    Elektrakosh
    ✭✭✭
    As someone who can't catch up to anyone because of XP potions being too darned expensive, I simply gave up looking. Enemies are way too strong for my character and I have to simply "suck it up." I'm v1 and having a hard time in the first area of Cadwell's silver.

    Pleased? Nope. Want to play something else? Yes I do. Do I answer my own questions? Yes I do. It's the only good sense I'm getting.

    All in all I'm not surprised if it is linked in some way.
    Argonian Painted-By-Elements -Pure Sorceress- Daggerfall Covenant. V1 I hate recipes!
    Altmer Elekwen aka The Pale Lady -Sorceress- Aldmeri Dominion. Vampire Lvl 8
    EU/UK. Xbox One.
    Gtag: Elektra K Otana.

  • anitajoneb17_ESO
    anitajoneb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    As someone who can't catch up to anyone because of XP potions being too darned expensive, I simply gave up looking. Enemies are way too strong for my character and I have to simply "suck it up." I'm v1 and having a hard time in the first area of Cadwell's silver.

    Pleased? Nope. Want to play something else? Yes I do. Do I answer my own questions? Yes I do. It's the only good sense I'm getting.

    All in all I'm not surprised if it is linked in some way.

    I'm surprised.
    If XP pots are too expensive why not craft them yourself ? I mean, you might not have the recipe at first but having it does not require character's strength, nor player's skills... just a little bit of method.
    Getting your char to lvl 50 in provisioning is a matter of a few hours, not more.
    Then doing daily provisioning writs is a matter of minutes every day. There you get recipe parts. Say 1/week on average, give or take. By the time this system has been out you should have all recipe parts together, if not you can trade those you have twice, that costs nothing but a few zone messages.
    Now that you have the recipe you have to gather a few baits - they drop everywhere at any level, in 1-2 hours you have enough baits for a good fishing session.
    Then you go fishing - that is also available everywhere and costs nothing but a bit of method and patience.
    Fish 300-400 fish... you'd be extremely unlucky not to get AT LEAST one roe out of filleting them.
    Go to a cooking fire, there you have your XP pot.

    None of this requires hard grinding nor skills nor strength. Just a little bit of method and willpower.

    Edited by anitajoneb17_ESO on September 17, 2015 9:49AM
  • Armitas
    Armitas
    ✭✭✭✭✭
    ✭✭✭✭
    May also be because people are less willing to endure the load screens searching each map for a good price. Formerly I would search every map for a good price, now I might search 6 maps tops.
    Edited by Armitas on September 17, 2015 9:56AM
    Retired.
    Nord mDK
Sign In or Register to comment.