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https://forums.elderscrollsonline.com/en/discussion/668861

What is Spellcrafting?

ChibiMechaX78
ChibiMechaX78
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I saw someone mention it. Heard it was being talked about. Sounded interesting. Can anyone tell me what it is about? What it entails? Details?

Link me? Please and Thank you.
  • Shunravi
    Shunravi
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    It is the hopes and dreams of many in this game
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Allyhoo811
    Allyhoo811
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    It was talked about in the 2014 Quake Con video. I don't have the link, but if you do a google search you might be able to find it.

    Plans for it are definitely way on the backburner currently.
  • Leonhart
    Leonhart
    Soul Shriven
    In Elder Scrolls: Oblivion, Spell Crafting was a feature where you could make your own custom spells by combining the effects of other spells, and altering certain attributes (I don't believe the system existed in Skyrim, it may have been in Morrowind though). For example, if I were making a summoning spell, I could take bound shield, bound armor, and bound sword and fuse them all into a single spell, then alter the duration (which, in turn, effects magicka cost). The end result is a spell that makes you completely ready to fight, even if you have no gear at all (very useful for parts of the game where you have to leave your gear behind.

    Having a similar feature in ESO would offer a ton of customization options/variability for our builds, but it'll likely be difficult to implement/balance (imagine how potentially overpowered being able to create/customize your own skills is). There's no way it'll look like what the system did in Oblivion, I do believe that Zenimax talked about using some form of it at one point or another though.

  • Shunravi
    Shunravi
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    Leonhart wrote: »
    In Elder Scrolls: Oblivion, Spell Crafting was a feature where you could make your own custom spells by combining the effects of other spells, and altering certain attributes (I don't believe the system existed in Skyrim, it may have been in Morrowind though). For example, if I were making a summoning spell, I could take bound shield, bound armor, and bound sword and fuse them all into a single spell, then alter the duration (which, in turn, effects magicka cost). The end result is a spell that makes you completely ready to fight, even if you have no gear at all (very useful for parts of the game where you have to leave your gear behind.

    Having a similar feature in ESO would offer a ton of customization options/variability for our builds, but it'll likely be difficult to implement/balance (imagine how potentially overpowered being able to create/customize your own skills is). There's no way it'll look like what the system did in Oblivion, I do believe that Zenimax talked about using some form of it at one point or another though.
    Actually it goes all the way back to Arena. http://www.uesp.net/wiki/Arena:Magic
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Wisler89
    Wisler89
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    Shunravi wrote: »
    It is the hopes and dreams of many in this game

    Agreed. Unfortunately our hopes and dreams where shattered a few months back, when ZOS told us that they stopped working on it. Now we are not even sure if they have any plans of implementing it sometime in the future. The biggest problem people have with the discontinuing of development of spellcrafting is that ZOS already showed vidoes how it will work and a few example spells.

    Now we just hope that the lesser used skills we have will finally be reworked/rebalanced so they are viable (without making already viable skills obsolete).
    Eclaire Farron, V16 Sorc
    Claire Etro, V16 NB
    Leveling a DK and Temp because I'm bored
    Server: EU - AD, Guild: Lux Dei
  • ChibiMechaX78
    ChibiMechaX78
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    Wisler89 wrote: »
    Shunravi wrote: »
    It is the hopes and dreams of many in this game

    Agreed. Unfortunately our hopes and dreams where shattered a few months back, when ZOS told us that they stopped working on it. Now we are not even sure if they have any plans of implementing it sometime in the future. The biggest problem people have with the discontinuing of development of spellcrafting is that ZOS already showed vidoes how it will work and a few example spells.

    Now we just hope that the lesser used skills we have will finally be reworked/rebalanced so they are viable (without making already viable skills obsolete).



    That's very disheartening. I did do a google search after not much of a response when I finally got home.
    I honestly could use some new abilities to work with. As a sorc, the pets get less and less useful as time goes on. When that time comes that pretty much makes most of that class skill line useless to use;mostly anyways.

    I could definitely use something new for crafting.
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