shadow071179 wrote: »I know its not likely but, Id love to see a Class depended skill for Werewolfs.
NB: Werewolf stealth skill (Shadow wolf).
Sorc: Summon 2 wolfs ore werewolfs
DK: Armour buff skill
Temp: Now idee jet.
Just want to point out whenever damage like that is shown for ww it doesn't seem to take into account situations where they are directly targeted and need to do things on their own like heal, cc break/block, move, exc. Its nice, but still giving up so much for the transformation in places where you don't have control of the situation are more often suicidal.
The same is true for every other DPS build.
Also, with the invulnerability during transforming I often find myself using WW just in the situations i am being pressured hard. Dodging meteors or other hard hits is quite a boon. Additionally for the first 30 or so seconds WW is an incredible beast when fighting the odds. Buffed up with standard buffs from before the transformation simply makes it an absolute powerhouse for a short period of time. Critsurge and Rally are the biggest gamechangers I have noticed here, but other, more subtle, buffs can be a great deal as well (evasion, lighning form, etc.).
RAGUNAnoOne wrote: »
Just want to point out whenever damage like that is shown for ww it doesn't seem to take into account situations where they are directly targeted and need to do things on their own like heal, cc break/block, move, exc. Its nice, but still giving up so much for the transformation in places where you don't have control of the situation are more often suicidal.
The same is true for every other DPS build.
Also, with the invulnerability during transforming I often find myself using WW just in the situations i am being pressured hard. Dodging meteors or other hard hits is quite a boon. Additionally for the first 30 or so seconds WW is an incredible beast when fighting the odds. Buffed up with standard buffs from before the transformation simply makes it an absolute powerhouse for a short period of time. Critsurge and Rally are the biggest gamechangers I have noticed here, but other, more subtle, buffs can be a great deal as well (evasion, lighning form, etc.).
Prediction, next in WW tweaks: a "Fix" to prevent that if they do that then I will be very upset. can't have much fun without it being "fixed"
Wolfchild07 wrote: »I think, and this should apply to everyone, not just ww, that when you use an ultimate, it should only cost the amount that the ultimate does. So, if you have a 200+ ult on 1 bar, and a 50 cost ultimate on another bar, and you trigger your 50 cost, you should still have the remainder on your other bar. Makes a lot more sense to me, anyway.
Wolfchild07 wrote: »I think, and this should apply to everyone, not just ww, that when you use an ultimate, it should only cost the amount that the ultimate does. So, if you have a 200+ ult on 1 bar, and a 50 cost ultimate on another bar, and you trigger your 50 cost, you should still have the remainder on your other bar. Makes a lot more sense to me, anyway.
You can store up 1k ultimate. Nightblades have that 50 point ultimate, I don't think that being cast 20 times in a row is a good idea.
Wolfchild07 wrote: »I think, and this should apply to everyone, not just ww, that when you use an ultimate, it should only cost the amount that the ultimate does. So, if you have a 200+ ult on 1 bar, and a 50 cost ultimate on another bar, and you trigger your 50 cost, you should still have the remainder on your other bar. Makes a lot more sense to me, anyway.
You can store up 1k ultimate. Nightblades have that 50 point ultimate, I don't think that being cast 20 times in a row is a good idea.
Though this might seam like a way to beat zergs it probably would just give more power to them.
I would honestly Take the necessary nerf needed if we could just have a werewolf toggle. The whole time management is a drain and one can not simply fully enjoy this skill line with the constant ticking of the clock.
Saltypretzels wrote: »I really like WW. Against unprepared opponents in PvP, you rip them a new one. Just have to use it at the right time.
Simply making the Salvation set scale to v16 would be a huge help.
All I would really need, actually.
Saltypretzels wrote: »I really like WW. Against unprepared opponents in PvP, you rip them a new one. Just have to use it at the right time.
Simply making the Salvation set scale to v16 would be a huge help.
All I would really need, actually.
Maybe just a reduce the ultimate cost? 200 ultimate off the bat just seams right, werewolf lost its extra ultimate generation but kept its cost...
Though a V16 salvation set would be really nice. A new werewolf set would also be welcome.