I'm a Templar, and I'll primarily be leveling the necessities, such as Light Armor, Heavy Armor, One-Hand & Shield, Two-Handed, Restoration Staff, etc. I know it's possible to be a tank, but is it wise to attempt to make Templar an equal DPS and healer, basically being in melee range of a mob and being able to have very potent heals?
If so, how should I allocated my attributes this way? I'm currently keeping Health, Stamina, and Magicka even with the Skill Points I gain.