One more I forgot.
Communication across factions.
Would be nice to be able to communicate cross-faction to facilitate some RP there.
One more I forgot.
Communication across factions.
Would be nice to be able to communicate cross-faction to facilitate some RP there.
Typically RPers are looking for these things:
Customization options. Anything that can better allow us to develop and express a particular character's appearance and background.
Housing. This is important in order to hold events, large and small, without being constantly harassed by trolls, etc.
Dueling those in the same faction! This is great in the event fights break out. (Not all RPers are a fan of this though.)
Dice rolling in-game. Most MMO's have a /dice or /roll function that will roll a virtual die and post results to group chat. ((Used for text-based combat in order to keep things fair and prevent one participant from refusing to lose. (Happens all the time.))
Name changes/Appearance changes. These are important in the case that you want to kill off a character, but do not want to start over. (One could kill off their character, change their name and alter appearance. Boom. New persona.)
Emotes are great, but the majority of expression is done through text. I don't consider this to be a huge thing.
Games in the past were much geared towards this type of play. I can remember GM's actually editing the world to accommodate RP guilds. (UO comes to mind.) This was typically met with anger by entitled folks who felt they were being neglected or treated unfairly, and I suspect that is why this is no longer done.
I think ESO has been pretty good at helping us out, but any game could do better.
There are always features that can be added/expanded upon. I hope that ZOS continues to help with this type of stuff.
Sithisvoid wrote: »Typically RPers are looking for these things:
Customization options. Anything that can better allow us to develop and express a particular character's appearance and background.
Housing. This is important in order to hold events, large and small, without being constantly harassed by trolls, etc.
Dueling those in the same faction! This is great in the event fights break out. (Not all RPers are a fan of this though.)
Dice rolling in-game. Most MMO's have a /dice or /roll function that will roll a virtual die and post results to group chat. ((Used for text-based combat in order to keep things fair and prevent one participant from refusing to lose. (Happens all the time.))
Name changes/Appearance changes. These are important in the case that you want to kill off a character, but do not want to start over. (One could kill off their character, change their name and alter appearance. Boom. New persona.)
Emotes are great, but the majority of expression is done through text. I don't consider this to be a huge thing.
Games in the past were much geared towards this type of play. I can remember GM's actually editing the world to accommodate RP guilds. (UO comes to mind.) This was typically met with anger by entitled folks who felt they were being neglected or treated unfairly, and I suspect that is why this is no longer done.
I think ESO has been pretty good at helping us out, but any game could do better.
There are always features that can be added/expanded upon. I hope that ZOS continues to help with this type of stuff.
Wait dice rolling? So I can effectively play D and D inside an MMO... Omg why haven't I thought of this? Yeah sign me up.
If I remember correctly, we used /dice in guild chat at the conclusion of dungeon raids in WoW to determine who got what loot. I don't remember if it was part of the game system or an add-on that the guild used, but it definitely has its use.