Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"

Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
ok lets say you have an attack doing 10k dmg without resistences in effect.
that attack would do 5k dmg against a tank with 50% reduction.
this tank now activates the puny 1k shield for blocking provided by a CP passive and drops block right after that again for what ever reason.
the same attack now does 1k dmg to the shield and 9k (+ possible crits) to his life bar(overflow effect).
in short if your shield does not cover the entire attack - avoid using it...
In 2.1.4 (current life version), the overflow bug has been fixed. Damage in excess of your shield will be mitigated by armour.
I tested it again today against the Mammoth's Charge attack in The Rift.
With my shield completely up, I absorbed 7218. With a partial shield, my shield absorbed 4486 and I took 2380 damage. Since 4486+2380=6866 < 7218 I believe that damage in excess of the shield was mitigated by armour. I am Breton for clarication. I have not read about the overflow bug being fixed in patch notes.
See if the amount you mitigated is the amount you should have mitigated based on your armor rating. In one test I did in PvE I received a good portion of mitigation, but not the correct mitigation. In PvP when I tested I only received 6% mitigation while in heavy armor which I attribute to nord, but it could be coincidence. I don't know if the issue is intermittent, or based on Battle spirit. I just know that I have received two different results, or two different mitigation levels that were not my actual mitigation levels. In both cases I did receive some mitigation, just not the correct mitigation and always lower than my actual mitigation.
See if the amount you mitigated is the amount you should have mitigated based on your armor rating. In one test I did in PvE I received a good portion of mitigation, but not the correct mitigation. In PvP when I tested I only received 6% mitigation while in heavy armor which I attribute to nord, but it could be coincidence. I don't know if the issue is intermittent, or based on Battle spirit. I just know that I have received two different results, or two different mitigation levels that were not my actual mitigation levels. In both cases I did receive some mitigation, just not the correct mitigation and always lower than my actual mitigation.
Just for you I stood in front of a Mammoth Charge yet again and I get the mitigation that I expect. I get hit for 6289 damage. This means I'm mitigation 13%. When hit with a partial shield up my shield absorbs the first 4486 damage of the 7218 raw damage leaving behind 2732 damage. This is mitigated by my armour by 13% and I take 2380 damage to my health. Additionally I have 8898 physical resistance which equates to 13% physical mitigation (8898/660).
I tested this in Cyrodiil in PTS and I always got the right mitigation according to my formula. What conditions are you testing that you only receive 6% mitigation after the shield is broken?