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Kill Enemy Players Quest Hub

Fissh
Fissh
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Can we get one in IC Alliance Base? The convenience would be welcomed.
<X-Raided>
  • DDemon
    DDemon
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    Agreed, right now it's really tedious to do with the endless loading screens, which apparently won't get fixed in a while.
  • Sallington
    Sallington
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    YES PLEASE!
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • WebBull
    WebBull
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    I was going to start a thread on the same thing. Please add to IC home base for each alliance.
  • Xendyn
    Xendyn
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    Agree, we were talking about this last night and wishing.
    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • AhPook_Is_Here
    AhPook_Is_Here
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    For in the heart a wish, in the world a dream.
    “Whatever.”
    -Unknown American
  • ZOS_RichLambert
    ZOS_RichLambert
    Game Director
    /lurk
    Rich Lambert
    Creative Director - The Elder Scrolls Online
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    Staff Post
  • k2blader
    k2blader
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    While it'd be nice, I thought that was the point: to make you travel to turn in and pick up new quests. It also helps when enemy factions are PvDooring the map their color so folks will actually help push them back or reclaim territory.
    Disabling the grass may improve performance.
  • Leandor
    Leandor
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    Don't just /lurk, mate, do it! Much appreciated idea, that would be great. Forgot to turn in that quest since day one, cost me probably at least three CP so far...
  • ThePonzzz
    ThePonzzz
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    Can we just get a wayshrine in the sewers? Not like you can exit the sewers and end up where you entered from anyway.
  • nimander99
    nimander99
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    Leandor wrote: »
    Don't just /lurk, mate, do it! Much appreciated idea, that would be great. Forgot to turn in that quest since day one, cost me probably at least three CP so far...

    He basically /lurks when something is in the works relating to the topics... I'm surprised more folks haven't figured this out yet.
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  • Recremen
    Recremen
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    That might be in the works, it's hard to say. They were still talking up a bunch of really cool features for IC just a month before the PTS launch, but said features didn't make it in. What I think happened (what I really hope happened) is that they had to cut those out until they could be better tested/coded/whatever. Stuff like capturing a district and all that. It might be the kind of thing that comes in something like a Grand Official Imperial City PvP Objective Update, it might be the kind of thing that comes piecemeal, we'll have to wait and see. The only thing I'm relatively confident about is that they're still developing things for it.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • UrQuan
    UrQuan
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    nimander99 wrote: »
    Leandor wrote: »
    Don't just /lurk, mate, do it! Much appreciated idea, that would be great. Forgot to turn in that quest since day one, cost me probably at least three CP so far...

    He basically /lurks when something is in the works relating to the topics... I'm surprised more folks haven't figured this out yet.
    Or when it's not something that is in the works, but it's something that they're considering...

    As far as the hub OP is talking about, would this be for bounty quests where you have to kill X number of enemy players? If so, it seems reasonable to me to add such a hub to the alliance bases in the sewers. Not a quest type that I'm interested in at all, but I don't see a down side to having it available in the sewers instead of having to exit the sewers, end up back at the place where you pick it up anyway, and then travel back to the sewers.
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  • Rex-Umbra
    Rex-Umbra
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    Yeah that would be awesome.
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • Osteos
    Osteos
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    This would be fantastic!
    DAGGERFALL COVENANT
    NA PC
    Former Vehemence Member
    Onistka Valerius <> Artemis Renault <> Gonk gra-Ugrash <> Karietta <> Zercon at-Rusa <> Genevieve Renault <> Ktaka <> Brenlyn Renault
  • Fissh
    Fissh
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    UrQuan wrote: »
    nimander99 wrote: »
    Leandor wrote: »
    Don't just /lurk, mate, do it! Much appreciated idea, that would be great. Forgot to turn in that quest since day one, cost me probably at least three CP so far...

    He basically /lurks when something is in the works relating to the topics... I'm surprised more folks haven't figured this out yet.
    Or when it's not something that is in the works, but it's something that they're considering...

    As far as the hub OP is talking about, would this be for bounty quests where you have to kill X number of enemy players? If so, it seems reasonable to me to add such a hub to the alliance bases in the sewers. Not a quest type that I'm interested in at all, but I don't see a down side to having it available in the sewers instead of having to exit the sewers, end up back at the place where you pick it up anyway, and then travel back to the sewers.

    Yes. That would be the quest I am speaking of.
    <X-Raided>
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