Funkopotamus wrote: »This is not Arche Age!
"I am still smoldering after being burned to a crisp from paying $194.00 for early alpha on that game last summer"
TheShadowScout wrote: »The idea has popped up before... no reson to restrict it to player caught criminal scum though!
it -would- be neat if you had a third option between "pay your fine" and "run away!" when the guard catches you... an "do your time" option...
...for minor infractions, spend some online time locked in stocks, for other players (or even NPCs) to laugh at and throw rotten fruit... perhaps even a public whipping, with a lingering deboff for a while after...
...for major ones... well, I would love to see some "prison island" public dungeon, where all skills, weapons and armor are disabled, you run around in an forced "prison rags" costume, and you have to "serve your sentence" by doing a lot of mindlessly repetetive activities like breaking rocks or sewing sacks, each earning points towards lowering your bounty (which wouldn't decay on its own while in prison, and the amount of points earned would be dependent on build and task - stamina builds earn more breaking rocks, magica builds earn more sewing sacks...) or find the hidden "jailbreak" quest... (which would not be visible as quest marker, but had to be figured out by talking to the NPC inmates, earning their trust to do miniquests for them, etc. - and which, once found and started, would have a failure chance dependent on how many of the "escape preperation" hidden miniquests you find and complete... and if it fails, it will add to your sentence and no longer be available...)
Naturally such a prison dungeon would also have other encounters, from the mess hall confrontation (persuage may keep this from turning into a brawl) to the obligatore shower scene (intimidate will keep your virtue intact...)
And of course, there could be a lot of nifty achievements coming with prison... titles... dyes... perhaps even special tatoo unlocks once there is a barbershop...
I for one would looooove to see this in ESO!
TheShadowScout wrote: »The idea has popped up before... no reson to restrict it to player caught criminal scum though!
it -would- be neat if you had a third option between "pay your fine" and "run away!" when the guard catches you... an "do your time" option...
...for minor infractions, spend some online time locked in stocks, for other players (or even NPCs) to laugh at and throw rotten fruit... perhaps even a public whipping, with a lingering deboff for a while after...
...for major ones... well, I would love to see some "prison island" public dungeon, where all skills, weapons and armor are disabled, you run around in an forced "prison rags" costume, and you have to "serve your sentence" by doing a lot of mindlessly repetetive activities like breaking rocks or sewing sacks, each earning points towards lowering your bounty (which wouldn't decay on its own while in prison, and the amount of points earned would be dependent on build and task - stamina builds earn more breaking rocks, magica builds earn more sewing sacks...) or find the hidden "jailbreak" quest... (which would not be visible as quest marker, but had to be figured out by talking to the NPC inmates, earning their trust to do miniquests for them, etc. - and which, once found and started, would have a failure chance dependent on how many of the "escape preperation" hidden miniquests you find and complete... and if it fails, it will add to your sentence and no longer be available...)
Naturally such a prison dungeon would also have other encounters, from the mess hall confrontation (persuage may keep this from turning into a brawl) to the obligatore shower scene (intimidate will keep your virtue intact...)
And of course, there could be a lot of nifty achievements coming with prison... titles... dyes... perhaps even special tatoo unlocks once there is a barbershop...
I for one would looooove to see this in ESO!