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Shield breaker - are you kidding????

  • CP5
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    CP5 wrote: »
    Its funny, so many people only care about getting revenge on the sorcerers they so hate that they ignore how broadly this set will impact the game. But who cares if healing ward is a fast ticket to suicide, or that a dk's igneous shield can make not only the dk but those around them suffer? All we care about is getting revenge against the evil sorcerers who dare use skills to stay alive in game! Blarg.

    It's funny how every sorc try to nerf this set in to oblivion,and asking stupid thing like cloak breaker set....this set good or bad design it's the only counter to shieldstacking,roll dodge got nerfed same goes for block and as stamina NB those nerf (plus the nerf to stamina regen)are a good nerf to my defense and is not forcing a magika player to use a set to counter roll dodge/block,if they nerf shield stacking they can easily rework this set in to a new one less toxic but better overall, but i think the sorc forum will cry anyways,never try to balance our Sorcs Overlord!

    So better to negatively impact everyone who either uses one shield or is near someone who uses support shields, just so you can get some revenge, then to continue thinking of a better alternative?
  • Sithisvoid
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    I think the set is a good idea but needs to be on par with the other damage in cyrodiil. If nothing else can instagib neither should shield breaker. Maybe it should drop shields and keep them unable to reapply them for 5 seconds with that 5 seconds as a cooldown. That would be a lot more balanced than having it deal dmg through shields
  • CP5
    CP5
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    Sithisvoid wrote: »
    I think the set is a good idea but needs to be on par with the other damage in cyrodiil. If nothing else can instagib neither should shield breaker. Maybe it should drop shields and keep them unable to reapply them for 5 seconds with that 5 seconds as a cooldown. That would be a lot more balanced than having it deal dmg through shields

    Wasn't thinking of a set that could block shield application but I love that idea, since one shield breaker could block one person's shields but only if they maintained it. I was also thinking of a set that could apply a dot to the shield and would remain until all the shields on the target were down, and its shield damage would slowly build until the shield became unsustainable. But something other than the shield bypasser we have now would be worth looking at.
  • lifefrombelowb14_ESO
    Sithisvoid wrote: »
    I think the set is a good idea but needs to be on par with the other damage in cyrodiil. If nothing else can instagib neither should shield breaker. Maybe it should drop shields and keep them unable to reapply them for 5 seconds with that 5 seconds as a cooldown. That would be a lot more balanced than having it deal dmg through shields

    Or instead of irresistible damage it does % more against shields. You know, breaking shields instead of ignoring them.
  • danno8
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    Sithisvoid wrote: »
    I think the set is a good idea but needs to be on par with the other damage in cyrodiil. If nothing else can instagib neither should shield breaker. Maybe it should drop shields and keep them unable to reapply them for 5 seconds with that 5 seconds as a cooldown. That would be a lot more balanced than having it deal dmg through shields

    Or instead of irresistible damage it does % more against shields. You know, breaking shields instead of ignoring them.

    I like this idea too, gonna add it to my list above.
  • killingspreeb16_ESO
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    CP5 wrote: »
    CP5 wrote: »
    Its funny, so many people only care about getting revenge on the sorcerers they so hate that they ignore how broadly this set will impact the game. But who cares if healing ward is a fast ticket to suicide, or that a dk's igneous shield can make not only the dk but those around them suffer? All we care about is getting revenge against the evil sorcerers who dare use skills to stay alive in game! Blarg.

    It's funny how every sorc try to nerf this set in to oblivion,and asking stupid thing like cloak breaker set....this set good or bad design it's the only counter to shieldstacking,roll dodge got nerfed same goes for block and as stamina NB those nerf (plus the nerf to stamina regen)are a good nerf to my defense and is not forcing a magika player to use a set to counter roll dodge/block,if they nerf shield stacking they can easily rework this set in to a new one less toxic but better overall, but i think the sorc forum will cry anyways,never try to balance our Sorcs Overlord!

    So better to negatively impact everyone who either uses one shield or is near someone who uses support shields, just so you can get some revenge, then to continue thinking of a better alternative?

    I will be more than happy if they rework this set in to a new one and nerf or change how shield stacking work,currently our Sorc Overlord are just thinking to remove this set or made it useless without add a counter to shieldstacking so they can keep tanking people in melee range and deal dmg with low risk,in 1.6 atleast if they made a mistake as stamina nb i was able to burst them down,currently the meta is not burst friendly so i can't really burst them down like in 1.6 plus the nerf to regen/rolldodge/block my defense is also lower.and remember this set is useless against every other class/build who don't relyon shield,it's more a nerf to me against some build.
  • Jaronking
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    I think they should make this a 2 piece set.It would be better for everyone. ;)

    When I say everyone I Mean everyone who isn't a unskilled Sorc.I don't care about Sorc being OP since most are to unskilled to even be a problem if you take down their shields most don't know what to do and just let you kill them.L2p and this set won't be a problem its that simple.
    Edited by Jaronking on September 6, 2015 5:05PM
  • TheBull
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    Erudition wrote: »
    Okay so i started a thread about this and got nowhere but this needs to get fixed.

    The weak players who cried about good sorcs have ruined it for all sorcs. Meanwhile good nb's dk's and temp's are having a party.

    Shield breaker is an absolute joke combined with the bolt escape nerf and the shield nerf. Good sorcs are useless this patch against that stupidly ill-conceived set.


    Eru

    Bad sorcs are useless. The ones that never learned to block. The ones that never learned to dodge. The ones that never learned to LoS.

    Out there with my friend with Shield Breaker earlier today, and this sorc just came jumping and flapping his arm for ward at us and 3 others. I thought to myself look at this idiot. He died. He'll probably post in this thread. I laughed my arse off.
  • M4YON
    M4YON
    Sorcerers put attributes into Magicka or Stamina to get the decent DPS that can combat against DKs and NBs leaving them low on health hence the shield stacking tactic which is OP and needed nerfing but this new set doesn't nerf shields it makes them non existent and completely ruins the Sorcerer class its a quick fix no thought put in at all from Zeni and when it hits consoles i will be leaving ESO.
  • CP5
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    TheBull wrote: »
    Erudition wrote: »
    Okay so i started a thread about this and got nowhere but this needs to get fixed.

    The weak players who cried about good sorcs have ruined it for all sorcs. Meanwhile good nb's dk's and temp's are having a party.

    Shield breaker is an absolute joke combined with the bolt escape nerf and the shield nerf. Good sorcs are useless this patch against that stupidly ill-conceived set.


    Eru

    Bad sorcs are useless. The ones that never learned to block. The ones that never learned to dodge. The ones that never learned to LoS.

    Out there with my friend with Shield Breaker earlier today, and this sorc just came jumping and flapping his arm for ward at us and 3 others. I thought to myself look at this idiot. He died. He'll probably post in this thread. I laughed my arse off.

    Correct me if i'm wrong, but doesn't irresistible damage also completely bypass blocking?
  • Xjcon
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    If someone rolls around with a specific build such as this, they should be effective against what ever they build to counter. Imo it's a learn to adapt and over come, build with higher health and defence stats. No more build glass cannon without some sort of counter.
    Briza Do'urdenx V16 Dunmer DK
    Jcon V16 Orc DK
    Vierna Do'urdenx V16 Bosmer NB
    Jarlaxle Baenrex V16 Dunmer NB
  • timidobserver
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    ku5h wrote: »
    Worst thing is, after all this sorc crying ZOS will actually put a 3-4 sec cooldown and make it completely useless.
    And then we are back where we were, OP sorcs running around 1vXing ppl and laughing.

    This is what will happen next week.
    Edited by timidobserver on September 6, 2015 5:12PM
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • killingspreeb16_ESO
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    Jaronking wrote: »
    I think they should make this a 2 piece set.It would be better for everyone. ;)

    When I say everyone I Mean everyone who isn't a unskilled Sorc.I don't care about Sorc being OP since most are to unskilled to even be a problem if you take down their shields most don't know what to do and just let you kill them.L2p and this set won't be a problem its that simple.

    How you dare to tell to our Sorc Overlord to L2P! Apparently according to this forum all sorc player are good,and every counter to their class should be removed since they are unfair,and everyone who complaining about sorc is a noob who need to L2P
  • olsborg
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    It either needs to get a 4 second cooldown or lower the dmg on it. Currently you get 2k dmg more often then each second, its completely bonkers.

    PC EU
    PvP only
  • starkerealm
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    eNumbra wrote: »
    Garion wrote: »
    eNumbra wrote: »
    Garion wrote: »
    NBs have - and always will be - ZOS' favourite class.

    Oh man, I haven't laughed that hard in ages.

    As a sorc I don't find it so funny :( only the bad NBs attempt to claim they aren't strong. The one's that realise just how strong they are pretend they are underpowered so they don't get nerfed!
    All the classes are strong when played properly but the notion that NBs are Zenimax's favorite?

    Were you here at release? Dragonknights. There was no conceivable way Dragonknights were allowed to make it to release without someone outright ignoring them - add to that, the fact that NBs were broken for the first 6 months.

    DK's are now nerfed to the ground, they can be strong if played by a good player, but nb's are strong when played by average players ^^ and insanely strong when played by a good player

    No, NBs are hilariously fragile when played by an average player. They can get them to hit hard, but they're made out of tissue paper.

    It takes a legitimately good NB to not get smeared by anyone that sees them, and to stay out of sight and away from players who can detect them.
  • starkerealm
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    Indeed, the Shield Breaker set is putting shields and shielded players UPSIDE DOWN:

    Shields are meant to PROTECT people from damage.
    With the Shield Breaker set, shields instead become a MAGNET for damage.

    Shields are becoming USELESS if people cannot risk using them
    because the "attracted damage" kills them faster than being naked.

    The current DAMAGE OUTPUT of the Shield Breaker set is beyond belief.
    Perhaps make it 10% of the current value, then we may have a foundation to work with.

    Alternatively, the devs could also introduce a Cloak Breaking set to break NBs as well. After all class skills are made unplayable, we all share the same fate and the can fight naked.

    Hyperbole? Hyperbole.

    There's an interesting thing here. The Shield Breaker set is flavor of the month, because it cripples the last flavor of the month (shield stacking).

    When seeing players stacking shields stops being the norm, then the set will be a lot less attractive. It'll still work as a specific counter, but if you're not dealing with shielded enemies, there won't be much point in equipping it.

    So, you're looking at a set that, 90 days from now, will take a lot of grinding, and be very effective against a small subset of players. The threat of Shield Breaker will keep some sorcs from continuing to stack, but that meta is going to get less popular, and the set will dwindle in value quickly. It will be very situational, soon enough. And then we'll have people coming on here crying about how they ground up 50k tel var stones for a set that does nothing.
  • killingspreeb16_ESO
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    olsborg wrote: »
    It either needs to get a 4 second cooldown or lower the dmg on it. Currently you get 2k dmg more often then each second, its completely bonkers.

    Sorry to say but they increased the dmg on the pts because it was useless,and it's alredy useless against a decent sorc if you don't use a bow,and it's totally useless against every other build without shield,the only fix is to nerf shield stacking and rework this set in to a new one.
  • Dracane
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    I've encountered this set a few times in the city and you are dead before you even realize what hits you.
    Because it isn't affected by the battle spirit debuff. If this gets fixed, it should be less broken.

    I'm not against a counter to shields. But I still wish they would just remove shield stacking. This noobish tactic should no longer be possible. Because those who only use 1 shield, get punished because Magicka Nightblades and Sorcerer stack shields and bring an overpowered counter set into the game.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Sithisvoid
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    eNumbra wrote: »
    Garion wrote: »
    eNumbra wrote: »
    Garion wrote: »
    NBs have - and always will be - ZOS' favourite class.

    Oh man, I haven't laughed that hard in ages.

    As a sorc I don't find it so funny :( only the bad NBs attempt to claim they aren't strong. The one's that realise just how strong they are pretend they are underpowered so they don't get nerfed!
    All the classes are strong when played properly but the notion that NBs are Zenimax's favorite?

    Were you here at release? Dragonknights. There was no conceivable way Dragonknights were allowed to make it to release without someone outright ignoring them - add to that, the fact that NBs were broken for the first 6 months.

    DK's are now nerfed to the ground, they can be strong if played by a good player, but nb's are strong when played by average players ^^ and insanely strong when played by a good player

    No, NBs are hilariously fragile when played by an average player. They can get them to hit hard, but they're made out of tissue paper.

    It takes a legitimately good NB to not get smeared by anyone that sees them, and to stay out of sight and away from players who can detect them.

    I agree completely if I make one wrong move on my stamina NB it's over for me. Not sure about my magika he's a work in progress but i think I'll have more room with him since i picked a race with good sustain(Breton) I would say I'm a pretty average player in pvp not very good yet
    Edited by Sithisvoid on September 6, 2015 5:44PM
  • hammayolettuce
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    This set basically cripples any already weak light armor build that relies on healing ward or a class shield to hold off the imminent death coming their way. How can a DK now justify using Igneous when GDB barely heals over 2k anymore and have someone do more dmg with this set than they can heal through using igneous to boost the heal?
    Snü (Magicka DK) ♥ Thnu (Stamplar) ♥ Pizza for Breakfast (Magplar) ♥ Sparklefingers (Magicka Sorc) ♥
    Bean and Cheese Burrito (Magicka DK) ♥ Snurrito (Stamplar) ♥
    DARFAL COVANT
  • CP5
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    This set basically cripples any already weak light armor build that relies on healing ward or a class shield to hold off the imminent death coming their way. How can a DK now justify using Igneous when GDB barely heals over 2k anymore and have someone do more dmg with this set than they can heal through using igneous to boost the heal?

    Let alone the fact that anyone standing near you when you use that shield are now open to be hit with the set with no way to prevent it.
  • hammayolettuce
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    CP5 wrote: »
    This set basically cripples any already weak light armor build that relies on healing ward or a class shield to hold off the imminent death coming their way. How can a DK now justify using Igneous when GDB barely heals over 2k anymore and have someone do more dmg with this set than they can heal through using igneous to boost the heal?

    Let alone the fact that anyone standing near you when you use that shield are now open to be hit with the set with no way to prevent it.

    What i don't get is every other set requires a fully charged heavy attack, even the DK execute requires that now.. why does this set get to be the only one that doesn't require that and able to pump out so much irresistible dmg?
    Snü (Magicka DK) ♥ Thnu (Stamplar) ♥ Pizza for Breakfast (Magplar) ♥ Sparklefingers (Magicka Sorc) ♥
    Bean and Cheese Burrito (Magicka DK) ♥ Snurrito (Stamplar) ♥
    DARFAL COVANT
  • starkerealm
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    CP5 wrote: »
    This set basically cripples any already weak light armor build that relies on healing ward or a class shield to hold off the imminent death coming their way. How can a DK now justify using Igneous when GDB barely heals over 2k anymore and have someone do more dmg with this set than they can heal through using igneous to boost the heal?

    Let alone the fact that anyone standing near you when you use that shield are now open to be hit with the set with no way to prevent it.

    What i don't get is every other set requires a fully charged heavy attack, even the DK execute requires that now.. why does this set get to be the only one that doesn't require that and able to pump out so much irresistible dmg?

    To make using shields much riskier.
  • CP5
    CP5
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    CP5 wrote: »
    This set basically cripples any already weak light armor build that relies on healing ward or a class shield to hold off the imminent death coming their way. How can a DK now justify using Igneous when GDB barely heals over 2k anymore and have someone do more dmg with this set than they can heal through using igneous to boost the heal?

    Let alone the fact that anyone standing near you when you use that shield are now open to be hit with the set with no way to prevent it.

    What i don't get is every other set requires a fully charged heavy attack, even the DK execute requires that now.. why does this set get to be the only one that doesn't require that and able to pump out so much irresistible dmg?

    For science.
  • Alucardo
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    Or instead of irresistible damage it does % more against shields. You know, breaking shields instead of ignoring them.

    This is a great idea. Doing additional damage to a shield would constitute more as "breaking" it. Otherwise they'll need to rename the set to Shield Ignorer to avoid confusion.
  • CaptainObvious
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    CP5 wrote: »
    What i don't get is every other set requires a fully charged heavy attack, even the DK execute requires that now.. why does this set get to be the only one that doesn't require that and able to pump out so much irresistible dmg?

    Probably because throwing everything into magicka is the default for sorcs and that should make them glass cannons. They weren't until now. Plus, please remember that sorcs aren't the only one with damage shields. Funny how we haven't heard any DK complaints, etc. Probably more balanced.

    IMO this set was introduced to provide a disadvantage to people who threw everything into magicka for the damage and shield-based health. They have critical immunity and "insta-heal" on shields that they can bring up over and over.

    If they get rid of this set or nerf it, then as penance, they should prevent break free if you have a damage shield active.
    Edited by CaptainObvious on September 6, 2015 6:19PM
    Due to a typo in the system, the area was accosted by the Daedric Prince Moar Lag Brawls.
  • VincentBlanquin
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    so "high" risk and high reward for sorcs turn into high risk and great reward for others. whats the problem?
    Irwen Vincinter - Nord - Dragonknight
    Irw´en - Bosmer - Nightblade
  • CP5
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    CP5 wrote: »
    What i don't get is every other set requires a fully charged heavy attack, even the DK execute requires that now.. why does this set get to be the only one that doesn't require that and able to pump out so much irresistible dmg?

    Probably because throwing everything into magicka is the default for sorcs and that should make them glass cannons. They weren't until now. Plus, please remember that sorcs aren't the only one with damage shields. Funny how we haven't heard any DK complaints, etc. Probably more balanced.

    IMO this set was introduced to provide a disadvantage to people who threw everything into magicka for the damage and shield-based health. They have critical immunity and "insta-heal" on shields that they can bring up over and over.

    If they get rid of this set or nerf it, then as penance, they should prevent break free if you have a damage shield active.

    1.) You broke the quote

    2.) What else is there for sorcs to do as a caster for survivability? What do they gain for stacking health if they need light armor for their spells? Health isn't worth much if you don't have the resist to protect it and shields are that alternative. What replacement survival mechanic would be alright, other classes use heals and no one cares but once a sorc uses more than one shield the gloves are off.
  • starkerealm
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    CP5 wrote: »
    CP5 wrote: »
    What i don't get is every other set requires a fully charged heavy attack, even the DK execute requires that now.. why does this set get to be the only one that doesn't require that and able to pump out so much irresistible dmg?

    Probably because throwing everything into magicka is the default for sorcs and that should make them glass cannons. They weren't until now. Plus, please remember that sorcs aren't the only one with damage shields. Funny how we haven't heard any DK complaints, etc. Probably more balanced.

    IMO this set was introduced to provide a disadvantage to people who threw everything into magicka for the damage and shield-based health. They have critical immunity and "insta-heal" on shields that they can bring up over and over.

    If they get rid of this set or nerf it, then as penance, they should prevent break free if you have a damage shield active.

    1.) You broke the quote

    2.) What else is there for sorcs to do as a caster for survivability? What do they gain for stacking health if they need light armor for their spells? Health isn't worth much if you don't have the resist to protect it and shields are that alternative. What replacement survival mechanic would be alright, other classes use heals and no one cares but once a sorc uses more than one shield the gloves are off.

    If you want survivability, build for it. Don't expect to splash build quality survivability off of a class skill on a glass build. That was always kinda weird.
    Edited by starkerealm on September 6, 2015 6:55PM
  • CP5
    CP5
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    CP5 wrote: »
    CP5 wrote: »
    What i don't get is every other set requires a fully charged heavy attack, even the DK execute requires that now.. why does this set get to be the only one that doesn't require that and able to pump out so much irresistible dmg?

    Probably because throwing everything into magicka is the default for sorcs and that should make them glass cannons. They weren't until now. Plus, please remember that sorcs aren't the only one with damage shields. Funny how we haven't heard any DK complaints, etc. Probably more balanced.

    IMO this set was introduced to provide a disadvantage to people who threw everything into magicka for the damage and shield-based health. They have critical immunity and "insta-heal" on shields that they can bring up over and over.

    If they get rid of this set or nerf it, then as penance, they should prevent break free if you have a damage shield active.

    1.) You broke the quote

    2.) What else is there for sorcs to do as a caster for survivability? What do they gain for stacking health if they need light armor for their spells? Health isn't worth much if you don't have the resist to protect it and shields are that alternative. What replacement survival mechanic would be alright, other classes use heals and no one cares but once a sorc uses more than one shield the gloves are off.

    If you want suitability, build for it. Don't expect to splash build quality survivability off of a class skill on a glass build. That was always kinda weird.

    Then how would a light armor caster survive in a game where range is little more than a time sink? Gap closers can generally bring anyone into melee range and unless you are willing to let light armor casters to deal significantly more damage to compensate I don't think ZOS will make it so that they become glass cannons just for people looking for quick kills.
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