killingspreeb16_ESO wrote: »Its funny, so many people only care about getting revenge on the sorcerers they so hate that they ignore how broadly this set will impact the game. But who cares if healing ward is a fast ticket to suicide, or that a dk's igneous shield can make not only the dk but those around them suffer? All we care about is getting revenge against the evil sorcerers who dare use skills to stay alive in game! Blarg.
It's funny how every sorc try to nerf this set in to oblivion,and asking stupid thing like cloak breaker set....this set good or bad design it's the only counter to shieldstacking,roll dodge got nerfed same goes for block and as stamina NB those nerf (plus the nerf to stamina regen)are a good nerf to my defense and is not forcing a magika player to use a set to counter roll dodge/block,if they nerf shield stacking they can easily rework this set in to a new one less toxic but better overall, but i think the sorc forum will cry anyways,never try to balance our Sorcs Overlord!
Sithisvoid wrote: »I think the set is a good idea but needs to be on par with the other damage in cyrodiil. If nothing else can instagib neither should shield breaker. Maybe it should drop shields and keep them unable to reapply them for 5 seconds with that 5 seconds as a cooldown. That would be a lot more balanced than having it deal dmg through shields
Sithisvoid wrote: »I think the set is a good idea but needs to be on par with the other damage in cyrodiil. If nothing else can instagib neither should shield breaker. Maybe it should drop shields and keep them unable to reapply them for 5 seconds with that 5 seconds as a cooldown. That would be a lot more balanced than having it deal dmg through shields
lifefrombelowb14_ESO wrote: »Sithisvoid wrote: »I think the set is a good idea but needs to be on par with the other damage in cyrodiil. If nothing else can instagib neither should shield breaker. Maybe it should drop shields and keep them unable to reapply them for 5 seconds with that 5 seconds as a cooldown. That would be a lot more balanced than having it deal dmg through shields
Or instead of irresistible damage it does % more against shields. You know, breaking shields instead of ignoring them.
killingspreeb16_ESO wrote: »Its funny, so many people only care about getting revenge on the sorcerers they so hate that they ignore how broadly this set will impact the game. But who cares if healing ward is a fast ticket to suicide, or that a dk's igneous shield can make not only the dk but those around them suffer? All we care about is getting revenge against the evil sorcerers who dare use skills to stay alive in game! Blarg.
It's funny how every sorc try to nerf this set in to oblivion,and asking stupid thing like cloak breaker set....this set good or bad design it's the only counter to shieldstacking,roll dodge got nerfed same goes for block and as stamina NB those nerf (plus the nerf to stamina regen)are a good nerf to my defense and is not forcing a magika player to use a set to counter roll dodge/block,if they nerf shield stacking they can easily rework this set in to a new one less toxic but better overall, but i think the sorc forum will cry anyways,never try to balance our Sorcs Overlord!
So better to negatively impact everyone who either uses one shield or is near someone who uses support shields, just so you can get some revenge, then to continue thinking of a better alternative?
Okay so i started a thread about this and got nowhere but this needs to get fixed.
The weak players who cried about good sorcs have ruined it for all sorcs. Meanwhile good nb's dk's and temp's are having a party.
Shield breaker is an absolute joke combined with the bolt escape nerf and the shield nerf. Good sorcs are useless this patch against that stupidly ill-conceived set.
Eru
Okay so i started a thread about this and got nowhere but this needs to get fixed.
The weak players who cried about good sorcs have ruined it for all sorcs. Meanwhile good nb's dk's and temp's are having a party.
Shield breaker is an absolute joke combined with the bolt escape nerf and the shield nerf. Good sorcs are useless this patch against that stupidly ill-conceived set.
Eru
Bad sorcs are useless. The ones that never learned to block. The ones that never learned to dodge. The ones that never learned to LoS.
Out there with my friend with Shield Breaker earlier today, and this sorc just came jumping and flapping his arm for ward at us and 3 others. I thought to myself look at this idiot. He died. He'll probably post in this thread. I laughed my arse off.
Worst thing is, after all this sorc crying ZOS will actually put a 3-4 sec cooldown and make it completely useless.
And then we are back where we were, OP sorcs running around 1vXing ppl and laughing.
I think they should make this a 2 piece set.It would be better for everyone.
When I say everyone I Mean everyone who isn't a unskilled Sorc.I don't care about Sorc being OP since most are to unskilled to even be a problem if you take down their shields most don't know what to do and just let you kill them.L2p and this set won't be a problem its that simple.
leepalmer95 wrote: »All the classes are strong when played properly but the notion that NBs are Zenimax's favorite?
As a sorc I don't find it so funnyonly the bad NBs attempt to claim they aren't strong. The one's that realise just how strong they are pretend they are underpowered so they don't get nerfed!
Were you here at release? Dragonknights. There was no conceivable way Dragonknights were allowed to make it to release without someone outright ignoring them - add to that, the fact that NBs were broken for the first 6 months.
DK's are now nerfed to the ground, they can be strong if played by a good player, but nb's are strong when played by average players ^^ and insanely strong when played by a good player
BalticBlues wrote: »Indeed, the Shield Breaker set is putting shields and shielded players UPSIDE DOWN:
Shields are meant to PROTECT people from damage.
With the Shield Breaker set, shields instead become a MAGNET for damage.
Shields are becoming USELESS if people cannot risk using them
because the "attracted damage" kills them faster than being naked.
The current DAMAGE OUTPUT of the Shield Breaker set is beyond belief.
Perhaps make it 10% of the current value, then we may have a foundation to work with.
Alternatively, the devs could also introduce a Cloak Breaking set to break NBs as well. After all class skills are made unplayable, we all share the same fate and the can fight naked.
It either needs to get a 4 second cooldown or lower the dmg on it. Currently you get 2k dmg more often then each second, its completely bonkers.
starkerealm wrote: »leepalmer95 wrote: »All the classes are strong when played properly but the notion that NBs are Zenimax's favorite?
As a sorc I don't find it so funnyonly the bad NBs attempt to claim they aren't strong. The one's that realise just how strong they are pretend they are underpowered so they don't get nerfed!
Were you here at release? Dragonknights. There was no conceivable way Dragonknights were allowed to make it to release without someone outright ignoring them - add to that, the fact that NBs were broken for the first 6 months.
DK's are now nerfed to the ground, they can be strong if played by a good player, but nb's are strong when played by average players ^^ and insanely strong when played by a good player
No, NBs are hilariously fragile when played by an average player. They can get them to hit hard, but they're made out of tissue paper.
It takes a legitimately good NB to not get smeared by anyone that sees them, and to stay out of sight and away from players who can detect them.
hammayolettuce wrote: »This set basically cripples any already weak light armor build that relies on healing ward or a class shield to hold off the imminent death coming their way. How can a DK now justify using Igneous when GDB barely heals over 2k anymore and have someone do more dmg with this set than they can heal through using igneous to boost the heal?
hammayolettuce wrote: »This set basically cripples any already weak light armor build that relies on healing ward or a class shield to hold off the imminent death coming their way. How can a DK now justify using Igneous when GDB barely heals over 2k anymore and have someone do more dmg with this set than they can heal through using igneous to boost the heal?
Let alone the fact that anyone standing near you when you use that shield are now open to be hit with the set with no way to prevent it.
hammayolettuce wrote: »hammayolettuce wrote: »This set basically cripples any already weak light armor build that relies on healing ward or a class shield to hold off the imminent death coming their way. How can a DK now justify using Igneous when GDB barely heals over 2k anymore and have someone do more dmg with this set than they can heal through using igneous to boost the heal?
Let alone the fact that anyone standing near you when you use that shield are now open to be hit with the set with no way to prevent it.
What i don't get is every other set requires a fully charged heavy attack, even the DK execute requires that now.. why does this set get to be the only one that doesn't require that and able to pump out so much irresistible dmg?
hammayolettuce wrote: »hammayolettuce wrote: »This set basically cripples any already weak light armor build that relies on healing ward or a class shield to hold off the imminent death coming their way. How can a DK now justify using Igneous when GDB barely heals over 2k anymore and have someone do more dmg with this set than they can heal through using igneous to boost the heal?
Let alone the fact that anyone standing near you when you use that shield are now open to be hit with the set with no way to prevent it.
What i don't get is every other set requires a fully charged heavy attack, even the DK execute requires that now.. why does this set get to be the only one that doesn't require that and able to pump out so much irresistible dmg?
lifefrombelowb14_ESO wrote: »Or instead of irresistible damage it does % more against shields. You know, breaking shields instead of ignoring them.
What i don't get is every other set requires a fully charged heavy attack, even the DK execute requires that now.. why does this set get to be the only one that doesn't require that and able to pump out so much irresistible dmg?
CaptainObvious wrote: »What i don't get is every other set requires a fully charged heavy attack, even the DK execute requires that now.. why does this set get to be the only one that doesn't require that and able to pump out so much irresistible dmg?
Probably because throwing everything into magicka is the default for sorcs and that should make them glass cannons. They weren't until now. Plus, please remember that sorcs aren't the only one with damage shields. Funny how we haven't heard any DK complaints, etc. Probably more balanced.
IMO this set was introduced to provide a disadvantage to people who threw everything into magicka for the damage and shield-based health. They have critical immunity and "insta-heal" on shields that they can bring up over and over.
If they get rid of this set or nerf it, then as penance, they should prevent break free if you have a damage shield active.
CaptainObvious wrote: »What i don't get is every other set requires a fully charged heavy attack, even the DK execute requires that now.. why does this set get to be the only one that doesn't require that and able to pump out so much irresistible dmg?
Probably because throwing everything into magicka is the default for sorcs and that should make them glass cannons. They weren't until now. Plus, please remember that sorcs aren't the only one with damage shields. Funny how we haven't heard any DK complaints, etc. Probably more balanced.
IMO this set was introduced to provide a disadvantage to people who threw everything into magicka for the damage and shield-based health. They have critical immunity and "insta-heal" on shields that they can bring up over and over.
If they get rid of this set or nerf it, then as penance, they should prevent break free if you have a damage shield active.
1.) You broke the quote
2.) What else is there for sorcs to do as a caster for survivability? What do they gain for stacking health if they need light armor for their spells? Health isn't worth much if you don't have the resist to protect it and shields are that alternative. What replacement survival mechanic would be alright, other classes use heals and no one cares but once a sorc uses more than one shield the gloves are off.
starkerealm wrote: »CaptainObvious wrote: »What i don't get is every other set requires a fully charged heavy attack, even the DK execute requires that now.. why does this set get to be the only one that doesn't require that and able to pump out so much irresistible dmg?
Probably because throwing everything into magicka is the default for sorcs and that should make them glass cannons. They weren't until now. Plus, please remember that sorcs aren't the only one with damage shields. Funny how we haven't heard any DK complaints, etc. Probably more balanced.
IMO this set was introduced to provide a disadvantage to people who threw everything into magicka for the damage and shield-based health. They have critical immunity and "insta-heal" on shields that they can bring up over and over.
If they get rid of this set or nerf it, then as penance, they should prevent break free if you have a damage shield active.
1.) You broke the quote
2.) What else is there for sorcs to do as a caster for survivability? What do they gain for stacking health if they need light armor for their spells? Health isn't worth much if you don't have the resist to protect it and shields are that alternative. What replacement survival mechanic would be alright, other classes use heals and no one cares but once a sorc uses more than one shield the gloves are off.
If you want suitability, build for it. Don't expect to splash build quality survivability off of a class skill on a glass build. That was always kinda weird.