So now having taken my first run at both, I have a 'simple' question for those in the know.
If IC prison vet is dps gate-locked, what is the minimum required dps per character (or however you wish to dish out the dps responsibilities amongst the group members).
Diddo IC white-gold vet.
It certainly seems like the Flesh Sculptor is dps gate-locked.
ps for this unfamiliar with the term, if i'm using it correctly (and maybe i'm not), 'dps gated' means there's a mechanic where if your group doesn't dish out X dps in Y minutes, the game is triggered to auto-wipe the whole group (like the Flesh Sculptor's adds hitting north of 100k if you don't kill them quick enough).
Thanks if anyone knows. It'll help me figure out how to configure my healer build to contribute to sufficient dps.