TheShadowScout wrote: »The only jumping nerf I noticed was jumping while in stealth... which kinda makes a lot of sense to me, when aou are sneaking, you shouldn't make any big jumps... those draw attention...
TheShadowScout wrote: »The only jumping nerf I noticed was jumping while in stealth... which kinda makes a lot of sense to me, when aou are sneaking, you shouldn't make any big jumps... those draw attention...
It is a general nerf or some messing up with with jumping in general. It is slower and the height is lower. Normal Jumping is "floaty" and horse jumps i could do before on my regular circuit fall short. I also have trouble making small jumps over stuff like the small obstacles in Spindle and other places that were not at all a problem before. If it was a nerf to only stealth I wouldn't have noticed since I don't jump in stealth that much
They're already working on this, but yes, it's terrible.
Yolokin_Swagonborn wrote: »ZOS has a knack for fixing things that don't need fixing, that no one ever asked for, and then leaving incredibly broken things that everyone is screaming about alone for months.
It's an odd talent.
Can this jumping nerf be made active only on Cyro and IC? It is really freaking annoying and this was never a damn problem until the stupid spawn points in IC.
maybe it was just made for fun though. Because we all know that not being to jump over some 30cm rock in a dungeon and getting killed is a lot of fun.
AhPook_Is_Here wrote: »Can this jumping nerf be made active only on Cyro and IC? It is really freaking annoying and this was never a damn problem until the stupid spawn points in IC.
maybe it was just made for fun though. Because we all know that not being to jump over some 30cm rock in a dungeon and getting killed is a lot of fun.
LOL this isn't Warframe; you can't bullet jump! Hero has to know his limitations.
Forestd16b14_ESO wrote: »Wow......... Players really will cry and complain about anything..... Maybe you can try to adapt to the change and maybe use invisibility potions or the goddess skill Shadow cloak that allow you to stand up while still being stealthed.
Moonshadow66 wrote: »TheShadowScout wrote: »The only jumping nerf I noticed was jumping while in stealth... which kinda makes a lot of sense to me, when aou are sneaking, you shouldn't make any big jumps... those draw attention...
It is a general nerf or some messing up with with jumping in general. It is slower and the height is lower. Normal Jumping is "floaty" and horse jumps i could do before on my regular circuit fall short. I also have trouble making small jumps over stuff like the small obstacles in Spindle and other places that were not at all a problem before. If it was a nerf to only stealth I wouldn't have noticed since I don't jump in stealth that much
I can confirm this, the jumps are ALL too low, not only in stealth (however in stealth it's WAY too low). This is extremely annoying, and not only annoying, this blocks every path where you need to jump. By foot, sneaking or not, or on the horse!
I cannot avoid enemies anymore by sneaking past them, because a pebble is in the way. That's ridiculous! Last night I tried to sneak past some skeevers in Reaper's March to let them graze in peace, but instead they ended up dead, I had no choice. Harder enemies, no way to avoid them if I would want to, I cannot even climb a pebble now in stealth, also jumping walking normal is a mess now. And jumping with a horse is pretty much useless now also.
Btw, is it possible that the player character gets stuck infront or inbetween the smallest rocks.. again? Because this issue was actually fixed some patches or updates ago. It seems it's back in the game! This also doesn't harmonize at all with that ridiculously low jumping height - get stuck, can't jump.. at least not straight ahead or right away.
This needs to be fixed ASAP!
TheShadowScout wrote: »Just finished a tour through craglorn. I did all my usual jumps, just like way before the last update... no noticable difference unless I try to jump while stealthed. I really can't say I see the issue... my NB jumps just fine.
They're already working on this, but yes, it's terrible.
Moonshadow66 wrote: »I need to add another thing about the jumping issue, since this happened way too often now and can't be an odd conincidence anymore, related to the jumping:
When I try to jump on a surface/obstacle where I would eventually need 2 jumps to get up, my character glides down in SLOWMOTION, especially when I try to jump fast, mostly twice in a row. During that odd movement, I have no control over my character, I have to let it finish gliding until I can go on lol
Has anyone else seen this slowmotion thing, too?