Thanks for the info, it was kind of what I was afraid of.
I don't understand why a game company would gate max level gear, and ways of getting to max level, behind only one type of play when you have both PVE and PVP players in the game. It makes no sense to me, and I was hoping there would be more options.
Hopefully, in future DLC, they will provide ways to level and get max level gear for all types of players. (Ways that don't involve having to buy gear instead of earning it yourself.) Based on past experience with this game, I won't hold my breath.
Thanks for the response,
S.
Allyhoo811 wrote: »Thanks for the info, it was kind of what I was afraid of.
I don't understand why a game company would gate max level gear, and ways of getting to max level, behind only one type of play when you have both PVE and PVP players in the game. It makes no sense to me, and I was hoping there would be more options.
Hopefully, in future DLC, they will provide ways to level and get max level gear for all types of players. (Ways that don't involve having to buy gear instead of earning it yourself.) Based on past experience with this game, I won't hold my breath.
Thanks for the response,
S.
The next DLC is supposed to be Orsinium and will be most likely be entirely a PvE update. I'm not particularly fond of PvP myself (mainly because I'm bad at it lol), but I try to remember that this is the first real content update PvP focused players have had since launch. Us PvE folks have already gotten Craglorn, Dragonstar Arena, several new dungeons, and the justice system. It was the PvP players turn. Personally, I don't feel Imperial City should have been a paid DLC at all. It is pretty critical to the game (being what we are supposedly all fighting for in the alliance war) and I think it should have been free to everyone, but nobody asked me lol
I totally agree that PVP players were definitely due for new content, and I know that new PVE content is set to be released. I am just hoping that in the future, new PVP and PVE content will come out in the same patch, and that we both will have ways to level and get the same quality gear without having to play in a way we don't like. This "taking turns" thing has got to be bad for the health of the game, or at least it seems that way to me. Us PVE'ers have to wait for something to do right now, and next patch, PVP'ers will have to wait. That seems like a bad way to do things. Lump it all together in one big patch to keep everyone interested in the game, instead of frustrated with the game.