Maintenance for the week of February 23:
· [COMPLETE] NA megaservers for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] EU megaservers for maintenance – February 23, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
· [COMPLETE] ESO Store and Account System for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

I know we're all still getting geared, but we need to get back to the punching!!

Recremen
Recremen
✭✭✭✭✭
✭✭✭✭✭
Let's face it, with the pop caps still low and a whole new expansive zone opened up, we need to coordinate with each other if we're going to keep the actual PvP part of this game alive. Current meta is actually to AVOID fighting for most of the folk going into PvP, and with the ability to spawn into any of the 6 zones (and thus nearly anywhere in the sewers as well), fights are few and far between. No clever PvEers are going to try to steal Tel Var stones when they know they can just farm them in relative safety by hopping to the right campaigns and using good avoidance strategies. That leaves us PvPers with a new PvP zone that seems kind of empty (fun as it is from a PvE perspective).

We can't go to a keep and coax fights out because everyone is in Imperial City. We can't fight anyone in Imperial City consistently because there are too many tools to avoid other players. AP has dropped to nearly nonexistent levels, and the violent frolic I'm used to is more like a crawl through the sun-parched desert begging for tears.

While ZOS figures out how to coax people into caring about the PvP aspect of IC, those of us who already do should be cross-faction coordinating to get fights in. Respawn times are nearly instant, so while we don't exactly have goals to fulfill like crowning emp or nabbing scrolls, we can at least have our blood at regular intervals.

So come on, there any EP or DC guilds that want to fite me 1 v one? (and by that I mean come fight my guild)
Edited by Recremen on September 5, 2015 3:12PM
Men'Do PC NA AD Khajiit
Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • Leovolao
    Leovolao
    ✭✭✭✭✭
    <3
    tea pot


    "What if my problem wasn't that I don't understand people but that I don't like them?"
  • Recremen
    Recremen
    ✭✭✭✭✭
    ✭✭✭✭✭
    Leovolao wrote: »
    <3

    NO TEA POT THIS IS NO TIME FOR LOVE, FIGHT ME

    (<3)
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • Cathexis
    Cathexis
    ✭✭✭✭✭
    The game for me has become hunting people in IC and making off with their stones
    Tome of Alteration Magic I - Reality is an Ancient Dwemer Construct: Everything You Need to Know About FPS
    https://forums.elderscrollsonline.com/en/discussion/520903/tomb-of-fps-alteration-magic-everything-you-need-to-know-about-fps

    Tome of Alteration Magic II - The Manual of the Deceiver: A Beginner's Guide to Thieving
    https://forums.elderscrollsonline.com/en/discussion/462509/tome-of-alteration-mastery-ii-the-decievers-manual-thieving-guide-for-new-characters

    Ultrawide ESO Adventure Screenshots - 7680 x 1080 Resolution
    https://forums.elderscrollsonline.com/en/discussion/505262/adventures-in-ultra-ultrawide-an-ongoing-series
  • Teargrants
    Teargrants
    ✭✭✭✭✭
    ✭✭✭✭
    I have just two words to say on the matter:

    Gated access.
    POST EQVITEM SEDET ATRA CVRA
    ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
    EP ※ Teargrants ※
    EP ※ Kissgrants ※
    DC ※ Kirsi ※
    Vehemence Council
    #JustOutOfRenderRange
    ~Teargrants YouTube~
    ┬┴┬┴┤(・_├┬┴┬┴
  • manny254
    manny254
    ✭✭✭✭✭
    ✭✭
    In my opinion the current problem is that there is no incentive for pvp within IC. PVP ing to get TV stones is honestly inefficient, and you will get more ap in cyrodiil. The pvp is simply not rewarding as grinding mobs is a more effective way of getting stones, loot, and trophies.
    - Mojican
  • Recremen
    Recremen
    ✭✭✭✭✭
    ✭✭✭✭✭
    Teargrants wrote: »
    I have just two words to say on the matter:

    Gated access.

    And that may well be one of the ways ZOS decides to incentivize PvP, who knows, but until then it's been hard to run into the guilds we used to.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • Recremen
    Recremen
    ✭✭✭✭✭
    ✭✭✭✭✭
    Cathexis wrote: »
    The game for me has become hunting people in IC and making off with their stones

    Well sure if you're a ganker that's great, the IC is actually really good for you! Those of us looking for group fights, though, are going to need to make our own bed for now.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • Recremen
    Recremen
    ✭✭✭✭✭
    ✭✭✭✭✭
    manny254 wrote: »
    In my opinion the current problem is that there is no incentive for pvp within IC. PVP ing to get TV stones is honestly inefficient, and you will get more ap in cyrodiil. The pvp is simply not rewarding as grinding mobs is a more effective way of getting stones, loot, and trophies.

    Yeah, that's the thrust of my argument. But I'm not looking to criticize or suggest new ways to incentivize PvP. There's dozens of threads for that already. I'm looking for fights. Fight me. FIght my guild. Fight my pig.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • Zheg
    Zheg
    ✭✭✭✭✭
    ✭✭✭✭
    I wouldn't mind picking a night and campaign where all of the major pvp guilds stop the IC grinding and go pvp in reg cyro. Withdrawal symptoms are imminent.
  • Recremen
    Recremen
    ✭✭✭✭✭
    ✭✭✭✭✭
    Zheg wrote: »
    I wouldn't mind picking a night and campaign where all of the major pvp guilds stop the IC grinding and go pvp in reg cyro. Withdrawal symptoms are imminent.

    Good, I like this. You got a handle I can whisper in game?
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • nothing2591
    nothing2591
    ✭✭✭
    Im gonna have to disagree that ap has dropped , made over 300k the first day of ic just by solo roaming the city on my sorc. you will get full ap if an npc kills a player so use the bosses to your advantage :P The fire boss down in the sewers is my new 2vx mate.
    VR16 nb rank 28 svampenn
  • WRX
    WRX
    ✭✭✭✭✭
    Im gonna have to disagree that ap has dropped , made over 300k the first day of ic just by solo roaming the city on my sorc. you will get full ap if an npc kills a player so use the bosses to your advantage :P The fire boss down in the sewers is my new 2vx mate.

    Consistent and important fights do not exist anymore is the big issue. And without lockouts, it is likely that we will never see the action we had in 1.6 again.

    Somewhat feels like camp nerfs 2.0.
    Decibel GM

    GLUB GLUB
  • Lucky28
    Lucky28
    ✭✭✭✭✭
    Personally. i'm just not enjoying Cyrodiil PvP all that much. takes too long to kill an enemy player (sometimes two players simply can't kill each other) with the PvP buffs no longer applying in PvE i have less reason to actually put in the effort to make sure my alliance is doing well on my home server.

    Used to be i could PvP in cyrodiil for hours, now 20 minutes and i'm bored. Probably just going to wait for the next patch before i get serious about PvP again.
    Invictus
  • Master_Kas
    Master_Kas
    ✭✭✭✭✭
    ✭✭
    Lucky28 wrote: »
    Used to be i could PvP in cyrodiil for hours, now 20 minutes and i'm bored. Probably just going to wait for the next patch before i get serious about PvP again.

    Same here. On top of that Cyrodiil outside IC/sewers is a wasteland.

    Since I prefer cyrodiil pvp, I play less and less everytime oO
    EU | PC
  • Recremen
    Recremen
    ✭✭✭✭✭
    ✭✭✭✭✭
    WRX wrote: »
    Im gonna have to disagree that ap has dropped , made over 300k the first day of ic just by solo roaming the city on my sorc. you will get full ap if an npc kills a player so use the bosses to your advantage :P The fire boss down in the sewers is my new 2vx mate.

    Consistent and important fights do not exist anymore is the big issue. And without lockouts, it is likely that we will never see the action we had in 1.6 again.

    Somewhat feels like camp nerfs 2.0.

    This is the thing. Gankers and solo players were never starved for AP and I'm totally fine with/encourage that. IC is like gank heaven and I know they're having loads of fun. But all the people doing group fights can't just become gankers like it were some FOTM playstyle, there'd be nobody left to gank, just a bunch of invisible death machines roaming around praying for a PvE nub who hasn't figured out Wayrest Sewers is the real grind spot.

    IC has a lot of potential for, if nothing else, endless waves of violence, but there's no overarching goal, no ability to do anything of substance to coax fights, so we can't even have endless waves of violence. In the meantime, if the main PvP guilds want to get together and at least decide on some nights/campaigns to duke it out for a few hours, we can keep from burning out on the PvE grind while ZOS decides how to make it work long-term.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • WRX
    WRX
    ✭✭✭✭✭
    Recremen wrote: »
    WRX wrote: »
    Im gonna have to disagree that ap has dropped , made over 300k the first day of ic just by solo roaming the city on my sorc. you will get full ap if an npc kills a player so use the bosses to your advantage :P The fire boss down in the sewers is my new 2vx mate.

    Consistent and important fights do not exist anymore is the big issue. And without lockouts, it is likely that we will never see the action we had in 1.6 again.

    Somewhat feels like camp nerfs 2.0.

    This is the thing. Gankers and solo players were never starved for AP and I'm totally fine with/encourage that. IC is like gank heaven and I know they're having loads of fun. But all the people doing group fights can't just become gankers like it were some FOTM playstyle, there'd be nobody left to gank, just a bunch of invisible death machines roaming around praying for a PvE nub who hasn't figured out Wayrest Sewers is the real grind spot.

    IC has a lot of potential for, if nothing else, endless waves of violence, but there's no overarching goal, no ability to do anything of substance to coax fights, so we can't even have endless waves of violence. In the meantime, if the main PvP guilds want to get together and at least decide on some nights/campaigns to duke it out for a few hours, we can keep from burning out on the PvE grind while ZOS decides how to make it work long-term.

    I am all for this.

    But Men'do, the wise and infamous cat, conquerer of milk and scratch posts alike, please add something into your sig so people all across nirn know who they are talking to <3

    If this interferes with your other endeavors then ignore me haha
    Edited by WRX on September 5, 2015 6:54AM
    Decibel GM

    GLUB GLUB
  • Poxheart
    Poxheart
    ✭✭✭✭✭
    Recremen wrote: »
    WRX wrote: »
    Im gonna have to disagree that ap has dropped , made over 300k the first day of ic just by solo roaming the city on my sorc. you will get full ap if an npc kills a player so use the bosses to your advantage :P The fire boss down in the sewers is my new 2vx mate.

    Consistent and important fights do not exist anymore is the big issue. And without lockouts, it is likely that we will never see the action we had in 1.6 again.

    Somewhat feels like camp nerfs 2.0.

    This is the thing. Gankers and solo players were never starved for AP and I'm totally fine with/encourage that. IC is like ZERG heaven and I know they're having loads of fun.

    Correction based on my observations having stepped into the IC for the first time last night.
    Unsubbed and no longer playing, but still checking the Alliance War forum for the lulz.

    Pox Dragon Knight
    Poxheart Nightblade
    The Murder Hobo Dragon Knight - Blackwater Blade
    Knights of the WhiteWolf
  • danno8
    danno8
    ✭✭✭✭✭
    ✭✭✭✭✭
    If you didn't lose 80% of your stones if you get killed by a player, people wouldn't be trying to avoid each other so much. They probably wouldn't try to avoid each other at all.

    I think the penalty makes it more intense, but if you want to farm stones for new gear (which everyone does at this point) farming mobs in a circle in the sewers near your alliance base is the best bet unfortunately.
  • BossTuggles
    BossTuggles
    ✭✭✭
    PvP is by FAR the best way to get TV stones. In roughly 15hrs ish of PvP in IC I have 1 and a half v16 purple sets and I have had enough Trophies to open 3 vaults. The issue is walking around in GIANT groups rather than small groups of 4 or so. And also for those people who are used to PvP'ing in this game there are SOOOOO many PvE'ers right now in IC that will do all that TV stone farming for you. I think the new IC content is great the only thing I would change would be the Respawning in Districts and of course the Load Screens.

    TLDR find 3 or 4 people who you know can handle themselves and roam the sewers and crush all of these people who stand in a group and spam healing springs. Sooooo many choke points that their numbers mean nothing. Go 300 on them.
    Edited by BossTuggles on September 5, 2015 2:24PM
    Like a Boss!
  • danno8
    danno8
    ✭✭✭✭✭
    ✭✭✭✭✭
    PvP is by FAR the best way to get TV stones. In roughly 15hrs ish of PvP in IC I have 1 and a half v16 purple sets and I have had enough Trophies to open 3 vaults. The issue is walking around in GIANT groups rather than small groups of 4 or so. And also for those people who are used to PvP'ing in this game there are SOOOOO many PvE'ers right now in IC that will do all that TV stone farming for you. I think the new IC content is great the only thing I would change would be the Respawning in Districts and of course the Load Screens.

    TLDR find 3 or 4 people who you know can handle themselves and roam the sewers and crush all of these people who stand in a group and spam healing springs. Sooooo many choke points that their numbers mean nothing. Go 300 on them.

    If you have enough trophies to open 3 vaults then you have done a whole lot of PvE also. Just sayin'.
  • Poxheart
    Poxheart
    ✭✭✭✭✭
    It's difficult NOT to PvE in that zone. There are mobs everywhere and even using single target skills you are going to hit mobs because of they get in the way.
    Unsubbed and no longer playing, but still checking the Alliance War forum for the lulz.

    Pox Dragon Knight
    Poxheart Nightblade
    The Murder Hobo Dragon Knight - Blackwater Blade
    Knights of the WhiteWolf
  • Recremen
    Recremen
    ✭✭✭✭✭
    ✭✭✭✭✭
    Poxheart wrote: »
    Recremen wrote: »
    WRX wrote: »
    Im gonna have to disagree that ap has dropped , made over 300k the first day of ic just by solo roaming the city on my sorc. you will get full ap if an npc kills a player so use the bosses to your advantage :P The fire boss down in the sewers is my new 2vx mate.

    Consistent and important fights do not exist anymore is the big issue. And without lockouts, it is likely that we will never see the action we had in 1.6 again.

    Somewhat feels like camp nerfs 2.0.

    This is the thing. Gankers and solo players were never starved for AP and I'm totally fine with/encourage that. IC is like ZERG heaven and I know they're having loads of fun.

    Correction based on my observations having stepped into the IC for the first time last night.

    There are definitely zergs running around, you're not wrong there, but many mechanics in the IC actually discourage zerging from a rewards perspective. If I recall the details correctly, only the top 10 contributors get rewards from a kill, or at the very least they get the lions share, meaning many in your large zerg group will be begging for scraps by the end of the night. And all a ganker has to do is wait for someone's health to drop from a PvE fight to hit them from range and go invisible again, nabbing stones and keeping all their escape options open, as grand illustrious gankmunster @nothing2591 has pointed out!

    Switching the focus from zergs to group fighting for a moment, groups have some tools in place to seek rewarding gameplay, but a lot going against them. In overworld Cyro, you can see where fighting is happening easily, and you have every reason to go seek it out. That's where you'll get meat for your player kill quests, that's where the AP is, that's where the fights are, and if you're not in Cyro for the fights then what are you there for? You are there for skyshards and delve bosses. And that's fine, but that's a one-time thing, the continued purpose of Cyro is for combat.

    In IC, however, you can't get back to the bounty boards to turn in quests, and because gear progression is tied unavoidably to the new zone, there's a huge influx of purely PvE players that are trying to avoid you at all costs, and they have the tools to do so. The only problem I have with that is that it's taking pop away from the fighting folk of Cyro, so if your guild has locked into one campaign expecting fights only for it to be filled mostly with PvE folk, you're all gonna have a bad time.

    So back to the point of this post, until ZOS figures out a way to address those issues, it's up to us PvPers to coordinate with each other to get fights in. So grab your guild and fight me. Fight my guild. Fight my pig.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • BossTuggles
    BossTuggles
    ✭✭✭
    killing mobs while running around in the sewers looking for people, if you consider that PvE then yes I am the PvE master than.
    Like a Boss!
  • Recremen
    Recremen
    ✭✭✭✭✭
    ✭✭✭✭✭
    PvP is by FAR the best way to get TV stones. In roughly 15hrs ish of PvP in IC I have 1 and a half v16 purple sets and I have had enough Trophies to open 3 vaults. The issue is walking around in GIANT groups rather than small groups of 4 or so. And also for those people who are used to PvP'ing in this game there are SOOOOO many PvE'ers right now in IC that will do all that TV stone farming for you. I think the new IC content is great the only thing I would change would be the Respawning in Districts and of course the Load Screens.

    TLDR find 3 or 4 people who you know can handle themselves and roam the sewers and crush all of these people who stand in a group and spam healing springs. Sooooo many choke points that their numbers mean nothing. Go 300 on them.

    Doing PvP for Tel Var Stones is (mostly, minus multiplier bonuses) subject to zero-sum economic problems. You're getting a lot now because there are comparatively few PvPers looking to get TV stones from other players. The more PvPers looking for stones in this manner, the less there will be for you. I find this entirely unconcerning because the TV stone system isn't the issue, or even an issue for me. It seems to work just fine. All I'm concerned about is fighting other PvPers, and the TV Stone system neither helps nor harms that goal on its own.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • Psilent
    Psilent
    ✭✭✭✭✭
    Teargrants wrote: »
    I have just two words to say on the matter:

    Gated access.

    Did Zenimax ever state why they got rid of gated access and claimable districts? These two things alone would make IC much better!

  • Zheg
    Zheg
    ✭✭✭✭✭
    ✭✭✭✭
    Psilent wrote: »
    Teargrants wrote: »
    I have just two words to say on the matter:

    Gated access.

    Did Zenimax ever state why they got rid of gated access and claimable districts? These two things alone would make IC much better!

    I think the biggest reason is because IC has to be paid for, and they can barely deal with the problems they currently have much less a huge portion of the playerbase complaining about paying for DLC that they then can't access because their alliance is weaksauce on their particular campaign. If they had released IC back when the game was subscription only like they kept making us believe it would, they would be in an easier position to gate the access. They were either in over their heads, had bad project management, or the more nefarious theory - they delayed the content so they could charge for it.
  • bosmern_ESO
    bosmern_ESO
    ✭✭✭✭✭
    Poxheart wrote: »
    It's difficult NOT to PvE in that zone. There are mobs everywhere and even using single target skills you are going to hit mobs because of they get in the way.

    100% ^ this

    In the districts I think there has been only 1 fight I've had where npcs didnt come and kill my enemy or me, i don't really call that pvp when a NPC is sitting there hitting us for 7-10k damage every light attack.
    ~Thallen~
  • Etaniel
    Etaniel
    ✭✭✭✭✭
    ✭✭
    Decrease number of campaigns, increase pop caps, add gated access, make districts capturable, and make insta respawn in the district only possible if you have it captured and the flag isn't under attack, add defense ticks to capturable IC objectives.
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Recremen
    Recremen
    ✭✭✭✭✭
    ✭✭✭✭✭
    Poxheart wrote: »
    It's difficult NOT to PvE in that zone. There are mobs everywhere and even using single target skills you are going to hit mobs because of they get in the way.

    100% ^ this

    In the districts I think there has been only 1 fight I've had where npcs didnt come and kill my enemy or me, i don't really call that pvp when a NPC is sitting there hitting us for 7-10k damage every light attack.

    I like having some Hostile-To-All NPC's around to spice things up in contrast to overworld Cyro, but yeah the 7-10k light attacks are gross when you're trying to fight other people, never mind the superpowered sweepers roaming the area who take you out in two ticks of their AOE even if you have loads of points in health, spell resistance, etc. It feels like they were expecting large zergs to be duking it out with purges running constantly while Molag Bal has his fist tickling your tonsils and both the other factions are in the same boat. But with pop caps as they are, with a huge number of PvEers taking up population and trying to avoid fights, and with no PvP goals to help coax out the fighting spirit in others, it's a little difficult.

    The most PvP I've seen was Zazeer running around in the Arena last night with a giant group, and I think they were fighting a giant blue group or something, or maybe just a few blue puggles trying to do the quest there. Even that looked like it was short lived, nothing like the constant fighting I was hoping for in the IC.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • Recremen
    Recremen
    ✭✭✭✭✭
    ✭✭✭✭✭
    Etaniel wrote: »
    Decrease number of campaigns, increase pop caps, add gated access, make districts capturable, and make insta respawn in the district only possible if you have it captured and the flag isn't under attack, add defense ticks to capturable IC objectives.

    All good suggestions, but I was hoping to coordinate some fights until such time as ZOS implements something. I'd ask you to fight me, fight my guild, fight my pig, but it looks like you're on EU servers. :-(
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
Sign In or Register to comment.