Since the DC zergs were busy capping the map and crowning emp, everyone else was in the city, so NO LAG at all.Hello all, I was running in IC last night and was wondering if there were any really big battles that occured at a keep or gate. If so, how was the lag there, was it still an issue and game breaking as usual? We didn't encounter any lag while in IC last night and I was very impressed with that.
What I'm looking for is say 50v50 at a keep where you stack on flags. Are people actually dying in those fights or are they worse than ever with the damage reduction?
Thanks!
Lord_Draevan wrote: »What PvP :P
Everyone was in the City. I didn't see a single keep change hands between 4pm and 10pm EST. I saw Fort Ash flag once, but I'm guessing it was just one guy since it unflaged shortly after.
Lord_Draevan wrote: »Well long story short, there was no large scale PvP and I don't expect there to be for a few days while everyone's grinding in the city.
PainfulFAFA wrote: »Since the DC zergs were busy capping the map and crowning emp, everyone else was in the city, so NO LAG at all.Hello all, I was running in IC last night and was wondering if there were any really big battles that occured at a keep or gate. If so, how was the lag there, was it still an issue and game breaking as usual? We didn't encounter any lag while in IC last night and I was very impressed with that.
What I'm looking for is say 50v50 at a keep where you stack on flags. Are people actually dying in those fights or are they worse than ever with the damage reduction?
Thanks!
PainfulFAFA wrote: »Since the DC zergs were busy capping the map and crowning emp, everyone else was in the city, so NO LAG at all.Hello all, I was running in IC last night and was wondering if there were any really big battles that occured at a keep or gate. If so, how was the lag there, was it still an issue and game breaking as usual? We didn't encounter any lag while in IC last night and I was very impressed with that.
What I'm looking for is say 50v50 at a keep where you stack on flags. Are people actually dying in those fights or are they worse than ever with the damage reduction?
Thanks!
So no lag because they had no one to fight.....
asneakybanana wrote: »There was no lag in terms of what we're used to. At one point we ran into a 50 man DC group with probably 20 allies and there wasn't any ping lag but there was terrible fps lag. Went down to under 5 fps when in 1.6 in even the laggiest of lag fights I would never drop below 20. But at least we could attack and didn't need to see what we were doing since we were just trying to funnel the zerg.