I can respect that thinking. With just one question.
Which company that used to make RPG's that then decided to include MMO type options then produced another non MMO RPG?
Savodral_Maryralu wrote: »I love this game but I will 100% be excited to play another elderscrolls game. I enjoy the absolute depth in this game and I'm still astonished by the amount of quests in this.
The single player game will always have a huge market.
I can respect that thinking. With just one question.
Which company that used to make RPG's that then decided to include MMO type options then produced another non MMO RPG?
I can respect that thinking. With just one question.
Which company that used to make RPG's that then decided to include MMO type options then produced another non MMO RPG?
I can respect that thinking. With just one question.
Which company that used to make RPG's that then decided to include MMO type options then produced another non MMO RPG?
Well. I wil say this..
Bethesda Game Studios makes the Elder Scrolls RPGs like Skyrim.
Zenimax Online Studios makes THE Elder Scrolls MMO.
Bethesda Softworks is the umbrella parent company
So the question does not apply.
Its like saying that because GM makes Chevys, they have to stop producing GMCs and Cadillacs. You are comparing apples to bananas because they came from the same store.
Personally, when some asdf hat comes in and clears all the mobs in front of me, I just /sitchair where I am and wait or /lute and listen to some music, keeping an eye out for respawns behind me. Respawns are usually pretty fast and that prevents the problem you described.
I can respect that thinking. With just one question.
Which company that used to make RPG's that then decided to include MMO type options then produced another non MMO RPG?
I can respect that thinking. With just one question.
Which company that used to make RPG's that then decided to include MMO type options then produced another non MMO RPG?
This isn't like where Blizzard decided to focus on WoW rather than make more Warcraft games.
Bethesda branch will still be making single player TES RPG's. This is its own thing. I wish people could separate the two things from each other because name is the only thing they share.
I am making an assumption that it is the reason why they used the name in the first place
Of course, it's only an assumption so I could be completely wrong in thinking the franchise was used to help the game sales
I can respect that thinking. With just one question.
Which company that used to make RPG's that then decided to include MMO type options then produced another non MMO RPG?
I can't count any. I understand what you mean, people hate me when I talk about the stuff that this game lacks, but the truth is if all these details were in this game, designed better, or done by people who are actually capable to do the job right. This game would kill the other mmorpgs. They didn't take mmorpgs RPG part seriously and now eso is yet another mediocre mmo.
This is not what I say, go read the steam user reviews. Youtube videos, comments etc.
@ColoursYouHave that's the point. "but it requires the game itself being good to keep those Elder Scrolls fans invested" you said.
They say skyrim isn't the best tes game when it comes to story telling or isn't a game that has many rpg elements. But it's always a great joy to watch when 2 guys that never played any tes games other than skyrim, never really interested in rpgs, start debating their dissimilar skyrim experiences, how did they achieved this and that, the way they finished the quests, paths they choose etc. you can't really interrupt them.
This is what eso lacks. In eso, questing, exploring, itemization even pvp is on a pre defined path that you have to follow. And the worst thing is that path ends where it begins.
dodgehopper_ESO wrote: »In many ways I wish delves had the option of being instanced or open. That way if you want to bump into random other players you can, which is a good way to meet new people. Alternately, if instancing were allowed, they could also scale things like dungeons so players of level X could actually team with Y. One thing I miss in this game is the features like sidekicking from city of heroes or star trek online.
ColoursYouHave wrote: »
I am making an assumption that it is the reason why they used the name in the first place
Of course, it's only an assumption so I could be completely wrong in thinking the franchise was used to help the game sales
FWIW, the only reason I got the game was because it was set in the Elder Scrolls universe. I've tried several different MMOs, but could never remain interested long enough to get hooked. I've been a TES fan for a long time though....
There are, however. those that came in and saved my ass from a boss. Only to get that that achievement and exp. If they had not rolled in at that time, I'd be dust in a ruin.
- All out thank you to those that dropped in at that time!
RizaHawkeye wrote: »There are, however. those that came in and saved my ass from a boss. Only to get that that achievement and exp. If they had not rolled in at that time, I'd be dust in a ruin.
- All out thank you to those that dropped in at that time!
I could say that, too. Thanks.
Funny thing, though, today. I rereolled a new character and was in a starter zone, running a dungeon. On my screen I saw someone battling a mob and I just went past them, moving to the next mob. Suddenly, my chat starts vomiting these ALL CAP messages from the person I ran past, calling me names and asking why I didn't jump in and prevent him/her from dying.
I explained people get frustrated when I kill their mobs. And, frankly, I wasn't paying attention to him/her. But funny, that's never happened to me before.
Bethesda Game Studios makes the Elder Scrolls RPGs like Skyrim.
Zenimax Online Studios makes THE Elder Scrolls MMO.
Bethesda Softworks is the umbrella parent company