Justice31st wrote: »You guys just wont let up will you?
I have been playing games since childhood. My skill and experience as a player is probably considerably greater than most people because I am also a musician which gives me great timing.
When I say casual gamer, you seem to think lazy and uninterested gamer. I am only refering to the tine I can actually play. Your argument, @starkerealm is so totally flawed it isn't even funny. If hardcores are already so much better than me at playing games, which I assure you mate they are not, then why would they need any added advantage?
And no @TheBull , I don't see myself as ever kicking ass...because I want th other guy to put up a good fight. There is no honour in fighting a weaker opponent. But on the same note, I would like to have an equal footing.
Lets just agree to disagree like adults. You can do that can't you?
So you are saying since you played Ultima online like me and FPS games such as Wolfenstein 3D, and rolled with the dz clan in Quake 2 online you have set of particular skills than puts you beyond the rest when it comes to gaming experience? So it must be the champion points that gives the distinct disadvantages, not the individual required skillz?
Justice31st wrote: »You guys just wont let up will you?
I have been playing games since childhood. My skill and experience as a player is probably considerably greater than most people because I am also a musician which gives me great timing.
When I say casual gamer, you seem to think lazy and uninterested gamer. I am only refering to the tine I can actually play. Your argument, @starkerealm is so totally flawed it isn't even funny. If hardcores are already so much better than me at playing games, which I assure you mate they are not, then why would they need any added advantage?
And no @TheBull , I don't see myself as ever kicking ass...because I want th other guy to put up a good fight. There is no honour in fighting a weaker opponent. But on the same note, I would like to have an equal footing.
Lets just agree to disagree like adults. You can do that can't you?
So you are saying since you played Ultima online like me and FPS games such as Wolfenstein 3D, and rolled with the dz clan in Quake 2 online you have set of particular skills than puts you beyond the rest when it comes to gaming experience? So it must be the champion points that gives the distinct disadvantages, not the individual required skillz?
Justice31st wrote: »You guys just wont let up will you?
I have been playing games since childhood. My skill and experience as a player is probably considerably greater than most people because I am also a musician which gives me great timing.
When I say casual gamer, you seem to think lazy and uninterested gamer. I am only refering to the tine I can actually play. Your argument, @starkerealm is so totally flawed it isn't even funny. If hardcores are already so much better than me at playing games, which I assure you mate they are not, then why would they need any added advantage?
And no @TheBull , I don't see myself as ever kicking ass...because I want th other guy to put up a good fight. There is no honour in fighting a weaker opponent. But on the same note, I would like to have an equal footing.
Lets just agree to disagree like adults. You can do that can't you?
So you are saying since you played Ultima online like me and FPS games such as Wolfenstein 3D, and rolled with the dz clan in Quake 2 online you have set of particular skills than puts you beyond the rest when it comes to gaming experience? So it must be the champion points that gives the distinct disadvantages, not the individual required skillz?
Not at all. Because I never played Ultima Online. But I have played ESO for seven months or so pretty solid and honestly...ita not rocket science.
starkerealm wrote: »Justice31st wrote: »You guys just wont let up will you?
I have been playing games since childhood. My skill and experience as a player is probably considerably greater than most people because I am also a musician which gives me great timing.
When I say casual gamer, you seem to think lazy and uninterested gamer. I am only refering to the tine I can actually play. Your argument, @starkerealm is so totally flawed it isn't even funny. If hardcores are already so much better than me at playing games, which I assure you mate they are not, then why would they need any added advantage?
And no @TheBull , I don't see myself as ever kicking ass...because I want th other guy to put up a good fight. There is no honour in fighting a weaker opponent. But on the same note, I would like to have an equal footing.
Lets just agree to disagree like adults. You can do that can't you?
So you are saying since you played Ultima online like me and FPS games such as Wolfenstein 3D, and rolled with the dz clan in Quake 2 online you have set of particular skills than puts you beyond the rest when it comes to gaming experience? So it must be the champion points that gives the distinct disadvantages, not the individual required skillz?
Not at all. Because I never played Ultima Online. But I have played ESO for seven months or so pretty solid and honestly...ita not rocket science.
For PvE that's probably good enough. For PvP, you're in the range where you can deal with someone who's been doing PvP for about seven months (if all of that time was in Cyrodiil), if you're wanting to go up against someone who's been doing PvP from day one, and lived through the Batswarm Emperors, then you're less experienced then they are, and that's a distinct disadvantage that a few hundred CP won't overcome.
starkerealm wrote: »Justice31st wrote: »You guys just wont let up will you?
I have been playing games since childhood. My skill and experience as a player is probably considerably greater than most people because I am also a musician which gives me great timing.
When I say casual gamer, you seem to think lazy and uninterested gamer. I am only refering to the tine I can actually play. Your argument, @starkerealm is so totally flawed it isn't even funny. If hardcores are already so much better than me at playing games, which I assure you mate they are not, then why would they need any added advantage?
And no @TheBull , I don't see myself as ever kicking ass...because I want th other guy to put up a good fight. There is no honour in fighting a weaker opponent. But on the same note, I would like to have an equal footing.
Lets just agree to disagree like adults. You can do that can't you?
So you are saying since you played Ultima online like me and FPS games such as Wolfenstein 3D, and rolled with the dz clan in Quake 2 online you have set of particular skills than puts you beyond the rest when it comes to gaming experience? So it must be the champion points that gives the distinct disadvantages, not the individual required skillz?
Not at all. Because I never played Ultima Online. But I have played ESO for seven months or so pretty solid and honestly...ita not rocket science.
For PvE that's probably good enough. For PvP, you're in the range where you can deal with someone who's been doing PvP for about seven months (if all of that time was in Cyrodiil), if you're wanting to go up against someone who's been doing PvP from day one, and lived through the Batswarm Emperors, then you're less experienced then they are, and that's a distinct disadvantage that a few hundred CP won't overcome.
It's been fun, dude.... But this is just going nowhere.
The point is cp's do create power gaps, no matter what you say. The solution is in the works. I have no problem with taking on more "experienced" pvpers. If you think I can't learn to play in a very short time, especially given the multitude of very good player guides out there, then you clearly don't know me very well.
Clearly you can't agree to disagree like an adult, but I can. Now stop giving me a hard time. I simply don't agree with your statements either about the impact of cp's or my lack of ability. There's really nothing more to discuss here.
starkerealm wrote: »starkerealm wrote: »Justice31st wrote: »You guys just wont let up will you?
I have been playing games since childhood. My skill and experience as a player is probably considerably greater than most people because I am also a musician which gives me great timing.
When I say casual gamer, you seem to think lazy and uninterested gamer. I am only refering to the tine I can actually play. Your argument, @starkerealm is so totally flawed it isn't even funny. If hardcores are already so much better than me at playing games, which I assure you mate they are not, then why would they need any added advantage?
And no @TheBull , I don't see myself as ever kicking ass...because I want th other guy to put up a good fight. There is no honour in fighting a weaker opponent. But on the same note, I would like to have an equal footing.
Lets just agree to disagree like adults. You can do that can't you?
So you are saying since you played Ultima online like me and FPS games such as Wolfenstein 3D, and rolled with the dz clan in Quake 2 online you have set of particular skills than puts you beyond the rest when it comes to gaming experience? So it must be the champion points that gives the distinct disadvantages, not the individual required skillz?
Not at all. Because I never played Ultima Online. But I have played ESO for seven months or so pretty solid and honestly...ita not rocket science.
For PvE that's probably good enough. For PvP, you're in the range where you can deal with someone who's been doing PvP for about seven months (if all of that time was in Cyrodiil), if you're wanting to go up against someone who's been doing PvP from day one, and lived through the Batswarm Emperors, then you're less experienced then they are, and that's a distinct disadvantage that a few hundred CP won't overcome.
It's been fun, dude.... But this is just going nowhere.
The point is cp's do create power gaps, no matter what you say. The solution is in the works. I have no problem with taking on more "experienced" pvpers. If you think I can't learn to play in a very short time, especially given the multitude of very good player guides out there, then you clearly don't know me very well.
Clearly you can't agree to disagree like an adult, but I can. Now stop giving me a hard time. I simply don't agree with your statements either about the impact of cp's or my lack of ability. There's really nothing more to discuss here.
So you feel you're innately able to become more skilled at someone than anyone else... Unless they have CP, and then it's insurmountable. Because reading a guide is exactly as valuable as practice.
Right. Yeah. Have fun with that. I can tell you now, the non-CP campaigns will not solve anything.
starkerealm wrote: »Um...the population, my clever friend, in IC is based on your campaign pop. So I would go to IC and get them the same as anyone else. The power level of V16 is not a shifting target like the average cp score so I would get there in the end and in a fairly reasonable time. Cp points shift the goals constantly and are IMPOSSIBLE for me to close the gap at a reasonable rate.
That's actually where you're completely wrong. Ever actually look at the CP systems? I mean, have you unlocked them yet?
If you have, you might have noticed something, but not realized the full implication. When you take your first point in, say, Thaumaturgy, that's +1% damage to all magicka based attacks (basically).
So, each star goes to 100 points, but, Thaumaturgy only increases to +25%.
Now, if you're asking yourself, "how does that work," the answer is fairly simple. Diminishing returns. You first 10 points in a star will give you roughly 20% of it's final value. (This doesn't hold exactly true, the +13% stars will give you 4% at 10 points, but the basic idea is sound.)
So, if you've got 10 points in Thaumaturgy, you're getting +5% to your magicka damage, but what about someone with 20 points? They're only getting about 8.4% up. Twice your rank in that star, but they're nowhere near twice as powerful. At 30 (so, three times your rank) and they've finally doubled your current stat, at around 10.8% (again, if I'm remembering that number right. 30 points might actually be 11.2% on that star.)
There are diminishing returns. They might not be as steep as I'd like. But it does mean, once you've hit around 300cp, you're going to have "most" of what the system has unlocked for you. It's not really a sliding scale beyond that, it's grinding for minute improvements that you couldn't identify without studying your character sheet closely.
Hell, I'm already at the point where I need to type in stat value on my laptop, apply the CP, and then double check to see if the change was even noticeable, and I'm not a CP grinder.
Really at 90 you're well on your way. 300 is if you want to do everything on the list, basically.
Now, it is there to grind out forever, but that's the point. If you're a CR90, you're not dying to a CR200 because their champion points are so much more powerful, that one comes down to the player's skill.Next pointless question? And here's one from me...what exactly are trying to prove here? You are not helping anyone....or is this one of those hilarious troll posts?
That should be obvious. You're imagining the Champion System is way more awesome than it actually is.
Also, in case you missed it, the V16 gear was actually designed to be a long, arduous grind. As in, that's the intention. You can say, "well, the community is creative," and that's true. But, at the same time, getting V16 gear will be a considerable time investment.
And, here's the kicker. The raw stat advantages from being in V16 gear (gold, in a coherent set) will be greater than the first ~90cp you earn.
Beyond that, as a casual player you will always be at a severe disadvantage to a hardcore players. Even if those players are on an alt account and can't bring their CP and other tangible advantages with them, they still have a better grasp of the game, and more practice.
You can say you'll get organized, and roll together, but you'll still be inexperience as players when dealing with live opponents. And in PvP that (along with a lot of hard core crunching we don't get to see on the forums) is what governs the victors.
And, for what it's worth, normal Tel Var gain rates are tuned to be about 1k per hour. Which makes those PvP sourced V16 sets look like a lot more work. At least to me. So, in saying, "well, I'll just go into the IC and grind for a bit" you're actually talking about grinding times that are roughly equivalent with getting 120 CR. With the added bonus that Tel Var progression can actually be taken from you by an opponent.
I have heard all this before. I still don't see any point to what your saying here. The champion point system creates insurmountable gaps for a lot of people. The cp free campaigns are already in the works. This is an entirely pointless conversation. But please...do continue. The insistance of guys like you that cp's don't make any difference amuses me to no end.
starkerealm wrote: »starkerealm wrote: »Justice31st wrote: »You guys just wont let up will you?
I have been playing games since childhood. My skill and experience as a player is probably considerably greater than most people because I am also a musician which gives me great timing.
When I say casual gamer, you seem to think lazy and uninterested gamer. I am only refering to the tine I can actually play. Your argument, @starkerealm is so totally flawed it isn't even funny. If hardcores are already so much better than me at playing games, which I assure you mate they are not, then why would they need any added advantage?
And no @TheBull , I don't see myself as ever kicking ass...because I want th other guy to put up a good fight. There is no honour in fighting a weaker opponent. But on the same note, I would like to have an equal footing.
Lets just agree to disagree like adults. You can do that can't you?
So you are saying since you played Ultima online like me and FPS games such as Wolfenstein 3D, and rolled with the dz clan in Quake 2 online you have set of particular skills than puts you beyond the rest when it comes to gaming experience? So it must be the champion points that gives the distinct disadvantages, not the individual required skillz?
Not at all. Because I never played Ultima Online. But I have played ESO for seven months or so pretty solid and honestly...ita not rocket science.
For PvE that's probably good enough. For PvP, you're in the range where you can deal with someone who's been doing PvP for about seven months (if all of that time was in Cyrodiil), if you're wanting to go up against someone who's been doing PvP from day one, and lived through the Batswarm Emperors, then you're less experienced then they are, and that's a distinct disadvantage that a few hundred CP won't overcome.
It's been fun, dude.... But this is just going nowhere.
The point is cp's do create power gaps, no matter what you say. The solution is in the works. I have no problem with taking on more "experienced" pvpers. If you think I can't learn to play in a very short time, especially given the multitude of very good player guides out there, then you clearly don't know me very well.
Clearly you can't agree to disagree like an adult, but I can. Now stop giving me a hard time. I simply don't agree with your statements either about the impact of cp's or my lack of ability. There's really nothing more to discuss here.
So you feel you're innately able to become more skilled at someone than anyone else... Unless they have CP, and then it's insurmountable. Because reading a guide is exactly as valuable as practice.
Right. Yeah. Have fun with that. I can tell you now, the non-CP campaigns will not solve anything.
The non--CP campaigns will solve quite a few things, in my opinion. They'll solve the problem of people wanting to be able to experience PVP, but not with those utilizing champion points. Therefore, a solution to a given problem. Not to mention, it'll provide a sense of practice for those to test out how their builds are, before they go into say a champion point-based campaign.
leepalmer95 wrote: »Just ignore stark realm, had the conversation with him a few days ago, has has 70 cp, 50 of which he got when 1.6 hit so he's gotten 20 cp in 3 months, he doesn't play vet pvp so of course he doesn't know the cp gap problem. Also despite being a pc player he apparently is console players expert despite never playing the game.
He's pretty much defending a system he hasn't even begun to unlock ^^
But anyway a simple solution is the cp problem is to just simply make a catch up system, also increase the max enlightenment stack to 60 or something for players who take a break.
leepalmer95 wrote: »starkerealm wrote: »Um...the population, my clever friend, in IC is based on your campaign pop. So I would go to IC and get them the same as anyone else. The power level of V16 is not a shifting target like the average cp score so I would get there in the end and in a fairly reasonable time. Cp points shift the goals constantly and are IMPOSSIBLE for me to close the gap at a reasonable rate.
That's actually where you're completely wrong. Ever actually look at the CP systems? I mean, have you unlocked them yet?
If you have, you might have noticed something, but not realized the full implication. When you take your first point in, say, Thaumaturgy, that's +1% damage to all magicka based attacks (basically).
So, each star goes to 100 points, but, Thaumaturgy only increases to +25%.
Now, if you're asking yourself, "how does that work," the answer is fairly simple. Diminishing returns. You first 10 points in a star will give you roughly 20% of it's final value. (This doesn't hold exactly true, the +13% stars will give you 4% at 10 points, but the basic idea is sound.)
So, if you've got 10 points in Thaumaturgy, you're getting +5% to your magicka damage, but what about someone with 20 points? They're only getting about 8.4% up. Twice your rank in that star, but they're nowhere near twice as powerful. At 30 (so, three times your rank) and they've finally doubled your current stat, at around 10.8% (again, if I'm remembering that number right. 30 points might actually be 11.2% on that star.)
There are diminishing returns. They might not be as steep as I'd like. But it does mean, once you've hit around 300cp, you're going to have "most" of what the system has unlocked for you. It's not really a sliding scale beyond that, it's grinding for minute improvements that you couldn't identify without studying your character sheet closely.
Hell, I'm already at the point where I need to type in stat value on my laptop, apply the CP, and then double check to see if the change was even noticeable, and I'm not a CP grinder.
Really at 90 you're well on your way. 300 is if you want to do everything on the list, basically.
Now, it is there to grind out forever, but that's the point. If you're a CR90, you're not dying to a CR200 because their champion points are so much more powerful, that one comes down to the player's skill.Next pointless question? And here's one from me...what exactly are trying to prove here? You are not helping anyone....or is this one of those hilarious troll posts?
That should be obvious. You're imagining the Champion System is way more awesome than it actually is.
Also, in case you missed it, the V16 gear was actually designed to be a long, arduous grind. As in, that's the intention. You can say, "well, the community is creative," and that's true. But, at the same time, getting V16 gear will be a considerable time investment.
And, here's the kicker. The raw stat advantages from being in V16 gear (gold, in a coherent set) will be greater than the first ~90cp you earn.
Beyond that, as a casual player you will always be at a severe disadvantage to a hardcore players. Even if those players are on an alt account and can't bring their CP and other tangible advantages with them, they still have a better grasp of the game, and more practice.
You can say you'll get organized, and roll together, but you'll still be inexperience as players when dealing with live opponents. And in PvP that (along with a lot of hard core crunching we don't get to see on the forums) is what governs the victors.
And, for what it's worth, normal Tel Var gain rates are tuned to be about 1k per hour. Which makes those PvP sourced V16 sets look like a lot more work. At least to me. So, in saying, "well, I'll just go into the IC and grind for a bit" you're actually talking about grinding times that are roughly equivalent with getting 120 CR. With the added bonus that Tel Var progression can actually be taken from you by an opponent.
I have heard all this before. I still don't see any point to what your saying here. The champion point system creates insurmountable gaps for a lot of people. The cp free campaigns are already in the works. This is an entirely pointless conversation. But please...do continue. The insistance of guys like you that cp's don't make any difference amuses me to no end.
Just ignore stark realm, had the conversation with him a few days ago, has has 70 cp, 50 of which he got when 1.6 hit so he's gotten 20 cp in 3 months, he doesn't play vet pvp so of course he doesn't know the cp gap problem. Also despite being a pc player he apparently is console players expert despite never playing the game.
He's pretty much defending a system he hasn't even begun to unlock ^^
But anyway a simple solution is the cp problem is to just simply make a catch up system, also increase the max enlightenment stack to 60 or something for players who take a break.
VR is way bigger issue than CP, its just forum trolls jumped on CP for some reason. Theres massive different between vr1 with green gears to vr14 with legendary gears.
leepalmer95 wrote: »VR is way bigger issue than CP, its just forum trolls jumped on CP for some reason. Theres massive different between vr1 with green gears to vr14 with legendary gears.
Thats called progression, if gear had no affect in pvp then a lot of people wouldn't bother with it at all.
A main problem is that people are so used to non vet pvp that they don't bother with gear and such and usually have no knowledge that when they hit vet there gear will play a major part. If people knew this then maybe they would level there crafting with there levels and as soon as they hit vet, re-skill, re-stat, find a build a crafting some basic blue gear makes so much difference.
I can kill v14's on my v5, my v5 has random jewellery (until i hit 6) and magnus + torug's pact sets.
Now he may not be on the level on a legendary set of v14 armour but with these sets he's not that far off.
VR is way bigger issue than CP, its just forum trolls jumped on CP for some reason. Theres massive different between vr1 with green gears to vr14 with legendary gears.
VR is way bigger issue than CP, its just forum trolls jumped on CP for some reason. Theres massive different between vr1 with green gears to vr14 with legendary gears.
Cool. I am a forum troll now? This day just keeps getting better
VR ranks are capped, and therefore even a casual can get there over time. Cp's on the other hand are capped so high as to make the cap irrelevant. CP's are more of a concern to people who cant grind them, because those who can are constantly increasing the gap. What is so hard to understand about that?
Anyway...i am going to stop "trolling" about this because cp free campaigns are coming, and there's no point. Anyone tired of hearing about this should ask Zos to hurry those cp free campaigns along, because that will cure this ill.
VR is way bigger issue than CP, its just forum trolls jumped on CP for some reason. Theres massive different between vr1 with green gears to vr14 with legendary gears.
Cool. I am a forum troll now? This day just keeps getting better
VR ranks are capped, and therefore even a casual can get there over time. Cp's on the other hand are capped so high as to make the cap irrelevant. CP's are more of a concern to people who cant grind them, because those who can are constantly increasing the gap. What is so hard to understand about that?
Anyway...i am going to stop "trolling" about this because cp free campaigns are coming, and there's no point. Anyone tired of hearing about this should ask Zos to hurry those cp free campaigns along, because that will cure this ill.
Wow I didnt even reply to you.
Thats my opinion. Current forum state is just bad, PVErs are pissed off because of IC, console players are tired of chatlessness, not to mention LFG-finder, what does not work, console players are probably getting bored after 2 month of playing. Maybe its just me but CP is taking a lot of hate atm.
VR is way bigger issue than CP, its just forum trolls jumped on CP for some reason. Theres massive different between vr1 with green gears to vr14 with legendary gears.
Cool. I am a forum troll now? This day just keeps getting better
VR ranks are capped, and therefore even a casual can get there over time. Cp's on the other hand are capped so high as to make the cap irrelevant. CP's are more of a concern to people who cant grind them, because those who can are constantly increasing the gap. What is so hard to understand about that?
Anyway...i am going to stop "trolling" about this because cp free campaigns are coming, and there's no point. Anyone tired of hearing about this should ask Zos to hurry those cp free campaigns along, because that will cure this ill.
Wow I didnt even reply to you.
Thats my opinion. Current forum state is just bad, PVErs are pissed off because of IC, console players are tired of chatlessness, not to mention LFG-finder, what does not work, console players are probably getting bored after 2 month of playing. Maybe its just me but CP is taking a lot of hate atm.
Just... add a way to see the CP in the API, so that we can see an opponent's CP.
starkerealm wrote: »Just... add a way to see the CP in the API, so that we can see an opponent's CP.
Honestly, being able to see a player's Champion Rank wouldn't be the worst thing. I mean, it would promote more elitism, and screw over people trying to get into trials, but... they're doing that now anyway on much flimsier grounds.
@dday3sixBy themselves CP aren't ruining PVP. Players use CP as a boogeyman catch-all to focus on, but if a player flat out refuses to make an effort to optimize their character, they cannot expect to keep up with players who do. CP needs a seasonal cap, and should most likely not apply in non-vet campaigns. However a non-cp vet campaign is just going to be the hunting grounds of well geared, well organized players.
Thing is, a casual can get the gear, and get organised. What they cant do is keep up with the cp grind.
I don't think cp have ruined pvp for everyone. But it destroyed it for casuals like myself. But its just a cp free campaign or two away from a solution.
I am assuming by causal you mean someone who doesn't play much or doesn't have much time to play.
Yes they could get gear, however that is still a grind, maybe not comparable to CP, but it depends on either rng, or funds if it can be bought. I feel it disingenuous to say this grind is accessible, but this grind is not.