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i rather skills in cyrodil cost like 10x more (so skills would be a rare occurrence in a fight while heavy/light attacks are frequently used) then get a cooldown on everything i do.i shouldn't have to wait 30 seconds to cast an attack if i have the magicka to use it.
My vote is for no cooldowns.. at all, or artificial cooldowns. But I refuse to press a button that represents my opinion that says "Fuuuuuuuuu !! No, NEVER !"
Agree with what others have already stated. I left those "other games'" because I was falling asleep waiting for cooldowns, or getting bored playing virtual bop-it on my keyboard. The combat system here is far from perfect, but if it even tip-toes that way, I'd be forced to move on.