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Alright, Zenimax, Weekend is canceled!

Lord-Otto
Lord-Otto
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Hello, good morning and good day to everyone!
(^_^)

So, after having gathered quite the bit of experience with ESO, I have now decided that it's Zenimax's turn to set things right for a change. Certain aspects in the game are flawed and that's well-known. Considering this is supposed to be an Elder Scrolls title, the current state is inacceptable. This is ruining Bethesda's life work right here, right now, if nothing is changed.
=(

But, fear not, I bring you some solutions! Just grap a bucket of coffee, cancel your weekend and get stuff done before Imp City, guys and gals! Sounds good? Of course it does! Everything that makes the game better is good!
So let's get to it!
=)


1. Coldharbour artillery
Either fix them or take them out. I'm speaking for XBone here, so PC or PS4 feel free to ignore me if you're not experiencing this issue. As for now, Coldharbour trebuchets and ballistaes are completely indetectable. You can see the artillery itself, but there is no firing animation, nor is there an impact effect. Sometimes, you can see the red circle indicating something is coming at you, but often enough, not even that appears. As for now, CH artillery is an invisible, unaviodable oneshot weapon... I don't have to spell out how ridiculous that is, right? Well, I'll do it anyway: it's ridiculous!

2. Two-handed weapons
They need a tweak. In a way, a nerf, but I'm all for letting it be a tweak. Right now, two-handed weapons are a rather common sight on the battlefield, especially greatswords. Estimated 50% of serious players are using them. Why is that? Well, some genius decided it would be a good idea to give them like 15% more damage over any other weapon, more utility than wholly class trees can provide and let them affect even your spell damage. The downside? Slightly lower heavy attack speed, lmao.
The two-hander is a solution to everything right now, having a self-buff, a gap-closer, a powerful perma-stun and of course, ridiculous damage. If you need numbers, Wrecking Blow hits just as hard as a Meteor... And no, you you can't dodge a WB in the heat of battle. especially tanks benefit from this weapon, as it delivers the huge damage spike (burst damage) they should be naturally lacking.
So, what to do? First, make the damage on par with the other weapons. That is a 15% reduction in attack rating, approximatly. Why ZOS would make one weapon have considerable more damage than others, and even letting that affect your spell damage output, is beyond. That's certainly not how you balance a game, seriously! Secondly, increase stamina cost (I hear that's in the works, though). Double it. I'm all for two-handers pushing you around the battlefield, it sure feels brutal as it should be. But it should be with a price to pay. You should not be able to buff, charge across the field towards ranged attackers, tank and permastun enemies at will with your stamina bar. No other weapon can do that, it's utterly OP. You should be forced to decide what to do. Hence double stamina cost.

3. Ganking
Oh, you sure love ganking in Cyrodiil, or zerging, as you call it. Tell you what, that is not what PvP is about. In any game. PvP is about working skills, team communication, maybe gear, but overall, competitiveness. As for now Cyrodiil on XBone (apart from Azura's Star) is basically MvP: Mob versus Player. Whoever came up with the idea to have no cap for player engagements, yeah, fire him. Immediately. Okay, that's harsh, but give him a different task. Like, paint a tree or whatever.
Look, battles are solely decided on numbers in Cyrodiil. It's always about who outnumbers whom 20:5. This is surely not fun on the loser's side, as you can simply do nothing about it whatsoever. But it's also not fun on the winner's side, as you just don't get interesting fight situations. As for now, I highly assume most players play Aldmeri on XBone... I just happen to hear more reports about making new characters just tp PvP in AD... Continue this madness, ZoS, and your oh-so-cherished PvP will be dead all too soon. Right now, every campaign is dead, except for Azura. Think about it.
Here's the solution! Put invisible walls into a keep's outer wall! Put in a counter. Let that wall pass at best 5 more attackers than human defenders are inside the keep. Increase that number by 1 for every keep under the attacker's control, up to a total of ten. And now we still have a use for super mobs as in breaching the outer wall, but we have even ground on the capturing itself. Easy solution. Ignore it and see your PvP die, just saying.

4. Healing (and shields)
PvE, leave it as is. PvP, are you kidding me? So, healing as of now lets you escape from every bad move you made. Whether it be self-heal, healing from allies, or shield stacking... You can get away with everything. Not only is this frustrating to play against, it also underlines the ganking mentality that rules and ruins Cyrodiil. healing should be a support, not a "you get out of jail" card.
Two solutions here! First, you cut healing in half or so in Cyrodiil. Or, more interesting, you put a cooldown on experienced heal/shield... Four seconds no healing received for you means you better think twice about your moves and your panic heal.

5. Crouching = invisible, eh what?
Yeah, so, what's the big idea behind this? Even more ganking in Cyrodiil? As if there wasn't enough already? Fighting an enemy only to have five more jump out of invisibility? That's poor, lame, and certainly not fun. Here's what crouching should do: reduce your body height to take more advantage of enviromental camouflage, darken your outfit colors, hide your alliance emblem at certain distance. That's all you need. You want to gank? Drink a potion or be a Nightblade, but not this nonsense that's going on in Cyrodiil, and is being abused.


That's it for now, folks! Most things cover PvP, I admit, but that's also the worst part of the game. Thanks to the forum users for reading! And ZOS, I gave you solutions, it's up to you now, no excuses!
In any case, everyone have a good day!
=D
  • starkerealm
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    Lord-Otto wrote: »
    Why is that? Well, some genius decided it would be a good idea to give them like 15% more damage over any other weapon, more utility than wholly class trees can provide and let them affect even your spell damage. The downside? Slightly lower heavy attack speed, lmao.

    Yeah, last I checked, if all you want is raw DPS then your dual wield will actually seriously outperform a 2h. In fact, if you're using normal weapons and not a staff on a magicka build you're doing something wrong if you take a 2h. Your spell power will be higher from DW. It's stuff like rally and wrecking blow that solidify the 2h's home not the +15% damage.

    So, yeah, this doesn't fill me with confidence for the rest of your comments.
  • Sharee
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    Lord-Otto wrote: »

    2. Two-handed weapons
    They need a tweak. In a way, a nerf, but I'm all for letting it be a tweak. Right now, two-handed weapons are a rather common sight on the battlefield, especially greatswords. Estimated 50% of serious players are using them. Why is that?

    Because the 20% melee damage buff is on a 2H weapon skill. I am using a 2H sword as secondary weapon even tho i never swing it in battle just for that reason.
  • Peel_Ya_Cap_517
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    This is *** gibberish
    N64 NA EP
  • jkemmery
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    Lord-Otto wrote: »
    5. Crouching = invisible, eh what?
    Yeah, so, what's the big idea behind this? Even more ganking in Cyrodiil? As if there wasn't enough already? Fighting an enemy only to have five more jump out of invisibility? That's poor, lame, and certainly not fun. Here's what crouching should do: reduce your body height to take more advantage of enviromental camouflage, darken your outfit colors, hide your alliance emblem at certain distance. That's all you need. You want to gank? Drink a potion or be a Nightblade, but not this nonsense that's going on in Cyrodiil, and is being abused.

    I couldn't agree more. It's the single most ridiculous thing I have EVER seen in ANY game. If it were gone, ESO would be 10,000 times better.
  • Lord-Otto
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    Lord-Otto wrote: »
    Why is that? Well, some genius decided it would be a good idea to give them like 15% more damage over any other weapon, more utility than wholly class trees can provide and let them affect even your spell damage. The downside? Slightly lower heavy attack speed, lmao.

    Yeah, last I checked, if all you want is raw DPS then your dual wield will actually seriously outperform a 2h. In fact, if you're using normal weapons and not a staff on a magicka build you're doing something wrong if you take a 2h. Your spell power will be higher from DW. It's stuff like rally and wrecking blow that solidify the 2h's home not the +15% damage.

    So, yeah, this doesn't fill me with confidence for the rest of your comments.
    Because dps doesn't matter. It's the damage spike to penetrate shields and healing, combined with the utility.

  • Sharee
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    jkemmery wrote: »
    Lord-Otto wrote: »
    5. Crouching = invisible, eh what?
    Yeah, so, what's the big idea behind this? Even more ganking in Cyrodiil? As if there wasn't enough already? Fighting an enemy only to have five more jump out of invisibility? That's poor, lame, and certainly not fun. Here's what crouching should do: reduce your body height to take more advantage of enviromental camouflage, darken your outfit colors, hide your alliance emblem at certain distance. That's all you need. You want to gank? Drink a potion or be a Nightblade, but not this nonsense that's going on in Cyrodiil, and is being abused.

    I couldn't agree more. It's the single most ridiculous thing I have EVER seen in ANY game.

    Skyrim? :)
    Edited by Sharee on August 20, 2015 7:55PM
  • icontested
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    Voted and Current reigning champion of most handsome ESO player of 2013-2016
  • starkerealm
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    jkemmery wrote: »
    Lord-Otto wrote: »
    5. Crouching = invisible, eh what?
    Yeah, so, what's the big idea behind this? Even more ganking in Cyrodiil? As if there wasn't enough already? Fighting an enemy only to have five more jump out of invisibility? That's poor, lame, and certainly not fun. Here's what crouching should do: reduce your body height to take more advantage of enviromental camouflage, darken your outfit colors, hide your alliance emblem at certain distance. That's all you need. You want to gank? Drink a potion or be a Nightblade, but not this nonsense that's going on in Cyrodiil, and is being abused.

    I couldn't agree more. It's the single most ridiculous thing I have EVER seen in ANY game. If it were gone, ESO would be 10,000 times better.

    If this is your threshold for the most ridiculous thing you've ever seen in a game, I've got to say, you really need to play more.

    I'd recommend something like Saints' Row 3, but, I kinda suspect that might be too much ridiculousness for you take in at once. Maybe just start by talking to Cadwell some, and then work your way up to actual comedy games, perhaps?
  • jkemmery
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    Sharee wrote: »
    jkemmery wrote: »
    Lord-Otto wrote: »
    5. Crouching = invisible, eh what?
    Yeah, so, what's the big idea behind this? Even more ganking in Cyrodiil? As if there wasn't enough already? Fighting an enemy only to have five more jump out of invisibility? That's poor, lame, and certainly not fun. Here's what crouching should do: reduce your body height to take more advantage of enviromental camouflage, darken your outfit colors, hide your alliance emblem at certain distance. That's all you need. You want to gank? Drink a potion or be a Nightblade, but not this nonsense that's going on in Cyrodiil, and is being abused.

    I couldn't agree more. It's the single most ridiculous thing I have EVER seen in ANY game.

    Skyrim? :)

    You never turn invisible in Skyrim. Even with sneak maxed out, if you are trying to sneak up on a mob in obvious, plain sight, they will see and attack you. You can drink an invisibility potion, or get a mod, but in vanilla Skyrim, you can't just sneak and be invisible to your enemies.

    Sorry, try again.
  • starkerealm
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    Sharee wrote: »
    jkemmery wrote: »
    Lord-Otto wrote: »
    5. Crouching = invisible, eh what?
    Yeah, so, what's the big idea behind this? Even more ganking in Cyrodiil? As if there wasn't enough already? Fighting an enemy only to have five more jump out of invisibility? That's poor, lame, and certainly not fun. Here's what crouching should do: reduce your body height to take more advantage of enviromental camouflage, darken your outfit colors, hide your alliance emblem at certain distance. That's all you need. You want to gank? Drink a potion or be a Nightblade, but not this nonsense that's going on in Cyrodiil, and is being abused.

    I couldn't agree more. It's the single most ridiculous thing I have EVER seen in ANY game.

    Skyrim? :)

    Ah, yes, the patented, "my planet needs me" strike from the giants. Good times.
  • starkerealm
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    jkemmery wrote: »
    Sharee wrote: »
    jkemmery wrote: »
    Lord-Otto wrote: »
    5. Crouching = invisible, eh what?
    Yeah, so, what's the big idea behind this? Even more ganking in Cyrodiil? As if there wasn't enough already? Fighting an enemy only to have five more jump out of invisibility? That's poor, lame, and certainly not fun. Here's what crouching should do: reduce your body height to take more advantage of enviromental camouflage, darken your outfit colors, hide your alliance emblem at certain distance. That's all you need. You want to gank? Drink a potion or be a Nightblade, but not this nonsense that's going on in Cyrodiil, and is being abused.

    I couldn't agree more. It's the single most ridiculous thing I have EVER seen in ANY game.

    Skyrim? :)

    You never turn invisible in Skyrim. Even with sneak maxed out, if you are trying to sneak up on a mob in obvious, plain sight, they will see and attack you. You can drink an invisibility potion, or get a mod, but in vanilla Skyrim, you can't just sneak and be invisible to your enemies.

    Sorry, try again.

    No, you actually do turn invisible in Skyrim. It's the 100 pt sneak perk.

    Your turn to try again.
  • Sharee
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    jkemmery wrote: »
    Sharee wrote: »
    jkemmery wrote: »
    Lord-Otto wrote: »
    5. Crouching = invisible, eh what?
    Yeah, so, what's the big idea behind this? Even more ganking in Cyrodiil? As if there wasn't enough already? Fighting an enemy only to have five more jump out of invisibility? That's poor, lame, and certainly not fun. Here's what crouching should do: reduce your body height to take more advantage of enviromental camouflage, darken your outfit colors, hide your alliance emblem at certain distance. That's all you need. You want to gank? Drink a potion or be a Nightblade, but not this nonsense that's going on in Cyrodiil, and is being abused.

    I couldn't agree more. It's the single most ridiculous thing I have EVER seen in ANY game.

    Skyrim? :)

    You never turn invisible in Skyrim. Even with sneak maxed out, if you are trying to sneak up on a mob in obvious, plain sight, they will see and attack you. You can drink an invisibility potion, or get a mod, but in vanilla Skyrim, you can't just sneak and be invisible to your enemies.

    Sorry, try again.

    If you try to sneak up on a player in TESO from the front, they will see you as well.
  • jkemmery
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    jkemmery wrote: »
    Lord-Otto wrote: »
    5. Crouching = invisible, eh what?
    Yeah, so, what's the big idea behind this? Even more ganking in Cyrodiil? As if there wasn't enough already? Fighting an enemy only to have five more jump out of invisibility? That's poor, lame, and certainly not fun. Here's what crouching should do: reduce your body height to take more advantage of enviromental camouflage, darken your outfit colors, hide your alliance emblem at certain distance. That's all you need. You want to gank? Drink a potion or be a Nightblade, but not this nonsense that's going on in Cyrodiil, and is being abused.

    I couldn't agree more. It's the single most ridiculous thing I have EVER seen in ANY game. If it were gone, ESO would be 10,000 times better.

    If this is your threshold for the most ridiculous thing you've ever seen in a game, I've got to say, you really need to play more.

    I'd recommend something like Saints' Row 3, but, I kinda suspect that might be too much ridiculousness for you take in at once. Maybe just start by talking to Cadwell some, and then work your way up to actual comedy games, perhaps?

    It's far more ridiculous that you can crouch down and sneak right up to an enemy in plain view, than anything in Cadwell's, sorry. Cadwell is ridiculous for (attempted) humor's sake. This is ridiculous for ganking's sake. There's a difference.
  • MmmmTofu
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    Problem with 2H is that it suppose to have a slow attack speed, but with today's animation cancelling thats not there.
  • leepalmer95
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    So you wan't have to pvp nerfed? xD

    I agree with the cold harbour siege it's the same on ps4, someone you wipe out huge groups without them even knowing they've been hit.

    If you actually read the patch notes you'l know healing is being reduced 50% in cyrodiil next patch.

    The crouching and going invisible isn't such a bad thing, if your not a nb you literally get 1 attack off and then you can't re enter sneak until you've killed everyone who can see you and even then it takes quite a while. Though maybe they should reduce the cost of sneaking but make it use stamina while actually in sneak even if your standing still.

    The classes need balancing first, i just feel sry for templars in pvp.

    Sorc and nb's are on a different level to dk's and templars.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • jkemmery
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    jkemmery wrote: »
    Sharee wrote: »
    jkemmery wrote: »
    Lord-Otto wrote: »
    5. Crouching = invisible, eh what?
    Yeah, so, what's the big idea behind this? Even more ganking in Cyrodiil? As if there wasn't enough already? Fighting an enemy only to have five more jump out of invisibility? That's poor, lame, and certainly not fun. Here's what crouching should do: reduce your body height to take more advantage of enviromental camouflage, darken your outfit colors, hide your alliance emblem at certain distance. That's all you need. You want to gank? Drink a potion or be a Nightblade, but not this nonsense that's going on in Cyrodiil, and is being abused.

    I couldn't agree more. It's the single most ridiculous thing I have EVER seen in ANY game.

    Skyrim? :)

    You never turn invisible in Skyrim. Even with sneak maxed out, if you are trying to sneak up on a mob in obvious, plain sight, they will see and attack you. You can drink an invisibility potion, or get a mod, but in vanilla Skyrim, you can't just sneak and be invisible to your enemies.

    Sorry, try again.

    No, you actually do turn invisible in Skyrim. It's the 100 pt sneak perk.

    Your turn to try again.

    No, sorry, but I have to disagree, because I have tried it many times my friend. You're mistaken.
  • starkerealm
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    MmmmTofu wrote: »
    Problem with 2H is that it suppose to have a slow attack speed, but with today's animation cancelling thats not there.

    Legitimately, animation canceling causes so many issues, it's not even funny.
  • Forestd16b14_ESO
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    Reason 2H is so popular is cause of 2 reasons.

    1 being the rally skill the morph of momentum. It is a stamina base heal and it also gives your weapon power a 20% boost and what really makes it so popular is that the skill works on both weapons so you can use it swap to say duel weld and still be under the effect of rally. I love 2H it is my go to weapon since Oblivion but Momentum and its morphs must be tweaked to only be effect on the 2H when you have it equip.

    2nd reason is wrecking blow uppercuts morph. It hits like a daedric titan fist and it it boost your next attack power. It is a cheap spam skill that drain stamina hellavu fast and again hits extremely hard. It is a gankers skill of choice when using 2H along with rally cause again it is a stamina base heal. But when U7 drops every one be switching to vigor for it is a stamina base heal too that heals more and allies.

    Sure they won't have that 20% weapon bonus like with rally but bigger healing and heals there ganking/zerg allies.

    As for my opinions on shields I say there ok there not the problem. The problem is that players can stack 5 or 6 of these shields at once getting 15K shields in a second or two and needs to be changed to only allow 2 shields active at once that's it.
  • starkerealm
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    Honestly, I kinda think Rally should be a toggle. It would brake if you switched weapons. It would do basically what it does now (just, apply a max stam penalty or a regen penalty for it being active), with a heal when the user terminates it...

    It'd fix some of the issues.
  • RAGUNAnoOne
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    jkemmery wrote: »
    Sharee wrote: »
    jkemmery wrote: »
    Lord-Otto wrote: »
    5. Crouching = invisible, eh what?
    Yeah, so, what's the big idea behind this? Even more ganking in Cyrodiil? As if there wasn't enough already? Fighting an enemy only to have five more jump out of invisibility? That's poor, lame, and certainly not fun. Here's what crouching should do: reduce your body height to take more advantage of enviromental camouflage, darken your outfit colors, hide your alliance emblem at certain distance. That's all you need. You want to gank? Drink a potion or be a Nightblade, but not this nonsense that's going on in Cyrodiil, and is being abused.

    I couldn't agree more. It's the single most ridiculous thing I have EVER seen in ANY game.

    Skyrim? :)

    You never turn invisible in Skyrim. Even with sneak maxed out, if you are trying to sneak up on a mob in obvious, plain sight, they will see and attack you. You can drink an invisibility potion, or get a mod, but in vanilla Skyrim, you can't just sneak and be invisible to your enemies.

    Sorry, try again.

    The skill, the one that when crouching during combat you turn invisible you can abuse it by crouching uncrouching to stay invisible.
    PS4 NA
    Argonian Master Race

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Support Tail armor and tail ribbons: http://forums.elderscrollsonline.com/en/discussion/236333/concept-tail-armor-for-beast-races#latest
    http://forums.elderscrollsonline.com/en/discussion/246134/request-dyeable-tail-ribbons
  • dodgehopper_ESO
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    I'm not going to answer all of the points here, but your suggestions for 2 Hander are just wrong. After the next update I personally feel Dual Wield is a much better option, except for the fact it has no real gap closer. This means everyone except DK's and to a lesser extent Sorcerers might not want to use Dual Wield, but bear in mind Dual Wield does give you a speed burst as part of its blade cloak. Secondly Dual Wield has a strong hitting ranged attack, Flying Blade, which will also give a damage boost. I'm sorry I just disagree with your assessment of Two hander. The Two Hander has already gone through vast changes and redevelopment, to the point that its not even recognizable from its original iteration on many levels. (Anyone Remember the Elemental Proc it use to give you?) It might need some tweaks but I don't think it needs them in any fashion like you have described (and I rarely use the weapon). When I turtle up in my Sword and Board, I more or less laugh at 2hander users, unless they're Nightblades, and then I worry.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • jkemmery
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    jkemmery wrote: »
    Sharee wrote: »
    jkemmery wrote: »
    Lord-Otto wrote: »
    5. Crouching = invisible, eh what?
    Yeah, so, what's the big idea behind this? Even more ganking in Cyrodiil? As if there wasn't enough already? Fighting an enemy only to have five more jump out of invisibility? That's poor, lame, and certainly not fun. Here's what crouching should do: reduce your body height to take more advantage of enviromental camouflage, darken your outfit colors, hide your alliance emblem at certain distance. That's all you need. You want to gank? Drink a potion or be a Nightblade, but not this nonsense that's going on in Cyrodiil, and is being abused.

    I couldn't agree more. It's the single most ridiculous thing I have EVER seen in ANY game.

    Skyrim? :)

    You never turn invisible in Skyrim. Even with sneak maxed out, if you are trying to sneak up on a mob in obvious, plain sight, they will see and attack you. You can drink an invisibility potion, or get a mod, but in vanilla Skyrim, you can't just sneak and be invisible to your enemies.

    Sorry, try again.

    The skill, the one that when crouching during combat you turn invisible you can abuse it by crouching uncrouching to stay invisible.

    We were talking about Skyrim. Follow the thread.
  • Mashille
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    Do you want some chips with that Salt?
    House Baratheon: 'Ours Is The Fury'
  • starkerealm
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    jkemmery wrote: »
    jkemmery wrote: »
    Sharee wrote: »
    jkemmery wrote: »
    Lord-Otto wrote: »
    5. Crouching = invisible, eh what?
    Yeah, so, what's the big idea behind this? Even more ganking in Cyrodiil? As if there wasn't enough already? Fighting an enemy only to have five more jump out of invisibility? That's poor, lame, and certainly not fun. Here's what crouching should do: reduce your body height to take more advantage of enviromental camouflage, darken your outfit colors, hide your alliance emblem at certain distance. That's all you need. You want to gank? Drink a potion or be a Nightblade, but not this nonsense that's going on in Cyrodiil, and is being abused.

    I couldn't agree more. It's the single most ridiculous thing I have EVER seen in ANY game.

    Skyrim? :)

    You never turn invisible in Skyrim. Even with sneak maxed out, if you are trying to sneak up on a mob in obvious, plain sight, they will see and attack you. You can drink an invisibility potion, or get a mod, but in vanilla Skyrim, you can't just sneak and be invisible to your enemies.

    Sorry, try again.

    No, you actually do turn invisible in Skyrim. It's the 100 pt sneak perk.

    Your turn to try again.

    No, sorry, but I have to disagree, because I have tried it many times my friend. You're mistaken.

    Shadow Warrior, from the Sneak Tree in Skyrim.
    • With the Shadow Warrior perk, it is possible to stay invisible indefinitely during combat by quickly and repeatedly entering and leaving stealth. With third-person mode active the Dragonborn will look like black smoke flying through the air. However, this does not always work.
    • Also, with the Shadow Warrior perk, the invisibility effect, though lasting only one second, completely interrupts detection. If timed properly, it is possible to get a sneak attack critical even in a large group of enemies. This allows for more aggressive tactics of assassinations or clearing dungeons, or the ability to repeatedly get critical hits on stronger enemies, such as dragons, dragon priests, or draugr deathlords.
    • The above method may not work if the target is already in combat with a follower or another hostile.

    But, as you said, it's not in the game. Because you've 100%ed it, and I haven't, which is why I've never used it and don't know that, without mods, it will seriously shank up your character's eyes in a really disturbing way once used, but you know all of these things, right?

    Here, if you don't believe me.
    Edited by starkerealm on August 20, 2015 8:33PM
  • PBpsy
    PBpsy
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    After much careful consideration of the tl:dr OP. I have reached the obvious conclusion that.... NERF SORCS
    ESO forums achievements
    Proud fanboi
    Elitist jerk
    Troll
    Hater
    Fan of icontested(rainbow colors granted)
  • Kupoking
    Kupoking
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    Lord-Otto wrote: »
    Hello, good morning and good day to everyone!
    (^_^)

    So, after having gathered quite the bit of experience with ESO, I have now decided that it's Zenimax's turn to set things right for a change. Certain aspects in the game are flawed and that's well-known. Considering this is supposed to be an Elder Scrolls title, the current state is inacceptable. This is ruining Bethesda's life work right here, right now, if nothing is changed.
    =(

    But, fear not, I bring you some solutions! Just grap a bucket of coffee, cancel your weekend and get stuff done before Imp City, guys and gals! Sounds good? Of course it does! Everything that makes the game better is good!
    So let's get to it!
    =)


    1. Coldharbour artillery
    Either fix them or take them out. I'm speaking for XBone here, so PC or PS4 feel free to ignore me if you're not experiencing this issue. As for now, Coldharbour trebuchets and ballistaes are completely indetectable. You can see the artillery itself, but there is no firing animation, nor is there an impact effect. Sometimes, you can see the red circle indicating something is coming at you, but often enough, not even that appears. As for now, CH artillery is an invisible, unaviodable oneshot weapon... I don't have to spell out how ridiculous that is, right? Well, I'll do it anyway: it's ridiculous!

    2. Two-handed weapons
    They need a tweak. In a way, a nerf, but I'm all for letting it be a tweak. Right now, two-handed weapons are a rather common sight on the battlefield, especially greatswords. Estimated 50% of serious players are using them. Why is that? Well, some genius decided it would be a good idea to give them like 15% more damage over any other weapon, more utility than wholly class trees can provide and let them affect even your spell damage. The downside? Slightly lower heavy attack speed, lmao.
    The two-hander is a solution to everything right now, having a self-buff, a gap-closer, a powerful perma-stun and of course, ridiculous damage. If you need numbers, Wrecking Blow hits just as hard as a Meteor... And no, you you can't dodge a WB in the heat of battle. especially tanks benefit from this weapon, as it delivers the huge damage spike (burst damage) they should be naturally lacking.
    So, what to do? First, make the damage on par with the other weapons. That is a 15% reduction in attack rating, approximatly. Why ZOS would make one weapon have considerable more damage than others, and even letting that affect your spell damage output, is beyond. That's certainly not how you balance a game, seriously! Secondly, increase stamina cost (I hear that's in the works, though). Double it. I'm all for two-handers pushing you around the battlefield, it sure feels brutal as it should be. But it should be with a price to pay. You should not be able to buff, charge across the field towards ranged attackers, tank and permastun enemies at will with your stamina bar. No other weapon can do that, it's utterly OP. You should be forced to decide what to do. Hence double stamina cost.

    3. Ganking
    Oh, you sure love ganking in Cyrodiil, or zerging, as you call it. Tell you what, that is not what PvP is about. In any game. PvP is about working skills, team communication, maybe gear, but overall, competitiveness. As for now Cyrodiil on XBone (apart from Azura's Star) is basically MvP: Mob versus Player. Whoever came up with the idea to have no cap for player engagements, yeah, fire him. Immediately. Okay, that's harsh, but give him a different task. Like, paint a tree or whatever.
    Look, battles are solely decided on numbers in Cyrodiil. It's always about who outnumbers whom 20:5. This is surely not fun on the loser's side, as you can simply do nothing about it whatsoever. But it's also not fun on the winner's side, as you just don't get interesting fight situations. As for now, I highly assume most players play Aldmeri on XBone... I just happen to hear more reports about making new characters just tp PvP in AD... Continue this madness, ZoS, and your oh-so-cherished PvP will be dead all too soon. Right now, every campaign is dead, except for Azura. Think about it.
    Here's the solution! Put invisible walls into a keep's outer wall! Put in a counter. Let that wall pass at best 5 more attackers than human defenders are inside the keep. Increase that number by 1 for every keep under the attacker's control, up to a total of ten. And now we still have a use for super mobs as in breaching the outer wall, but we have even ground on the capturing itself. Easy solution. Ignore it and see your PvP die, just saying.

    4. Healing (and shields)
    PvE, leave it as is. PvP, are you kidding me? So, healing as of now lets you escape from every bad move you made. Whether it be self-heal, healing from allies, or shield stacking... You can get away with everything. Not only is this frustrating to play against, it also underlines the ganking mentality that rules and ruins Cyrodiil. healing should be a support, not a "you get out of jail" card.
    Two solutions here! First, you cut healing in half or so in Cyrodiil. Or, more interesting, you put a cooldown on experienced heal/shield... Four seconds no healing received for you means you better think twice about your moves and your panic heal.

    5. Crouching = invisible, eh what?
    Yeah, so, what's the big idea behind this? Even more ganking in Cyrodiil? As if there wasn't enough already? Fighting an enemy only to have five more jump out of invisibility? That's poor, lame, and certainly not fun. Here's what crouching should do: reduce your body height to take more advantage of enviromental camouflage, darken your outfit colors, hide your alliance emblem at certain distance. That's all you need. You want to gank? Drink a potion or be a Nightblade, but not this nonsense that's going on in Cyrodiil, and is being abused.


    That's it for now, folks! Most things cover PvP, I admit, but that's also the worst part of the game. Thanks to the forum users for reading! And ZOS, I gave you solutions, it's up to you now, no excuses!
    In any case, everyone have a good day!
    =D

    I admire the time and effort you put in this post. But half of your suggestion made me wonder if you were serious or not.
  • jkemmery
    jkemmery
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    jkemmery wrote: »
    jkemmery wrote: »
    Sharee wrote: »
    jkemmery wrote: »
    Lord-Otto wrote: »
    5. Crouching = invisible, eh what?
    Yeah, so, what's the big idea behind this? Even more ganking in Cyrodiil? As if there wasn't enough already? Fighting an enemy only to have five more jump out of invisibility? That's poor, lame, and certainly not fun. Here's what crouching should do: reduce your body height to take more advantage of enviromental camouflage, darken your outfit colors, hide your alliance emblem at certain distance. That's all you need. You want to gank? Drink a potion or be a Nightblade, but not this nonsense that's going on in Cyrodiil, and is being abused.

    I couldn't agree more. It's the single most ridiculous thing I have EVER seen in ANY game.

    Skyrim? :)

    You never turn invisible in Skyrim. Even with sneak maxed out, if you are trying to sneak up on a mob in obvious, plain sight, they will see and attack you. You can drink an invisibility potion, or get a mod, but in vanilla Skyrim, you can't just sneak and be invisible to your enemies.

    Sorry, try again.

    No, you actually do turn invisible in Skyrim. It's the 100 pt sneak perk.

    Your turn to try again.

    No, sorry, but I have to disagree, because I have tried it many times my friend. You're mistaken.

    Shadow Warrior, from the Sneak Tree in Skyrim.
    • With the Shadow Warrior perk, it is possible to stay invisible indefinitely during combat by quickly and repeatedly entering and leaving stealth. With third-person mode active the Dragonborn will look like black smoke flying through the air. However, this does not always work.
    • Also, with the Shadow Warrior perk, the invisibility effect, though lasting only one second, completely interrupts detection. If timed properly, it is possible to get a sneak attack critical even in a large group of enemies. This allows for more aggressive tactics of assassinations or clearing dungeons, or the ability to repeatedly get critical hits on stronger enemies, such as dragons, dragon priests, or draugr deathlords.
    • The above method may not work if the target is already in combat with a follower or another hostile.

    But, as you said, it's not in the game. Because you've 100%ed it, and I haven't, which is why I've never used it and don't know that, without mods, it will seriously shank up your character's eyes in a really disturbing way once used, but you know all of these things, right?

    Here, if you don't believe me.


    OK, that stops combat if you are in combat, for like half a second or so, but you still cannot sneak up on an enemy in plain sight as if you were invisible. That's what I was talking about. But thanks for clearing it up, yes, Shadow Warrior lets you hit sneak and for a short period of time, your enemies will be confused and not hit you. BUT, if you're not already in combat, you can't just sneak up on an enemy as if you were invisible the way you can in ESO. That's what I was saying.
  • starkerealm
    starkerealm
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    jkemmery wrote: »
    jkemmery wrote: »
    jkemmery wrote: »
    Sharee wrote: »
    jkemmery wrote: »
    Lord-Otto wrote: »
    5. Crouching = invisible, eh what?
    Yeah, so, what's the big idea behind this? Even more ganking in Cyrodiil? As if there wasn't enough already? Fighting an enemy only to have five more jump out of invisibility? That's poor, lame, and certainly not fun. Here's what crouching should do: reduce your body height to take more advantage of enviromental camouflage, darken your outfit colors, hide your alliance emblem at certain distance. That's all you need. You want to gank? Drink a potion or be a Nightblade, but not this nonsense that's going on in Cyrodiil, and is being abused.

    I couldn't agree more. It's the single most ridiculous thing I have EVER seen in ANY game.

    Skyrim? :)

    You never turn invisible in Skyrim. Even with sneak maxed out, if you are trying to sneak up on a mob in obvious, plain sight, they will see and attack you. You can drink an invisibility potion, or get a mod, but in vanilla Skyrim, you can't just sneak and be invisible to your enemies.

    Sorry, try again.

    No, you actually do turn invisible in Skyrim. It's the 100 pt sneak perk.

    Your turn to try again.

    No, sorry, but I have to disagree, because I have tried it many times my friend. You're mistaken.

    Shadow Warrior, from the Sneak Tree in Skyrim.
    • With the Shadow Warrior perk, it is possible to stay invisible indefinitely during combat by quickly and repeatedly entering and leaving stealth. With third-person mode active the Dragonborn will look like black smoke flying through the air. However, this does not always work.
    • Also, with the Shadow Warrior perk, the invisibility effect, though lasting only one second, completely interrupts detection. If timed properly, it is possible to get a sneak attack critical even in a large group of enemies. This allows for more aggressive tactics of assassinations or clearing dungeons, or the ability to repeatedly get critical hits on stronger enemies, such as dragons, dragon priests, or draugr deathlords.
    • The above method may not work if the target is already in combat with a follower or another hostile.

    But, as you said, it's not in the game. Because you've 100%ed it, and I haven't, which is why I've never used it and don't know that, without mods, it will seriously shank up your character's eyes in a really disturbing way once used, but you know all of these things, right?

    Here, if you don't believe me.


    OK, that stops combat if you are in combat, for like half a second or so, but you still cannot sneak up on an enemy in plain sight as if you were invisible. That's what I was talking about. But thanks for clearing it up, yes, Shadow Warrior lets you hit sneak and for a short period of time, your enemies will be confused and not hit you. BUT, if you're not already in combat, you can't just sneak up on an enemy as if you were invisible the way you can in ESO. That's what I was saying.

    No, you actually can. And it's considerably dumber than anything in ESO. You can toggle sneak on and off, and move, in halting jerking motions, and they can't track you. It actually confers a full second of invisibility (as per the spell). If you combine it with muffle, you turn into the break dancing ninja, scourge of Tamriel, Draugr, and the owners of orphanages. It's say it's the dumbest thing in that game, but I honestly know of even funnier ways to break Skyrim. It will even let you do incredibly stupid things like sneak attacks to enemies faces, and repeated sneak attacks in combat. Killing enemies while their buddies watch in agitated ennui. It's hilarious.

    Far funnier than ESO simply not drawing characters that are hiding, and undetected by you. Yeah, they're not invisible. Your character just hasn't noticed them. Don't like it? Cast Magelight, or down a detect pot.
  • Kupoking
    Kupoking
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    Just a few things:

    1- ganking and large scale combat (zerging) is what the pvp in this game is about. Its not a battleground like wow, its not a moba like dota. Its large scale, big number pvp. As of ganking, its the alternative if you arent in a big group. To take that ot would be to remove the main solo thing you can do to help your realm that it cut reinforcements and scout.

    2- two handers: it is not op. Its the ONLY stam weapon with major brutality and the ONLY viable option for skirmishing.
    Dual wield on the other hand is the ONLY alternative for aoe dmg (rather decend aoe dmg).
    Nerf 2 handers will make most stak build unplayable therefore nerfing stam builds as a whole as you cut 80% of their buipd options.

    3-invisible wall in keeps : refer to arguments on large scale pvp vs battlegrounds/moba in 1-. In other words, if its what you really want then I suggest you play spvp in GW2 or bg in wow.

    4-healing. Not sure I understood it all but i kind of agree.

    To conclude, seems you want to change an established game to fit your personnal needs or desire. It should be the other way around.
  • jkemmery
    jkemmery
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    jkemmery wrote: »
    jkemmery wrote: »
    jkemmery wrote: »
    Sharee wrote: »
    jkemmery wrote: »
    Lord-Otto wrote: »
    5. Crouching = invisible, eh what?
    Yeah, so, what's the big idea behind this? Even more ganking in Cyrodiil? As if there wasn't enough already? Fighting an enemy only to have five more jump out of invisibility? That's poor, lame, and certainly not fun. Here's what crouching should do: reduce your body height to take more advantage of enviromental camouflage, darken your outfit colors, hide your alliance emblem at certain distance. That's all you need. You want to gank? Drink a potion or be a Nightblade, but not this nonsense that's going on in Cyrodiil, and is being abused.

    I couldn't agree more. It's the single most ridiculous thing I have EVER seen in ANY game.

    Skyrim? :)

    You never turn invisible in Skyrim. Even with sneak maxed out, if you are trying to sneak up on a mob in obvious, plain sight, they will see and attack you. You can drink an invisibility potion, or get a mod, but in vanilla Skyrim, you can't just sneak and be invisible to your enemies.

    Sorry, try again.

    No, you actually do turn invisible in Skyrim. It's the 100 pt sneak perk.

    Your turn to try again.

    No, sorry, but I have to disagree, because I have tried it many times my friend. You're mistaken.

    Shadow Warrior, from the Sneak Tree in Skyrim.
    • With the Shadow Warrior perk, it is possible to stay invisible indefinitely during combat by quickly and repeatedly entering and leaving stealth. With third-person mode active the Dragonborn will look like black smoke flying through the air. However, this does not always work.
    • Also, with the Shadow Warrior perk, the invisibility effect, though lasting only one second, completely interrupts detection. If timed properly, it is possible to get a sneak attack critical even in a large group of enemies. This allows for more aggressive tactics of assassinations or clearing dungeons, or the ability to repeatedly get critical hits on stronger enemies, such as dragons, dragon priests, or draugr deathlords.
    • The above method may not work if the target is already in combat with a follower or another hostile.

    But, as you said, it's not in the game. Because you've 100%ed it, and I haven't, which is why I've never used it and don't know that, without mods, it will seriously shank up your character's eyes in a really disturbing way once used, but you know all of these things, right?

    Here, if you don't believe me.


    OK, that stops combat if you are in combat, for like half a second or so, but you still cannot sneak up on an enemy in plain sight as if you were invisible. That's what I was talking about. But thanks for clearing it up, yes, Shadow Warrior lets you hit sneak and for a short period of time, your enemies will be confused and not hit you. BUT, if you're not already in combat, you can't just sneak up on an enemy as if you were invisible the way you can in ESO. That's what I was saying.

    No, you actually can. And it's considerably dumber than anything in ESO. You can toggle sneak on and off, and move, in halting jerking motions, and they can't track you. It actually confers a full second of invisibility (as per the spell). If you combine it with muffle, you turn into the break dancing ninja, scourge of Tamriel, Draugr, and the owners of orphanages. It's say it's the dumbest thing in that game, but I honestly know of even funnier ways to break Skyrim. It will even let you do incredibly stupid things like sneak attacks to enemies faces, and repeated sneak attacks in combat. Killing enemies while their buddies watch in agitated ennui. It's hilarious.

    Far funnier than ESO simply not drawing characters that are hiding, and undetected by you. Yeah, they're not invisible. Your character just hasn't noticed them. Don't like it? Cast Magelight, or down a detect pot.

    Are you sure you don't have an add on? Because when I play on XBox, I can't do it. When I play vanilla, I can't do it. I've tried it numerous times, but there are popular addons such as this one http://www.nexusmods.com/skyrim/mods/64808/? that do make is work like you are describing.

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