FriedEggSandwich wrote: »It takes damage from xp gain only, to make things fair for both healers and tanks alike.
FriedEggSandwich wrote: »It takes damage from xp gain only, to make things fair for both healers and tanks alike.
FriedEggSandwich wrote: »FriedEggSandwich wrote: »It takes damage from xp gain only, to make things fair for both healers and tanks alike.
I should add that it also take damage from dying, sorry. So xp gain and dying are what damage your armour, not actually taking damage. Gear is more durable in cyrodiil cos the expectation is you die more.
FriedEggSandwich wrote: »I should add that it also take damage from dying, sorry. So xp gain and dying are what damage your armour, not actually taking damage. Gear is more durable in cyrodiil cos the expectation is you die more.