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https://forums.elderscrollsonline.com/en/discussion/668861

Improve items, increase it's level - idea

Winterpsy
Winterpsy
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An option to be able to improve the level of the crafted item with the consumption of corresponding materials.

Joe McBlacksmith makes a level 20 items, but within two hours of questing it's already outdated, and he has to build them again to a new level.
Instead he takes his level 20 items, melts down extra materials on it, and within a few clicks the item's level 24.
It could work within the same material. Joe McBlacksmith cannot improve oricalc item into ebony, but can improve lower oricalch to higher tier one.


What you think?
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Stealthy argonian witch templar - Healer (lowbie)
  • Defilted
    Defilted
    ✭✭✭✭✭
    I like the concept of the idea.

    Existing way
    1. Take item to forge/station/whatever
    2. Deconstruct it
    3. remake new item with higher level

    New way?
    1. take item back to forge
    2. Up the amount of materials to get the level you want
    3. Hit reforge.


    I really do not see a difference. Either way is about the same amount of clicks.
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  • Winterpsy
    Winterpsy
    ✭✭✭
    On consoles what makes crafting a bit inconvinient that you need to scroll through the traits, racial motifs, adjust the ammount of material, the rinse and repeat at every new piece. Not to mention the "Oh I forgot which piece I crafted, lemme check in my inventory, so I leave the crafting screen"

    What I believe would improve this, if you only need to hit a reforge on the existing piece, skipping the process of readjusting everything on the item.

    Practically currently it's like this.

    1. Take item to forge/station/whatever
    2. Deconstruct it
    3. Select piece
    4. Select ammount of material (you need to watch the item's level also, because a gauntlet and a curiass requires different ammount of the material for the same level. I often made a mistake of crafting a lower level piece of sabbatons or gauntlets, than my curiass)
    5. Select trait stone
    6. Craft
    7. Rinse and repeat on every new piece


    The suggestion is:

    1. take item back to forge
    2. Up the amount of materials to get the level you want
    3. Hit reforge.
    Big fat Nord Dragon knight with a huge hammer. - Tank
    Stealthy argonian witch templar - Healer (lowbie)
  • CGPsaint
    CGPsaint
    ✭✭✭✭✭
    ✭✭
    Defilted wrote: »
    I like the concept of the idea.

    Existing way
    1. Take item to forge/station/whatever
    2. Deconstruct it
    3. remake new item with higher level

    New way?
    1. take item back to forge
    2. Up the amount of materials to get the level you want
    3. Hit reforge.

    I really do not see a difference. Either way is about the same amount of clicks.

    While it may be the same number of clicks, it would be nice to not have to waste more mats for traits and enchanting with each re-crafting.

    "Some enjoy bringing grief to others. They remind M'aiq of mudcrabs—horrible creatures, with no redeeming qualities."
  • chevalierknight
    chevalierknight
    ✭✭✭
    Winterpsy wrote: »
    On consoles what makes crafting a bit inconvinient that you need to scroll through the traits, racial motifs, adjust the ammount of material, the rinse and repeat at every new piece. Not to mention the "Oh I forgot which piece I crafted, lemme check in my inventory, so I leave the crafting screen"

    What I believe would improve this, if you only need to hit a reforge on the existing piece, skipping the process of readjusting everything on the item.

    Practically currently it's like this.

    1. Take item to forge/station/whatever
    2. Deconstruct it
    3. Select piece
    4. Select ammount of material (you need to watch the item's level also, because a gauntlet and a curiass requires different ammount of the material for the same level. I often made a mistake of crafting a lower level piece of sabbatons or gauntlets, than my curiass)
    5. Select trait stone
    6. Craft
    7. Rinse and repeat on every new piece


    The suggestion is:

    1. take item back to forge
    2. Up the amount of materials to get the level you want
    3. Hit reforge.

    You can look at deconstruck to see items no need to leave station
  • Sharmony
    Sharmony
    ✭✭✭
    I strongly think a system like this could be useful and implemented in the game with of course the requisite of not being able to upgrade to a completely new material. Would just like to add though, if you are not questing (and maybe if you are) you out level gear itself (in terms of materials) very very quickly, the example being 1-50 can currently be done in around 6-7 hours with experience potions so would a system like this be entirely worthwhile? I certainly wouldn't bother to upgrade my gear in that amount of a time frame.
    Edited by Sharmony on August 18, 2015 12:53PM
    @Wjleppard - EU - Sharmony Youtube
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  • Tommy_valkyria
    Tommy_valkyria
    ✭✭✭
    I'd like this, simply for the way lower tier armors look.

    > Better
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