Master_Kas wrote: »Imo: Remove purge, rapid manouvers, caltrops.
Fix old ultimate generation.
IC will be the last chance ESO gets from me
Master_Kas wrote: »Imo: Remove purge, rapid manouvers, caltrops.
Fix old ultimate generation.
IC will be the last chance ESO gets from me
The game is already dead. There's not even a triple-locked campaign during prime time anymore. I was on Halo 3 on my 360 yesterday, and even that 8 year old game with 2 sequels and a new console has more players than this year old game.
nobertpaulb16_ESO wrote: »The game is already dead. There's not even a triple-locked campaign during prime time anymore. I was on Halo 3 on my 360 yesterday, and even that 8 year old game with 2 sequels and a new console has more players than this year old game.
Well populations may be down right now, but then again, it is summer time here on the Northern Hemisphere.
Once the days grow shorter and cooler, there will be an increase in people spending more time in front of their screens again.
What is 1.7? ESO TU launch changed the versions numbers to 2.0, WAY back in March. We are now, on the live servers at 2.0.15.
@DarlgonWhat is 1.7? ESO TU launch changed the versions numbers to 2.0, WAY back in March. We are now, on the live servers at 2.0.15.
With that lack of insight, I threw anything you else you had to say in the garbage bin.
You are a pretend intellectual who disregards peoples arguments because of a different interpretation of what we should call the update we are on? You are an attention seeking, pedantic child. Grow up
Nope, the OP disregards the official ZoS line of updates.REKT
ROLF.. hardly.
Interesting you had to put up a second post just to add that.
I don't think they're ramping up production of new content. Rather, they seem to be timing their releases of the content they have already developed (and which they have been announcing for more than a year) to make it last until their estimated end of life for the game. The only content we have seen announced is the stuff they have been talking about for over a year, things they put on hold while they ordered all hands on deck to get the console release out the door.FireCowCommando wrote: »They are ramping up production. since they are trying to stick to a quarterly update system, we can only hope they can keep up with the bugs that will make it to live between updates