Akavir_Sentinel wrote: »Then don't get caught? This mechanic is not only for stealing, but is for any time that you are in combat. For example, if you have mobs chasing you out of a delve, if they are close to you then you cannot exit the delve until you kill them or lose aggro. Distance is the key here. If you can manage to CC the guard and get far enough away, you can use the door.
Theft has consequences. Who knew?
https://www.youtube.com/watch?v=9AN7XhK8wW0