I want to make a light-RP (but paradoxically solo/immersive) alt purely for exploring, hunting, and harvesting.
This means a few things, to start with - my character (Bosmer, obviously) will have to:
* Be self-sufficient and well-rounded in his solo pve abilities
* Make good use of very few combat-related skill points, since he will want abilities like keen eyes and hirelings
* Utilize mostly a bow
* Preferably rely on a slow-paced tactical combat style (not, despite the bow, a pew-pew kiting dps pace)
* Rely on exploration and light hunting for XP
* Be built around low-level abilities (certainly not an endgame build - in fact, I will likely only ever have one bar/weapon)
I think that the first-thought class, a Nightblade, might not be as well-rounded and self-sufficient as, say, a templar. And certainly the clanfear is worth thinking about as he can keep mobs busy while I mine and hack. But for "feel," I definitely want to rely on the bow. I would like the tactical "feel" of traps or the like, too, but I don't think that any of those are available at the low level skill point area.
This character is meant to be an immersive, stare-at-the-scenery, relaxing change of pace, so I don't want my medium armor to make me feel squishy (hence even considering the pet despite sorc not fitting the "feel" very well).
Any advice, including not-directly-build-related advice, would be very welcome. I also don't want this to be my "learning" or trial-and-error character, I just want to grab low-level mats and get hirelings in a fun, solo-RP sort of way

(Thanks in advance - this is my first post, yay!)