NewBlacksmurf wrote: »...NewBlacksmurf wrote: »...
Take this however you want but what I've shared has been in efforts to help.
Having been apart of this community for approx 2 years I've learned a lot and try to share those experiences with others.
I realize ppl don't want to agree or compromise or listen and or want to be heard, argue etc but having been around for a long time there are trends.
This company talks about what they want to work on and even comments on things they like. They address things that won't happen and often never restate that.
It's how things are done...for whatever it's worth to you I won't be going anywhere anytime soon as I'm a longtime supporter of this game and the company who developed it.
I've been following much of the DeVs since 1999-ish so I'm not going anywhere cause I like what they produce.
And there you o with the insults...
By the way I'm pretty sure I'm older or at least as old as you but that's of no concern to you.
This format right here and how the interactions occur are definitely deterring the idea to add text chat.
I keep trying to avoid the arguments, name calling and off topic comments.
I continue to offer ideas and compromises but here we are ...
If you're actually older than me which makes you well into your 40's and this is how you communicate think about it.
Most gamers are younger and more immature than both of us.
If we can't communicate in the forms without issues why on earth would they bring this issue over to an in-game experience.
Think about it...seriously...as again they ArE reading the forums
You tell people what they should or shouldn't talk about. Think about that. You are anything but helpful.
And you are the one who tried the "I've been here X long *** , and you've been following them since 99" etc , but when thrown back in your face then it's an insult.
You think you are coming off any better than anyone else ? That's the most amusing part.
mrskinskull wrote: »NewBlacksmurf wrote: »It makes no sense to have anything different from what pc has. We have enough proof from other games that have successfully pulled of a text chat like that on consoles, so why would eso on the Consoles need anything different?
It makes zero sense.
What are you talking about....it makes 100% sense for consoles games to differ from PC just based on the peripherals alone
Cmon
Let me reexplain this to you... because you obviously didn't understand it the first time.
If other mmo's on consoles have a succefull text chat... why shouldn't eso????
That is as plain as I could put it.
You must mean those other games that failed to gather enough mass appeal to keep them from having to go free to play.
Or
I guess you might mean the other game that still charges for content and keeps a mandatory monthly sub, because its player base is so tiny. In buisness terms, obviously.
ESO needs to hit the bullseye of casual gamers here.
Text chat is a ui cluttering gust of wind, IMO.
KiraTsukasa wrote: »mrskinskull wrote: »Here's an official response on the matter from Twitch :
ZOS_Jessica_Folsom: For those asking about text chat on console, we do see all the requests for it (on our forums, social media channels, reddit, etc.), but we don't have anything new to share about the topic.
I do have something new to share with you Zenimad,I'm selling the game.
Next time you develop a MMORPG try to actually care about your customers.
Had a good run,good luck guys.
REALLY?
The product you were promised arrived exactly as demonstrated in the beta and because the developers didn't drop everything to accommodate a niche demand, you are going to burn your disc?
That seems like a mature and rational decision.
Best of luck.
Well, if that's the decision he's come to, then it's his to make. I won't stop him, more loot for me.
I'm not really sure what's going on with this topic anymore. Did they really confirm that text chat wasn't coming any time soon?
mistermutiny89 wrote: »Editing our own text bubbles is barely a change to what we have now and I can see many people abusing it. Also the small proximity just renders it useless. It'll be a novelty change that will not give us what chat on consoles will. That's me not saying no to editing your emotes all together ... I'm saying it should be for fun purposes.
Now back to text chat for consoles.. Firstly PC has text chat, I've seen it on YouTube videos sitting there in all its glory doing no harm and so much good!! Every time I watch an ESO video from a PC player the jealousy is real!
Let's then talk about how voice chat is working for grouping up... In major cities during peak hour there are so many massive booming voices all yelling and talking over each other usually just having a chat about how many girls they've banged and how great they are at doing it, whilst some other guy is yelling "selling daedra hearts 2k each" (good luck mate), whilst some other guy is trolling with their atrocious rap beats, whilst some baby is screaming in the background and rarely; VERY rarely you will hear "anyone doing a Vet dungeon" but you can't trace the voice because of that damn music taking over the mic. Now let's decide it's too busy there for now, we'll come back in half an hour... Guess what? The teenage boys are still talking about how big their *** are, the music has gotten louder and even worse and the other guy is now selling daedra hearts for 3k a pop.
Now imagine all that going on in text chat? Guess what? Everyone can get their word in... At the same time!! You can also be anywhere on the map!! The boys that want to just chat for fun can go to the general chat tab! The guy wanting to sell his daedra hearts can go put a post up in the trading section! The guy playing his rap beats can use his headphones and leave us in peace and the guy looking for a vet dungeon group can go to the group finder and visually peruse who else is online and looking and which class, level and role they are without waiting light years for the auto grouper to put you in a group that ends up putting you in a group of three after waiting an hour.
And for those that don't like the idea of group chat they can go to their settings and select "hide text chat" from their HUD settings.
EVERYONE WINS! FLAWLESS VICTORY! FATALITY! (Sorry I've been playing MKX a bit this week hahahaha).
^^^^^^^^^^^^^^^
This ridiculous emote wheel is nothing 99% of us who want text chat thinks is useful in any way.
Zone / gamewide communication without having to hear mouthbreathers in area chat is what text chat gets you. More socialization all around.
Speaking however we want , I'll be damned if someone thinks they can dictate how we talk in game and on the boards. Arrogance knows no bounds.
mrskinskull wrote:You must mean those other games that failed to gather enough mass appeal to keep them from having to go free to play.
Or
I guess you might mean the other game that still charges for content and keeps a mandatory monthly sub, because its player base is so tiny. In buisness terms, obviously.
ESO needs to hit the bullseye of casual gamers here.
Text chat is a ui cluttering gust of wind, IMO.
Soul_of_Odin wrote: »mrskinskull wrote:You must mean those other games that failed to gather enough mass appeal to keep them from having to go free to play.
Or
I guess you might mean the other game that still charges for content and keeps a mandatory monthly sub, because its player base is so tiny. In buisness terms, obviously.
ESO needs to hit the bullseye of casual gamers here.
Text chat is a ui cluttering gust of wind, IMO.
Tiny player base? You're not talking about the 2nd biggest MMO on the market, are you?
http://www.pcgamesn.com/final-fantasy-xiv-a-realm-reborn/naoki-yoshida-on-the-success-of-final-fantasy-xiv-the-most-important-attribute-is-not-giving-up
You seem to conveniently forget that ESO started as subscription only but had to drop it because it was, as you put it, a financial failure.
mistermutiny89 wrote: »mrskinskull wrote: »NewBlacksmurf wrote: »It makes no sense to have anything different from what pc has. We have enough proof from other games that have successfully pulled of a text chat like that on consoles, so why would eso on the Consoles need anything different?
It makes zero sense.
What are you talking about....it makes 100% sense for consoles games to differ from PC just based on the peripherals alone
Cmon
Let me reexplain this to you... because you obviously didn't understand it the first time.
If other mmo's on consoles have a succefull text chat... why shouldn't eso????
That is as plain as I could put it.
You must mean those other games that failed to gather enough mass appeal to keep them from having to go free to play.
Or
I guess you might mean the other game that still charges for content and keeps a mandatory monthly sub, because its player base is so tiny. In buisness terms, obviously.
ESO needs to hit the bullseye of casual gamers here.
Text chat is a ui cluttering gust of wind, IMO.
If text chat was implemented but gave you the option to hide it entirely would you be okay with text chat? This would mean that text chat would have no impact on you and let people that want text chat have text chat just as ESO for PC has text chat.
If you say no it means you just don't want text chat to exist because YOU said so. Many people don't like spiders but that doesn't mean they shouldn't exist as they are a super important part of the Eco system and food chain. Feel the perspective hit you! Are you feeling it? You're feeling it right? It's nice isn't it? Haha.
Soul_of_Odin wrote: »mrskinskull wrote:You must mean those other games that failed to gather enough mass appeal to keep them from having to go free to play.
Or
I guess you might mean the other game that still charges for content and keeps a mandatory monthly sub, because its player base is so tiny. In buisness terms, obviously.
ESO needs to hit the bullseye of casual gamers here.
Text chat is a ui cluttering gust of wind, IMO.
Tiny player base? You're not talking about the 2nd biggest MMO on the market, are you?
http://www.pcgamesn.com/final-fantasy-xiv-a-realm-reborn/naoki-yoshida-on-the-success-of-final-fantasy-xiv-the-most-important-attribute-is-not-giving-up
You seem to conveniently forget that ESO started as subscription only but had to drop it because it was, as you put it, a financial failure.
NewBlacksmurf wrote: »Soul_of_Odin wrote: »mrskinskull wrote:You must mean those other games that failed to gather enough mass appeal to keep them from having to go free to play.
Or
I guess you might mean the other game that still charges for content and keeps a mandatory monthly sub, because its player base is so tiny. In buisness terms, obviously.
ESO needs to hit the bullseye of casual gamers here.
Text chat is a ui cluttering gust of wind, IMO.
Tiny player base? You're not talking about the 2nd biggest MMO on the market, are you?
http://www.pcgamesn.com/final-fantasy-xiv-a-realm-reborn/naoki-yoshida-on-the-success-of-final-fantasy-xiv-the-most-important-attribute-is-not-giving-up
You seem to conveniently forget that ESO started as subscription only but had to drop it because it was, as you put it, a financial failure.
Actually the subscription was removed according to ZOS largely due to the release requirements for Xbox One and PS4.
Nothing factual suggests otherwise but let's get back on topic
The final fantasy game took a simple player game and moved it into a world
World of Warcraft took a single player game (multiplayer modes) and made a multiplayer game
TES allowed ZOS to take a single player game and make a multiplayer game.
In each of these games the developers had existing developers move the product BUT in this game a different group of developers set out to keep an existing customer base and move to a different genre. The big difference tho is that only two have done this on console.
Only one has done this in three different platforms.
Different DeVs, diff game genre, different platforms AND this is the only game that's done so with different UI's by platform.
Before you throw another game into an argument you've got to find a good example.
There isn't one game that has done so with different DeVs and different UI , different communication and peripherials by platform on three different networks.
To say it's easy cause XYZ game did so has no bearing at all
NewBlacksmurf wrote: »Soul_of_Odin wrote: »mrskinskull wrote:You must mean those other games that failed to gather enough mass appeal to keep them from having to go free to play.
Or
I guess you might mean the other game that still charges for content and keeps a mandatory monthly sub, because its player base is so tiny. In buisness terms, obviously.
ESO needs to hit the bullseye of casual gamers here.
Text chat is a ui cluttering gust of wind, IMO.
Tiny player base? You're not talking about the 2nd biggest MMO on the market, are you?
http://www.pcgamesn.com/final-fantasy-xiv-a-realm-reborn/naoki-yoshida-on-the-success-of-final-fantasy-xiv-the-most-important-attribute-is-not-giving-up
You seem to conveniently forget that ESO started as subscription only but had to drop it because it was, as you put it, a financial failure.
Actually the subscription was removed according to ZOS largely due to the release requirements for Xbox One and PS4.
Nothing factual suggests otherwise but let's get back on topic
The final fantasy game took a simple player game and moved it into a world
World of Warcraft took a single player game (multiplayer modes) and made a multiplayer game
TES allowed ZOS to take a single player game and make a multiplayer game.
In each of these games the developers had existing developers move the product BUT in this game a different group of developers set out to keep an existing customer base and move to a different genre. The big difference tho is that only two have done this on console.
Only one has done this in three different platforms.
Different DeVs, diff game genre, different platforms AND this is the only game that's done so with different UI's by platform.
Before you throw another game into an argument you've got to find a good example.
There isn't one game that has done so with different DeVs and different UI , different communication and peripherials by platform on three different networks.
To say it's easy cause XYZ game did so has no bearing at all
Actually it has alot of bearing, because if several console mmo's have it.... why can't eso?
Your logic makes no sense.
And now to the chat bubble people were talking about.
This is why n chat bubbles won't work. They can't reach the entire zone, it would just as limited as voice chat. We need a text based chat system that can reach entire zones... you know... like pc text chat....
So many illogical conclusions and suggestions in this thread it is rediculous.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »Soul_of_Odin wrote: »mrskinskull wrote:You must mean those other games that failed to gather enough mass appeal to keep them from having to go free to play.
Or
I guess you might mean the other game that still charges for content and keeps a mandatory monthly sub, because its player base is so tiny. In buisness terms, obviously.
ESO needs to hit the bullseye of casual gamers here.
Text chat is a ui cluttering gust of wind, IMO.
Tiny player base? You're not talking about the 2nd biggest MMO on the market, are you?
http://www.pcgamesn.com/final-fantasy-xiv-a-realm-reborn/naoki-yoshida-on-the-success-of-final-fantasy-xiv-the-most-important-attribute-is-not-giving-up
You seem to conveniently forget that ESO started as subscription only but had to drop it because it was, as you put it, a financial failure.
Actually the subscription was removed according to ZOS largely due to the release requirements for Xbox One and PS4.
Nothing factual suggests otherwise but let's get back on topic
The final fantasy game took a simple player game and moved it into a world
World of Warcraft took a single player game (multiplayer modes) and made a multiplayer game
TES allowed ZOS to take a single player game and make a multiplayer game.
In each of these games the developers had existing developers move the product BUT in this game a different group of developers set out to keep an existing customer base and move to a different genre. The big difference tho is that only two have done this on console.
Only one has done this in three different platforms.
Different DeVs, diff game genre, different platforms AND this is the only game that's done so with different UI's by platform.
Before you throw another game into an argument you've got to find a good example.
There isn't one game that has done so with different DeVs and different UI , different communication and peripherials by platform on three different networks.
To say it's easy cause XYZ game did so has no bearing at all
Actually it has alot of bearing, because if several console mmo's have it.... why can't eso?
Your logic makes no sense.
And now to the chat bubble people were talking about.
This is why n chat bubbles won't work. They can't reach the entire zone, it would just as limited as voice chat. We need a text based chat system that can reach entire zones... you know... like pc text chat....
So many illogical conclusions and suggestions in this thread it is rediculous.
First it has no bearing to use another random game that isn't consistent with how this game came to be as an example of why this game should mirror another game that obviously so many left to play this instead.
Second it's not my logic but the reality of the examples many ppl are attempting to make as an argument. It's not apples to apples so this is why so many arguments arise...the comparison isn't a good one and allows a lot of room for debate.
The chat bubble is something others are talking about.
Scroll way back or just follow that my attempts to focus the discussion or what some suggest as derailing is actually based on the ZOS response of what they would be open to adjusting which is radial emote text (this is in the ESO live that I keep suggesting ppl watch)
Finally...yes this thread is ridiculous. Pages and pages of comments with many who had no clue that this was already discussed reviewed and responded to by ZOS months ago
NewBlacksmurf wrote: »NewBlacksmurf wrote: »Soul_of_Odin wrote: »mrskinskull wrote:You must mean those other games that failed to gather enough mass appeal to keep them from having to go free to play.
Or
I guess you might mean the other game that still charges for content and keeps a mandatory monthly sub, because its player base is so tiny. In buisness terms, obviously.
ESO needs to hit the bullseye of casual gamers here.
Text chat is a ui cluttering gust of wind, IMO.
Tiny player base? You're not talking about the 2nd biggest MMO on the market, are you?
http://www.pcgamesn.com/final-fantasy-xiv-a-realm-reborn/naoki-yoshida-on-the-success-of-final-fantasy-xiv-the-most-important-attribute-is-not-giving-up
You seem to conveniently forget that ESO started as subscription only but had to drop it because it was, as you put it, a financial failure.
Actually the subscription was removed according to ZOS largely due to the release requirements for Xbox One and PS4.
Nothing factual suggests otherwise but let's get back on topic
The final fantasy game took a simple player game and moved it into a world
World of Warcraft took a single player game (multiplayer modes) and made a multiplayer game
TES allowed ZOS to take a single player game and make a multiplayer game.
In each of these games the developers had existing developers move the product BUT in this game a different group of developers set out to keep an existing customer base and move to a different genre. The big difference tho is that only two have done this on console.
Only one has done this in three different platforms.
Different DeVs, diff game genre, different platforms AND this is the only game that's done so with different UI's by platform.
Before you throw another game into an argument you've got to find a good example.
There isn't one game that has done so with different DeVs and different UI , different communication and peripherials by platform on three different networks.
To say it's easy cause XYZ game did so has no bearing at all
Actually it has alot of bearing, because if several console mmo's have it.... why can't eso?
Your logic makes no sense.
And now to the chat bubble people were talking about.
This is why n chat bubbles won't work. They can't reach the entire zone, it would just as limited as voice chat. We need a text based chat system that can reach entire zones... you know... like pc text chat....
So many illogical conclusions and suggestions in this thread it is rediculous.
First it has no bearing to use another random game that isn't consistent with how this game came to be as an example of why this game should mirror another game that obviously so many left to play this instead.
Second it's not my logic but the reality of the examples many ppl are attempting to make as an argument. It's not apples to apples so this is why so many arguments arise...the comparison isn't a good one and allows a lot of room for debate.
The chat bubble is something others are talking about.
Scroll way back or just follow that my attempts to focus the discussion or what some suggest as derailing is actually based on the ZOS response of what they would be open to adjusting which is radial emote text (this is in the ESO live that I keep suggesting ppl watch)
Finally...yes this thread is ridiculous. Pages and pages of comments with many who had no clue that this was already discussed reviewed and responded to by ZOS months ago
Your logic as to why other console mmo's can't be compared to another console mmo is...let's say... ilogical...
This is a quite simple discussion that has been fluffed up by your illogical banter.
You took place in and supported the chat bubble idea and I simply explained why it will not work.
Now once again there is no other system that will allow people to speak to full zones of players like text chat can, so once again... why should a great tool such as that not be implemented when it proved itself successful on every other console mmo, AND also proved successful on the PC version of the same exact game.
You have yet to give a logical response to that question and also have not given an alternative that is just as effective text chat.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »Soul_of_Odin wrote: »mrskinskull wrote:You must mean those other games that failed to gather enough mass appeal to keep them from having to go free to play.
Or
I guess you might mean the other game that still charges for content and keeps a mandatory monthly sub, because its player base is so tiny. In buisness terms, obviously.
ESO needs to hit the bullseye of casual gamers here.
Text chat is a ui cluttering gust of wind, IMO.
Tiny player base? You're not talking about the 2nd biggest MMO on the market, are you?
http://www.pcgamesn.com/final-fantasy-xiv-a-realm-reborn/naoki-yoshida-on-the-success-of-final-fantasy-xiv-the-most-important-attribute-is-not-giving-up
You seem to conveniently forget that ESO started as subscription only but had to drop it because it was, as you put it, a financial failure.
Actually the subscription was removed according to ZOS largely due to the release requirements for Xbox One and PS4.
Nothing factual suggests otherwise but let's get back on topic
The final fantasy game took a simple player game and moved it into a world
World of Warcraft took a single player game (multiplayer modes) and made a multiplayer game
TES allowed ZOS to take a single player game and make a multiplayer game.
In each of these games the developers had existing developers move the product BUT in this game a different group of developers set out to keep an existing customer base and move to a different genre. The big difference tho is that only two have done this on console.
Only one has done this in three different platforms.
Different DeVs, diff game genre, different platforms AND this is the only game that's done so with different UI's by platform.
Before you throw another game into an argument you've got to find a good example.
There isn't one game that has done so with different DeVs and different UI , different communication and peripherials by platform on three different networks.
To say it's easy cause XYZ game did so has no bearing at all
Actually it has alot of bearing, because if several console mmo's have it.... why can't eso?
Your logic makes no sense.
And now to the chat bubble people were talking about.
This is why n chat bubbles won't work. They can't reach the entire zone, it would just as limited as voice chat. We need a text based chat system that can reach entire zones... you know... like pc text chat....
So many illogical conclusions and suggestions in this thread it is rediculous.
First it has no bearing to use another random game that isn't consistent with how this game came to be as an example of why this game should mirror another game that obviously so many left to play this instead.
Second it's not my logic but the reality of the examples many ppl are attempting to make as an argument. It's not apples to apples so this is why so many arguments arise...the comparison isn't a good one and allows a lot of room for debate.
The chat bubble is something others are talking about.
Scroll way back or just follow that my attempts to focus the discussion or what some suggest as derailing is actually based on the ZOS response of what they would be open to adjusting which is radial emote text (this is in the ESO live that I keep suggesting ppl watch)
Finally...yes this thread is ridiculous. Pages and pages of comments with many who had no clue that this was already discussed reviewed and responded to by ZOS months ago
Your logic as to why other console mmo's can't be compared to another console mmo is...let's say... ilogical...
This is a quite simple discussion that has been fluffed up by your illogical banter.
You took place in and supported the chat bubble idea and I simply explained why it will not work.
Now once again there is no other system that will allow people to speak to full zones of players like text chat can, so once again... why should a great tool such as that not be implemented when it proved itself successful on every other console mmo, AND also proved successful on the PC version of the same exact game.
You have yet to give a logical response to that question and also have not given an alternative that is just as effective text chat.
mrskinskull wrote: »What about the PlayStation app?
It allows messaging and long running conversations amongst players using text. Plus its faster than in game messaging
NewBlacksmurf wrote: »NewBlacksmurf wrote: »Soul_of_Odin wrote: »mrskinskull wrote:You must mean those other games that failed to gather enough mass appeal to keep them from having to go free to play.
Or
I guess you might mean the other game that still charges for content and keeps a mandatory monthly sub, because its player base is so tiny. In buisness terms, obviously.
ESO needs to hit the bullseye of casual gamers here.
Text chat is a ui cluttering gust of wind, IMO.
Tiny player base? You're not talking about the 2nd biggest MMO on the market, are you?
http://www.pcgamesn.com/final-fantasy-xiv-a-realm-reborn/naoki-yoshida-on-the-success-of-final-fantasy-xiv-the-most-important-attribute-is-not-giving-up
You seem to conveniently forget that ESO started as subscription only but had to drop it because it was, as you put it, a financial failure.
Actually the subscription was removed according to ZOS largely due to the release requirements for Xbox One and PS4.
Nothing factual suggests otherwise but let's get back on topic
The final fantasy game took a simple player game and moved it into a world
World of Warcraft took a single player game (multiplayer modes) and made a multiplayer game
TES allowed ZOS to take a single player game and make a multiplayer game.
In each of these games the developers had existing developers move the product BUT in this game a different group of developers set out to keep an existing customer base and move to a different genre. The big difference tho is that only two have done this on console.
Only one has done this in three different platforms.
Different DeVs, diff game genre, different platforms AND this is the only game that's done so with different UI's by platform.
Before you throw another game into an argument you've got to find a good example.
There isn't one game that has done so with different DeVs and different UI , different communication and peripherials by platform on three different networks.
To say it's easy cause XYZ game did so has no bearing at all
Actually it has alot of bearing, because if several console mmo's have it.... why can't eso?
Your logic makes no sense.
And now to the chat bubble people were talking about.
This is why n chat bubbles won't work. They can't reach the entire zone, it would just as limited as voice chat. We need a text based chat system that can reach entire zones... you know... like pc text chat....
So many illogical conclusions and suggestions in this thread it is rediculous.
First it has no bearing to use another random game that isn't consistent with how this game came to be as an example of why this game should mirror another game that obviously so many left to play this instead.
Second it's not my logic but the reality of the examples many ppl are attempting to make as an argument. It's not apples to apples so this is why so many arguments arise...the comparison isn't a good one and allows a lot of room for debate.
The chat bubble is something others are talking about.
Scroll way back or just follow that my attempts to focus the discussion or what some suggest as derailing is actually based on the ZOS response of what they would be open to adjusting which is radial emote text (this is in the ESO live that I keep suggesting ppl watch)
Finally...yes this thread is ridiculous. Pages and pages of comments with many who had no clue that this was already discussed reviewed and responded to by ZOS months ago
Your logic as to why other console mmo's can't be compared to another console mmo is...let's say... ilogical...
This is a quite simple discussion that has been fluffed up by your illogical banter.
You took place in and supported the chat bubble idea and I simply explained why it will not work.
Now once again there is no other system that will allow people to speak to full zones of players like text chat can, so once again... why should a great tool such as that not be implemented when it proved itself successful on every other console mmo, AND also proved successful on the PC version of the same exact game.
You have yet to give a logical response to that question and also have not given an alternative that is just as effective text chat.
And they won't give you one, man. There's a reason for it: they're TES fans that don't want anything that will make this game viable as what it is: an MMO. There's no excuse for opposing a text box that can be turned off; in fact I'll do them one better, the default setting can be off and we'll be the ones to undertake the onerous task of turning it on in the option menu.
They want a single player game(possibly with the added spice of running in to a PC or two while questing) and nothing we can say will change that.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »Soul_of_Odin wrote: »mrskinskull wrote:You must mean those other games that failed to gather enough mass appeal to keep them from having to go free to play.
Or
I guess you might mean the other game that still charges for content and keeps a mandatory monthly sub, because its player base is so tiny. In buisness terms, obviously.
ESO needs to hit the bullseye of casual gamers here.
Text chat is a ui cluttering gust of wind, IMO.
Tiny player base? You're not talking about the 2nd biggest MMO on the market, are you?
http://www.pcgamesn.com/final-fantasy-xiv-a-realm-reborn/naoki-yoshida-on-the-success-of-final-fantasy-xiv-the-most-important-attribute-is-not-giving-up
You seem to conveniently forget that ESO started as subscription only but had to drop it because it was, as you put it, a financial failure.
Actually the subscription was removed according to ZOS largely due to the release requirements for Xbox One and PS4.
Nothing factual suggests otherwise but let's get back on topic
The final fantasy game took a simple player game and moved it into a world
World of Warcraft took a single player game (multiplayer modes) and made a multiplayer game
TES allowed ZOS to take a single player game and make a multiplayer game.
In each of these games the developers had existing developers move the product BUT in this game a different group of developers set out to keep an existing customer base and move to a different genre. The big difference tho is that only two have done this on console.
Only one has done this in three different platforms.
Different DeVs, diff game genre, different platforms AND this is the only game that's done so with different UI's by platform.
Before you throw another game into an argument you've got to find a good example.
There isn't one game that has done so with different DeVs and different UI , different communication and peripherials by platform on three different networks.
To say it's easy cause XYZ game did so has no bearing at all
Actually it has alot of bearing, because if several console mmo's have it.... why can't eso?
Your logic makes no sense.
And now to the chat bubble people were talking about.
This is why n chat bubbles won't work. They can't reach the entire zone, it would just as limited as voice chat. We need a text based chat system that can reach entire zones... you know... like pc text chat....
So many illogical conclusions and suggestions in this thread it is rediculous.
First it has no bearing to use another random game that isn't consistent with how this game came to be as an example of why this game should mirror another game that obviously so many left to play this instead.
Second it's not my logic but the reality of the examples many ppl are attempting to make as an argument. It's not apples to apples so this is why so many arguments arise...the comparison isn't a good one and allows a lot of room for debate.
The chat bubble is something others are talking about.
Scroll way back or just follow that my attempts to focus the discussion or what some suggest as derailing is actually based on the ZOS response of what they would be open to adjusting which is radial emote text (this is in the ESO live that I keep suggesting ppl watch)
Finally...yes this thread is ridiculous. Pages and pages of comments with many who had no clue that this was already discussed reviewed and responded to by ZOS months ago
Your logic as to why other console mmo's can't be compared to another console mmo is...let's say... ilogical...
This is a quite simple discussion that has been fluffed up by your illogical banter.
You took place in and supported the chat bubble idea and I simply explained why it will not work.
Now once again there is no other system that will allow people to speak to full zones of players like text chat can, so once again... why should a great tool such as that not be implemented when it proved itself successful on every other console mmo, AND also proved successful on the PC version of the same exact game.
You have yet to give a logical response to that question and also have not given an alternative that is just as effective text chat.
And they won't give you one, man. There's a reason for it: they're TES fans that don't want anything that will make this game viable as what it is: an MMO. There's no excuse for opposing a text box that can be turned off; in fact I'll do them one better, the default setting can be off and we'll be the ones to undertake the onerous task of turning it on in the option menu.
They want a single player game(possibly with the added spice of running in to a PC or two while questing) and nothing we can say will change that.
Respectfully this topic became illogical after the June ESO live episode.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »Soul_of_Odin wrote: »mrskinskull wrote:You must mean those other games that failed to gather enough mass appeal to keep them from having to go free to play.
Or
I guess you might mean the other game that still charges for content and keeps a mandatory monthly sub, because its player base is so tiny. In buisness terms, obviously.
ESO needs to hit the bullseye of casual gamers here.
Text chat is a ui cluttering gust of wind, IMO.
Tiny player base? You're not talking about the 2nd biggest MMO on the market, are you?
http://www.pcgamesn.com/final-fantasy-xiv-a-realm-reborn/naoki-yoshida-on-the-success-of-final-fantasy-xiv-the-most-important-attribute-is-not-giving-up
You seem to conveniently forget that ESO started as subscription only but had to drop it because it was, as you put it, a financial failure.
Actually the subscription was removed according to ZOS largely due to the release requirements for Xbox One and PS4.
Nothing factual suggests otherwise but let's get back on topic
The final fantasy game took a simple player game and moved it into a world
World of Warcraft took a single player game (multiplayer modes) and made a multiplayer game
TES allowed ZOS to take a single player game and make a multiplayer game.
In each of these games the developers had existing developers move the product BUT in this game a different group of developers set out to keep an existing customer base and move to a different genre. The big difference tho is that only two have done this on console.
Only one has done this in three different platforms.
Different DeVs, diff game genre, different platforms AND this is the only game that's done so with different UI's by platform.
Before you throw another game into an argument you've got to find a good example.
There isn't one game that has done so with different DeVs and different UI , different communication and peripherials by platform on three different networks.
To say it's easy cause XYZ game did so has no bearing at all
Actually it has alot of bearing, because if several console mmo's have it.... why can't eso?
Your logic makes no sense.
And now to the chat bubble people were talking about.
This is why n chat bubbles won't work. They can't reach the entire zone, it would just as limited as voice chat. We need a text based chat system that can reach entire zones... you know... like pc text chat....
So many illogical conclusions and suggestions in this thread it is rediculous.
First it has no bearing to use another random game that isn't consistent with how this game came to be as an example of why this game should mirror another game that obviously so many left to play this instead.
Second it's not my logic but the reality of the examples many ppl are attempting to make as an argument. It's not apples to apples so this is why so many arguments arise...the comparison isn't a good one and allows a lot of room for debate.
The chat bubble is something others are talking about.
Scroll way back or just follow that my attempts to focus the discussion or what some suggest as derailing is actually based on the ZOS response of what they would be open to adjusting which is radial emote text (this is in the ESO live that I keep suggesting ppl watch)
Finally...yes this thread is ridiculous. Pages and pages of comments with many who had no clue that this was already discussed reviewed and responded to by ZOS months ago
Your logic as to why other console mmo's can't be compared to another console mmo is...let's say... ilogical...
This is a quite simple discussion that has been fluffed up by your illogical banter.
You took place in and supported the chat bubble idea and I simply explained why it will not work.
Now once again there is no other system that will allow people to speak to full zones of players like text chat can, so once again... why should a great tool such as that not be implemented when it proved itself successful on every other console mmo, AND also proved successful on the PC version of the same exact game.
You have yet to give a logical response to that question and also have not given an alternative that is just as effective text chat.
And they won't give you one, man. There's a reason for it: they're TES fans that don't want anything that will make this game viable as what it is: an MMO. There's no excuse for opposing a text box that can be turned off; in fact I'll do them one better, the default setting can be off and we'll be the ones to undertake the onerous task of turning it on in the option menu.
They want a single player game(possibly with the added spice of running in to a PC or two while questing) and nothing we can say will change that.
Respectfully this topic became illogical after the June ESO live episode.
June was the month ESO launched; it was illogical before the public even had access to the game!? No, dude, I'm sorry. Companies, especially those offering continuing services must and do listen to overwhelming consumer demands when they've made a poor choice.
That's what's happened and that's what these flood of forum discussions have been about.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »Soul_of_Odin wrote: »mrskinskull wrote:You must mean those other games that failed to gather enough mass appeal to keep them from having to go free to play.
Or
I guess you might mean the other game that still charges for content and keeps a mandatory monthly sub, because its player base is so tiny. In buisness terms, obviously.
ESO needs to hit the bullseye of casual gamers here.
Text chat is a ui cluttering gust of wind, IMO.
Tiny player base? You're not talking about the 2nd biggest MMO on the market, are you?
http://www.pcgamesn.com/final-fantasy-xiv-a-realm-reborn/naoki-yoshida-on-the-success-of-final-fantasy-xiv-the-most-important-attribute-is-not-giving-up
You seem to conveniently forget that ESO started as subscription only but had to drop it because it was, as you put it, a financial failure.
Actually the subscription was removed according to ZOS largely due to the release requirements for Xbox One and PS4.
Nothing factual suggests otherwise but let's get back on topic
The final fantasy game took a simple player game and moved it into a world
World of Warcraft took a single player game (multiplayer modes) and made a multiplayer game
TES allowed ZOS to take a single player game and make a multiplayer game.
In each of these games the developers had existing developers move the product BUT in this game a different group of developers set out to keep an existing customer base and move to a different genre. The big difference tho is that only two have done this on console.
Only one has done this in three different platforms.
Different DeVs, diff game genre, different platforms AND this is the only game that's done so with different UI's by platform.
Before you throw another game into an argument you've got to find a good example.
There isn't one game that has done so with different DeVs and different UI , different communication and peripherials by platform on three different networks.
To say it's easy cause XYZ game did so has no bearing at all
Actually it has alot of bearing, because if several console mmo's have it.... why can't eso?
Your logic makes no sense.
And now to the chat bubble people were talking about.
This is why n chat bubbles won't work. They can't reach the entire zone, it would just as limited as voice chat. We need a text based chat system that can reach entire zones... you know... like pc text chat....
So many illogical conclusions and suggestions in this thread it is rediculous.
First it has no bearing to use another random game that isn't consistent with how this game came to be as an example of why this game should mirror another game that obviously so many left to play this instead.
Second it's not my logic but the reality of the examples many ppl are attempting to make as an argument. It's not apples to apples so this is why so many arguments arise...the comparison isn't a good one and allows a lot of room for debate.
The chat bubble is something others are talking about.
Scroll way back or just follow that my attempts to focus the discussion or what some suggest as derailing is actually based on the ZOS response of what they would be open to adjusting which is radial emote text (this is in the ESO live that I keep suggesting ppl watch)
Finally...yes this thread is ridiculous. Pages and pages of comments with many who had no clue that this was already discussed reviewed and responded to by ZOS months ago
Your logic as to why other console mmo's can't be compared to another console mmo is...let's say... ilogical...
This is a quite simple discussion that has been fluffed up by your illogical banter.
You took place in and supported the chat bubble idea and I simply explained why it will not work.
Now once again there is no other system that will allow people to speak to full zones of players like text chat can, so once again... why should a great tool such as that not be implemented when it proved itself successful on every other console mmo, AND also proved successful on the PC version of the same exact game.
You have yet to give a logical response to that question and also have not given an alternative that is just as effective text chat.
And they won't give you one, man. There's a reason for it: they're TES fans that don't want anything that will make this game viable as what it is: an MMO. There's no excuse for opposing a text box that can be turned off; in fact I'll do them one better, the default setting can be off and we'll be the ones to undertake the onerous task of turning it on in the option menu.
They want a single player game(possibly with the added spice of running in to a PC or two while questing) and nothing we can say will change that.
Respectfully this topic became illogical after the June ESO live episode.
June was the month ESO launched; it was illogical before the public even had access to the game!? No, dude, I'm sorry. Companies, especially those offering continuing services must and do listen to overwhelming consumer demands when they've made a poor choice.
That's what's happened and that's what these flood of forum discussions have been about.
Kleptobrainiac wrote: »Well, I guess that just about wraps things up here. A special thanks to all the participants. This thread can now be closed.
/End
TequilaFire wrote: »The only authority is ZOS so until they speak definitively it all just blowing in the wind.
mrskinskull wrote: »KiraTsukasa wrote: »mrskinskull wrote: »Here's an official response on the matter from Twitch :
ZOS_Jessica_Folsom: For those asking about text chat on console, we do see all the requests for it (on our forums, social media channels, reddit, etc.), but we don't have anything new to share about the topic.
I do have something new to share with you Zenimad,I'm selling the game.
Next time you develop a MMORPG try to actually care about your customers.
Had a good run,good luck guys.
REALLY?
The product you were promised arrived exactly as demonstrated in the beta and because the developers didn't drop everything to accommodate a niche demand, you are going to burn your disc?
That seems like a mature and rational decision.
Best of luck.
Well, if that's the decision he's come to, then it's his to make. I won't stop him, more loot for me.
I'm not really sure what's going on with this topic anymore. Did they really confirm that text chat wasn't coming any time soon?
That post just smells like hyperbole to me.
Would you toss away a luxury car if it diet have a car phone?
Even if of had a. USB charger for your second screen ?
Or would you pine for technology from the 90s?