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What's stronger: werewolf or vampire?

cityfanatic
cityfanatic
Soul Shriven
Hi guys,

I'm a Dark elf dragon knight. I wield a fire staff and light armor.I was curious what my best choice would be and reasons for why one would be preferred over the other. Thanks! If you would like to voice your opinion regardless of my class and race that is fine too.
  • Akavir_Sentinel
    Akavir_Sentinel
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    You want to have increased Stamina regeneration? Go with Werewolf. You want to have 75% decreased health regeneration, take 40% more damage from fire, and get insta-nuked by Silver Shards? Go with Vampire.
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  • OzJohnD
    OzJohnD
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    You want to have increased Stamina regeneration? Go with Werewolf. You want to have 75% decreased health regeneration, take 40% more damage from fire, and get insta-nuked by Silver Shards? Go with Vampire.

    just don't eat the turkey

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    Everyone knows the phenomenon of trying to hold your breath underwater - how at first it's alright and you can handle it, and then as it gets closer and closer to the time when you must breathe, how urgent the need becomes, the lust and the hunger to breathe. And then the panic sets in when you begin to think that you won't be able to breathe - and finally, when you take in air and the anxiety subsides...that's what it's like to be a vampire and need blood.

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  • Yukian
    Yukian
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    Dark elves can decrease fire damage they take, along with wearing fire resistance jewelry, so you'd do fairly well as a vamp. Depends on what you want. o-o
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  • BuggeX
    BuggeX
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    If you go Magica DK take Vamp, but be warned to Play a Vamp DK it Need some rly good gear and Skill and most times you will just die.
    You will Need 45k mres and 2 jewelry with fire resi to avoid the dmg from fire and Fighterguild Skills, you will have Trouble to do V-Dungeons without a strong Gear. In PVP you will mostly die instant to a Ballista, Trib or Oil.

    Batswarm and Mistform are rly strong on DK, but like other said, you will prop just die 1 hit to a Vamphunter like me :)
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  • UrQuan
    UrQuan
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    A magicka-using dunmer DK is probably the best combo to be a vampire. Vampire in general is about magicka, while werewolf in general is about stamina. Vampires always have weaknesses active (lower health regen and fire vulnerability) while werewolves only have weaknesses active when in WW form, so WW is always the safe bet.

    A magicka-based dunmer DK, however, naturally mitigates the vampire weaknesses, because of the racial passive that gives flame resistance and Dragon's Blood and its morphs, which you were most likely going to rely on instead of your health regeneration anyway.

    That doesn't necessarily mean that with your build a vampire will be super powerful, though, because it takes a little while and a bunch of skill points to get the most out of vampirism, and even then it's really only good if you like the Bat Swarm ultimate and the Mist Form ability (I really don't think Drain Essence or its morphs is impressive - its only purpose is to have a skill that goes on your bar in order to level the skill line), whereas with WW you become slightly more powerful just by being a WW even without ever leveling the skill line, putting any skill points into it, or ever transforming.
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  • Tonnopesce
    Tonnopesce
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    Potatoes


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  • sparafucilsarwb17_ESO
    sparafucilsarwb17_ESO
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    I play a Dunmer DK vamp magicka build. I have no problems with dungeons like city of ash etc. I don't use any fire resist jewelry. I do use a nirnhoned chest piece as well as nirnhoned weapon. Champion points into elemental defender works great as well.
  • Pallmor
    Pallmor
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    No respect for mummies?
  • QuadroTony
    QuadroTony
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    What's stronger: werewolf or vampire?

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  • SunnyBlack
    SunnyBlack
    Soul Shriven
    I'm a Templar High elf and trying to decide if I want to keep my werewolf and put the points in it to build it or go vamp. Any suggestions? XO
  • GuyNamedSean
    GuyNamedSean
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    You guys do remember that Wolves have an equal weakness to poison and that Fighters Guild abilities affect them just as well, right? I've played as both extensively and I'm a werewolf right now, but I survive just as well if not better as a Vampire due to the reduced incoming damage and the abilities that heal me.
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  • Sandshark95
    Sandshark95
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    For a magicka Dark Elf DK Fire Mage? Vampire. I have one of these, and I'm loving it. Don't see any reason to go WW on a magicka build; I didn't because I don't care for the stamina, and I like having beastly glowy red eyes. :)

    Kill it with fire! >:) (...and get killed by fire. Easily. But if you choose to live by the flame, I suppose it's only fitting you die by the flame...)
  • Stannum
    Stannum
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    DISCLAIMER: all wrote below concearns only current client (I haven't studied PTS patch notes )for future
    WW
    ++
    1.stamina regen bonus
    2.opportunity to try full ww build just for fun
    --
    1. in WW form you are vulnerable for poison dmg and FG-abilities

    Vampire
    ++
    1. Dark Stalker - is great in PvP but mostly if you are NB as other classes do not have cloak
    2. magika & stamina regen bonus*
    --
    1. Ugly view
    2. You are allways vulnerable for fire dmg and FG-abilities (Dumner passive cannot compensate it, you still get more dmgeven if use fire res rings - and then you also lose some jewelry enchantment bonuses). If you do not have tanky HP you will be easily oneshoted by fire boses in PvE (such as Bogdan) or by FG-team members on DSA.
    3.low HP regen you'll need some addition HoT compared to non-vamp build

    * So regen bonus may be negated by need to use fire res jewellry (that other ways could be enchanteg fore regen or reduce cost) and by need to spend some resourses for extra HoT.

  • lifefrombelowb14_ESO
    Depends on if the proposed changes on the PTS stick with the next patch. Right now werewolves are the stronger of the 2 except for pretty much nightblades. If the changes do stick then vampire becomes the better choice because it has 2 abilities and an ultimate that can be slotted for the regen passive while WW only has the ultimate. The feed ability also becomes an unbreakable stun that restores 10% HP per second and fire damage is not as drastic.
    Edited by lifefrombelowb14_ESO on August 12, 2015 4:04AM
  • Zsymon
    Zsymon
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    Has anyone tested if the Vampire Undeath passive (damage resistance) actually works?
  • Zsymon
    Zsymon
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    The feed ability also becomes an unbreakable stun that restores 10% HP per second.

    I don't think the feed ability becomes an unbreakable stun, it's just possible now to keep using it even on CC immune targets, including boss monsters.
  • Alucardo
    Alucardo
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    There has been a lot of these questions floating around on the forums, but it all depends on your playstyle and gear. Keep in mind that you're not limited to being one or the other forever - so it's possible to cure yourself and try the other without fear of losing any points you added in your skill trees should you wish to return to your original choice. This will allow you to try them both out.
    I'm not a dark elf with fire resistance, nor do I want to waste precious enchantment space on fire resistance, and I love my stamina.. so naturally I chose Werewolf. Werewolf is also OP as balls in PvE to help you get through the quests. I'm currently doing VR11 quests at VR2 and still 3 hitting enemies with light attacks.
    Still, it's down to personal choice. Try them both out and see what fits you best - people on here will be biased so it's hard to make a proper decision.
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Vampire is better for you @cityfanatic in light armor with a staff I would guess your stamina and weapon are both really low. In the next big update WW will have to have the ultimate slotted for the regen safe to say that people who will use WW form will most likely be the only WW with it slotted as otherwise it would just waste an ultimate.

    As a Dummer you will take less fire damage as a caster you can keep shields up and heal so you will be just fine you can run WW till the update BUT vampire takes time to level so keep that in mind. At the end of the day play your way and have fun.
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  • Cagro
    Cagro
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    You mean which one is weaker? Right? Werewolf.
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Werewolves is powerful if you're a stamina build with even decent levels of stamina and damage if you're a caster WW form is us laughingly weak my PvP Wolf at VR1 kills but I like my vampire sneak too much to change my main back to wolf. But if you're a stamina build and use wolf form you will do great.
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  • chevalierknight
    chevalierknight
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    You guys do remember that Wolves have an equal weakness to poison and that Fighters Guild abilities affect them just as well, right? I've played as both extensively and I'm a werewolf right now, but I survive just as well if not better as a Vampire due to the reduced incoming damage and the abilities that heal me.

    Only if they ult
  • Snowefox
    Snowefox
    I just love all the saltiness, especially towards the Wolf Pack. Lets take a second and point out the weakness in both.

    Vampiirs: Weakness to fire, obviously, and a pretty big one at that, I think I've heard it's like 50%? All that crap you hear about them having slowed health regen, that's only if you don't feed. JUST FEED and you're alright.
    Werewolves: Poison weakness, like 40%. That's the only weakness the wolf has.

    Now the two differences are that the Vampiir doesn't transform, so that means he gets a skill tree that he can use with his other class abilities, which isn't my cup 'o tea.
    Whilst being a werewolf, you have to use your ultimate which turns you into a werewolf, thus giving you a skill tree in which you don't mingle with your class abilities. As a werewolf, you get huge bonuses to all your stats. BUT you only get them whilst being in werewolf form.
    ^^ That's the big difference. The bonuses you get as a werewolf only activate whilst being in werewolf form, Meanwhile your bonuses as a Vampiir are always there whilst being a Vampiir, although you have to feed once in a while to prevent going down stages in Vampiir-ness, thus adding debuffs to your character.

    Hope this helped, :smile:

    P.S: Sorry for all the bolding, as I started bolding things, it became clear that I bolded too much. :blush:
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  • Prabooo
    Prabooo
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    Go vamp and forget about feedin': use drain essence in your offensive bar and mist form (the only escape and dmg mitigation available for a DK) in your 2nd resto staff bar. Enjoy the regen and speed buffs as well :)
    Edited by Prabooo on October 8, 2015 6:35AM
  • 13igTyme
    13igTyme
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    Snowefox wrote: »
    I just love all the saltiness, especially towards the Wolf Pack. Lets take a second and point out the weakness in both.

    Vampiirs: Weakness to fire, obviously, and a pretty big one at that, I think I've heard it's like 50%? All that crap you hear about them having slowed health regen, that's only if you don't feed. JUST FEED and you're alright.
    Werewolves: Poison weakness, like 40%. That's the only weakness the wolf has.

    Now the two differences are that the Vampiir doesn't transform, so that means he gets a skill tree that he can use with his other class abilities, which isn't my cup 'o tea.
    Whilst being a werewolf, you have to use your ultimate which turns you into a werewolf, thus giving you a skill tree in which you don't mingle with your class abilities. As a werewolf, you get huge bonuses to all your stats. BUT you only get them whilst being in werewolf form.
    ^^ That's the big difference. The bonuses you get as a werewolf only activate whilst being in werewolf form, Meanwhile your bonuses as a Vampiir are always there whilst being a Vampiir, although you have to feed once in a while to prevent going down stages in Vampiir-ness, thus adding debuffs to your character.

    Hope this helped, :smile:

    P.S: Sorry for all the bolding, as I started bolding things, it became clear that I bolded too much. :blush:

    lol That's unfortunately wrong. 25% weakness to fire/poison, all fighters guild abilities, and skill or ultimate must be slotted for passives to work. That means as a werewolf you have to double bar the werewolf passive, which means there is barely even a point to having class skills, which also means you have to use the crappy werewolf skills. Vampires have two useful skills and a useful ultimate to use. So they can but a different one on each bar and have great utility. Not to mention how amazing some passives are, Undead anyone?
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  • Jura23
    Jura23
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    I can say that sneaking passive is huge for vampires. I cant imagine playing without it anymore.
    Georgion - Bosmer/Templar - PC/EU
  • Johngo0036
    Johngo0036
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    Don't waste your time with the enchant for fire resist on jewelry, its a waste,

    I have both werewolves and vamps in my characters of which i have 8,

    You have to look at what you want from it,
    As a NB the increased sneak speed and magicka and stam regen are nice,

    A Werewolf in form with practice playing it is a formiddable foe,
    VERY VERY powerfull,


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  • GreenSoup2HoT
    GreenSoup2HoT
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    I play vampire as a nightblade. However i never let my enemy see me since i always am in sneak. You can easily one shot vamp's with camo hunter which is what i do to other vamp's...there can be only one. B)

    fighters guild damage against vamps need's to be reduced tho for player's. Keep the npc bonus at 60% but reduce the player bonus to 25%. It suck's that theirs a whole skill line dedicated to killing vampire's. It should be more dedicated to killing npc's. It make's playing vampire's not even worth it unless your a nightblade. At least i never get shot by camo hunter myself, i feel bad for any vampire's that are not nightblade's. Easy picking's for anyone with a fighter's guild ability.
    Edited by GreenSoup2HoT on October 8, 2015 10:41AM
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  • Jura23
    Jura23
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    I play vampire as a nightblade. However i never let my enemy see me since i always am in sneak. You can easily one shot vamp's with camo hunter which is what i do to other vamp's...there can be only one. B)

    fighters guild damage against vamps need's to be reduced tho for player's. Keep the npc bonus at 60% but reduce the player bonus to 25%. It suck's that theirs a whole skill line dedicated to killing vampire's. It should be more dedicated to killing npc's. It make's playing vampire's not even worth it unless your a nightblade. At least i never get shot by camo hunter myself, i feel bad for any vampire's that are not nightblade's. Easy picking's for anyone with a fighter's guild ability.

    I disagree. Personally I think that NPC and players need to be treated eaqually. Thats a thing that makes this game special and different from bunch of other games.

    I have a question though - are the vampire players glowing like NPC when you have camo hunter slotted?
    Georgion - Bosmer/Templar - PC/EU
  • 13igTyme
    13igTyme
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    Jura23 wrote: »
    I play vampire as a nightblade. However i never let my enemy see me since i always am in sneak. You can easily one shot vamp's with camo hunter which is what i do to other vamp's...there can be only one. B)

    fighters guild damage against vamps need's to be reduced tho for player's. Keep the npc bonus at 60% but reduce the player bonus to 25%. It suck's that theirs a whole skill line dedicated to killing vampire's. It should be more dedicated to killing npc's. It make's playing vampire's not even worth it unless your a nightblade. At least i never get shot by camo hunter myself, i feel bad for any vampire's that are not nightblade's. Easy picking's for anyone with a fighter's guild ability.

    I disagree. Personally I think that NPC and players need to be treated eaqually. Thats a thing that makes this game special and different from bunch of other games.

    I have a question though - are the vampire players glowing like NPC when you have camo hunter slotted?

    Other games make things different for PvE and PvP for balance reasons. You want ZOS to make it different. The more balance the less one build Meta there is.
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