The champion point system wrecked my v14...

blackweb
blackweb
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I worked hard to build my high achievement, high skill point v14 Templar tank/healer. While she is still somewhat useful as a healer, she is completely useless as a tank, especially in pvp. Before the champion point system was introduced, my Templar was competitive in pvp and pve. Now, she is useless in pve and especially pvp as anything but a healer. The champion point system was effectively about a 20-30% downgrade for my v14. Once again, let me emphasize that

THE CHAMPION POINT UPDATE WAS A HUGE NERF TO EXISTING V14S, ESPECAILLY IN PVP.

Before the update, my Templar tank could go toe to toe with anyone in Cyrodiil, even an emporer. Now high champion point players just wipe the floor with her. She has become a part time healer and crafting mule. I am playing a new v3 nightblade and she is earning champion points but as much as I play, it will take forever to get the hundreds or thousands that I need to be competetive. Players with high champion points have become nearly invulnerable in Cyrodiil.

Thanks a lot for nothing Zenimax. You trashed my v14 that I worked on for over a year. I have been playing SkyForge a lot more than ESO lately.
  • frenchyuk86
    frenchyuk86
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    Not being funny but I've played console less than 2 months and I have 150 champion points and i'm nor grinding. Youve played your vet 14 for a year? Surely you should have enough
    Frenchyuk86 - PSN
    Vet 14 DragonKnight
    The Forlorn Hope Main Tank
  • blackweb
    blackweb
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    Not being funny but I've played console less than 2 months and I have 150 champion points and i'm nor grinding. Youve played your vet 14 for a year? Surely you should have enough

    About 110 champion points.

  • TheLaw
    TheLaw
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    Not being funny but I've played console less than 2 months and I have 150 champion points and i'm nor grinding. Youve played your vet 14 for a year? Surely you should have enough

    I have 4 v14 and have played since launch. I had 75 cp or so when the system launched. The champ system is the biggest issue in ESO right now, mainly because of PVP imbalance. Zeni thought it would be a great time dump instead of providing us new content...poorly thought out. Now we're stuck progressing all over again.
    -= Shahrzad the Great |Sorc| =-
  • TheBull
    TheBull
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    blackweb wrote: »
    I worked hard to build my high achievement, high skill point v14 Templar tank/healer. While she is still somewhat useful as a healer, she is completely useless as a tank, especially in pvp. Before the champion point system was introduced, my Templar was competitive in pvp and pve. Now, she is useless in pve and especially pvp as anything but a healer. The champion point system was effectively about a 20-30% downgrade for my v14. Once again, let me emphasize that

    THE CHAMPION POINT UPDATE WAS A HUGE NERF TO EXISTING V14S, ESPECAILLY IN PVP.

    Before the update, my Templar tank could go toe to toe with anyone in Cyrodiil, even an emporer. Now high champion point players just wipe the floor with her. She has become a part time healer and crafting mule. I am playing a new v3 nightblade and she is earning champion points but as much as I play, it will take forever to get the hundreds or thousands that I need to be competetive. Players with high champion points have become nearly invulnerable in Cyrodiil.

    Thanks a lot for nothing Zenimax. You trashed my v14 that I worked on for over a year. I have been playing SkyForge a lot more than ESO lately.
    theweeklydisheasscapegoat_2.jpg

  • Zsymon
    Zsymon
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    I don't understand why it matters if you can't duel some high level players, just find a good group and have fun.

    The champion system is amazing, it does exactly what it needs to do. I only have 110 CPs but the CP system changed absolutely nothing for me except give me more incentive to play beyond quest content. I think the CP system is one of ZOS greatest successes with this game.

    You can't seriously expect them to cater to duelers, when dueling was never meant to be part of the game? ESO PvP has always been about group PvP, large or small groups.. and the CP system did nothing to make that less viable for anyone.
    Edited by Zsymon on August 11, 2015 6:48AM
  • chevalierknight
    chevalierknight
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    Not being funny but I've played console less than 2 months and I have 150 champion points and i'm nor grinding. Youve played your vet 14 for a year? Surely you should have enough

    Played it from when it came out got 218 op needs to ltp in the time he spent complaining he could have got 2 :]
    Edited by chevalierknight on August 11, 2015 8:58AM
  • blackweb
    blackweb
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    Zsymon wrote: »
    I don't understand why it matters if you can't duel some high level players, just find a good group and have fun.

    The champion system is amazing, it does exactly what it needs to do. I only have 110 CPs but the CP system changed absolutely nothing for me except give me more incentive to play beyond quest content. I think the CP system is one of ZOS greatest successes with this game.

    You can't seriously expect them to cater to duelers, when dueling was never meant to be part of the game? ESO PvP has always been about group PvP, large or small groups.. and the CP system did nothing to make that less viable for anyone.

    Find a group and have fun?

    Where, in Cyrodiil? Cyrodiil is being camped by players with high CPs. Players with low CP have no chance there.

    Dungeons? I cant find a group that can finish a vet pledge anymore. All the high levels quit and the low level vets have no clue what they are doing. They cant even finish them at v1-3.

    GETTING WIPED OVER AND OVER AGAIN IN CYRODIIL OR VET DUNGEONS IS NOT FUN.

  • blackweb
    blackweb
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    TheLaw wrote: »
    Not being funny but I've played console less than 2 months and I have 150 champion points and i'm nor grinding. Youve played your vet 14 for a year? Surely you should have enough

    I have 4 v14 and have played since launch. I had 75 cp or so when the system launched. The champ system is the biggest issue in ESO right now, mainly because of PVP imbalance. Zeni thought it would be a great time dump instead of providing us new content...poorly thought out. Now we're stuck progressing all over again.

    Agreed, the Champion system has left veteran players behind and forced us to progress new toons or grind on an existing toon all over again. I think we might be the only two origonal V14s who played ESO from the start left in these forums. Everyone else has quit the game.

    WHO RELEASES A PATCH THAT IS A 20-30% NERF TO EXISTING HIGH LEVEL CHARACTERS?

    Edited by blackweb on August 11, 2015 11:03AM
  • blackweb
    blackweb
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    Not being funny but I've played console less than 2 months and I have 150 champion points and i'm nor grinding. Youve played your vet 14 for a year? Surely you should have enough

    Played it from when it came out got 218 op needs to ltp in the time he spent complaining he could have got 2 :]

    I need to "L2P"? Seriously?

    Tell me console player, what if you logged in one day and found that your main character had taken a 20-30% across-the-board nerf? You think you would like that? I am not interested in taking advice or instruction from console players. There should be separate forums for console players.
    Edited by blackweb on August 11, 2015 11:01AM
  • Dekkameron
    Dekkameron
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    blackweb wrote: »
    Zsymon wrote: »
    I don't understand why it matters if you can't duel some high level players, just find a good group and have fun.

    The champion system is amazing, it does exactly what it needs to do. I only have 110 CPs but the CP system changed absolutely nothing for me except give me more incentive to play beyond quest content. I think the CP system is one of ZOS greatest successes with this game.

    You can't seriously expect them to cater to duelers, when dueling was never meant to be part of the game? ESO PvP has always been about group PvP, large or small groups.. and the CP system did nothing to make that less viable for anyone.

    Find a group and have fun?

    Where, in Cyrodiil? Cyrodiil is being camped by players with high CPs. Players with low CP have no chance there.

    Dungeons? I cant find a group that can finish a vet pledge anymore. All the high levels quit and the low level vets have no clue what they are doing. They cant even finish them at v1-3.

    GETTING WIPED OVER AND OVER AGAIN IN CYRODIIL OR VET DUNGEONS IS NOT FUN.

    [Edit] it's all becoming clear now....

    [Moderator Note: Edited per our rules on Rude and Insulting comments]
    Edited by ZOS_MaryB on August 11, 2015 12:50PM
    - Veteran Combat Librarian -
  • chevalierknight
    chevalierknight
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    blackweb wrote: »
    Not being funny but I've played console less than 2 months and I have 150 champion points and i'm nor grinding. Youve played your vet 14 for a year? Surely you should have enough

    Played it from when it came out got 218 op needs to ltp in the time he spent complaining he could have got 2 :]

    I need to "L2P"? Seriously?

    Tell me console player, what if you logged in one day and found that your main character had taken a 20-30% across-the-board nerf? You think you would like that? I am not interested in taking advice or instruction from console players. There should be separate forums for console players.

    I would learn how to play you're like the sub set of humans that died off because they could not handle change


    And it couldnt have happened to a nicer person
    Edited by chevalierknight on August 11, 2015 11:32AM
  • frenchyuk86
    frenchyuk86
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    TheLaw wrote: »
    Not being funny but I've played console less than 2 months and I have 150 champion points and i'm nor grinding. Youve played your vet 14 for a year? Surely you should have enough

    I have 4 v14 and have played since launch. I had 75 cp or so when the system launched. The champ system is the biggest issue in ESO right now, mainly because of PVP imbalance. Zeni thought it would be a great time dump instead of providing us new content...poorly thought out. Now we're stuck progressing all over again.

    You get 70 cp from vet 1-14 your numbers don't make sense
    Frenchyuk86 - PSN
    Vet 14 DragonKnight
    The Forlorn Hope Main Tank
  • eliisra
    eliisra
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    So you left in 1.5, back when magicka templar where decent, well-rounded and good 1v1.

    You came back in 1.6 and your magicka templar gets rekt. You initial reaction is blaming champion points?

    Sorry to inform, but Templars where lacking way before your average players had 300 CP. Did you not read the patch notes about all the changes in 1.6?

    Templar survivability and skills got some brutal nerfs. But that's not all. Overall meta is very different now. It requires tools that templar lacks or struggles to achieve, like high burst, quick and non clunky skills that anim cancels nicely, skills that can be cast while blocking, strong cc, high mobility and escapes. That's what you need to be strong individually, due to insanely low TTK and fast paced combat.

    Your slowpoke magicka templar is therefore the worse possible choice for doing anything solo or 1v1 related in 1.6 PvP. Stick with a group, at least than you can be useful.

    For solo roaming successfully in 1.6 you need to play sneakblade or sorc.
  • Francescolg
    Francescolg
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    Magicka Templars's skills and healing got an unnecessary nurf, right! But this is the pts forum, dude!

    Easiest way to survive in 1.6 is:
    - get 2k magicka regen
    - get 25k + HP
    - get whitestreak set
    - put all CP into bastion
    - use more defense skills than usual: light armor shield, medium armor shield, etc

    Your damage will suck but it remains the only way to survive vs crazy, imba, sorc+nb attacking you, as a light armor magicka class. All this can be done with 100 cp or less. Pvp skills passives buff magicka regen + atronach mundus. Sets as Warlord/Healer/Magus work great.
    What s..cks most is that you won't kill anything and that nb/sorc will do double as much damage as you, while having better survivability/escape/class skill mechanics - - > Zos
    Edited by Francescolg on August 11, 2015 11:32PM
  • blackweb
    blackweb
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    TheLaw wrote: »
    Not being funny but I've played console less than 2 months and I have 150 champion points and i'm nor grinding. Youve played your vet 14 for a year? Surely you should have enough

    I have 4 v14 and have played since launch. I had 75 cp or so when the system launched. The champ system is the biggest issue in ESO right now, mainly because of PVP imbalance. Zeni thought it would be a great time dump instead of providing us new content...poorly thought out. Now we're stuck progressing all over again.

    You get 70 cp from vet 1-14 your numbers don't make sense

    His numbers are correct. I got around 70 cp when 1.6 launched.

  • blackweb
    blackweb
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    eliisra wrote: »
    So you left in 1.5, back when magicka templar where decent, well-rounded and good 1v1.

    You came back in 1.6 and your magicka templar gets rekt. You initial reaction is blaming champion points?

    Sorry to inform, but Templars where lacking way before your average players had 300 CP. Did you not read the patch notes about all the changes in 1.6?

    Templar survivability and skills got some brutal nerfs. But that's not all. Overall meta is very different now. It requires tools that templar lacks or struggles to achieve, like high burst, quick and non clunky skills that anim cancels nicely, skills that can be cast while blocking, strong cc, high mobility and escapes. That's what you need to be strong individually, due to insanely low TTK and fast paced combat.

    Your slowpoke magicka templar is therefore the worse possible choice for doing anything solo or 1v1 related in 1.6 PvP. Stick with a group, at least than you can be useful.

    For solo roaming successfully in 1.6 you need to play sneakblade or sorc.

    Agreed. Like I said, I play my nightblade now. My templar is a part time healer and crafting mule.

  • Sacadon
    Sacadon
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    blackweb wrote: »
    TheLaw wrote: »
    Not being funny but I've played console less than 2 months and I have 150 champion points and i'm nor grinding. Youve played your vet 14 for a year? Surely you should have enough

    I have 4 v14 and have played since launch. I had 75 cp or so when the system launched. The champ system is the biggest issue in ESO right now, mainly because of PVP imbalance. Zeni thought it would be a great time dump instead of providing us new content...poorly thought out. Now we're stuck progressing all over again.

    Agreed, the Champion system has left veteran players behind and forced us to progress new toons or grind on an existing toon all over again. I think we might be the only two origonal V14s who played ESO from the start left in these forums. Everyone else has quit the game.

    WHO RELEASES A PATCH THAT IS A 20-30% NERF TO EXISTING HIGH LEVEL CHARACTERS?

    Nope... There are still many vets from beta still playing both the game and forums.


  • blackweb
    blackweb
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    Sacadon wrote: »
    Nope... There are still many vets from beta still playing both the game and forums.

    They stopped queueing for vet pledges.
  • Peel_Ya_Cap_517
    Peel_Ya_Cap_517
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    Zsymon wrote: »
    I don't understand why it matters if you can't duel some high level players, just find a good group and have fun.

    The champion system is amazing, it does exactly what it needs to do. I only have 110 CPs but the CP system changed absolutely nothing for me except give me more incentive to play beyond quest content. I think the CP system is one of ZOS greatest successes with this game.

    You can't seriously expect them to cater to duelers, when dueling was never meant to be part of the game? ESO PvP has always been about group PvP, large or small groups.. and the CP system did nothing to make that less viable for anyone.

    My thoughts exactly! I love the champion point system, it gives you something else to work towards -- very minor advantages which can help you in the long run. I think PvP is awesome when there's one overpowered player (no, I'm not one of them)
    that requires 5 people to take down. These people earned those points and if they put in more time than me, I have no problem with them being more powerful.
    N64 NA EP
  • Sacadon
    Sacadon
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    blackweb wrote: »
    Sacadon wrote: »
    Nope... There are still many vets from beta still playing both the game and forums.

    They stopped queueing for vet pledges.

    Correct as most leveled the undaunted passives and obtained the drops of choice.

  • VincentBlanquin
    VincentBlanquin
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    for satisfied veterans - of course you exist, defend the game on forum, but you need to realize THAT CURRENT PVP PLAYERS NUMBERS ARE NOWHERE NEAR ZENIMAX OR ANYONE ELSE EXPECTED. If you are lucky there is one competitive campaign on your megaserver. So it is wise catter to this rather small group of players? dont think so, but unfortunately instead of pvp systems overhaul (with nerf damage some skills), zenimax catter to some overboard half nerf in numbers. dont make any sense, how clueless they are
    Edited by VincentBlanquin on August 11, 2015 1:13PM
    Irwen Vincinter - Nord - Dragonknight
    Irw´en - Bosmer - Nightblade
  • blackweb
    blackweb
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    My thoughts exactly! I love the champion point system, it gives you something else to work towards -- very minor advantages which can help you in the long run. I think PvP is awesome when there's one overpowered player (no, I'm not one of them)
    that requires 5 people to take down. These people earned those points and if they put in more time than me, I have no problem with them being more powerful.

    Unbalanced pvp is bad for the game, regardless of the reason for the imbalance.

  • blackweb
    blackweb
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    for satisfied veterans - of course you exist, defend the game on forum, but you need to realize THAT CURRENT PVP PLAYERS NUMBERS ARE NOWHERE NEAR ZENIMAX OR ANYONE ELSE EXPECTED. If you are lucky there is one competitive campaign on your megaserver. So it is wise catter to this rather small group of players? dont think so, but unfortunately instead of pvp systems overhaul (with nerf damage some skills), zenimax catter to some overboard half nerf in numbers. dont make any sense, how clueless they are

    Yep another across the board nerf is a great idea *rolls eyes* :|
  • blackweb
    blackweb
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    My thoughts exactly! I love the champion point system, it gives you something else to work towards -- very minor advantages which can help you in the long run. I think PvP is awesome when there's one overpowered player (no, I'm not one of them)
    that requires 5 people to take down. These people earned those points and if they put in more time than me, I have no problem with them being more powerful.

    The problem is that champion points now matter more than skill points, spec, rotation or player skill. 4 or 5 players with high CP can now dominate 24 players with low CP in cyrodiil.

    ESO IS NO LONGER "ELDER SCROLLS ONLINE", IT IS "CHAMPION POINTS ONLINE".
  • Defilted
    Defilted
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    I just cannot wrap my head around extra passive bonuses, damaging a character.

    So really you fell behind other players because your focus in life was elsewhere and this is some how ZOS's fault?
    XBOX NA
    XBOX Series X

    #NightmareBear
  • blackweb
    blackweb
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    Defilted wrote: »
    I just cannot wrap my head around extra passive bonuses, damaging a character.

    So really you fell behind other players because your focus in life was elsewhere and this is some how ZOS's fault?

    The passive bonuses in the champion system are not extra. Class and character passives were all reduced to make room for the champion bonuses.

    PATCH 1.6 WAS A 20-30% ACROSS THE BOARD NERF FOR ALL CHARACTERS AND CLASSES.

    The only way to recover the lost passives and make your character strong again is to spend weeks or months farming hundreds if not thousands of champion points.

    Edited by blackweb on August 11, 2015 1:45PM
  • Jumper45
    Jumper45
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    Ok so you had to level up your VR character again via cps.. You think its unfair because others have high CPs or you have to level CPs now? But the same could be said when you moved your high VR character geared out to a NEW GAME. Honestly they should have left PC chars on PC. Would solved alot of issues. Besides this type of system has been done before. Everquest for example. As old as dirt but had a AA system. Alternate Advancement. Works just like the CP system does. They had pvp etc. worked fine. Nothing wrong with the concept and it gives you a reason to keep doing dungeons etc. It has nothing to do with being a content filler etc and everything to do with giving you a reason to do something. If you have all the loot from a dungeon etc. Atleast youre getting CPs vs you just saying umm nope not going to help you guys do a dungeon. No reason for it. Thats the whole purpose of lvling skills up/CPs. To give you a reason. Id like to mention just because you moved your character over does not mean it should be maxed out. That is very selfish to the player base. You should be happy you were even able to move a character over from PC and keep all the time you spent. Atleast you didnt have to level to VR14 again. If they didnt have a transfer you would be leveling again anyways or still playing PC.
    “All right, I've been thinking, when life gives you lemons, don't make lemonade! Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these? Demand to see life's manager!
    Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man whose gonna burn your house down - with the lemons!” (Portal 2)


    17 Years MMORPG Experience healing and I still havn't figured out why people stand in red circles.
  • Talemire
    Talemire
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    I know right? God forbid there's an MMO out there with too much progression. We can't have that now can we?

    /hardsarc off
  • CtrlAltDlt
    CtrlAltDlt
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    Nothing wrong with a progressive system like cp if its done correctly taking into account different variables and playstyles. Rigth now it overly favors hardcore players and what about new players? They might aswell look elsewhere because the fact is they will never be near as competitive as old players since they both earn CP at the same exp rate... by the time a new player reaches 100. The old player would ve gained the same or even more... Its really sad, I wanna enjoy the game but Im finding the cp system as it is right now very frustrating. I got the game a little over a month ago for PC since I enjoy playing on it more than console but I dont know if I can last much longer unless something is done about it soon. And Im mostly interested in pvp.

    And this is not rant, i genuinely care about the game and it's longetivity. The combat, environments and overall gameplay is awesome.
    Edited by CtrlAltDlt on August 11, 2015 3:36PM
    PC NA - jeazzy

    stamblade outnumbered pvp vol 1. youtu.be/h1ONYfpAJJ8
    Stamblade outbumbered pvp vol 2. No cheese youtu.be/rN4_aRVMvWw
  • blackweb
    blackweb
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    Jumper45 wrote: »
    Ok so you had to level up your VR character again via cps.. You think its unfair because others have high CPs or you have to level CPs now? But the same could be said when you moved your high VR character geared out to a NEW GAME. Honestly they should have left PC chars on PC. Would solved alot of issues. Besides this type of system has been done before. Everquest for example. As old as dirt but had a AA system. Alternate Advancement. Works just like the CP system does. They had pvp etc. worked fine. Nothing wrong with the concept and it gives you a reason to keep doing dungeons etc. It has nothing to do with being a content filler etc and everything to do with giving you a reason to do something. If you have all the loot from a dungeon etc. Atleast youre getting CPs vs you just saying umm nope not going to help you guys do a dungeon. No reason for it. Thats the whole purpose of lvling skills up/CPs. To give you a reason. Id like to mention just because you moved your character over does not mean it should be maxed out. That is very selfish to the player base. You should be happy you were even able to move a character over from PC and keep all the time you spent. Atleast you didnt have to level to VR14 again. If they didnt have a transfer you would be leveling again anyways or still playing PC.

    Umm my character was never "moved'. I am still on pc only. I dont know where you got the idea I was on console.

    I am getting about 1-3 CPs per day when I can stand the stench of having to level again and force myself to play the game.

    AT 1-3 CHAMPION POINTS PER DAY IT WILL TAKE ME ABOUT 3 YEARS TO REACH 3600 CHAMPION POINTS.

    Or I could just go play Skyforge...
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