While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
Take a look at what the pro-CP camp says in this thread and tell me that, while I paraphrased, it isn't exactly the point they attempted to make.
http://forums.elderscrollsonline.com/en/discussion/204573/pvp-im-not-v14-yet-do-champion-points-mean-ill-never-be-competitive#latest
DragonxTortoise wrote: »Spend less time on the forums and more time exping. ++ CPs
what's your issue with some of the community being able to play in a non-cp campaign?
You're not really part of that community. You're actually part of a "I want to level faster in PVP" community and a "PC transfers are ruining my soft, un-buffed Veteran PVP builds" community. You're asking for a CP nerf because your non-vet buff is gone and you're realizing you're not as good of a PVP player as you thought you were. Basically.
June 20:
"Turned 20 last night, been only pvping since I hit 10."
July 10:
"Not leveling up fast enough in PvP. I love PvP, but I should be a vet 4-5 right now, but since I played PvP since level 10 I'm only level 49 now. While others that chose to grind are vet 3-5 now"
July 13:
"Now you have those PC gamers coming over to consoles already maxed out, while NO console player hit v14 yet let alone maxed out cp points, now it's being raised to v19 or whatever. The gap is huge, so we all need to be honest about it. And let's start the debate form there. This gets nowhere when people want to pretend the gap isn't huge."
July 14:
"PvP is where this game shines IMO. If you only got better gear and a lot more xp, there would be no reason to play the main story at all. I only started playing the story because I finally hit vet1, and my dude is way too soft now my buff is gone"
While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
Take a look at what the pro-CP camp says in this thread and tell me that, while I paraphrased, it isn't exactly the point they attempted to make.
http://forums.elderscrollsonline.com/en/discussion/204573/pvp-im-not-v14-yet-do-champion-points-mean-ill-never-be-competitive#latest
You seriously think that thread is representive of everyone? Then you're sure they are not trolling? It's internet's favorite past time you know.
A non-CP campaign would fix much of the animosity directed at ZoS (regarding PvP anyway). It's probably the best temporary fix right now and it's not going to hurt them to just try it out. Honestly, I'm a little surprised they haven't made Blackwater CP-free already.
IMO, one CP-free vet campaign and one CP-free non-vet is the best chance they have of saving PVP right now. And, hey, if the dudes with hundreds of hours of CP grinding want to stay in their little bubble of superiority, let 'em. We can have our sweetrolls and eat them, too.
While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
Take a look at what the pro-CP camp says in this thread and tell me that, while I paraphrased, it isn't exactly the point they attempted to make.
http://forums.elderscrollsonline.com/en/discussion/204573/pvp-im-not-v14-yet-do-champion-points-mean-ill-never-be-competitive#latest
You seriously think that thread is representive of everyone? Then you're sure they are not trolling? It's internet's favorite past time you know.
These are the only 2 discussions I have ever engaged in on the topic. It is however something I noticed when asking the more successful guild mates for advice: the one thing they all had in common was high CP, and gold gear. Yet according to those same people it's all about skill ...
A non-CP campaign would fix much of the animosity directed at ZoS (regarding PvP anyway). It's probably the best temporary fix right now and it's not going to hurt them to just try it out. Honestly, I'm a little surprised they haven't made Blackwater CP-free already.
IMO, one CP-free vet campaign and one CP-free non-vet is the best chance they have of saving PVP right now. And, hey, if the dudes with hundreds of hours of CP grinding want to stay in their little bubble of superiority, let 'em. We can have our sweetrolls and eat them, too.
While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
Take a look at what the pro-CP camp says in this thread and tell me that, while I paraphrased, it isn't exactly the point they attempted to make.
http://forums.elderscrollsonline.com/en/discussion/204573/pvp-im-not-v14-yet-do-champion-points-mean-ill-never-be-competitive#latest
You seriously think that thread is representive of everyone? Then you're sure they are not trolling? It's internet's favorite past time you know.
These are the only 2 discussions I have ever engaged in on the topic. It is however something I noticed when asking the more successful guild mates for advice: the one thing they all had in common was high CP, and gold gear. Yet according to those same people it's all about skill ...
Well the truth is CP pads skill, but doesn't outright replace it. CP alone will not win for you.
While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
Take a look at what the pro-CP camp says in this thread and tell me that, while I paraphrased, it isn't exactly the point they attempted to make.
http://forums.elderscrollsonline.com/en/discussion/204573/pvp-im-not-v14-yet-do-champion-points-mean-ill-never-be-competitive#latest
You seriously think that thread is representive of everyone? Then you're sure they are not trolling? It's internet's favorite past time you know.
These are the only 2 discussions I have ever engaged in on the topic. It is however something I noticed when asking the more successful guild mates for advice: the one thing they all had in common was high CP, and gold gear. Yet according to those same people it's all about skill ...
Well the truth is CP pads skill, but doesn't outright replace it. CP alone will not win for you.
What's your point dude? I pay $15 a month and paid $60 to play the game....so yeah I am part of the community
My point was that everyone arguing in support of keeping the system as it is are saying things like "CPs don't matter, it's player skill". And, "Don't blame it on my CP when I wreck you, I'm just better than you."
So then they would turn around and blame someone for hacking instead of facing the obvious truth: you aren't that good, your CP made you that good; you're really no better than the guy who's only played one fifth of the time you have.
While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you
While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
Take a look at what the pro-CP camp says in this thread and tell me that, while I paraphrased, it isn't exactly the point they attempted to make.
http://forums.elderscrollsonline.com/en/discussion/204573/pvp-im-not-v14-yet-do-champion-points-mean-ill-never-be-competitive#latest
You seriously think that thread is representive of everyone? Then you're sure they are not trolling? It's internet's favorite past time you know.
A non-CP campaign would fix much of the animosity directed at ZoS (regarding PvP anyway). It's probably the best temporary fix right now and it's not going to hurt them to just try it out. Honestly, I'm a little surprised they haven't made Blackwater CP-free already.
IMO, one CP-free vet campaign and one CP-free non-vet is the best chance they have of saving PVP right now. And, hey, if the dudes with hundreds of hours of CP grinding want to stay in their little bubble of superiority, let 'em. We can have our sweetrolls and eat them, too.
I don't think CP has any place in Non-Vet. However in Vet, I feel a better approach would be either a flat limit on the amount of CP that can be used or a cap which is raised periodically.
Eliminating CP is not going to suddenly make everything equal. Gear and build are also going to be a rift of have and have-nots. It's still more stats which amount to an advantage. The best case scenrio is going to be one were both time played and skill are rewarded.
What's your point dude? I pay $15 a month and paid $60 to play the game....so yeah I am part of the community
I'm pretty sure my point was that you never complained about CP until you lost your non-vet buff and started blaming everything else for your squishy PVP build except your squishy PVP build.
A non-CP campaign would fix much of the animosity directed at ZoS (regarding PvP anyway). It's probably the best temporary fix right now and it's not going to hurt them to just try it out. Honestly, I'm a little surprised they haven't made Blackwater CP-free already.
IMO, one CP-free vet campaign and one CP-free non-vet is the best chance they have of saving PVP right now. And, hey, if the dudes with hundreds of hours of CP grinding want to stay in their little bubble of superiority, let 'em. We can have our sweetrolls and eat them, too.
I don't think CP has any place in Non-Vet. However in Vet, I feel a better approach would be either a flat limit on the amount of CP that can be used or a cap which is raised periodically.
Eliminating CP is not going to suddenly make everything equal. Gear and build are also going to be a rift of have and have-nots. It's still more stats which amount to an advantage. The best case scenrio is going to be one were both time played and skill are rewarded.
I prefer the static amount of CP to be spent as desired approach. The problem with a rolling cap is that it helps us today, but does nothing for future players. To me, THAT is what I am most concerned with. I don't want to invest time into a game that's population will dwindle to nothing because new players realize they can never compete in a competitive setting. I've played several other games that had that happen, and it's not worth it to me.
I can appreciate the good feels that come from getting your ego stroked by in-game mechanics, handicapping your opponents so that you can feel like you're somehow better; but those good feels go away when the game starts to become less and less populated.
I'm not looking for a quick fix, that will only help those of us today. I want a long term solution that can help make sure CP doesn't stand in the way of the future prosperity of this game. I like this game; I don't want to see it die out.
I know has been said before, but I would love for this to happen. And I don't think they ever have is a response, and if they have I've missed it. So feel free to let me know if they have gave us a response to this
I know has been said before, but I would love for this to happen. And I don't think they ever have is a response, and if they have I've missed it. So feel free to let me know if they have gave us a response to this
Brian already said they are thinking about campaigns without CPs.
http://forums.elderscrollsonline.com/en/discussion/comment/2082859/#Comment_2082859
I know has been said before, but I would love for this to happen. And I don't think they ever have is a response, and if they have I've missed it. So feel free to let me know if they have gave us a response to this
Brian already said they are thinking about campaigns without CPs.
http://forums.elderscrollsonline.com/en/discussion/comment/2082859/#Comment_2082859
A non-CP campaign would fix much of the animosity directed at ZoS (regarding PvP anyway). It's probably the best temporary fix right now and it's not going to hurt them to just try it out. Honestly, I'm a little surprised they haven't made Blackwater CP-free already.
IMO, one CP-free vet campaign and one CP-free non-vet is the best chance they have of saving PVP right now. And, hey, if the dudes with hundreds of hours of CP grinding want to stay in their little bubble of superiority, let 'em. We can have our sweetrolls and eat them, too.
I don't think CP has any place in Non-Vet. However in Vet, I feel a better approach would be either a flat limit on the amount of CP that can be used or a cap which is raised periodically.
Eliminating CP is not going to suddenly make everything equal. Gear and build are also going to be a rift of have and have-nots. It's still more stats which amount to an advantage. The best case scenrio is going to be one were both time played and skill are rewarded.
I prefer the static amount of CP to be spent as desired approach. The problem with a rolling cap is that it helps us today, but does nothing for future players. To me, THAT is what I am most concerned with. I don't want to invest time into a game that's population will dwindle to nothing because new players realize they can never compete in a competitive setting. I've played several other games that had that happen, and it's not worth it to me.
I can appreciate the good feels that come from getting your ego stroked by in-game mechanics, handicapping your opponents so that you can feel like you're somehow better; but those good feels go away when the game starts to become less and less populated.
I'm not looking for a quick fix, that will only help those of us today. I want a long term solution that can help make sure CP doesn't stand in the way of the future prosperity of this game. I like this game; I don't want to see it die out.
The counter balance to the rolling cap could be decreasing the amount of EXP needed to hit the levels to the previous cap. That way new players would have a catch up built in.
However this does nothing to address gear stat difference. If a player is going to walk or not even start because they would be behind. Gear difference would also be something on that person's mind. The key difference between an MMO and a MP FPS is that time spent is more readily rewarded in a MMO. It's tied directly to the ever evolving world state. It's what keeps players paying money as well.
QuebraRegra wrote: »I know has been said before, but I would love for this to happen. And I don't think they ever have is a response, and if they have I've missed it. So feel free to let me know if they have gave us a response to this
Brian already said they are thinking about campaigns without CPs.
http://forums.elderscrollsonline.com/en/discussion/comment/2082859/#Comment_2082859
There you go, best of all worlds....
You want CP, go play with CP. You want no CP, go play without. Everyone will be happy except those that want to have a significant advantage over another players on a non-level playing field.
#selfproclaimedskilled
QuebraRegra wrote: »I know has been said before, but I would love for this to happen. And I don't think they ever have is a response, and if they have I've missed it. So feel free to let me know if they have gave us a response to this
Brian already said they are thinking about campaigns without CPs.
http://forums.elderscrollsonline.com/en/discussion/comment/2082859/#Comment_2082859
There you go, best of all worlds....
You want CP, go play with CP. You want no CP, go play without. Everyone will be happy except those that want to have a significant advantage over another players on a non-level playing field.
#selfproclaimedskilled
QuebraRegra wrote: »I know has been said before, but I would love for this to happen. And I don't think they ever have is a response, and if they have I've missed it. So feel free to let me know if they have gave us a response to this
Brian already said they are thinking about campaigns without CPs.
http://forums.elderscrollsonline.com/en/discussion/comment/2082859/#Comment_2082859
There you go, best of all worlds....
You want CP, go play with CP. You want no CP, go play without. Everyone will be happy except those that want to have a significant advantage over another players on a non-level playing field.
#selfproclaimedskilled
I hope the ETA is sometime this year. :-)
QuebraRegra wrote: »I know has been said before, but I would love for this to happen. And I don't think they ever have is a response, and if they have I've missed it. So feel free to let me know if they have gave us a response to this
Brian already said they are thinking about campaigns without CPs.
http://forums.elderscrollsonline.com/en/discussion/comment/2082859/#Comment_2082859
There you go, best of all worlds....
You want CP, go play with CP. You want no CP, go play without. Everyone will be happy except those that want to have a significant advantage over another players on a non-level playing field.
#selfproclaimedskilled
I hope the ETA is sometime this year. :-)
I would imagine this will be a pretty decent priority. The longer they wait, the more people get hurt on both sides of the fence.
QuebraRegra wrote: »I know has been said before, but I would love for this to happen. And I don't think they ever have is a response, and if they have I've missed it. So feel free to let me know if they have gave us a response to this
Brian already said they are thinking about campaigns without CPs.
http://forums.elderscrollsonline.com/en/discussion/comment/2082859/#Comment_2082859
There you go, best of all worlds....
You want CP, go play with CP. You want no CP, go play without. Everyone will be happy except those that want to have a significant advantage over another players on a non-level playing field.
#selfproclaimedskilled
I hope the ETA is sometime this year. :-)