If there are only 3600 available slots to fill points with in this system, why are we allowed to earn 3600? This kills all risk/reward and build specialization. Should not one of the following happen?
1) Increase total available slots back to 7200? and keep maximum earned at 3600
2) Keep the current max slots and cut maximum earned CPs to 1200 or 2400
Otherwise, this is just another grind (which we already figured) and offers nothing for build specialization..... something just doesn't add up here.
Thoughts?
The Teach - AD Templar