Mighty_oakk wrote: »Do you have other xp buffs before the 800 xp. Ie pvp buff +15%, eso 10%, mara 10% ? Its base value may not be 800
yes I expect this to be right. the calculation will be off a base number. I had group bonus and eso + bonus.
That should not matter. They are selling '50% xp increase' for real money. They're not selling '50% of base increase'.
It's not a flat 50% increase, it's a 50% increase of base Xp. it's their choice of how to make them work but they should be selling it accurately. There is no need to be misleading And to leave bad tastes in people's mouths.
I expected an increase of 50% on the numbers that I saw pre-use. That's what I paid for. That's what was sold.
ZoS, @ZOS_GinaBruno, please give us what you're actually advertising to us.
A Dreugh gives me 800 xp in a duo. slightly more or slightly less according to the pvp buffs active at the time.
Pop a 50% xp pot bonus and that number rises to 1110
1110/800 = 38.75% increase.
not 50%
where's my extra 90 xp per kill please?
anyone else had this problem?
Yes I understand the principle that each individual bonus is applied separately to the original base value.
The point that I am making is that it is not clear that this is the case and should be made clear. I see no reason why xp enhancements shouldn't be compound. To add to that, the concept of 'stacking bonuses' implies, to me, that they do in fact compound on top of each other instead of each applying it's bonus to the base amount.
All of this ends up being moot when I remember that they actually hide the numbers from us so that the % on the it is totally arbitrary without the original numbers from which to calculate it.
Please zos, please make the xp bonuses compound properly so that we get
1.0 base
1.1 inc eso+ 10%
1.21 inc duo group 10%
1.331 inc mara 10%
1.9965 inc xp pot 50%
This is how the world does interest rates and so it seems to be a reasonable way to interpret % increases.
Yes I understand the principle that each individual bonus is applied separately to the original base value.
The point that I am making is that it is not clear that this is the case and should be made clear. I see no reason why xp enhancements shouldn't be compound. To add to that, the concept of 'stacking bonuses' implies, to me, that they do in fact compound on top of each other instead of each applying it's bonus to the base amount.
All of this ends up being moot when I remember that they actually hide the numbers from us so that the % on the it is totally arbitrary without the original numbers from which to calculate it.
Please zos, please make the xp bonuses compound properly so that we get
1.0 base
1.1 inc eso+ 10%
1.21 inc duo group 10%
1.331 inc mara 10%
1.9965 inc xp pot 50%
This is how the world does interest rates and so it seems to be a reasonable way to interpret % increases.
Because that's the way every other XP bonus in the game has always worked?It seems that they have used the simple method in order to lower the total xp gain so as to make it less of an increase.
I wonder why.
The only way the compound XP idea work is if its compounded in a way that the players want it to be. It would not be so lucrative if it compounded on a priority system the player didn't like I.e. If the pot was considered 1st in the calculation instead of the rings or the plus membership. So to make it fair, the increase is based on the base XP of the mob before other increases not compondeed so they don't have to add in a priority system on those XP increases. Just my thoughts.
Yes I understand the principle that each individual bonus is applied separately to the original base value.
The point that I am making is that it is not clear that this is the case and should be made clear. I see no reason why xp enhancements shouldn't be compound. To add to that, the concept of 'stacking bonuses' implies, to me, that they do in fact compound on top of each other instead of each applying it's bonus to the base amount.
All of this ends up being moot when I remember that they actually hide the numbers from us so that the % on the it is totally arbitrary without the original numbers from which to calculate it.
Please zos, please make the xp bonuses compound properly so that we get
1.0 base
1.1 inc eso+ 10%
1.21 inc duo group 10%
1.331 inc mara 10%
1.9965 inc xp pot 50%
This is how the world does interest rates and so it seems to be a reasonable way to interpret % increases.