Why the blatant first-class/second-class split, especially when the second-class are those players who paid and ensured there'd still be a game for the first-class to come to a year later?ZOS_GinaBruno wrote: »Hey guys, just want to let you know that the Nirncrux increase will be available on PC when we release Imperial City.
Will this really cause prices for items with the nirn trait to drop? This isn't of much value to me if I can't afford to buy the items to research for the trait.
ZOS_GinaBruno wrote: »Hey guys, just want to let you know that the Nirncrux increase will be available on PC when we release Imperial City.
Psychobunni wrote: »Psychobunni wrote: »Whether PC "gets to use addons" is irrelevant as they are not part of the base game. It is not an excuse for one verion to be better/less than another.
The base game should be the same across ALL platforms, otherwise ZOS creates strife between the platforms, and it's not like any fuel needs added to that fire....
If you want addons, buy a pc. Or keep fighting for the basics to be added to the game itself. But no freaking addon gives a better nirn drop rate, and that should be the same across all versions.
To be fair, the launch of PC didn't involve having players already at max rank earning the next level of progression while everyone else was starting fresh at level 1. If we're talking fairness, here, console players have gotten the short end of the stick across the board in pretty much every possible way. Throwing them a single bone, especially since they can't bring that nirn over to PC, seems like the least ZOS can do. Especially with it becoming relatively useless in the DLC, IIRC.
"To be fair" that has nothing to do with the players. That bad decision was on ZOS. You shouldn't get a *different* game because of a different platform unless it is literally not feasible.
By the "its fair because you guys have addons" standard... I can say its "fair you don't have text chat because you have a higher nirn drop rate".....See how irrelevent a comparison that is and just plain dumb to say?
ZOS_GinaBruno wrote: »Hey guys, just want to let you know that the Nirncrux increase will be available on PC when we release Imperial City.
"Nirncrux can now be obtained from all rich ore, rich wood and rich cloth harvest nodes in Craglorn, not just the ones in the upper reaches of the zone, and not just from the highest tiers of material." Console versionsZOS_GinaBruno wrote: »Hey guys, just want to let you know that the Nirncrux increase will be available on PC when we release Imperial City.
Hey Gina @ZOS_GinaBruno, what's up with this? The IC patch notes have no mention of this, so is it:
A) Patch notes missed it, but the change was applied.Patch missed the change, will be adding it in a future update.
C) We changed our minds and this is not the future of the game. i.e. this will be removed from the consoles versions.
D) We REALLY changed our minds and we intend this differnce to permanently exist between PC and consoles versions.
Really, inquiring minds want to know! Thanks!
To @istateres, thanks for the update and confirmation! I'm away from the game for a couple of weeks and could not test it so I'm very grateful to you for this.
To @Ch4mpTW and others... no one here was whining at least not in my understanding, we were asking for clarification. Sure the console crowd should have the same things we PC folk have (although content release and addons do not depend on ZOS alone but also on Sony and Microsoft), text chat should be available to all. But node drops should be the same across all platforms.