Give me more solo play.... And not pvp

timborggrenlarsenb16_ESO
Before you start blaa blaa blaa, This is NOT a >:) post :)

Well i have realised that fact that I cant play as i like, and stand a chance in pvp, where i almost at anytime are been 1 - 2 shot(Group or solo dont matter). but are fairly okay with my chances in pve both solo and grouped, though i am not a gud(Not the wow - all stats and equipment endgame groups :) ) So i guess that i have to wait and see when they release the next (NOT IC) expansion if the game offer something for a player like me(And hope for a group finder, els the is no hope i am a fraid).

My hopes was to be kind of a ShadowNight / Blood Knight(Tank). And there for have a set up like this:
Soloed the hole game.
Briton, Vet 14, CP about 100.
Full HA (Undaunted & FootMan all Purp).
1hand & shield.
Skills for both bars life/essence draining.
Edited by timborggrenlarsenb16_ESO on August 3, 2015 10:49AM
FFFRRREEEDDDOOOMMM!!!
- Be Anyone.
- Do Anything.
- Go Anywhere.
  • JD2013
    JD2013
    ✭✭✭✭✭
    ✭✭✭✭✭
    PVP has had nothing new since the game was released.

    It has many, many, many, many, many solo zones. Orsinuim is the next zone after IC. Also PVE.

    This is the most solo MMO out there. If you want to stand a chance in PVP, switch skills around. Try new things. Update 7 also adds a lot more survivability.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • timborggrenlarsenb16_ESO
    JD2013 wrote: »
    PVP has had nothing new since the game was released.

    It has many, many, many, many, many solo zones. Orsinuim is the next zone after IC. Also PVE.

    This is the most solo MMO out there. If you want to stand a chance in PVP, switch skills around. Try new things. Update 7 also adds a lot more survivability.

    I will ofc tjec it out the IC, but yea i know that it have nothing for pvp seenc release :( and its a shame i give you that(I to normaly play alot of pvp - played DAOC for many years and loved it solo and grp)

    But no i dont want to play the game as anyone els(though i know the all used set ups are the only ones that workd in the game for pvp and to be the best in pve) :)
    FFFRRREEEDDDOOOMMM!!!
    - Be Anyone.
    - Do Anything.
    - Go Anywhere.
  • Spearshard
    Spearshard
    ✭✭✭✭
    I loved non vet pvp, it was thrilling, fun, and fast paced. And the midst important thing, you didn't get one shotted. You were competitive with others (skill was involved). At least with the IC update they are reducing damage in pvp to help with this. They are also introducing battle leveling so that fresh v1's aren't cannon fodder. It still won't fix the zerg hoards but at least it should make it fun again rather than you suddenly falling over dead for no apparent reason. And yes, the next dlc, Orsinium is completely pve, so it will be like having a while other questing zone.
  • Spearshard
    Spearshard
    ✭✭✭✭
    But I wouldn't hold out too much hope on group finder, it's been @#$% for sooner year now, put lfg in zone chat.
  • Danny231
    Danny231
    ✭✭✭
    Spearshard wrote: »
    But I wouldn't hold out too much hope on group finder, it's been @#$% for sooner year now, put lfg in zone chat.

    Well, this is the place to add feedback about the game for Console. as they don't have away to in-game as off yet! that's another thing i would love to see this,.
  • timborggrenlarsenb16_ESO
    Spearshard wrote: »
    But I wouldn't hold out too much hope on group finder, it's been @#$% for sooner year now, put lfg in zone chat.

    ---
    Yeah but i Just don't wanna sit around at the same spot looking and spamming the chat for a group that are controlled by the players, that dont let you in if you don't match their needs in all aspects of stats, achievements and equipment :)
    FFFRRREEEDDDOOOMMM!!!
    - Be Anyone.
    - Do Anything.
    - Go Anywhere.
  • I3irchy
    I3irchy
    Are you kidding me ? Pvp is what makes the game.... The reason your levelling and obtaining gear is to be a beast in Pvp, how can anybody crave for more boring grinding quests that 99% of the time get skipped unless a decision has to be made, I use to get one hit a lot at v2 by people as low as a normal 25 (focused aim spammers) and now and again I still do get one hit at v5, games like this and world or Warcraft require a lot of researching on the suitable build for your needs, you see there's so many people that don't have jobs and are able to live on eso 24/7 meaning they are a ridiculously high level either from being a gimp and finding some glitch to abuse for xp or just basically not had a bath since the game came out, so basically nearly most people in Pvp will have nirncrux I think it's called even the lower levels as most of them will be alt chars with high spell resistance, which can give you 24% resistance to spell damage I think I'm not to sure but I believe there a soft cap or something, there's a lot of work still to be made in my eyes with Pvp, I don't mind being hit hard but to be hit hard by a group is something else... For instance it's as if my character just feints and then a list of abilities that I got hit by shows up... And yet not one bit of damage showed on my screen, it's as if I've already died but my character falls to the floor a few seconds after, this is so annoying, and please please pleaseeeee take that stupid -15% reduction in healing, what's the point of a Templar with that rubbish seriously? That's the worse thing on the game, oh and the fact a wooden arrow can annihilate a top armored tank with probably two hits... The focused aim that 99.9% of dweebs sit there spamming and then run off and hide again, oh and another major flaw is the fact that every single player can turn invisible??? Why the hell would you make that happen ? What's the point in a nightblade ? I see them as a rogue from world of Warcraft but only the paladin has the same amount of invisibility to a rogue apparently ? That's just stupid lol, the action now revolves around hiding.. Camping... And getting the first hit in which to me is a game killer. So my advice is Google your race and class and follow a nice Pvp build as the games been out on PC quite a while there's already no doubt a good build just for your play style, as for pve the only thing you'll be doing soon are repeatable quests and big instances including the 12 people dungeons that require you to change your setup completely, when in a decent group that knows how to run them they can be amazing fun team work and I'd much rather have a few more dungeons than quests to level me up even though there's plenty of them, I just wish dungeons were a lot harder as I'm able to keep 3 dps fully healed through a full instance I mean this game isn't made to be played like that, 1 tank 2 dps and a healer is the normal way to go but the dungeons are that easy you don't need a plan which in turn takes the fun and team work out the game and ends up being 3 dps running around everywhere pulling the entire dungeons and then me blasting every last bit of mana I can throw, constant wipes lead to a poor player believe you me at v5 for a full repair my gear can be nearly 2500g to repair.
  • Master_Fluff
    Master_Fluff
    ✭✭✭✭
    I3irchy, Calling PVE-quests "boring grinding" and stating that PVP is the only reason people play this game is a bit incorrect, you know. Lots of players like both the PVE and PVP parts of the game. Many dislike the PVE (like you do, I guess) and many dislike the PVP. There is not One Correct Way to play ESO. There are as many correct ways to play ESO as there are players.
    Halcyon Black
  • Azurulia
    Azurulia
    ✭✭✭
    I3irchy wrote: »
    Are you kidding me ? Pvp is what makes the game.... The reason your levelling and obtaining gear is to be a beast in Pvp, how can anybody crave for more boring grinding quests that 99% of the time get skipped unless a decision has to be made, I use to get one hit a lot at v2 by people as low as a normal 25 (focused aim spammers) and now and again I still do get one hit at v5, games like this and world or Warcraft require a lot of researching on the suitable build for your needs, you see there's so many people that don't have jobs and are able to live on eso 24/7 meaning they are a ridiculously high level either from being a gimp and finding some glitch to abuse for xp or just basically not had a bath since the game came out, so basically nearly most people in Pvp will have nirncrux I think it's called even the lower levels as most of them will be alt chars with high spell resistance, which can give you 24% resistance to spell damage I think I'm not to sure but I believe there a soft cap or something, there's a lot of work still to be made in my eyes with Pvp, I don't mind being hit hard but to be hit hard by a group is something else... For instance it's as if my character just feints and then a list of abilities that I got hit by shows up... And yet not one bit of damage showed on my screen, it's as if I've already died but my character falls to the floor a few seconds after, this is so annoying, and please please pleaseeeee take that stupid -15% reduction in healing, what's the point of a Templar with that rubbish seriously? That's the worse thing on the game, oh and the fact a wooden arrow can annihilate a top armored tank with probably two hits... The focused aim that 99.9% of dweebs sit there spamming and then run off and hide again, oh and another major flaw is the fact that every single player can turn invisible??? Why the hell would you make that happen ? What's the point in a nightblade ? I see them as a rogue from world of Warcraft but only the paladin has the same amount of invisibility to a rogue apparently ? That's just stupid lol, the action now revolves around hiding.. Camping... And getting the first hit in which to me is a game killer. So my advice is Google your race and class and follow a nice Pvp build as the games been out on PC quite a while there's already no doubt a good build just for your play style, as for pve the only thing you'll be doing soon are repeatable quests and big instances including the 12 people dungeons that require you to change your setup completely, when in a decent group that knows how to run them they can be amazing fun team work and I'd much rather have a few more dungeons than quests to level me up even though there's plenty of them, I just wish dungeons were a lot harder as I'm able to keep 3 dps fully healed through a full instance I mean this game isn't made to be played like that, 1 tank 2 dps and a healer is the normal way to go but the dungeons are that easy you don't need a plan which in turn takes the fun and team work out the game and ends up being 3 dps running around everywhere pulling the entire dungeons and then me blasting every last bit of mana I can throw, constant wipes lead to a poor player believe you me at v5 for a full repair my gear can be nearly 2500g to repair.

    Wall of text Mollywhops you! It's super effective! For the love of Zombie Jesus, suppurate those paragraphs!

    Anywhom, I'll never understand players who are so solo minded that play in MMO's. Then they demand more solo content? Last I check MMO's should be about interacting and playing with others, otherwise why not just play single player games?

    However ESO does draw an interesting line between multiplayer and single player. I don't know what to think about it some times.

    Edited by Azurulia on August 3, 2015 12:12PM
    Criminal Scum:
    50 Breton Templar Healer: Olivine Azshara | 42 Orc Dragonknight Tank: Olivine Claremont | 50 Kahjiit Safe Cracker: Cracks-The-Safes | 50 Kahjiit Serial Killer: Cereal-The-Killer <Current Bounty: 1,231,318 gold>

    "Whoever said crime doesn't pay clearly hasn't met Azu." -@Sloris
  • Audigy
    Audigy
    ✭✭✭✭✭
    ✭✭
    One of the next DLC´s will be a solo based zone, so your wish will be granted OP. I believe its scheduled early 2016, but maybe they can somehow squeeze it in as a Christmas "gift" as well?

    As for PVP, as mentioned its the first real pvp patch that we get for ESO, I think there is nothing wrong with it. ;)
    Edited by Audigy on August 3, 2015 12:13PM
  • Kulvar
    Kulvar
    ✭✭✭✭
    More "solo play" ? Skyrim ?
    Coward Argonian scholar of the Ebonheart Pact
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    Im just hoping they release some solo (duo) content for pve that also rewards us with undaunted xp. I dont/cant group to do the current undaunted grind because of irl time scheduels and impromptu afking needed.

    PC EU
    PvP only
  • Pangnirtung
    Pangnirtung
    ✭✭✭✭✭
    I3irchy wrote: »
    Are you kidding me ? Pvp is what makes the game....

    Maybe for you but not for everyone. Some people like chocolate ice cream and others like vanilla.

    I dislike PVP. I am not as good and not as fast other other players but I will not deny them their enjoyment.

    I wish that there were more solo PVE in the IC but will patiently wait until Orsinium.

    In the meantime, PVPers get their long overdue content. Good for them. Sincerely.
  • Spearshard
    Spearshard
    ✭✭✭✭
    There is no right or wrong way to play ESO, you can solo pve areas, you can group and do pve, it you can join in pvp. I live pve and pvp, but the current state of vet pvp is a big turn off for lots of people who would otherwise love pvp. I mean what developer thought, we'll level everyone in nonvet so that it's an even playing field, but when you hit v1 you are on your own against ppl who are twice as powerful and have 3x your HP, armor, and attach power? Really who thought that anyone would find that fun? And the alternative is to lvl up to at least v10 out so, but why introduce a mechanic that limits play when you had a mechanic to battle level everyone in nonvet? It just doesn't make sense to me.


    Also the mollywoops comment, awesome,
  • dday3six
    dday3six
    ✭✭✭✭✭
    ESO suffers a bit from an identity crisis. All the Main Story is solo, as well as both the Fighter's and Mage's Guild. Then all the story for each Alliance can be completed solo. It's not until endgame when group content is all that is left, that it can no longer be ignored. I'm on console, and I have many friends who got the impression from everything up until endgame, that the game would retain it's solo heavy presence. I'd honestly be remiss to not notice the game did do a bit of nudging to that line of thinking.
  • Matem
    Matem
    ✭✭✭
    Kulvar wrote: »
    More "solo play" ? Skyrim ?
    ^ This.

    This is a mmo, not skyrim.
    Stop making it skyrim.
  • Pallmor
    Pallmor
    ✭✭✭✭✭
    JD2013 wrote: »
    PVP has had nothing new since the game was released.

    Neither has solo PvE.
  • Grapedragon
    Matem wrote: »
    Kulvar wrote: »
    More "solo play" ? Skyrim ?
    ^ This.

    This is a mmo, not skyrim.
    Stop making it skyrim.

    That's a bit harsh I'd say. Yes, this is an MMO and it should be seen as such.
    But we should not forget that this is the first MMO from this franchise and as such this is the first MMO for many TES fans, myself included. A nice balance between PVE and PVP would be best in my humble opinion ;)

    Concerning the new content: the PVP community really deserves new content, they have waited long enough. I can wait for PVE content, I got still much to do :)
  • Matem
    Matem
    ✭✭✭
    Matem wrote: »
    Kulvar wrote: »
    More "solo play" ? Skyrim ?
    ^ This.

    This is a mmo, not skyrim.
    Stop making it skyrim.

    That's a bit harsh I'd say. Yes, this is an MMO and it should be seen as such.
    But we should not forget that this is the first MMO from this franchise and as such this is the first MMO for many TES fans, myself included. A nice balance between PVE and PVP would be best in my humble opinion ;)

    Balance beteen pve and pvp? I agree.
    21 pve zones vs 1 pvp zone (in which you can also pve lol)
    20 solo pve zones vs 1 group pve zone (90% of which you can solo anyway)

    Clearly it needs balance but it seems our version of balance differs...
  • Grapedragon
    Matem wrote: »
    Matem wrote: »
    Kulvar wrote: »
    More "solo play" ? Skyrim ?
    ^ This.

    This is a mmo, not skyrim.
    Stop making it skyrim.

    That's a bit harsh I'd say. Yes, this is an MMO and it should be seen as such.
    But we should not forget that this is the first MMO from this franchise and as such this is the first MMO for many TES fans, myself included. A nice balance between PVE and PVP would be best in my humble opinion ;)

    Balance beteen pve and pvp? I agree.
    21 pve zones vs 1 pvp zone (in which you can also pve lol)
    20 solo pve zones vs 1 group pve zone (90% of which you can solo anyway)

    Clearly it needs balance but it seems our version of balance differs...

    Ahhh, good old sarcasm ;)
    Comparing such numbers ist not a good way when trying to reach a balance.

    I'd even go so far and say that TESOs main focus is the story (if it's good or not remains open...) and as such PVE, but I could be totally wrong :)
    Now, dear PVPers, please don't kill me for saying that :'(
  • Pointblank08
    Pointblank08
    Soul Shriven
    I like how people keep saying "but this is a MMO" " Pvp MAKES the game" "this isnt skyrim"....

    Really..yes its classified as a mmo, but the entire game ( start from end) you know when you create a character to beating the bad guy ( THE GAME ) is all solo. After that you can do silver and gold. again nothing that needs another player so all solo. only what is considered "endgame" is mmo style group play. ive watched enough videos and streams to know all that stuff is lack luster to the great solo play ive had so far. only v6 and about to be done with gold already. Just because a game is put into the genre of MMO does not mean you shouldnt be able to play solo.

    And this misconception that pvp is endgame. just no. it takes absolutely no skill at all. just learn the controls. use a BIS skill set/build and gank gank gank. its horrible content and takes no skill. how anyone enjoys that i will never know
  • Khenarthi
    Khenarthi
    ✭✭✭✭✭
    Hi OP, I'm in a silimar situation: can solo the game just fine and looking forward to more solo content. My builds are not optimal nor are my reaction times, I just want to relax and play without getting 2-shotted or causing a group to wipe.

    As someone who started playing with Oblivion the Morrowind then Skyrim, I understand your love of this franchise.

    Group PVErs got Craglorn and pledges, PVPrs get IC... we will get Orsinium a few month from now. In the meantime there are many activities to enjoy, don't be discouraged by people telling you to go back to previous ES games, as fine as they are we too have the right to enjoy ESO.

    For now I'm levelling a new character, exploring areas in depth, improving my crafting and doing writs. You can also chase achievements to unlock dies (fishing is popular now...).

    I hope you stick with us! See you in Orsinium ☺
    PC-EU
  • Grapedragon
    Opinion 1
    Matem wrote: »
    Kulvar wrote: »
    More "solo play" ? Skyrim ?
    ^ This.

    This is a mmo, not skyrim.
    Stop making it skyrim.

    Opinion 2
    I like how people keep saying "but this is a MMO" " Pvp MAKES the game" "this isnt skyrim"....

    Really..yes its classified as a mmo, but the entire game ( start from end) you know when you create a character to beating the bad guy ( THE GAME ) is all solo. After that you can do silver and gold. again nothing that needs another player so all solo. only what is considered "endgame" is mmo style group play. ive watched enough videos and streams to know all that stuff is lack luster to the great solo play ive had so far. only v6 and about to be done with gold already. Just because a game is put into the genre of MMO does not mean you shouldnt be able to play solo.

    And this misconception that pvp is endgame. just no. it takes absolutely no skill at all. just learn the controls. use a BIS skill set/build and gank gank gank. its horrible content and takes no skill. how anyone enjoys that i will never know

    See, we need to find the middle ground here o:)
  • JD2013
    JD2013
    ✭✭✭✭✭
    ✭✭✭✭✭
    Pallmor wrote: »
    JD2013 wrote: »
    PVP has had nothing new since the game was released.

    Neither has solo PvE.

    No. But it did have 21 zones that can be soloed. 22 when Orsinuim hits. That's a lot of solo PVE content.

    If you're looking for a completely solo experience in an MMORPG, you're going to have a bad time.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • vovus69
    vovus69
    ✭✭✭✭
    Agree. There is no solo end game content. If zos needs example - look at rift.
    "If I'll need your opinion, I'll give one to you" - Rivenspire
  • Pyrocyborg
    Pyrocyborg
    ✭✭
    Well, it's a MMO... While some "end game" content could be soloable, it should require a lot of skill and items to do so (i.e. In Destiny, Nightfall Strikes are something like a small group repeatable end game dungeons, à la "heroic" in WoW: monsters hit like trucks and you need to know your character and the fights you're going in or you'll die fast enough. It is soloable if you have some time to waste and if you can manage to lose an entire hour over a failed attempt to dodge ennemy fire. It does hold the exact same rewards, but doesn't require you to find a group to do so.)

    I don't think we should have special solo end-game zones or dungeons, but maybe dungeons could scale to the number of players inside the instance with a fixed minimum difficulty. Could make soloing some veteran dungeons possible with a lot of preparation and guts, but it probably won't happen.
  • Tholian1
    Tholian1
    ✭✭✭✭✭
    I3irchy wrote: »
    Are you kidding me ? Pvp is what makes the game.... The reason your levelling and obtaining gear is to be a beast in Pvp, how can anybody crave for more boring grinding quests that 99% of the time get skipped unless a decision has to be made,

    I was looking at the trophy stats for ESO on my ps4 and it says only 13.1% of players have earned the rank of Recruit in the Alliance War. Is it that hard to reach that rank, or are the vast majority just not that into PvP?

    Anyway I thought the stat to be telling about player preferences, at least on one platform.
    PS4 Pro NA
  • Sandmanninja
    Sandmanninja
    ✭✭✭✭
    I3irchy wrote: »
    Are you kidding me ? Pvp is what makes the game.... The reason your levelling and obtaining gear is to be a beast in Pvp, how can anybody crave for more boring grinding quests that 99% of the time get skipped unless a decision has to be made, I use to get one hit a lot at v2 by people as low as a normal 25 (focused aim spammers) and now and again I still do get one hit at v5, games like this and world or Warcraft require a lot of researching on the suitable build for your needs, you see there's so many people that don't have jobs and are able to live on eso 24/7 meaning they are a ridiculously high level either from being a gimp and finding some glitch to abuse for xp or just basically not had a bath since the game came out, so basically nearly most people in Pvp will have nirncrux I think it's called even the lower levels as most of them will be alt chars with high spell resistance, which can give you 24% resistance to spell damage I think I'm not to sure but I believe there a soft cap or something, there's a lot of work still to be made in my eyes with Pvp, I don't mind being hit hard but to be hit hard by a group is something else... For instance it's as if my character just feints and then a list of abilities that I got hit by shows up... And yet not one bit of damage showed on my screen, it's as if I've already died but my character falls to the floor a few seconds after, this is so annoying, and please please pleaseeeee take that stupid -15% reduction in healing, what's the point of a Templar with that rubbish seriously? That's the worse thing on the game, oh and the fact a wooden arrow can annihilate a top armored tank with probably two hits... The focused aim that 99.9% of dweebs sit there spamming and then run off and hide again, oh and another major flaw is the fact that every single player can turn invisible??? Why the hell would you make that happen ? What's the point in a nightblade ? I see them as a rogue from world of Warcraft but only the paladin has the same amount of invisibility to a rogue apparently ? That's just stupid lol, the action now revolves around hiding.. Camping... And getting the first hit in which to me is a game killer. So my advice is Google your race and class and follow a nice Pvp build as the games been out on PC quite a while there's already no doubt a good build just for your play style, as for pve the only thing you'll be doing soon are repeatable quests and big instances including the 12 people dungeons that require you to change your setup completely, when in a decent group that knows how to run them they can be amazing fun team work and I'd much rather have a few more dungeons than quests to level me up even though there's plenty of them, I just wish dungeons were a lot harder as I'm able to keep 3 dps fully healed through a full instance I mean this game isn't made to be played like that, 1 tank 2 dps and a healer is the normal way to go but the dungeons are that easy you don't need a plan which in turn takes the fun and team work out the game and ends up being 3 dps running around everywhere pulling the entire dungeons and then me blasting every last bit of mana I can throw, constant wipes lead to a poor player believe you me at v5 for a full repair my gear can be nearly 2500g to repair.

    Are you kidding me? Screw your PvP. Go feed your blood-thirsty gank cravings elsewhere.
    [Hard Mode Dungeoneers] is recruiting all players of all levels for this new Guild.
    THIS IS A NEW-BUT-GROWING GUILD. We are focused on doing vet pledges, vet dungeons, getting achieves, & doing hard mode bosses.
    Most active GMT+10 (Australia time zone) in the afternoon Mon-Fri and all day Sat/Sun.
    Pst/email for info/invites.
  • Tandor
    Tandor
    ✭✭✭✭✭
    ✭✭✭✭✭
    I3irchy wrote: »
    Are you kidding me ? Pvp is what makes the game....

    Nonsense.

    I didn't read the rest of that wall of text.
    Edited by Tandor on August 3, 2015 7:42PM
  • Vashna
    Vashna
    ✭✭✭
    I'm about as "lone wolf" as you can get, both in real life and in games. I'm all for solo gameplay, but not all solo content is created equal. In my two decades of MMO gaming experience, I found most solo content caters to the lowest common denominator. ESO is among the most solo-friendly online game I've played in years, but they've reduced the difficulty significantly since initial release (and even then it was very easy).

    Because of this, there's no real challenge, sense of danger, or opportunity for strategy. In past MMOs, when a solo player came across a camp of 3-4 enemies, they would need to employ various forms of crowd control (fear, petrify, stun, charm...) and juggle the mobs until they defeated all mobs. In ESO, many players just pull 3-5 camps of mobs at once and spam a few area effect attacks to kill them all in several seconds. It's the difference between chess and checkers, and the mental stimulation and satisfaction is simply not there.

    I really hope Zenimax does add solo content, but I hope the quests and dungeons culminate with boss fights that are actually complex and demanding. Even in 4-player dungeons, groups sometimes wipe or fail to complete the dungeon. Why shouldn't a solo player find similar obstacle in 1-player content? Solo content is not synonymous with "instant victory". To some players, solo gameplay is just a convenience for casual play, but to others, we look at this as part art, part science.

    Fortunately, there's some solo challenge in this game, but it's found in 4-player dungeons. I recently solo'd Hiath, the last boss of VDSA (4-player trial). The Hiath fight had so many variables at play... this was probably the most fun moment I've had in the last 16 months of ESO. This is the perfect example in my opinion of what I want from solo content. Unfortunately, I don't see another boss encounter coming out like this any time soon, group content or otherwise.

    You can see the video here:
    http://forums.elderscrollsonline.com/en/discussion/194680/legendary-solo-video-vashna-vs-hiath-vdsa-level-10/p1
    @Vash-na | Vashna | Dragonknight | Tank/DPS -- "Lone Wolf"
    “Whosoever is delighted in solitude, is either a wild beast or a god.” - Aristotle
Sign In or Register to comment.