PVP has had nothing new since the game was released.
It has many, many, many, many, many solo zones. Orsinuim is the next zone after IC. Also PVE.
This is the most solo MMO out there. If you want to stand a chance in PVP, switch skills around. Try new things. Update 7 also adds a lot more survivability.
Spearshard wrote: »But I wouldn't hold out too much hope on group finder, it's been @#$% for sooner year now, put lfg in zone chat.
Spearshard wrote: »But I wouldn't hold out too much hope on group finder, it's been @#$% for sooner year now, put lfg in zone chat.
Are you kidding me ? Pvp is what makes the game.... The reason your levelling and obtaining gear is to be a beast in Pvp, how can anybody crave for more boring grinding quests that 99% of the time get skipped unless a decision has to be made, I use to get one hit a lot at v2 by people as low as a normal 25 (focused aim spammers) and now and again I still do get one hit at v5, games like this and world or Warcraft require a lot of researching on the suitable build for your needs, you see there's so many people that don't have jobs and are able to live on eso 24/7 meaning they are a ridiculously high level either from being a gimp and finding some glitch to abuse for xp or just basically not had a bath since the game came out, so basically nearly most people in Pvp will have nirncrux I think it's called even the lower levels as most of them will be alt chars with high spell resistance, which can give you 24% resistance to spell damage I think I'm not to sure but I believe there a soft cap or something, there's a lot of work still to be made in my eyes with Pvp, I don't mind being hit hard but to be hit hard by a group is something else... For instance it's as if my character just feints and then a list of abilities that I got hit by shows up... And yet not one bit of damage showed on my screen, it's as if I've already died but my character falls to the floor a few seconds after, this is so annoying, and please please pleaseeeee take that stupid -15% reduction in healing, what's the point of a Templar with that rubbish seriously? That's the worse thing on the game, oh and the fact a wooden arrow can annihilate a top armored tank with probably two hits... The focused aim that 99.9% of dweebs sit there spamming and then run off and hide again, oh and another major flaw is the fact that every single player can turn invisible??? Why the hell would you make that happen ? What's the point in a nightblade ? I see them as a rogue from world of Warcraft but only the paladin has the same amount of invisibility to a rogue apparently ? That's just stupid lol, the action now revolves around hiding.. Camping... And getting the first hit in which to me is a game killer. So my advice is Google your race and class and follow a nice Pvp build as the games been out on PC quite a while there's already no doubt a good build just for your play style, as for pve the only thing you'll be doing soon are repeatable quests and big instances including the 12 people dungeons that require you to change your setup completely, when in a decent group that knows how to run them they can be amazing fun team work and I'd much rather have a few more dungeons than quests to level me up even though there's plenty of them, I just wish dungeons were a lot harder as I'm able to keep 3 dps fully healed through a full instance I mean this game isn't made to be played like that, 1 tank 2 dps and a healer is the normal way to go but the dungeons are that easy you don't need a plan which in turn takes the fun and team work out the game and ends up being 3 dps running around everywhere pulling the entire dungeons and then me blasting every last bit of mana I can throw, constant wipes lead to a poor player believe you me at v5 for a full repair my gear can be nearly 2500g to repair.
Are you kidding me ? Pvp is what makes the game....
Grapedragon wrote: »
That's a bit harsh I'd say. Yes, this is an MMO and it should be seen as such.
But we should not forget that this is the first MMO from this franchise and as such this is the first MMO for many TES fans, myself included. A nice balance between PVE and PVP would be best in my humble opinion
Grapedragon wrote: »
That's a bit harsh I'd say. Yes, this is an MMO and it should be seen as such.
But we should not forget that this is the first MMO from this franchise and as such this is the first MMO for many TES fans, myself included. A nice balance between PVE and PVP would be best in my humble opinion
Balance beteen pve and pvp? I agree.
21 pve zones vs 1 pvp zone (in which you can also pve lol)
20 solo pve zones vs 1 group pve zone (90% of which you can solo anyway)
Clearly it needs balance but it seems our version of balance differs...
Pointblank08 wrote: »I like how people keep saying "but this is a MMO" " Pvp MAKES the game" "this isnt skyrim"....
Really..yes its classified as a mmo, but the entire game ( start from end) you know when you create a character to beating the bad guy ( THE GAME ) is all solo. After that you can do silver and gold. again nothing that needs another player so all solo. only what is considered "endgame" is mmo style group play. ive watched enough videos and streams to know all that stuff is lack luster to the great solo play ive had so far. only v6 and about to be done with gold already. Just because a game is put into the genre of MMO does not mean you shouldnt be able to play solo.
And this misconception that pvp is endgame. just no. it takes absolutely no skill at all. just learn the controls. use a BIS skill set/build and gank gank gank. its horrible content and takes no skill. how anyone enjoys that i will never know
Are you kidding me ? Pvp is what makes the game.... The reason your levelling and obtaining gear is to be a beast in Pvp, how can anybody crave for more boring grinding quests that 99% of the time get skipped unless a decision has to be made,
Are you kidding me ? Pvp is what makes the game.... The reason your levelling and obtaining gear is to be a beast in Pvp, how can anybody crave for more boring grinding quests that 99% of the time get skipped unless a decision has to be made, I use to get one hit a lot at v2 by people as low as a normal 25 (focused aim spammers) and now and again I still do get one hit at v5, games like this and world or Warcraft require a lot of researching on the suitable build for your needs, you see there's so many people that don't have jobs and are able to live on eso 24/7 meaning they are a ridiculously high level either from being a gimp and finding some glitch to abuse for xp or just basically not had a bath since the game came out, so basically nearly most people in Pvp will have nirncrux I think it's called even the lower levels as most of them will be alt chars with high spell resistance, which can give you 24% resistance to spell damage I think I'm not to sure but I believe there a soft cap or something, there's a lot of work still to be made in my eyes with Pvp, I don't mind being hit hard but to be hit hard by a group is something else... For instance it's as if my character just feints and then a list of abilities that I got hit by shows up... And yet not one bit of damage showed on my screen, it's as if I've already died but my character falls to the floor a few seconds after, this is so annoying, and please please pleaseeeee take that stupid -15% reduction in healing, what's the point of a Templar with that rubbish seriously? That's the worse thing on the game, oh and the fact a wooden arrow can annihilate a top armored tank with probably two hits... The focused aim that 99.9% of dweebs sit there spamming and then run off and hide again, oh and another major flaw is the fact that every single player can turn invisible??? Why the hell would you make that happen ? What's the point in a nightblade ? I see them as a rogue from world of Warcraft but only the paladin has the same amount of invisibility to a rogue apparently ? That's just stupid lol, the action now revolves around hiding.. Camping... And getting the first hit in which to me is a game killer. So my advice is Google your race and class and follow a nice Pvp build as the games been out on PC quite a while there's already no doubt a good build just for your play style, as for pve the only thing you'll be doing soon are repeatable quests and big instances including the 12 people dungeons that require you to change your setup completely, when in a decent group that knows how to run them they can be amazing fun team work and I'd much rather have a few more dungeons than quests to level me up even though there's plenty of them, I just wish dungeons were a lot harder as I'm able to keep 3 dps fully healed through a full instance I mean this game isn't made to be played like that, 1 tank 2 dps and a healer is the normal way to go but the dungeons are that easy you don't need a plan which in turn takes the fun and team work out the game and ends up being 3 dps running around everywhere pulling the entire dungeons and then me blasting every last bit of mana I can throw, constant wipes lead to a poor player believe you me at v5 for a full repair my gear can be nearly 2500g to repair.