As a templar I can tell you this skill does little to no damage and the knockback is a joke. The mob you hit with the javelin is up in your face before you can finish a heavy attack, even if you throw it at max range and start walking backwards. Also the knockback function has an ICD of 15-30 seconds.
Funkopotamus wrote: »Agree with you here.
Although I never used the magicka morph as I like the stam throwback/stun for situations when I need to buy time for mana to regen. There honestly is no reason to ever use the magicka morph as there are so many better DPS options.
wafcatb14_ESO wrote: »could be useful for punting people off ledges, into water or lava to their death,etc. but yes the extra damage isn`t really needed on the CC,
Having a knockback along with blinds your enemy effect which disorients your enemy for x seconds etc would be better, or a damage buff to your next attack.
Personally I don`t think they have a clue what they are doing when it comes to the Templar , it`s apparent no one on the Dev team plays a Templar.
Forestd16b14_ESO wrote: »New "i win" button for templar since jesus beam got fixed.... IMO
Forestd16b14_ESO wrote: »New "i win" button for templar since jesus beam got fixed.... IMO
There is no "I win" button for templars. How people think Radiant Destruction was op when there are skills like Focused Arrow or Crystal Shards and Wrecking blow out there just amazes me.
Forestd16b14_ESO wrote: »New "i win" button for templar since jesus beam got fixed.... IMO
There is no "I win" button for templars. How people think Radiant Destruction was op when there are skills like Focused Arrow or Crystal Shards and Wrecking blow out there just amazes me.
agree with all fellow templars here.
i wanna see ZOS devs playing IC with a Templar.
share video pls! show me! oh and try to deal damage with templar skills please.
Because it's good for a magicka templar mage. It's similar to the flame knockback destro staff skill.
You don't get the channeled beam until Dawn's Wrath 40. If you want to do damage at range, you need it.
Aurora Javelin is better than Dark Flare while leveling. The Solar flare has a snare and the javelin has the knockback. Dark Flare has a cast time and solar barrage is an AOE that is only useful at melee range.
Forestd16b14_ESO wrote: »New "i win" button for templar since jesus beam got fixed.... IMO
As a templar I can tell you this skill does little to no damage and the knockback is a joke. The mob you hit with the javelin is up in your face before you can finish a heavy attack, even if you throw it at max range and start walking backwards. Also the knockback function has an ICD of 15-30 seconds.Funkopotamus wrote: »Agree with you here.
Although I never used the magicka morph as I like the stam throwback/stun for situations when I need to buy time for mana to regen. There honestly is no reason to ever use the magicka morph as there are so many better DPS options.
Yeah, the stamina morph is GREAT. The 3 second stun is really nice.
I agree with you in that the magicka knockback is pathetic. It's a very short amount of time the enemy is CCed.
timidobserver wrote: »Because after all of the nerfs ZOS had to buff something about Templar, so they just randomly applied a damage buff to a random skill without much thought about whether it actually made sense.
BackFreckle wrote: »I respect your guys' opinions (especially blab's cuz I know he's a beast Templar), but you guys are crazy. Yes it's mainly a cc/utility power but there are ppl who use it for DPS (specifically for pvp) to say it does bad damage is a lie. You can half life someone with one spear (I use magika morph). So to hear that it's getting a damage buff is great.
We Templars complain that we don't get buffs, well here's one, obviously not one we asked for but I'll take it.