[PTS][Khajiit NB] 100% Crit Build, Need Criticism

Vernius
Vernius
So while on PTS (if I'm not crashing) I decided to try and create a 100% crit build for Khajiits since they're rocking more crit and actually have stamina recovery now. However, I'm unable to test it much because I crash so much (looking at you ZOS) so I decided to post it here. What I'm really looking for it constructive criticism. Is 100% crit still viable or should I be devoting more of my resources into max stamina or stamina recovery, etc.

The build does rely on using a potion every 45 seconds, and the potion only lasts 40 seconds so there is 5 seconds of downtime where I'll have 90% crit instead of 100%. I use the VR10 drink that increases stamina and magicka recovery and panaceas of weapon power for additional stamina recovery, major brutality, and (of course) 10% additional critical.

I use 5 piece Hunding's Rage (4 armor, 1 dagger, 1 bow), 3 piece night mother (2 armor, 1 dagger), and 4 piece shadow walker (3 jewerelly, 1 armor).

With no potion boost (5 second downtime):
pKEaN3l.png

Potion boost:
Zao8cZd.png

Bow back bar(with potion boost):
vJp4TSF.png

So yeah, there you have it. Is 100% crit too much or should I tone it down a bit and get more max stamina/recovery/weapon damage or whatever.
  • RoyJade
    RoyJade
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    I don't know how the 2.1 meta will be, but I love the idea of a critic build. I'll try a similar build with a sorc and the new scathing mage set (10% to get +440 spell damage for 6 second on a crit) and surge (who is now viable, good heal, average cost and very good duration).

    If the formulae are still the 2.0 one, I think a little more stamina will give you more power, but I can't affirm that.
  • Brasseurfb16_ESO
    Brasseurfb16_ESO
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    100% critical chance is nice, but you are better of using the Shadow Mundus stone instead of Thief if you are looking to deal more overall DpS.

    PS : You also get an extra 3% critical chance on yourself and allies, so you could actualy stay relatively close to 100% (98%+-) and have the critical damage.
    Edited by Brasseurfb16_ESO on July 30, 2015 10:48AM
  • HeardsTheWord
    I'd be afraid to lose weapon damage, stam recovery, and max stam in favor of crit %
    Edited by HeardsTheWord on July 30, 2015 1:38PM
  • Reeko
    Reeko
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    I would like to see what abilitys you are using before i comment.
  • GreenSoup2HoT
    GreenSoup2HoT
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    I'm trying to do the same.

    First thing. 4 piece shadowwalker is kind of a waste. You could wear another piece of nightmother for more crit. Do your daggers have precise on them with all Gold gear?
    PS4 NA DC
  • WyldfireWyrm
    WyldfireWyrm
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    Isn't crit hard capped at about 80%?
  • Vernius
    Vernius
    Reeko wrote: »
    I would like to see what abilitys you are using before i comment.

    In order for this build to work, I take advantage of the Pressure Points passive, which increases crit with every Assassination ability I have slotted. I have Incapacitating Strike as the ulti, then I use Killer's Blade, Ambush, Double Take, and Piercing Mark. I also have Surprise Attack from the Shadow skill line as my source of burst. However, there is a way around having to use so much Assassination abilities (for example, I would much rather prefer mass hysteria on my front bar, and piercing mark on my back bar). Currently, most of my gear is purple including my weapons. If I can get everything to gold, I'll have more divines, my armor sets will give more crit, and my precise trait will be higher.

    I'm trying to do the same.

    First thing. 4 piece shadowwalker is kind of a waste. You could wear another piece of nightmother for more crit. Do your daggers have precise on them with all Gold gear?

    My gear isn't all gold and yes I'm using precise on my daggers. Another piece of nightmother isn't required right now as I already achieved 100% crit, so 4 piece shadow walker is very nice for the weapon damage, max stamina, and stamina recovery.
    Isn't crit hard capped at about 80%?

    Nope, if you look at the pictures I achieve 100%.
  • CidxLucy
    CidxLucy
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    100% to much you could be having whatever items giving u got crit to be givinv things to help you more hp sta sta reg so on

    Hell 70% would be good
  • GreenSoup2HoT
    GreenSoup2HoT
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    You could have way more them 1.7k att. Which mean's 100% crit is really useless when you can get over 3k wep damage.

    I'd say it's still better to stack weapon damage. Crit's are only like 1.5x sooo
    PS4 NA DC
  • Vernius
    Vernius
    You could have way more them 1.7k att. Which mean's 100% crit is really useless when you can get over 3k wep damage.

    I'd say it's still better to stack weapon damage. Crit's are only like 1.5x sooo

    My build revolves around the Panacea of Weapon Power potion, and using that boosts my weapon damage to 2,535 (you can see this if you look at the second picture). As a nightblade, my crits do 1.6x the damage, and since I have 100% crit I will be doing 60% more damage for every ability I use.
  • DEATHquidox
    DEATHquidox
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    Vernius wrote: »
    So while on PTS (if I'm not crashing) I decided to try and create a 100% crit build for Khajiits since they're rocking more crit and actually have stamina recovery now. However, I'm unable to test it much because I crash so much (looking at you ZOS) so I decided to post it here. What I'm really looking for it constructive criticism. Is 100% crit still viable or should I be devoting more of my resources into max stamina or stamina recovery, etc.

    The build does rely on using a potion every 45 seconds, and the potion only lasts 40 seconds so there is 5 seconds of downtime where I'll have 90% crit instead of 100%. I use the VR10 drink that increases stamina and magicka recovery and panaceas of weapon power for additional stamina recovery, major brutality, and (of course) 10% additional critical.

    I use 5 piece Hunding's Rage (4 armor, 1 dagger, 1 bow), 3 piece night mother (2 armor, 1 dagger), and 4 piece shadow walker (3 jewerelly, 1 armor).

    With no potion boost (5 second downtime):
    pKEaN3l.png

    Potion boost:
    Zao8cZd.png

    Bow back bar(with potion boost):
    vJp4TSF.png

    So yeah, there you have it. Is 100% crit too much or should I tone it down a bit and get more max stamina/recovery/weapon damage or whatever.

    Well it depends if ur looking for just a crazy 1 shot then is say use crit but ur crit damage is also based off of the amount of stam and damage from ur wepons so take that into mind to. And are u 1 shotting people?

  • Vernius
    Vernius
    UPDATE: Crits now work against shields, I can see this build being very effective against a sorc.
  • Reeko
    Reeko
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    Vernius wrote: »
    Reeko wrote: »
    I would like to see what abilitys you are using before i comment.

    In order for this build to work, I take advantage of the Pressure Points passive, which increases crit with every Assassination ability I have slotted. I have Incapacitating Strike as the ulti, then I use Killer's Blade, Ambush, Double Take, and Piercing Mark. I also have Surprise Attack from the Shadow skill line as my source of burst. However, there is a way around having to use so much Assassination abilities (for example, I would much rather prefer mass hysteria on my front bar, and piercing mark on my back bar). Currently, most of my gear is purple including my weapons. If I can get everything to gold, I'll have more divines, my armor sets will give more crit, and my precise trait will be higher.

    That sounds good. Also if you have not already, i would try using The Shadow mundus stone and putting Divines on all your gear if possible. Also can you still achieve above 90% crit if you switch to using swords over daggers? Or maybe sharpened maces? I feel crit and armor ignore would work well.
  • panemetcircenses
    Hehe... criticism... :D

    Yeah, I know, but I really couldn't help myself.
    Edited by panemetcircenses on August 1, 2015 7:26AM
  • chevalierknight
    chevalierknight
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    Isn't crit hard capped at about 80%?

    Yes
  • Vernius
    Vernius
    Reeko wrote: »
    Vernius wrote: »
    Reeko wrote: »
    I would like to see what abilitys you are using before i comment.

    In order for this build to work, I take advantage of the Pressure Points passive, which increases crit with every Assassination ability I have slotted. I have Incapacitating Strike as the ulti, then I use Killer's Blade, Ambush, Double Take, and Piercing Mark. I also have Surprise Attack from the Shadow skill line as my source of burst. However, there is a way around having to use so much Assassination abilities (for example, I would much rather prefer mass hysteria on my front bar, and piercing mark on my back bar). Currently, most of my gear is purple including my weapons. If I can get everything to gold, I'll have more divines, my armor sets will give more crit, and my precise trait will be higher.

    That sounds good. Also if you have not already, i would try using The Shadow mundus stone and putting Divines on all your gear if possible. Also can you still achieve above 90% crit if you switch to using swords over daggers? Or maybe sharpened maces? I feel crit and armor ignore would work well.

    Yeah, I'm planning on using The Shadow once the next patch is released. I don't think i can get 90% crit with sharpened maces, but I have some so I can definitely try.
    Hehe... criticism... :D

    Yeah, I know, but I really couldn't help myself.

    yooooooooooooooooooooooooooooo
    Isn't crit hard capped at about 80%?

    Yes

    Where did you hear this? If something is hard capped, won't the text become yellow to indicate it's hard capped? My crit says it's at 100%.
  • chevalierknight
    chevalierknight
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    Vernius wrote: »
    Reeko wrote: »
    Vernius wrote: »
    Reeko wrote: »
    I would like to see what abilitys you are using before i comment.

    In order for this build to work, I take advantage of the Pressure Points passive, which increases crit with every Assassination ability I have slotted. I have Incapacitating Strike as the ulti, then I use Killer's Blade, Ambush, Double Take, and Piercing Mark. I also have Surprise Attack from the Shadow skill line as my source of burst. However, there is a way around having to use so much Assassination abilities (for example, I would much rather prefer mass hysteria on my front bar, and piercing mark on my back bar). Currently, most of my gear is purple including my weapons. If I can get everything to gold, I'll have more divines, my armor sets will give more crit, and my precise trait will be higher.

    That sounds good. Also if you have not already, i would try using The Shadow mundus stone and putting Divines on all your gear if possible. Also can you still achieve above 90% crit if you switch to using swords over daggers? Or maybe sharpened maces? I feel crit and armor ignore would work well.

    Yeah, I'm planning on using The Shadow once the next patch is released. I don't think i can get 90% crit with sharpened maces, but I have some so I can definitely try.
    Hehe... criticism... :D

    Yeah, I know, but I really couldn't help myself.

    yooooooooooooooooooooooooooooo
    Isn't crit hard capped at about 80%?

    Yes

    Where did you hear this? If something is hard capped, won't the text become yellow to indicate it's hard capped? My crit says it's at 100%.

    Its hard capped i dont know about this yellow text stuff im wayyyyyy over armour and spell resist no yellow text
  • Vernius
    Vernius

    Its hard capped i dont know about this yellow text stuff im wayyyyyy over armour and spell resist no yellow text

    Well that's very interesting, I'll go do some PvE and use FTC to check if I crit 100% of the time or not. If I don't crit sometimes, then it is hard capped, and I can apply several changes to my build, for example increase max stamina. Thanks for letting me know :smile:
  • R0M2K
    R0M2K
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    The Problem with crits is they lack some synergies.

    Atm the only thing you get is 50% base dmg increase (so for overall dps it may be better to have lower crit & higher weapon dmg or other stats) and 350 health leech on crit (with 5 secs cooldown !!!) from the CP system.

    Crit hits DO need more/bigger synergies @Zos
  • RoyJade
    RoyJade
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    For a sorc with surge, crit have a better synergy :p
    Especially in 2.1, with the surge boost and the scratching mage set.
    Edited by RoyJade on August 1, 2015 1:16PM
  • Reeko
    Reeko
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    Nightblades also get a passive that increases allies crit whenever they crit. Also crit is NOT hard capped at 80% but at 100% you still won't always crit unless standing behind the opponent. Also, keep in mind enemys do have some form of crit resist like the impeneterable trait.

    As for the yellow txt on armor, armor has no hard cap, just a soft cap as far as i know.
  • RoyJade
    RoyJade
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    The impenetrable trait no longer negate a critical chance part, but the bonus damage a critical hit give to the attack. So with 100% critic and no hardcap, all your attack will crit. If you don't crit 100% of the time with 100% critical, so their is a hardcap.

    Armor have an hardcap : 32500 (50% mitigation). With more armor/resistance, you don't mitigate anymore damage than the 50%. But because in pvp players have armor and spell pen, having more than 32500 armor/resistance can be useful.
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