Ok, since Imperial City is coming up, I thought I would spark my PvP engines. I have an idea: Team Deathmatch.
Here would be the gist: there would be three teams, one per alliance, and the teams is roughly 5-15 players a team. The goal is plain and simple: Kill as many of your opponents as possible. The winner is the one who reaches a pre-defined kill limit (which could be, say, 100). To win it, you obviously have to master your skills as well as learn the layout of the battleground.
And if we wanted to go one step further, we could make a tally for number of matches won by an alliance, and then the alliance with the most wins at the time of weekly reset (which is Monday I believe, correct me if I'm wrong) gets a bonus in Cyrodiil OR IC.
Well, what do you guys think?
Comments, questions, concerns, insults?
If you can't handle the heat...stay out of the kitchen!