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Undodge able Skills DOH !! Why ?

Volla
Volla
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Okey i'm tired of the so called Un dodge able Skills on magica. that means all magica builds has more benefits than stamina ones because all the stamina attacks are doge able. Who is these DEV teams that comes with these so BRILLIANT IDEA's. Why make a Dodge system when you cant DODGE some attacks... well .. isay it out loud. its S T U P I D !!

Not Dodge Able
NB - Concealed Weapon -- Compare with stamina Supprice attack NOT Dodge able.
DK - The WHIP ( dont know the skill name )
Templar - Righteous fury ( Mini Jesus Beem )

Some of the Ultimate's i can accept sure.. but normal attacks like Concealed ??? and why many magica attacks...

Zenimax - Explain yourself the IDEA behind this unbalanced system ? ... PLEASE!!!

Post a comment, Flame, Tell me your opinion about this.
  • Kobaal
    Kobaal
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    This post will be irrelevant after the next patch when they nerf dodge roll.
    Kobaal - VR16 Dragon Knight - PC [NA] Azura Star
    Kobaal Shadowborn - VR16 NightBlade - PC [NA] Azura Star
    Kobaal Stormborn- VR3 Sorcerer - PC [NA] Azura Star
    Fat Old Templar - lvl 19 Templar - PC [NA] BwB
  • Athas24
    Athas24
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    Magic is magic. It magically hits you for those skills. lol. Answered. :p
    ...OverTwerked & Underpaid.
    Rajaat04 in game @Athas24 on forums
  • AlnilamE
    AlnilamE
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    Athas24 wrote: »
    Magic is magic. It magically hits you for those skills. lol. Answered. :p

    I can't disagree with that.

    OP: Why do you think you should be able to dodge everything? What's wrong with some skills not being dodgeable?
    The Moot Councillor
  • Paradox
    Paradox
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    I agree with them being unable to be dodged in the current patch, but with the upcoming changes to roll dodge, everything but DoTs need to be able to be dodged.
    Ebonheart Pact
    @iHateReloads
    Tank And Spank - DragonKnight
    I've quit the game until ZoS stops acting like the community are children, and start actually listening to us.
  • notimetocare
    notimetocare
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    Volla wrote: »
    Okey i'm tired of the so called Un dodge able Skills on magica. that means all magica builds has more benefits than stamina ones because all the stamina attacks are doge able. Who is these DEV teams that comes with these so BRILLIANT IDEA's. Why make a Dodge system when you cant DODGE some attacks... well .. isay it out loud. its S T U P I D !!

    Not Dodge Able
    NB - Concealed Weapon -- Compare with stamina Supprice attack NOT Dodge able.
    DK - The WHIP ( dont know the skill name )
    Templar - Righteous fury ( Mini Jesus Beem )

    Some of the Ultimate's i can accept sure.. but normal attacks like Concealed ??? and why many magica attacks...

    Zenimax - Explain yourself the IDEA behind this unbalanced system ? ... PLEASE!!!

    Post a comment, Flame, Tell me your opinion about this.

    This is simple, they don't like the idea of people rolling around like armadillos and ever having to get hit my anything. As evidenced by the next patch notes.

    OR

    Because it is funny to watch roll dodge spammers cry that something can kill them.
  • Ahzek
    Ahzek
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    Whip and Concealed ignoring dodge has been declared a bug (even though it isnt, just like nirnhoned) and will be fixed in a future patch.
    It is commonly accepted that non projectile magicka attacks are unable to be dodged. This includes, but is not limited to :
    Daedric Curse
    Jeebus beam
    Soulassault
    Dawnbreaker
    Whip
    Concealed
    Talons
    and the list goes on ...

    Why you ask ? Thats quite simple. Like every other active defense dodge needs to have some sort of counter in order to be in line with other defense mechanisms, thus creating a certain balance.
    Block can be ignored by DoTs, Shields requrie a cast time (and slotting them) and only do so much, and dodge can be ignored by certain spells.
    Jo'Khaljor
  • Bromburak
    Bromburak
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    Volla wrote: »
    Undodge able Skills

    Good, a reason to use other defensive skills.

  • Vyle_Byte
    Vyle_Byte
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    So... in other words you want to be invincible just by dodging everything there is in the game? Yeah, okay. lol Dude, its not unbalanced. Dodging shouldn't be God-Mode.
    Member of the Old Guard
    Mother of the Byte Family
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    Viva la Byte
  • Valen_Byte
    Valen_Byte
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    One of may favorite things is to cut down a dirty dodge roller with my Whip ; ) ALL>>>DAY>>>LONG>>LOL
    ***Dixon Kay MagDK FORMER EMPEROR***Deca Dix MagDK FORMER EMPORER***Valonious MagPlar FORMER EMPEROR***
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  • Mashille
    Mashille
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    I hate that some skills aren't dodge able. Whoch is many Magicka skills. It pisses me off when I have no self heals or shield stacking as a stamina NB and I get spammed by concealed weapon over and over and over until I die with no escape.
    House Baratheon: 'Ours Is The Fury'
  • Ahzek
    Ahzek
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    IF you dont have self heals as stam NB youre doing smth wrong.
    Jo'Khaljor
  • Mashille
    Mashille
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    @Ahzek

    What self heals does a stam NB have other than Vigor and Mark. I am no where near getting vigor and I have Mark?
    House Baratheon: 'Ours Is The Fury'
  • VoidBlue
    VoidBlue
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    keybaud wrote: »
    @Ahzek

    What self heals does a stam NB have other than Vigor and Mark. I am no where near getting vigor and I have Mark?

    Life siphon or what ever that skill is called.


    I hate in dodgable skills, those flying imp things beams hit you no matter what.
  • Mashille
    Mashille
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    @VoidBlue

    Yes Life Siphon (Swallow Soul) is a 'Meh' Self heal over Time however it is Magicka based and scales off spell damage. This means that Stamina Nightblades have no self heals other than Mark and Vigor. And Hardly anyone has Vogor

    Stamina Nightblade's can use skills like Swallow Soul but they are not effective at all and are not worth a Bar slot because they will have almost no effect due to them scaling off Magicka and spell damage not Stamina and Weapon damage.

    Therefor as you can see Stamina Nightbaldes have no Self heals, so Stealth (Which is Broken atm due to charge attacks and other single target bugs) and Dodge roll are it's main survive ability. Which sucks when stealth doesn't work and Abilities and just go through dodge roll.
    House Baratheon: 'Ours Is The Fury'
  • traigusb14_ESO2
    traigusb14_ESO2
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    Isn't whip blockable like NPC version?
  • Ahzek
    Ahzek
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    @keybaud There would be rally, which is incredibly strong if used correctly, as well as potions (dont use them = gimp yourself), blood craze, absorb magic ...
    If you choose not to use them ( or the respective weapons) it is your fault for cornering your build in a certain direction, while other options can provide you with quite decent survivability without a huge damage loss.
    Jo'Khaljor
  • Volla
    Volla
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    Clearly some of you don't have a clue of balance in the game.

    Ultimate - some of them no dodge able sure

    But Magica melee vs Stamina melee have to be the same for balance -- Dodge-able
    Other wice one setup have more benefits than the other. as for now all magica build has healing + undodge-able attacks and that makes it unbalanced.

    Like Templars jesus beem - NB's are the only class that can avoid it. rest of you 3 other classes is AP ducks for that skill.
    No one can dodge it just block it in some sort and still take some damage.

    All melee should be Blockable and dodge-able. both magica and Stamina. same goes to range. and all is avoidable in some way well exept for some Ultimates. But imo thats why they called ultimates.
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