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20k plus damage shield spam...

  • Lucky28
    Lucky28
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    Leandor wrote: »
    Lucky28 wrote: »
    @Lettigall

    What is your point?. Hardened ward doesn't 'scale of HP because it's designed for Sorcs who often don't spec on HP.
    Your point is? DK and templars also don't usually spec for hp and their shields do scale on hp. No one specs hp except for a bad pve tank (good ones spec hp until they can survive the big hits and the rest goes into stam/mag to be able to block & use abilities)

    And they all have skills to cover for that. Hardened ward is ours.
    Invictus
  • Lettigall
    Lettigall
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    Lucky28 wrote: »
    @Lettigall

    What is your point?. Hardened ward doesn't 'scale of HP because it's designed for Sorcs who often don't spec on HP.

    When fighting dragon knights you have to counter more than 2 survivability tools, when fighting knightblades you also have to counter more than 2 survivability tools. and yet sorcs are getting the attention here why?. Because people are upset they have to actually think about how to take out another player?, sorry don't see that as a minus.

    Sorcs don't spec on HP simply because Hardened ward and streak allows them not to. Not investing in health but dumping all points in magicka doesn't demand any tradeoff. Every other class who wants to increase their survivability sacrifices dmg, but not sorcs. Their class shield+ streak allows them to be burst damage tanks.



    Some men just want to watch the world burn... I just want a cold beer!
  • Lucky28
    Lucky28
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    Lettigall wrote: »
    Lucky28 wrote: »
    @Lettigall

    What is your point?. Hardened ward doesn't 'scale of HP because it's designed for Sorcs who often don't spec on HP.

    When fighting dragon knights you have to counter more than 2 survivability tools, when fighting knightblades you also have to counter more than 2 survivability tools. and yet sorcs are getting the attention here why?. Because people are upset they have to actually think about how to take out another player?, sorry don't see that as a minus.

    Sorcs don't spec on HP simply because Hardened ward and streak allows them not to. Not investing in health but dumping all points in magicka doesn't demand any tradeoff. Every other class who wants to increase their survivability sacrifices dmg, but not sorcs. Their class shield+ streak allows them to be burst damage tanks.



    Well that's complete bull and only applies to players with an extreme wealth of CP and it's more the CP that allows them to do that not hardened ward.my sorc is only Vet 9 and if i didn't invest some points in HP i'd be worthless.
    Edited by Lucky28 on July 26, 2015 3:27PM
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  • Lucky28
    Lucky28
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    delete please
    Edited by Lucky28 on July 26, 2015 3:27PM
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  • The_Drexill
    The_Drexill
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    This is what happens when you try to balance an open world game as if it were an arena. You'd think with Firor on the team, they would have at least played daoc once to see it done right.
    Brandizzle - NB
    Drexill The Unbreakable - Sorc

    For teh covenant.
  • Zsymon
    Zsymon
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    I'm not sure shield stacking is overpowered anymore now, with Sorcs losing 100% of their mobility.

    But it is probably better to just remove shield stacking, have each damage shield remove the previous damage shield. Then we have to strategically choose with damage shield to use, depending on the situation.
    Edited by Zsymon on July 26, 2015 10:34PM
  • Zsymon
    Zsymon
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    Dracane wrote: »
    I don't get, why people are complaining about shield stacking. The only Problem I see is Healing Ward, this is OP. But since it gets double nerfed next update, it might become less usefull (hopefully)

    Tanks have strong block, stamina people have roll dodge and Magicka people have shields. Can't spot an imbalance.
    All 3 are perfectly valid ways to mitigate damage and uhm.... have you heared of CC ? Try it, it's the worst enemy of a Sorcerer.

    Sorc shield does not require a ton of health to be effective, its actually the opposite. 20k shield and only needing 15-20k health while you toss 15k crits. #balance

    Lol, these numbers just get crazier and crazier, no Sorc has 20K Hardened Wards. On average our wards are 8-10K, somewhat higher if you spec all into spell damage/magicka without any magicka recovery, in which case you can't spam shields.

    If a Sorc can spam his shields, then they aren't very powerful, the problem comes from shield stacking, not Hardened Ward.
    Edited by Zsymon on July 26, 2015 10:46PM
  • Septimus_Magna
    Septimus_Magna
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    Lettigall wrote: »
    Lettigall wrote: »
    Lettigall wrote: »
    Flaminir wrote: »
    People who want Sorc shields nerfed are not Sorcs...

    They forget / don't realize why a Sorc has these shields in the first place..... It's two reasons:

    1. Sorc's have no reliable self heal... we have a shield instead.
    2. Magicka Sorcs are usually in light armor... this gives three times less mitigation than medium & 4 times less than heavy. Without a shield, Sorcs are just in free AP / instakill territory.

    1. Sorc's& NB's don't have heal but they have escape tools, Temps& DK's don't have escape but they have self heals.
    2. Sorc's aren't forced to wear light armor, players choose to play that way. Every other class who goes full dps sacrifice their defense, not sorc's, they get stronger shields.

    If templars increase magicka or spell dmg they get stronger heals and more damage.

    Its exactly the same, only sorcs dont get stronger shields with more spell damage and most sorc spec for spell damage.

    Yes templar gonna boost his survivability tool- heal. No matter how much magicka points you put in your stats class shield wont get stronger. But sorcs putting all in magicka gets more damage, stronger shields and more bolting away(yes I know that it will change in 1.7 but now we talk about 1.6).

    And yet most sorcs are speccing for spell damage, which does nothing for shields, their magicka pool is decent ofc but not insanely huge. Templars who spec for spell damage increase their damage and heals but you hear no-one about this.

    Everyone just gets on the sorc bashing train and tries to make the class worthless again, all in the name of "balance".
    There are perfectly fine counters against shieldstackers, just as counters against perma blockers, rollerblades, cloaking NBs etc.

    And with this "decent magicka pool" sorcs can attack, cast shields and bolt away across map. Of course shields can be countered but when you fight sorcs you need to counter 2 survivability tools- shields and escaping mechanism. And hardened ward is the only damage shield that does not scale off of your max HP!

    Sorcs need a balancing, stamina sorcs needs serious buffs and some skills need to be changed, nerfed or buffed so there wouldn't be one cookie cutter build.

    You are aware that bolt escape will be useless for escaping with the upcoming nerf? The 50% stacking cost is the most heavy nerf of all skill nerfs since beta that I can remember. Negate and crit surge were nerfed beyond reason and now its time for bolt escape. No wonder sorcs all run around with the same skills, we dont have many useful skills left to choose from.
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  • Lucky28
    Lucky28
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    Lettigall wrote: »
    Lettigall wrote: »
    Lettigall wrote: »
    Flaminir wrote: »
    People who want Sorc shields nerfed are not Sorcs...

    They forget / don't realize why a Sorc has these shields in the first place..... It's two reasons:

    1. Sorc's have no reliable self heal... we have a shield instead.
    2. Magicka Sorcs are usually in light armor... this gives three times less mitigation than medium & 4 times less than heavy. Without a shield, Sorcs are just in free AP / instakill territory.

    1. Sorc's& NB's don't have heal but they have escape tools, Temps& DK's don't have escape but they have self heals.
    2. Sorc's aren't forced to wear light armor, players choose to play that way. Every other class who goes full dps sacrifice their defense, not sorc's, they get stronger shields.

    If templars increase magicka or spell dmg they get stronger heals and more damage.

    Its exactly the same, only sorcs dont get stronger shields with more spell damage and most sorc spec for spell damage.

    Yes templar gonna boost his survivability tool- heal. No matter how much magicka points you put in your stats class shield wont get stronger. But sorcs putting all in magicka gets more damage, stronger shields and more bolting away(yes I know that it will change in 1.7 but now we talk about 1.6).

    And yet most sorcs are speccing for spell damage, which does nothing for shields, their magicka pool is decent ofc but not insanely huge. Templars who spec for spell damage increase their damage and heals but you hear no-one about this.

    Everyone just gets on the sorc bashing train and tries to make the class worthless again, all in the name of "balance".
    There are perfectly fine counters against shieldstackers, just as counters against perma blockers, rollerblades, cloaking NBs etc.

    And with this "decent magicka pool" sorcs can attack, cast shields and bolt away across map. Of course shields can be countered but when you fight sorcs you need to counter 2 survivability tools- shields and escaping mechanism. And hardened ward is the only damage shield that does not scale off of your max HP!

    Sorcs need a balancing, stamina sorcs needs serious buffs and some skills need to be changed, nerfed or buffed so there wouldn't be one cookie cutter build.

    You are aware that bolt escape will be useless for escaping with the upcoming nerf? The 50% stacking cost is the most heavy nerf of all skill nerfs since beta that I can remember. Negate and crit surge were nerfed beyond reason and now its time for bolt escape. No wonder sorcs all run around with the same skills, we dont have many useful skills left to choose from.

    Yeah, just wish they'd stop nerfing stuff and get working on spell crafting already. Then they can nerf all the class abilities they want, i don't care.

    EDIT: also didn't know they nerfed Negate. suppose that would explain why it's next to worthless in PvP tho.

    I normally only use one ward plus healing ward every now and then.but with this next patch i'm thinking of using 3-5 wards all the time as well as barrier ult..... *sign* i think this patch is gonna make things very.... boring.
    Edited by Lucky28 on July 27, 2015 8:07AM
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  • Lettigall
    Lettigall
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    Lettigall wrote: »
    Lettigall wrote: »
    Lettigall wrote: »
    Flaminir wrote: »
    People who want Sorc shields nerfed are not Sorcs...

    They forget / don't realize why a Sorc has these shields in the first place..... It's two reasons:

    1. Sorc's have no reliable self heal... we have a shield instead.
    2. Magicka Sorcs are usually in light armor... this gives three times less mitigation than medium & 4 times less than heavy. Without a shield, Sorcs are just in free AP / instakill territory.

    1. Sorc's& NB's don't have heal but they have escape tools, Temps& DK's don't have escape but they have self heals.
    2. Sorc's aren't forced to wear light armor, players choose to play that way. Every other class who goes full dps sacrifice their defense, not sorc's, they get stronger shields.

    If templars increase magicka or spell dmg they get stronger heals and more damage.

    Its exactly the same, only sorcs dont get stronger shields with more spell damage and most sorc spec for spell damage.

    Yes templar gonna boost his survivability tool- heal. No matter how much magicka points you put in your stats class shield wont get stronger. But sorcs putting all in magicka gets more damage, stronger shields and more bolting away(yes I know that it will change in 1.7 but now we talk about 1.6).

    And yet most sorcs are speccing for spell damage, which does nothing for shields, their magicka pool is decent ofc but not insanely huge. Templars who spec for spell damage increase their damage and heals but you hear no-one about this.

    Everyone just gets on the sorc bashing train and tries to make the class worthless again, all in the name of "balance".
    There are perfectly fine counters against shieldstackers, just as counters against perma blockers, rollerblades, cloaking NBs etc.

    And with this "decent magicka pool" sorcs can attack, cast shields and bolt away across map. Of course shields can be countered but when you fight sorcs you need to counter 2 survivability tools- shields and escaping mechanism. And hardened ward is the only damage shield that does not scale off of your max HP!

    Sorcs need a balancing, stamina sorcs needs serious buffs and some skills need to be changed, nerfed or buffed so there wouldn't be one cookie cutter build.

    You are aware that bolt escape will be useless for escaping with the upcoming nerf? The 50% stacking cost is the most heavy nerf of all skill nerfs since beta that I can remember. Negate and crit surge were nerfed beyond reason and now its time for bolt escape. No wonder sorcs all run around with the same skills, we dont have many useful skills left to choose from.

    You are aware that it is not 1.7 yet? We are talking about current situation not about changes that aren't even in PTS yet. And if we talk about about 1.7 magicka builds will heavy benefit from nirn fix and blocking nerf.

    No wonder sorcs all run around with the same skills, we dont have many useful skills left to choose from.

    And that's a reason why sorcs need balancing, some skills needs nerf in order to buff another skills.
    Some men just want to watch the world burn... I just want a cold beer!
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