Your point is? DK and templars also don't usually spec for hp and their shields do scale on hp. No one specs hp except for a bad pve tank (good ones spec hp until they can survive the big hits and the rest goes into stam/mag to be able to block & use abilities)@Lettigall
What is your point?. Hardened ward doesn't 'scale of HP because it's designed for Sorcs who often don't spec on HP.
@Lettigall
What is your point?. Hardened ward doesn't 'scale of HP because it's designed for Sorcs who often don't spec on HP.
When fighting dragon knights you have to counter more than 2 survivability tools, when fighting knightblades you also have to counter more than 2 survivability tools. and yet sorcs are getting the attention here why?. Because people are upset they have to actually think about how to take out another player?, sorry don't see that as a minus.
@Lettigall
What is your point?. Hardened ward doesn't 'scale of HP because it's designed for Sorcs who often don't spec on HP.
When fighting dragon knights you have to counter more than 2 survivability tools, when fighting knightblades you also have to counter more than 2 survivability tools. and yet sorcs are getting the attention here why?. Because people are upset they have to actually think about how to take out another player?, sorry don't see that as a minus.
Sorcs don't spec on HP simply because Hardened ward and streak allows them not to. Not investing in health but dumping all points in magicka doesn't demand any tradeoff. Every other class who wants to increase their survivability sacrifices dmg, but not sorcs. Their class shield+ streak allows them to be burst damage tanks.
notimetocare wrote: »I don't get, why people are complaining about shield stacking. The only Problem I see is Healing Ward, this is OP. But since it gets double nerfed next update, it might become less usefull (hopefully)
Tanks have strong block, stamina people have roll dodge and Magicka people have shields. Can't spot an imbalance.
All 3 are perfectly valid ways to mitigate damage and uhm.... have you heared of CC ? Try it, it's the worst enemy of a Sorcerer.
Sorc shield does not require a ton of health to be effective, its actually the opposite. 20k shield and only needing 15-20k health while you toss 15k crits. #balance
Septimus_Magna wrote: »Septimus_Magna wrote: »People who want Sorc shields nerfed are not Sorcs...
They forget / don't realize why a Sorc has these shields in the first place..... It's two reasons:
1. Sorc's have no reliable self heal... we have a shield instead.
2. Magicka Sorcs are usually in light armor... this gives three times less mitigation than medium & 4 times less than heavy. Without a shield, Sorcs are just in free AP / instakill territory.
1. Sorc's& NB's don't have heal but they have escape tools, Temps& DK's don't have escape but they have self heals.
2. Sorc's aren't forced to wear light armor, players choose to play that way. Every other class who goes full dps sacrifice their defense, not sorc's, they get stronger shields.
If templars increase magicka or spell dmg they get stronger heals and more damage.
Its exactly the same, only sorcs dont get stronger shields with more spell damage and most sorc spec for spell damage.
Yes templar gonna boost his survivability tool- heal. No matter how much magicka points you put in your stats class shield wont get stronger. But sorcs putting all in magicka gets more damage, stronger shields and more bolting away(yes I know that it will change in 1.7 but now we talk about 1.6).
And yet most sorcs are speccing for spell damage, which does nothing for shields, their magicka pool is decent ofc but not insanely huge. Templars who spec for spell damage increase their damage and heals but you hear no-one about this.
Everyone just gets on the sorc bashing train and tries to make the class worthless again, all in the name of "balance".
There are perfectly fine counters against shieldstackers, just as counters against perma blockers, rollerblades, cloaking NBs etc.
And with this "decent magicka pool" sorcs can attack, cast shields and bolt away across map. Of course shields can be countered but when you fight sorcs you need to counter 2 survivability tools- shields and escaping mechanism. And hardened ward is the only damage shield that does not scale off of your max HP!
Sorcs need a balancing, stamina sorcs needs serious buffs and some skills need to be changed, nerfed or buffed so there wouldn't be one cookie cutter build.
Septimus_Magna wrote: »Septimus_Magna wrote: »Septimus_Magna wrote: »People who want Sorc shields nerfed are not Sorcs...
They forget / don't realize why a Sorc has these shields in the first place..... It's two reasons:
1. Sorc's have no reliable self heal... we have a shield instead.
2. Magicka Sorcs are usually in light armor... this gives three times less mitigation than medium & 4 times less than heavy. Without a shield, Sorcs are just in free AP / instakill territory.
1. Sorc's& NB's don't have heal but they have escape tools, Temps& DK's don't have escape but they have self heals.
2. Sorc's aren't forced to wear light armor, players choose to play that way. Every other class who goes full dps sacrifice their defense, not sorc's, they get stronger shields.
If templars increase magicka or spell dmg they get stronger heals and more damage.
Its exactly the same, only sorcs dont get stronger shields with more spell damage and most sorc spec for spell damage.
Yes templar gonna boost his survivability tool- heal. No matter how much magicka points you put in your stats class shield wont get stronger. But sorcs putting all in magicka gets more damage, stronger shields and more bolting away(yes I know that it will change in 1.7 but now we talk about 1.6).
And yet most sorcs are speccing for spell damage, which does nothing for shields, their magicka pool is decent ofc but not insanely huge. Templars who spec for spell damage increase their damage and heals but you hear no-one about this.
Everyone just gets on the sorc bashing train and tries to make the class worthless again, all in the name of "balance".
There are perfectly fine counters against shieldstackers, just as counters against perma blockers, rollerblades, cloaking NBs etc.
And with this "decent magicka pool" sorcs can attack, cast shields and bolt away across map. Of course shields can be countered but when you fight sorcs you need to counter 2 survivability tools- shields and escaping mechanism. And hardened ward is the only damage shield that does not scale off of your max HP!
Sorcs need a balancing, stamina sorcs needs serious buffs and some skills need to be changed, nerfed or buffed so there wouldn't be one cookie cutter build.
You are aware that bolt escape will be useless for escaping with the upcoming nerf? The 50% stacking cost is the most heavy nerf of all skill nerfs since beta that I can remember. Negate and crit surge were nerfed beyond reason and now its time for bolt escape. No wonder sorcs all run around with the same skills, we dont have many useful skills left to choose from.
Septimus_Magna wrote: »Septimus_Magna wrote: »Septimus_Magna wrote: »People who want Sorc shields nerfed are not Sorcs...
They forget / don't realize why a Sorc has these shields in the first place..... It's two reasons:
1. Sorc's have no reliable self heal... we have a shield instead.
2. Magicka Sorcs are usually in light armor... this gives three times less mitigation than medium & 4 times less than heavy. Without a shield, Sorcs are just in free AP / instakill territory.
1. Sorc's& NB's don't have heal but they have escape tools, Temps& DK's don't have escape but they have self heals.
2. Sorc's aren't forced to wear light armor, players choose to play that way. Every other class who goes full dps sacrifice their defense, not sorc's, they get stronger shields.
If templars increase magicka or spell dmg they get stronger heals and more damage.
Its exactly the same, only sorcs dont get stronger shields with more spell damage and most sorc spec for spell damage.
Yes templar gonna boost his survivability tool- heal. No matter how much magicka points you put in your stats class shield wont get stronger. But sorcs putting all in magicka gets more damage, stronger shields and more bolting away(yes I know that it will change in 1.7 but now we talk about 1.6).
And yet most sorcs are speccing for spell damage, which does nothing for shields, their magicka pool is decent ofc but not insanely huge. Templars who spec for spell damage increase their damage and heals but you hear no-one about this.
Everyone just gets on the sorc bashing train and tries to make the class worthless again, all in the name of "balance".
There are perfectly fine counters against shieldstackers, just as counters against perma blockers, rollerblades, cloaking NBs etc.
And with this "decent magicka pool" sorcs can attack, cast shields and bolt away across map. Of course shields can be countered but when you fight sorcs you need to counter 2 survivability tools- shields and escaping mechanism. And hardened ward is the only damage shield that does not scale off of your max HP!
Sorcs need a balancing, stamina sorcs needs serious buffs and some skills need to be changed, nerfed or buffed so there wouldn't be one cookie cutter build.
You are aware that bolt escape will be useless for escaping with the upcoming nerf? The 50% stacking cost is the most heavy nerf of all skill nerfs since beta that I can remember. Negate and crit surge were nerfed beyond reason and now its time for bolt escape. No wonder sorcs all run around with the same skills, we dont have many useful skills left to choose from.