Stalwart385 wrote: »I see two reasons for it.
1. A gold sink to control for the economy.
2. It rewards you for not dying.
Stalwart385 wrote: »I see two reasons for it.
1. A gold sink to control for the economy.
2. It rewards you for not dying. (Or adds consequence for dying)
Stalwart385 wrote: »I see two reasons for it.
1. A gold sink to control for the economy.
2. It rewards you for not dying.
#2: i dont die. grinding destroys my armor >_>
Drem Yol Lok, mortals,
What is, in your opinion, the point of equipment durability? Maybe there is some secret to why devs of quite a handful of games use this damn system?
Stalwart385 wrote: »I see two reasons for it.
1. A gold sink to control for the economy.
2. It rewards you for not dying.
#2: i dont die. grinding destroys my armor >_>
Its called consequences. If theres no consequences, everything is boring.