leepalmer95 wrote: »My friend was also complaining that it fails to detect nb's
Akavir_Sentinel wrote: »You do know that there are sets and passives that reduce the range you can be detected at, right? They could be running those sets and passives.

cschwingeb14_ESO wrote: »Does sentry actually work on invisibility detection buffed by radiant? It is different than stealth in several ways
The problem is that stealth passives apply to radiant magelight. Should ZOS ever bother with making magelight a reliable counter they would have to remove that. Otherwise the detect radius is just too small.
Strange. I get about 7m detect range against a bosmer in 7/7 med. Only guessed by looking at the range of liquid lightning (4m radius). If we were standing on opposite sites i could not see him - which would be 8m detect range.
I was under the impression the base range of radiant magelight was 12m - but i could be wrong on this one.
Strange. I get about 7m detect range against a bosmer in 7/7 med. Only guessed by looking at the range of liquid lightning (4m radius). If we were standing on opposite sites i could not see him - which would be 8m detect range.
I was under the impression the base range of radiant magelight was 12m - but i could be wrong on this one.
Nah I tested it against a Bosmer in 7/7 medium. Steel Tornado is 12.5m and we used this to gauge the 10-11. This is with every passive.
Against a non Bosmer not in 7 medium, the radius should be even bigger.
Strange. I get about 7m detect range against a bosmer in 7/7 med. Only guessed by looking at the range of liquid lightning (4m radius). If we were standing on opposite sites i could not see him - which would be 8m detect range.
I was under the impression the base range of radiant magelight was 12m - but i could be wrong on this one.
Nah I tested it against a Bosmer in 7/7 medium. Steel Tornado is 12.5m and we used this to gauge the 10-11. This is with every passive.
Against a non Bosmer not in 7 medium, the radius should be even bigger.
Did you have anything that increased your detect radius by chance? Apart from magelight ofc...
Master_Kas wrote: »Yea its garbage, go on , don't use it.
Moar free kills for me
Master_Kas wrote: »Yea its garbage, go on , don't use it.
Moar free kills for me
Good luck finding me. I'm a magicka NB that uses Cloak 100% of the time.
It not prevent stun. I run whith this morph very long time and it never stop stun from invisible. Never. So for owner of this skill - it bad skill, couse you need lost 2 skill places.Joy_Division wrote: »Detection radius of Mage Light isn't very large and every stealth oriented player has stealth detection reduction passives (medium armor grants this, aside form certain sets).
Skill is good for preventing the stun and mitigating damage from stealthed players, but don't expect to find a dedicated stealther unless you are on top of them.
RML is NOT supposed to stop the stun from invisible. It only stops the stun from "Stealthed" attacks. In ESO these are two different states.
Which is why any stealther worth his weight will drop stealth and remain in cloak, to attack someone running RML. You get your stun from CW or SA and the damage is comparable to the attack that would have been halved from being in stealth.
Now what you should consider? Nearly every NB that counts on stealth out there has this on their bar. For a couple of reasons.
And I can confirm, RML most certainly DOES prevent the stun from a STEALTHED attack. Just not CW/SA or any ability that has a stun attached to it ( IE Incap Strike) used from invisibility.
He runs out of line of sight around the palisade with me chasing. Once again I am unable to spot him until he is right on top of me. Even with the 50% damage reduction, I still got stun locked and died
RML shouldn't see cloaked NB IMO anyway. NB spends a ton of Magicka for 2.9 seconds. Cloak should trump detection methods for the duration...In this case I'm glad it's borked.
Lava_Croft wrote: »Give me 10m radius skill that negates shields, halves healing and prevents Bolt Escape.
Thank you.