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What do we need on Consoles!

  • Curtischoy
    Curtischoy
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    Armann wrote: »
    ...
    5. Ability to see if an item trait is researched or not in the tooltip.
    ...


    This is one that I would really like to see. This way I can easily decon stuff without having to go back and forth between menus to see if I have that trait researched or not. Or heck, while I am out questing I could even just destroy stuff that I have already researched if my bags are full.
  • Betrael
    Betrael
    I can't count times in my head, talk to friends through my microphone, and overall I don't really care about numbers that just clutter the screen more.
    That's just my opinion, stat soft caps can be read online as it is with most meta information.
  • FolkeWigg
    FolkeWigg
    Re: lack of knowledge

    I understand that it's preferable to know exactly what damage you're doing but it's not like we have zero tools to make a solid estimate. The most complex spell I have is probably radiant oppression. It does about 6k damage as a standard. I have it morphed so that it does up to 40% additional damage based upon my magicka. So let's assume I'm at 100% magicka, it'll add 2400 damage putting it at about 8400. Then on low health opponents it does 300% more damage turning into a spell that hits for about 25k. Clearly it isn't exact and for all I know I did the math in the incorrect order. Also I know that adding more magicka increases everything.

    At that point does it really matter if the DPS output is 24k, 26k or 28k? All of those numbers will melt 9 out of 10 low health opponents. So, once again, I understand that it would be easier if all of the numbers are displayed, but I don't understand the stance that some people take saying that there is no info.

    That's so true my friend but timers on buff/debuff I feel is necessary to do DPS or healing properly in end game content. Number wise, it's nice to have a Meter that tells you how you did at the end of a battle so you know if you improve or not when changing the rotation.

  • Zusia211
    Zusia211
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    Just text chat and a storage chest that holds a handful of items for research.
    PSN: blinkgirl211 - if try adding me send message first cause lots of random people always tries to add me...
  • Mighty_oakk
    Mighty_oakk
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    1 - First and foremost TEXT is required for play in craglorn and beyond

    2 - Some form of dps measuring tool. Even a dummy with a static amount of health. Players could time how long it takes them to burn the dummy using spec A vs spec B. Measuring sustained dps is very difficult atm.

    3 - Just numbers in general combat text, xp bar text etc

    4 - character names instead of gamer tags

    #1 is the only 1 i actually care about though
  • Sleep
    Sleep
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    text chat
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