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Unbiased Poll? Trader System, Improved Trader System, Personal Kiosks, Auction House, Something Else

  • liammozzb16_ESO
    liammozzb16_ESO
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    Hagbard_OM wrote: »
    Okay, for all of the "Only 17% of the population likes the current system!" people, I think we need some clarification. My understanding, when reading the poll options, was that both of the first two choices were supportive of the current system, hence the inclusion in both choices of the word "current."

    I absolutely LOVE the current system, but I voted for option two because I do believe that it could use some improvement. For ideas on good possible improvements, check out this excellent thread: http://forums.elderscrollsonline.com/en/discussion/163928/guild-improvements-master-list#latest .

    That was what I had in mind when I voted.

    Well then you don't absolutely love it if you want to change it.

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  • Dennizon
    Dennizon
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    The current system is unique, but I find it very irritating to have to travel the globe just to find one vendor (possibly) with the item I want to buy. Couple this with the fact you can't search an item by name and you have a very inefficient system. The current system could be vastly improved upon just by introducing an interface that allows you to search across all vendors without having to stand at their kiosk. Also, more vendor booth locations is needed in my estimation.
  • AlnilamE
    AlnilamE
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    Hagbard_OM wrote: »
    Okay, for all of the "Only 17% of the population likes the current system!" people, I think we need some clarification. My understanding, when reading the poll options, was that both of the first two choices were supportive of the current system, hence the inclusion in both choices of the word "current."

    I absolutely LOVE the current system, but I voted for option two because I do believe that it could use some improvement. For ideas on good possible improvements, check out this excellent thread: http://forums.elderscrollsonline.com/en/discussion/163928/guild-improvements-master-list#latest .

    That was what I had in mind when I voted.

    Same here! I like the mechanic of the Guild Traders, but I think the UI needs to be improved to help people who don't use the AwesomeGuildStore addon find stuff more easily.

    I would also support the introduction of a non-guild trader where people who are not in a guild large enough to own a store can post a limited number of items (say 5 per player at a time) on a first come, first served basis.
    The Moot Councillor
  • Audigy
    Audigy
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    Hagbard_OM wrote: »
    Okay, for all of the "Only 17% of the population likes the current system!" people, I think we need some clarification. My understanding, when reading the poll options, was that both of the first two choices were supportive of the current system, hence the inclusion in both choices of the word "current."

    I absolutely LOVE the current system, but I voted for option two because I do believe that it could use some improvement. For ideas on good possible improvements, check out this excellent thread: http://forums.elderscrollsonline.com/en/discussion/163928/guild-improvements-master-list#latest .

    That was what I had in mind when I voted.

    I think if people would like what we currently have, then they would had picked the first option. The term "improved current system", implies that what we have is not sufficient, either by its inaccessibility for non guild members or other guild related problems.
    I would never think that someone picks this vote, just because he has to travel from kiosk to kiosk and wants this to be removed, as this would automatically remove the point of trading hubs in towns, if all would be linked and then said person actually wants a global AH and could had picked this option.

    Of course this is my interpretation and as said before,
    what we know is that more than 80% are not happy and this seems quite a big nuisance for a genre that needs trading between its players, especially if crafting becomes more popular again with a new DLC.
  • AlnilamE
    AlnilamE
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    Audigy wrote: »
    Hagbard_OM wrote: »
    Okay, for all of the "Only 17% of the population likes the current system!" people, I think we need some clarification. My understanding, when reading the poll options, was that both of the first two choices were supportive of the current system, hence the inclusion in both choices of the word "current."

    I absolutely LOVE the current system, but I voted for option two because I do believe that it could use some improvement. For ideas on good possible improvements, check out this excellent thread: http://forums.elderscrollsonline.com/en/discussion/163928/guild-improvements-master-list#latest .

    That was what I had in mind when I voted.

    I think if people would like what we currently have, then they would had picked the first option. The term "improved current system", implies that what we have is not sufficient, either by its inaccessibility for non guild members or other guild related problems.
    I would never think that someone picks this vote, just because he has to travel from kiosk to kiosk and wants this to be removed, as this would automatically remove the point of trading hubs in towns, if all would be linked and then said person actually wants a global AH and could had picked this option.

    Of course this is my interpretation and as said before,
    what we know is that more than 80% are not happy and this seems quite a big nuisance for a genre that needs trading between its players, especially if crafting becomes more popular again with a new DLC.


    If that's how you are going to interpret it, then I'm changing my vote to the first option.

    Sheesh. All I wanted was a better interface so people can find stuff in the bigger stores more easily, but if you are going to nitpick it in this manner, I'll just tell everybody to get AwesomeGuildStore.
    The Moot Councillor
  • Audigy
    Audigy
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    AlnilamE wrote: »
    Audigy wrote: »
    Hagbard_OM wrote: »
    Okay, for all of the "Only 17% of the population likes the current system!" people, I think we need some clarification. My understanding, when reading the poll options, was that both of the first two choices were supportive of the current system, hence the inclusion in both choices of the word "current."

    I absolutely LOVE the current system, but I voted for option two because I do believe that it could use some improvement. For ideas on good possible improvements, check out this excellent thread: http://forums.elderscrollsonline.com/en/discussion/163928/guild-improvements-master-list#latest .

    That was what I had in mind when I voted.

    I think if people would like what we currently have, then they would had picked the first option. The term "improved current system", implies that what we have is not sufficient, either by its inaccessibility for non guild members or other guild related problems.
    I would never think that someone picks this vote, just because he has to travel from kiosk to kiosk and wants this to be removed, as this would automatically remove the point of trading hubs in towns, if all would be linked and then said person actually wants a global AH and could had picked this option.

    Of course this is my interpretation and as said before,
    what we know is that more than 80% are not happy and this seems quite a big nuisance for a genre that needs trading between its players, especially if crafting becomes more popular again with a new DLC.


    If that's how you are going to interpret it, then I'm changing my vote to the first option.

    Sheesh. All I wanted was a better interface so people can find stuff in the bigger stores more easily, but if you are going to nitpick it in this manner, I'll just tell everybody to get AwesomeGuildStore.

    Its not my poll and I already mentioned how I would had made the poll less "confusing".
    1. Current system with forced guild membership to sell
    2. Current system without guild membership to sell
    3. Personal shop system like DAOC, SWG (housing, personal kiosks)
    4. Global AH

    Therefore its just my interpretation of the votes and interpretations are just this, thoughts ;)
  • Hagbard_OM
    Hagbard_OM
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    AlnilamE wrote: »
    Same here! I like the mechanic of the Guild Traders, but I think the UI needs to be improved to help people who don't use the AwesomeGuildStore addon find stuff more easily.

    I would also support the introduction of a non-guild trader where people who are not in a guild large enough to own a store can post a limited number of items (say 5 per player at a time) on a first come, first served basis.

    Yes, the default user interface could definitely use some love. That's the sort of improvement that I had in mind.

    I think that the inclusion of some sort of non-guild trader is an interesting idea. I particularly like it as a possible addition to player housing (if/when that ever comes around). I do feel, however, that it is an idea that needs to be approached very carefully. Such traders need to be spaced out and given caps on total users. A single "free trader" that could facilitate unlimited user numbers (even with a 5-item per user cap) would be getting entirely too close to global AH territory.

  • eventide03b14a_ESO
    eventide03b14a_ESO
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    I would be cool with a personal kiosk, maybe make it like 10,000 gold with a 24 hour duration and limit where it can be placed.
    :trollin:
  • Tandor
    Tandor
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    Surely we don't need to get into semantics over the meaning of the first two options? Isn't it clear that the first is for those who don't want any changes at all to the current system, the second is for those who like it but want it improved in some unspecified way. A lot of people like the present system in principle (albeit not a majority at the moment), but most of them want it improved.

    I believe that most who want something different would in fact be happy with the present system extended to allow non-guild members to use it, and with some improvements to the UI including the search function, and I'd have thought those sorts of modest changes would also be acceptable to most who like the present system. I honestly do think that is the basis on which an overwhelming majority of players could unite, with only very few hardcore supporters of the present system as it currently operates plus very few hardcore supporters of an auction house refusing to budge. I'd hope on that basis that ZOS would then listen to the players and do something about it.
  • SteveCampsOut
    SteveCampsOut
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    Now that the crown store is selling motif's, rings of Mara and limited time only Senche's, I suspect the whole debate over this poll will wane into obscurity til the next bout of frustration hits people in the feels over the guild store issue.
    Edited by SteveCampsOut on April 13, 2015 9:43PM
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  • Victus
    Victus
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    I'd like to see better search options in the current system.
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  • Zhoyzu
    Zhoyzu
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    I really like the idea of the Auction horse. like that needs to be in game by next monday.

    I dont buy or sell things like.. ever i just really dig that concept
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  • Endurance
    Endurance
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    you dont want one big marketplace npc standing inside the main town because everyones gonna have easy access to everything its gonna mess up the prices and make the game waaaaaaaay too easy
    I'm outta here
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    I'm pretty much in full agreement with @Tandor I'd like significant improvement to the current system, but don't feel a full global AH is the answer.

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  • SteveCampsOut
    SteveCampsOut
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    Endurance wrote: »
    you dont want one big marketplace npc standing inside the main town because everyones gonna have easy access to everything its gonna mess up the prices and make the game waaaaaaaay too easy

    Imagine the crowding around one NPC! And you thought banks were crowded now.... :p
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  • MilwaukeeScott
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    The lack of a true economy in ESO is very disappointing.
    PS4NA

    All I see is hate and rage from people who don't understand how to.....
  • OzJohnD
    OzJohnD
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    no such thing as an unbiased poll
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  • snackrat
    snackrat
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    Improved... how? Improved is a subjective term, so the answer would almost always be 'the improved one' because you could perceive it as being improved in any number of (often opposing) ways.
  • Drake_Fury
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    Great Poll, I don't think the system will change much, but never hurts to give options.

    I personally voted Auction house because I believe in a global, centralised market.

    I thought that I should put more details though, because, by voting Auction House, i did not mean a conventional AH. I don't like the idea of having to wait 4 days to know if I got the item only to have outleveled it or got something better by the time the auction ends.

    By Auction House, I meant more a FFXI type Auction house, here is how it worked:

    You go to the AH to sell:

    You look up the item you want to sell on the AH. A number is listed beside the item. That number is how many of that particular item there is for sale. You DO NOT see the price at which it is. YOU DO have a price history, where you see for how much the 10 last ones sold. Now YOU need to decide how much you set the price. let's go with an example to clarify, you get to the AH, you want to sell a purple Ash Flame staff with Nirhoned Trait and whatever enhancement, so you look up that staff. There is 6 for sale. so you look at the price history, which is in order from the oldest to mostrecent sales:

    10,000 <-- oldest
    15,000
    125,000
    13,000
    20,000
    35,000
    15,000
    12,000
    10,000
    10,000 <-- most recent

    So then you can make the assumption that whan the 125,000 one sold, there was none other on sale, or someone bought something but wanted to buy something else, but other than that you can see that when the 35k one sold, it was most likely the only one up for sale, but then it came back to 10k, meaning more came up for sale.

    Then you have to decide, do you put it at 10k, do you put it at 9k to undercut, do you put it at 15k in hope that many of them sell very fast and you get an additional 5k for yours?

    If, the hidden prices are as follows:

    10,000
    11,000
    14,000
    9,999
    9,500
    15,000
    11,000 (yours)

    In this situation, if someone bids 9k, it won't work, if they bid 10k, they will get the 9500 one, the next person to bid 10k would get the 9999 one, and yours would only sell once all the cheaper ones, AND the one with the same price that was listed before yours sold.

    Meaning, if someone wants to make sure to sell very fast, they can list at 1 gold, but if someone goes and tries to buy at 1 gold, the seller shot himself in the foot.

    This was awesome for economy, because since you didn't know exactly how much the others are listed, the prices were never an absolute, compared to where people can see how much the others sell, and would undercut by 1 gold.
    Edited by Drake_Fury on July 21, 2015 7:12AM
  • imnotanother
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    I like the current system for the most part because it is a thrill waiting to see if you won a store or if you have to run around and hope to find one(which I have never had to do but I always check and never find an open one.)

    I would like to possibly see a few more added in a few places or each region to have 3-5 traveling merchant wagons that roam the roads that you would have to hire in a major city.
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  • DustyFlapdragon
    Search ! I still don't understand why it doesn't exist already
  • delushin
    delushin
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    What do the dam trading stalls sell for, I mean 100k or more?

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  • Celestrael
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    You can't have an auction house because you have massive mega-servers. Chances are trying to buy an item would be impossible because it would sell before you could click it. The current system breaks down the market into smaller parts so that it's not all accessed at once. Auction Houses work on other games because you have a bunch of servers and each server has their own auction house.

    Sure there's always room for improvements in any system, but the current system works.
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  • Cherryblossom
    Cherryblossom
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    Romo wrote: »
    Two identical poll results.

    Only 25% want an AH.

    Since the AH idea is toast, how about a better poll for how the vast majority of gamers want some, if any, changes to the current system.

    The AH wishers should now stop spitting into the wind, makes for a mess on their faces.

    Weird nearly 40% want AH on this poll now, more importantly only 16% happy with the current system.
    This shows that 84% do not like the current system, hopefully this will encourage ZOS to re-look at the current system that monopolise the market to a few of the largest trading guilds.
  • Loomis
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    Global auction house

    This forced guilding and hope you get one that has a good trader somewhere and can keep the location is for the birds and inefficient

    Let everyone compete equally for sales as well as trying to buy things ... The current system is the worst trading system of any mmo I've every played bar none ... Not even a close second comes to mind it's that bad... and I've played them for 20 something years

    Edited by Loomis on July 21, 2015 9:14AM
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  • Sausage
    Sausage
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    What Id love to see if we could own/buy NPC vendors, there would be two different kind of sides of each NPC vendor, and people could sell their stuff via then. For example, one guy could own/buy some NPC vendors from Stonefall and sell his stuff via them. So lets see the big picture, all Tamriel's Vendors are up for sale, so people would battle for them, who owns what and how many, one could even make own Empire if he managed to get alot of them to himself. That should be at least unique and innovative.

    Also if people needs to use forums, add in-game Guild forums, usable not only for Trading but for Trials, DSA, Vet Dungeons runs too.
    Edited by Sausage on July 21, 2015 10:14AM
  • Tandor
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    Celestrael wrote: »
    You can't have an auction house because you have massive mega-servers. Chances are trying to buy an item would be impossible because it would sell before you could click it. The current system breaks down the market into smaller parts so that it's not all accessed at once. Auction Houses work on other games because you have a bunch of servers and each server has their own auction house.

    Sure there's always room for improvements in any system, but the current system works.

    That problem would be overcome by having regional, alliance-based auction houses rather than one global auction house.

    The problem with the current system is that it only works for a small number of high level members of a few trading guilds. Everyone else plays no real part in the economy in general or the trading system in particular, and those that try to do so spend an inordinate amount of time trying to set up kiosks or find the goods they want to buy from them.
  • ADarklore
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    As I mentioned in another thread on this subject... what you all are asking for flies in the face of 'realism' within the game world. There is no electricity, no internet, no 'Amazon' in ancient Tamriel- yet- you want to have a system that basically defies logic simply for 'convenience' because you don't want to actually have to do what people did before electricity, internet and 'Amazon'- and that's actually go from store to store and check for items directly.

    In DCUO, they had a marketplace, but it fit within a game that consisted of advanced technology. In ESO, we have magic, but not sure how a 'magical marketplace' would fit within those 'realistic' parameters.

    So as much as it would be more convenient to have a connected marketplace, in order to continue the sense of immersion and RPG environment within ESO, I'm opposed to it.
    Edited by ADarklore on July 21, 2015 12:14PM
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  • LadyDestiny
    LadyDestiny
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    Being an old SWG vet, I really loved the crafting, trading and InterGalactic kiosk they had in that game. Also the fact that people could place vender tents, or venders in personal homes and make a name for themselves in the crafting field. Having guild halls where members could all place their venders was a great idea as well. The community , crafting and trading was really good in that game. Granted, I know this is not the same game, but trading needs a huge overhaul. This bidding system is not working. All it causes is the big trading guilds make all the money, while the little people end up broke all the time and not even able to get into a good trading guild. You also have the problem of members jumping ship and bouncing around on guilds that have traders running and guilds that only have a few select members carrying everyone else that do not help donate for bids. I can't understand why they have not realized the current system is a joke. Being a member of 5 guilds is just overwhelming, can't keep up with people, don't know who is in your guild, and making friends or having that great comradery feel is just not there. I think thay having one guild is plenty, provided that change the current trading system. For console users, it is a nightmare. No text chat, too many in voice chat acting like 12 year old pre puberty jerks is nauseating. It makes me wonder if this is the type of people that are developing this game. I don't like to be negative because I love the ESO games.
    Edited by LadyDestiny on July 21, 2015 12:19PM
  • Psychobunni
    Psychobunni
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    This poll should be remade now that console is here and lacking the ability to use addons that make the trader system a little more bearable on PC. Are you still here @SteveCampsOut ?
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

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