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Would you support the reintroduction of forward camps?

  • ToRelax
    ToRelax
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    Yes, but with changes (explain)
    Cathexis wrote: »
    No no no.

    Death will mean nothing. And there is nothing wrong in PvP atm. Not missing them at all.

    Did I mention NO ! !

    Such a dumb argument. Death is better if it means a 5 minute horse ride back to a keep, with a chance of being ganked from stealth along the way?

    Id rather have the huge, epic, hour long keep battles we had in the past.

    People make this assumption that there is no strategy in fcs but its totally false.

    Back in the day, we had epic defences with just a handful of people defending waves of zergs, dynamic scroll runs, tooth and nail fights at keeps reinforced by camps, spontaneous field battles, strategic camp networks, good fights at keeps like drakelow/dragonclaw/brindle.

    Now all the fighting primarily focuses around the corridors between outposts and inner keeps, its become very boring.

    That time you would need to ride if you die makes you play more carefully beforehand. That's not to take the fun away from anyone.
    Also, don't forget the other side of the coin. Troll camps, enemy resources left deep within your territory for blood porting, the battles mostly ended with one player not replacing a camp and the discussions and hate that followed, camping enemy camps, eventually after letting a friend set them up even...
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • xaraan
    xaraan
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    No (explain)
    I didn't think I would like them being gone, but I've gotten used to it. What I'd rather see are keeps flagged when they are 25% damaged instead of 50% (or maybe something like flagging at 25% if all three resources belong to your faction).

    But I'd be ok with them back with changes as well, maybe only allowing spawn within range, less spawns at it and faster degrading.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
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