Are people like that who are complaining about IC purely because it's not a PVE DLC in the minority? Maybe. Heck, I'll even say probably. But they do exist.
As someone who roams in both worlds (PVP and PVE), this is my opinion on the OP's question.
The real reason that PVErs are upset, is this, in all honesty:
The Tel Var Stone looting system *appears* to be designed solely to bring PVE "Carebears" into Cyrodiil to be fodder for experienced PVPers.
there is nothing in the system that really suggests that its purpose is to encourage PVPers to fight each other. and if so, it's a secondary goal. the primary goal, APPEARS to be to get more bodies into Cyrodiil PVP zones, by dangling Loot for PVErs to covet, and to provide more (and easier) targets for PVPers.
that's it. really. that's why there are PVErs that are mad. They aren't mad that PVPers are getting content. They just don't want to be the content.
which is why I suggest that they simply save their money and don't buy Imp City.
also note, that the Tel Var Stone looting system is literally the ONLY THING any PVEr has complained about in regards to this DLC.
I wouldn't quite agree with that, but I almost would. I would say that the system is built to encourage PVEers to come to Imperial City to get their VR16 stuff, in the hopes that they'll end up having to engage in some PVP on a smaller scale than what you usually see in Cyrodiil, enjoy it, and start doing some PVP.Are people like that who are complaining about IC purely because it's not a PVE DLC in the minority? Maybe. Heck, I'll even say probably. But they do exist.
OK I stand corrected. MOST of the complaining is about the TV Stone looting.
would you agree though, that the entire system seems to me built to encourage PVErs to come to Cyrodiil to get their VR16 stuff, so that PVPers have more targets?
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I'm not upset. I just started the game for console, so there's plenty to keep me busy for a while. During this time, perhaps another DLC for more PvE quests will be added.
I will eventually try the PvP arena, but not for a while. I want to continue playing the game solo (mostly) because it's wicked fun.
I see this game being a better investment than Destiny, so I will remain patient. Besides, November isn't that far away, where I take a break from ESO.
:P
Well don't worry they already added a bunch of content for PvE and the next dlc will be PvE as well. Zos loves PvEers, they decided to throw PvP a bone, and has PvEers in a uproar
It's not about PVPers getting something. It's about PVErs getting nothing.
So the real reason that PvErs are upset is a misperception about the system being catered to them when it is not?
Here is a simple point to consider:
The system still functions, in its entirety, if no PvEr ever enters Imperial City.
PvP players will do the PvE content, because they know that doing it will result in PvP with other players trying to get their stones.
The Tel Var system is the primary mechanic that distinguishes the PvP in Imperial City from the PvP in Cyrodiil.
I wouldn't quite agree with that, but I almost would. I would say that the system is built to encourage PVEers to come to Imperial City to get their VR16 stuff, in the hopes that they'll end up having to engage in some PVP on a smaller scale than what you usually see in Cyrodiil, enjoy it, and start doing some PVP.Are people like that who are complaining about IC purely because it's not a PVE DLC in the minority? Maybe. Heck, I'll even say probably. But they do exist.
OK I stand corrected. MOST of the complaining is about the TV Stone looting.
would you agree though, that the entire system seems to me built to encourage PVErs to come to Cyrodiil to get their VR16 stuff, so that PVPers have more targets?
Will it work out that way? Maybe, maybe not. Probably some PVEers will find that they enjoy the PVP, while others will never have any interest in it. I strongly suspect that's the idea behind it all though.
As someone who roams in both worlds (PVP and PVE), this is my opinion on the OP's question.
The real reason that PVErs are upset, is this, in all honesty:
The Tel Var Stone looting system *appears* to be designed solely to bring PVE "Carebears" into Cyrodiil to be fodder for experienced PVPers.
there is nothing in the system that really suggests that its purpose is to encourage PVPers to fight each other. and if so, it's a secondary goal. the primary goal, APPEARS to be to get more bodies into Cyrodiil PVP zones, by dangling Loot for PVErs to covet, and to provide more (and easier) targets for PVPers.
that's it. really. that's why there are PVErs that are mad. They aren't mad that PVPers are getting content. They just don't want to be the content.
which is why I suggest that they simply save their money and don't buy Imp City.
also note, that the Tel Var Stone looting system is literally the ONLY THING any PVEr has complained about in regards to this DLC.
So the real reason that PvErs are upset is a misperception about the system being catered to them when it is not?
Here is a simple point to consider:
The system still functions, in its entirety, if no PvEr ever enters Imperial City.
PvP players will do the PvE content, because they know that doing it will result in PvP with other players trying to get their stones.
The Tel Var system is the primary mechanic that distinguishes the PvP in Imperial City from the PvP in Cyrodiil.
I wouldn't call being made into PVP fodder "being catered to."
as to your point, that remains to be seen, given how many PVPers actively claim to disdain PVE, and spend so much forum time belitting PVE and everyone who actually likes PVE content.
Oh man, as much disdain as I have for the immature folk who engage in tea bagging, I hope that from now on this is the name that everyone uses for these stones...The Tea Bag Stones themselves are what are there to fight over.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
jamesharv2005ub17_ESO wrote: »My solution was instead of taking the player's stones you killed maybe you get a certain amount of stones per kill like you get AP right now. Would solve all the problems. PVP would still happen. Youd still get stones for killing other players. Just they wouldnt lose their stuff.
jamesharv2005ub17_ESO wrote: »My solution was instead of taking the player's stones you killed maybe you get a certain amount of stones per kill like you get AP right now. Would solve all the problems. PVP would still happen. Youd still get stones for killing other players. Just they wouldnt lose their stuff.
and I won't be, but I will be forced to download the patch that includes it to allow my ESO to continue to run.
*sigh*
jamesharv2005ub17_ESO wrote: »My solution was instead of taking the player's stones you killed maybe you get a certain amount of stones per kill like you get AP right now. Would solve all the problems. PVP would still happen. Youd still get stones for killing other players. Just they wouldnt lose their stuff.
So rather than Imperial City being a different PvP system, it would basically be Cyrodiil junior.
I wouldn't buy a DLC that just rehashes Cyrodiil minus Keep control. I already get that for free, a different appearance for the map it takes place on would not sell me on it.
I would not need to buy it to get the gears from it; there would be no point to it.
If we were talking small-scale dedicated PvP arena, you could sell me on that. There is no semblance of that design in Imperial City though.
ESO PvP needs something new.
Tel Var system provides that.
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »My solution was instead of taking the player's stones you killed maybe you get a certain amount of stones per kill like you get AP right now. Would solve all the problems. PVP would still happen. Youd still get stones for killing other players. Just they wouldnt lose their stuff.
So rather than Imperial City being a different PvP system, it would basically be Cyrodiil junior.
I wouldn't buy a DLC that just rehashes Cyrodiil minus Keep control. I already get that for free, a different appearance for the map it takes place on would not sell me on it.
I would not need to buy it to get the gears from it; there would be no point to it.
If we were talking small-scale dedicated PvP arena, you could sell me on that. There is no semblance of that design in Imperial City though.
ESO PvP needs something new.
Tel Var system provides that.
You dont need to fight people who cant fight back to have fun. If you do thats the very definition of sociopathic behavior. Why on earth would it matter if you get the stones like AP or steal the ones from other people. I thought the point was PVP not looting? Just shows it is NOT about pvp but about killing people who you know cant fight back so you can take what they earned instead of earning it yourself. Its silly and mark my words will be one unmitigated disaster for ZOS.
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »My solution was instead of taking the player's stones you killed maybe you get a certain amount of stones per kill like you get AP right now. Would solve all the problems. PVP would still happen. Youd still get stones for killing other players. Just they wouldnt lose their stuff.
So rather than Imperial City being a different PvP system, it would basically be Cyrodiil junior.
I wouldn't buy a DLC that just rehashes Cyrodiil minus Keep control. I already get that for free, a different appearance for the map it takes place on would not sell me on it.
I would not need to buy it to get the gears from it; there would be no point to it.
If we were talking small-scale dedicated PvP arena, you could sell me on that. There is no semblance of that design in Imperial City though.
ESO PvP needs something new.
Tel Var system provides that.
You dont need to fight people who cant fight back to have fun. If you do thats the very definition of sociopathic behavior. Why on earth would it matter if you get the stones like AP or steal the ones from other people. I thought the point was PVP not looting? Just shows it is NOT about pvp but about killing people who you know cant fight back so you can take what they earned instead of earning it yourself. Its silly and mark my words will be one unmitigated disaster for ZOS.
I do not even need them to enter Imperial City for me to have fun.
yeah, I'm looking forward to Orsinium DLC ... personally finding it frustrating as a solo casual PvE'er finding nothing to do outside Craglorn and that's a nasty place for a V10 glass cannon. Can't group well on PS4 ... working on alts but stonewalled by some major quest bugs that haven't been fixed since day 1 PC ESO ... claimed to be fixed "next patch"... yeah right, when I see it I will believe it
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »My solution was instead of taking the player's stones you killed maybe you get a certain amount of stones per kill like you get AP right now. Would solve all the problems. PVP would still happen. Youd still get stones for killing other players. Just they wouldnt lose their stuff.
So rather than Imperial City being a different PvP system, it would basically be Cyrodiil junior.
I wouldn't buy a DLC that just rehashes Cyrodiil minus Keep control. I already get that for free, a different appearance for the map it takes place on would not sell me on it.
I would not need to buy it to get the gears from it; there would be no point to it.
If we were talking small-scale dedicated PvP arena, you could sell me on that. There is no semblance of that design in Imperial City though.
ESO PvP needs something new.
Tel Var system provides that.
You dont need to fight people who cant fight back to have fun. If you do thats the very definition of sociopathic behavior. Why on earth would it matter if you get the stones like AP or steal the ones from other people. I thought the point was PVP not looting? Just shows it is NOT about pvp but about killing people who you know cant fight back so you can take what they earned instead of earning it yourself. Its silly and mark my words will be one unmitigated disaster for ZOS.
I do not even need them to enter Imperial City for me to have fun.
Ah ok nice so you dont mind turning off looting of stones then. Good show.
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »My solution was instead of taking the player's stones you killed maybe you get a certain amount of stones per kill like you get AP right now. Would solve all the problems. PVP would still happen. Youd still get stones for killing other players. Just they wouldnt lose their stuff.
So rather than Imperial City being a different PvP system, it would basically be Cyrodiil junior.
I wouldn't buy a DLC that just rehashes Cyrodiil minus Keep control. I already get that for free, a different appearance for the map it takes place on would not sell me on it.
I would not need to buy it to get the gears from it; there would be no point to it.
If we were talking small-scale dedicated PvP arena, you could sell me on that. There is no semblance of that design in Imperial City though.
ESO PvP needs something new.
Tel Var system provides that.
You dont need to fight people who cant fight back to have fun. If you do thats the very definition of sociopathic behavior. Why on earth would it matter if you get the stones like AP or steal the ones from other people. I thought the point was PVP not looting? Just shows it is NOT about pvp but about killing people who you know cant fight back so you can take what they earned instead of earning it yourself. Its silly and mark my words will be one unmitigated disaster for ZOS.
I do not even need them to enter Imperial City for me to have fun.
Ah ok nice so you dont mind turning off looting of stones then. Good show.
If people are not capable PvPers, and have no desire to even try to learn to PvP, I would prefer if they stayed out of the way, and did not bother trying to farm the PvP currency.
Any capable PvPer, or player interested in learning is welcome with open arms.
It is important for any new learner to respect that Imperial City has a higher risk/reward factor than Cyrodiil though.
Anyone unwilling to participate with the mechanic of looting stones is free not to participate in the system.
If people are not capable PvPers, and have no desire to even try to learn to PvP, I would prefer if they stayed out of the way, and did not bother trying to farm the PvP currency.
Any capable PvPer, or player interested in learning is welcome with open arms.
It is important for any new learner to respect that Imperial City has a higher risk/reward factor than Cyrodiil though.
Anyone unwilling to participate with the mechanic of looting stones is free not to participate in the system.
IWannaBeATiger wrote: »If people are not capable PvPers, and have no desire to even try to learn to PvP, I would prefer if they stayed out of the way, and did not bother trying to farm the PvP currency.
Any capable PvPer, or player interested in learning is welcome with open arms.
It is important for any new learner to respect that Imperial City has a higher risk/reward factor than Cyrodiil though.
Anyone unwilling to participate with the mechanic of looting stones is free not to participate in the system.
It isn't really pvp currency is it though you can't just kill someone from the other side and get it you have to get it from doing PvE before it can be taken in PvP.
jamesharv2005ub17_ESO wrote: »We shall see how pleased you are when you stand by yourself in IC after a couple months. or they announce zenimax has pulled the plug completely.