Bloodgharm wrote: »Dual wield, sword & shield and bow all need some survivability options. Why does 2h get both a burst heal and a respectable damage shield, while those of us that wish to use dw either for looks, rp purposes or for extra set bonus/enchants are left without any survivability?
NO more stamina Buffs. Rally is enough. Thanks
Unless you guys agree with a nice self heal on destro staves.
Bloodgharm wrote: »Dual wield, sword & shield and bow all need some survivability options. Why does 2h get both a burst heal and a respectable damage shield, while those of us that wish to use dw either for looks, rp purposes or for extra set bonus/enchants are left without any survivability?
"Choices and consequences."
Bloodgharm wrote: »@PBpsy Yes I realize there are consequences, but dw is seriously lacking. Our only heal is broken and doesn't work on a number of mobs. Blood craze HoT should proc regardless of the bleed effect. Aside from that, 2h still seems a bit OP. I wouldn't call for a nerf, I just think that dw should be buffed a tad to get close to that level.
GreenSoup2HoT wrote: »Bloodgharm wrote: »Dual wield, sword & shield and bow all need some survivability options. Why does 2h get both a burst heal and a respectable damage shield, while those of us that wish to use dw either for looks, rp purposes or for extra set bonus/enchants are left without any survivability?
"Choices and consequences."
Where are the consequences for using 2 hand?
Emma_Eunjung wrote: »""2 hand user's have it way to good right now."
LOL, no they don't. This is classic nerf-beggar logic.
Agreed, nerf-beggar logic. 2H is not too strong, DW is simply too weak.
GreenSoup2HoT wrote: »
GreenSoup2HoT wrote: »
Isn't that the same, if there's anything that makes DW weak, doesn't that mean DW is weak? Weird semantics.
t.claudio.usnub18_ESO wrote: »At this point I feel that using any other weapon type is useless, even 1hand and shield for defense over 2 handers, the heal/heal over time reduces more damage then a shield block making shield useless for defense, the only thing shield has over 2hand is spell reflect and if you are a 2hand DK you really can do without due to reflecting scales.
I hate nerfs so I don't want 2hand rally nerfed I want the other weapon types buffed, 1hand/shield needs a heal over time of some sort, DW needs to let bloodcraze work on all mobs like a self hot buff when cast, as of now I tank vet dungs using a 2hander and take less damage then using a 1hand/shield and as for DW that weapon skill is useless for both defense and DPS, DW is only useful for aoe champ point farming weak mobs.
What is with everyone jumping on the 2h witchhunt bandwagon right now? Knock it off already.
2h used to be the worst melee weapon line in the game. It desperately needed the improvements, and you guys are taking things out of proportion here with your claims that it trumps everything else. They're already giving dual wield major brutality, they're cutting vigor down to rank 5, not every weapon type has to be identical.
Dual wield already stomps on 2h for AoE damage and the two are relatively equal for single target. Dual wield has the not-so-insignificant benefit of getting an extra enchantment, an extra trait, and an extra set item bonus slot, or are you whiny little dual wielders completely forgetting about that?
1h/shield is designed to be used exclusively for tanking applications. It wont stand up to the damage of dual wield or 2h, but it offers better defense than either. You can also regenerate 12% of your health for every little spell that is cast your way, regardless of how powerful or weak it is.
I wont deny that dual wield needs some improvement, and it's getting there, but 2h is in need of improvement as well - not more nerfs. 2h is terrible for aoe damage, dual wield is terrible for self healing. Fixes to cleave and blood craze would even things out.
Dont cry nerf every time you perceive some little inequality. If everything were identical, there'd be no point to even having multiple weapon types to choose from.
Brawler is not bad for 2h AoE, you get a nice shield with mediocre damage. You can tank dungeon's with it better then 1h shield.
If dw/1h shield dosent get a buff, 2h need's a nerf. That's just my understanding of it. You can't leave thing's the way they are right now and call it balanced.
...
It's literally just Rally that make's 2H so good.
DW's hidden blade major brutality is just plain aweful. I have potion's for major brutality. I would never consider even using Hidden Blade unless i used a Resto/Destro or double DW. This is a band-aid fix, not even the good kind.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
strikeback1247 wrote: »Vigor will be moved to alliance rank 5 in patch 7. Then every stamina class will have a good heal.
Done.
Bloodgharm wrote: »Qstrikeback1247 wrote: »Vigor will be moved to alliance rank 5 in patch 7. Then every stamina class will have a good heal.
Done.
I've never entered Cyrodiil in this game. I'm not too into pvp, but I'd be willing to put in the effort to get a decent stam based heal out of it. About how much time am I going to spend getting to rank 5 in AvA?